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Everything posted by MoDoy
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or it's just a +12 con, my homebre i wish test server would be up, to either ruin this rummor running around or let the admins fix sh1t out of that, but from what i remember sano said it didnt affect stun i dont know what your are talking about, my bro, but when i had +12 con (7 month ago) it helped me a lot to resist stuns. mb now its broken if something it was broken back then, CON shouldnt give resist to stun
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or it's just a +12 con, my homebre i wish test server would be up, to either ruin this rummor running around or let the admins fix sh1t out of that, but from what i remember sano said it didnt affect stun
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i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX I understod that , but in 2.0 why not? because u simply cannot add something out of nowhere, and its not 100% confirmed we are getting cap on dyes in 2.0 (i have some doubts we wont get this cap, but meh, conspiracies) Imagine a wizard with +12 WIT and SA ACUMEN .... and the figther class don t recibe speed bonus from DEX ... u wanted to say dont lose speed from dex? coz now honestly i dont know person who does + dex dyes (except theseus, he is special)
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i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX I understod that , but in 2.0 why not? because u simply cannot add something out of nowhere, and its not 100% confirmed we are getting cap on dyes in 2.0 (i have some doubts we wont get this cap, but meh, conspiracies)
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i think they did it because the dyes were not capped at +5, thus classes which has DEX as viable option would have increased their speed by 12% by adding +12 DEX
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i tried to give there some info, thing what u are saying is that summoners suck, because ncsoft did some changes to them, which is true, however i didnt find summoners working much different on our server and official
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I have seen some summoners use empo or btb at pt members i mean that kind of buffs queen cat = btb, bts, haste now about seraphim i am not exactly sure, but if its same as on older chronicles, it should be WM, emp, clarity
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haha, its not like i was looking for this, i was watching videos when i noticed something is off with this dagger, so i just pointed out that it should work different in 1.5 if the 2.0 comes "soon" as every source says, i dont really care about this fix (ps. check out that whole movie rizos for the gameplay ^^ was quite enjoyable video)
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"pvp on low lvls is non existant" -> applies only when u are scrub, not pro person like monopoli look at him, he couldnt land single stun on that dagger, and still was fighting vs him several times, if he could land at least 1 stun, the dagger would get pwned i would be just worried, coz once this monopoli grows on levels a bit, whole server is ****, so get ready guys ps: keep going monopoli, show them power of true dwarf
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Help for a newbie regarding features of l2 Classic
MoDoy replied to ShadeNyquist's topic in General Discussion
its ok dude, there were some assumptions based on nothing to defend my posts here, the topic has "newbie" in the title, so any incomming guy who does research on forum before creating his own newbie topic might read it, and could leave coz someone said "if u are not playing more than 3 hours dont even start" here u have patchnote from our server, tho there might be some not very important info missing on some minor changes (didnt really read it) if u are interested in full info, here u have patch notes from official classic, however u have to take care, because some features were not implemented on purpose (for example some p2w items from shop) http://ftp.inn.eu/forum/l2/Amarantha/cl15/L2CEUpn.pdf -
will just leave it here, DAV videos are from 2.0 and it works as was said at first post in the topic, however looks like in 1.5 u couldnt use freely VS in hide (so it worked like in old chronicles) [also i am bored to check for everything in the list, but judging by his skill usage order, UE and dash are canceling it as well, but gl finding video with that, coz no sane dagger will use it on hide when he knows it cancels it, about armor/equip no idea, and i guess thats like non important anyway even if they can use it]
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dunno what u are talking about, i am total demon of sos, destroying everything, there is no way i am dying on video like this The legend of no picking adena monster soon will be known to everyone Edit: Cool vid armbar doom knights dont even drop adena 10% and SoS location will be my past, sadly
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Help for a newbie regarding features of l2 Classic
MoDoy replied to ShadeNyquist's topic in General Discussion
Lets say u can play 1 hours a day. PRP + archer i guess fastest combinatio? U donate get adena and so on. To reach 52 for both u will need like 2 months i guess=60h. Rebuff in fom with archer 40 level and prp 40 buffs is around 12-15%. So it is 2-3 months solo grind to reach 60 and then same to reach 70. Just show me a normal person who can do it non stop 4 months. Server doesnt offer nothing for solo players, especially low levels. Its either RB or either grind pt,solo. Also with 1 hour prime u will do quests 4 days because when u play in cp u are instantly 60-70 lvl, right? and i clearly said in my post 2 hours a day, yet u are bashing me showing example with 1 hour, yet in next post u make "2-3 hours is maybe enough", wth is that? and yes, sometimes (especially lately) i can make more xp solo in 2 hours than what i would make in 6-7 hours of farm in loa, because of the non stop pvp and sh1ts, saying that solo players have no chance to survive on our server is bullsh1t -
Help for a newbie regarding features of l2 Classic
MoDoy replied to ShadeNyquist's topic in General Discussion
if u are PLAYING 2 hours a day, and not slacking (u log, restock and go straigh farm), u can make sometimes (much) more xp than cps are doing in primes lately, coz of all these mass pvps going on sure u cannot be 76 lvl with that prime (or if u have orfen lvl 3 somehow, maybe u can ), about olympiad, it was never about lvl -
dunno what u are talking about, i am total demon of sos, destroying everything, there is no way i am dying on video like this
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some time ago i got told that the "relog in combat" thing is most of the time normal bsoe from event, which sometimes happen to have no animation, thus looking like relog (so far when i asked about relog in combat tactic, i heard only way to do it is for tanks to UD and overlog, which has protection like 10s waiting until it forces your character out) or some other inconveniet tactic which i wont mention, but u can try to pm ppl after that to see if thats really log off or just bsoe poison and sleep works fine on players? last time i was testing it, freezing flame DoT dmg was waking up players from sleep, but i heard it doesnt wake up mobs (but thats not your question in this topic)
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even before like half year ago, before i joined uchiha cp (so i was still in ETC clan, there wasnt moment i wasnt up for clan wars with the biggest side, and pretty much with every clan on server, and answer why is pretty simple, u can pvp them anywhere, and even if u die, u lose 1%, or 0.5% if u have CH, i dont know if its that horrible for u, but if yes, u can even buy 50% death penalty scroll, and wuala, u have 0.25% loss at death, which is barely even 5 mins xp for solo player as i said, if those events are going to be each hour, i dont see reason why ppl would flag outside of peace zone, they are afraid to flag even now and just wants to "pve"
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oh, are we at that part of discussion again? everybody comming with screenshots of score in clan wars eventho everybody knows they are bugged? maybe u forgot everybody is on + score with everybody ...
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this and his nick pretty much answers it
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Upcoming hero weapons!? need GM's answer
MoDoy replied to comeandgetsome's topic in General Discussion
maybe it was OP, but max in interlude, after that nobody would care about any other weapon, and as i said, cancer stick was annoying, but not much effective on other class than daggers, destro, tyrant -
also there are invite macros (for example when i xp, i always invite ppl with macros, and now not always same supprot is avaible, so there are like 2 PPs, 1 EE, 1 WC, 1 sws, 2 bds, 1 cat, etc.), and atm i have to sacrafice some normal macros just to have target macros ofc i can change macros everytime i do something else, i can (and sometimes even have to does) that with target macros, coz u usually know vs who u are going to fight, there are barely any ninja tactics, its just much more convenient to drag and drop instead of opening all these macros and changing them all the time
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You luckily kept oren.. the guy told u why your topic must be closed, but u saw only the thing he told about luck. im not suprised u took aden, u could take oren as well. u once said u better take less people with higher level, i can say u grandmaster in that - now u have more people with higher levels no hate, still nice siege. u were stronger 185-190 VS 185-190 both sides, was a really good siege, this one and last.. every next siege is better! I didnt because wasn't fair the last poll, they were 2 splitted options as 1. We get that people don't like losing % at siege, so I chose to make a poll just with reuse time when you die and it's not a big deal. Problem with giving % penalty is some people won't show up ultimately making it feel less like an epic battle. No matter which side has more numbers I think ultimately the flag respawn zerg ruins pvp. With 40 mins left we made our final Aden push and actually got VR flag and had to split to castle and outside fight. Mainly ROK left outside and all they did was respawn zerg was till we were out of mana, utlimately making it unfun for both sides. 10-15 seconds is too low imho. 1-2 mins would be ideal. If you have it at 10-15 seconds it would still end up in a zerg till we win scenario. rofl, imagine how long 30s from castle npc takes, now imagine 1-2 mins resp. on flag, siege pvp ends in 1 s/d
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Upcoming hero weapons!? need GM's answer
MoDoy replied to comeandgetsome's topic in General Discussion
haha, EU classic didnt implement them, because they considered them too OP, thus they are still trying to figure out how to balance them, a.k.a. eu classic hero weps inc. next year There's also like 400 people playing skelth including offline shops, so hero weapons are pretty OP I would say. (In skelth atleast) did they eventually implement them? well, yes, hero weapons are strong and they should actually be strong, so there will be interest for olympiad, not like it was in previous chronicles that bp/ee got crit staff and fighters took cancer stick and thats it (while on most classes it was pretty useless coz they have sh1t crit) -
because ppl will then rather go pvp in these events where they cannot lose xp instead of fighting for their farming spots or outside of peace zone, which is kinda bad