Kse 1849 Report post Posted Friday at 06:39 PM Dear players! In this topic we want to share a bit of information of what we have been busy with along continuing work on Dion and TI servers! And here are some sneak peaks!Please, keep in mind, everything you see in screenshots above is not the final result and can be changed! This is Classic 3.9 version files/client ( not Essence or Homunculus ). Some functions which players/us won't like in this client will be disabled as we disabled "Auto use Macro" in current client . For now it's important for us to test Client/Files and fix all issue before we start changing it to our needs. Without changing to a new Client we are staying limited to current client functionality. No death logs, no built in game ranking system (which shows your progress + stats), easier class change, Crafting points that can be made in permanent event etc. More functions gives us more ways to add chars progression, game progression, new content. Exactly the same way we changed Clients from Classic 1.0, then to 1.5 Client and then to 2.0 Client. As you see in patch notes, we can add custom AI/Items/Skills/NPCs in current client, but we can't add new UI functions/new skills and items animations into it, as we have reached current Client limits, so it can be done only with a new client. Later in 2025 we will need your help to finish the work on these files and incorporate them into L2Classic.club legacy Information about it will be posted as soon as the time will come! Sincerely, Classic Team 1 1 Quote Share this post Link to post
Astronaut 6 Report post Posted Friday at 09:10 PM Goodbye. Was fun. 1 Quote Share this post Link to post
[email protected] 3 Report post Posted Saturday at 12:06 AM (edited) Are you planning to apply the Hyedang version? It will no longer be a classic server, but an auto server, the value of all characters and items will bottom out, and most people will leave the server. I don't do that version. I'm staying here to play the classic server. Don’t you know that such an auto server will eventually fail? Edited Saturday at 12:06 AM by [email protected] Quote Share this post Link to post
Koll 1234 Report post Posted Saturday at 12:19 AM 16 minutes ago, [email protected] said: Are you planning to apply the Hyedang version? It will no longer be a classic server, but an auto server, the value of all characters and items will bottom out, and most people will leave the server. I don't do that version. I'm staying here to play the classic server. Don’t you know that such an auto server will eventually fail? Hello. We specificly have this text "Please, keep in mind, everything you see in screenshots above is not the final result and can be changed!" - which means that most likely we will test client as it is, but will disable functions which players/us don't like in this client. We disabled "Auto use Macro" in current client so we can disable skills auto use function in this client. For now it's important for us to test Client/Files and fix all issue before we start changing it to our needs. Keep in mind this is Classic 3.9 version files/client ( not Essence or Homunculus ). Quote Share this post Link to post
[email protected] 3 Report post Posted Saturday at 12:25 AM Whatever it is, the moment I look at that heterogeneous screen, not only does it not feel like a classic, I feel a huge sense of rejection. I have to say, this doesn't seem like a wise patch direction. 1 Quote Share this post Link to post
Koll 1234 Report post Posted Saturday at 01:02 AM 7 minutes ago, [email protected] said: Whatever it is, the moment I look at that heterogeneous screen, not only does it not feel like a classic, I feel a huge sense of rejection. I have to say, this doesn't seem like a wise patch direction. Without changing to a new Client we are staying limited to current client functionality. No death logs, no built in game ranking system (which shows your progress + stats), easier class change, Crafting points that can be made in permanent event etc. More functions gives us more ways to add chars progression, game progression, new content. Exactly the same way we changed Clients from Classic 1.0, then to 1.5 Client and then to 2.0 Client. As you see in patch notes, we can add custom AI/Items/Skills/NPCs in current client, but we can't add new UI functions/new skills and items animations into it, as we have reached current Client limits, so it can be done only with a new client. We can not stop at one point. We need to progress, we need to evolve, we want to add more functionality and content for you, our players, so you have more stuff to do, or have some functions that will improve your quality of life. But again, it doesn't mean that all of this client functions will be added to our server ( they will be disabled ). For example our current client doesn't support this: Quote Share this post Link to post
deathangel 7 Report post Posted Saturday at 01:55 AM (edited) Quote easier class change, I don't think this atracts more people. I've chosen this server due to classic class change quests + absent npc buffers. I would rather improve end-game mechanics: Like craft of A gear (which is not possible due to high A Gem price and breaks spoil/crafting mechanism) Or opening catacombs/necropolises Edited Saturday at 02:00 AM by deathangel 2 1 Quote Share this post Link to post
Koll 1234 Report post Posted Saturday at 02:02 AM 7 minutes ago, deathangel said: I don't think this atracts more people. I've chosen this server due to classic class change quests + absent npc buffers. I would rather improve end-game mechanics: Like craft of A gear (which is not possible due to high A Gem price and breaks spoil/crafting mechanism) Or opening catacombs/necropolises #1 addressed in GDD #2 patch: https://l2classic.club/forum/topic/105364-classic-club-goddard-part-2-patch-notes/ About other functions: after tests by players/us, we will see which functions need to be removed and players feedback will play a role in it. Quote Share this post Link to post
Koll 1234 Report post Posted Saturday at 02:35 AM 45 minutes ago, deathangel said: I don't think this atracts more people. I've chosen this server due to classic class change quests + absent npc buffers. I would rather improve end-game mechanics: Like craft of A gear (which is not possible due to high A Gem price and breaks spoil/crafting mechanism) Or opening catacombs/necropolises Another function that new client have is: Sieges where solo players can participate. They can join Attackers/Defenders ( help specific clan ), be killed in PVP if in sieges zone and fight for part of currently accumulated taxes of that castle ( part of adena person get is based on his activity during sieges and only if his side got the castle ), also your name changes during it, so people don't know who was against them during sieges. Our current client doesn't support this. But, as always, I have to remind you that even if I think this function is cool and intersting it might/can be disabled, but it gives up options to use system, to not use system, to use parts of system in different way. Quote Share this post Link to post
[email protected] 3 Report post Posted Saturday at 03:08 AM (edited) We always appreciate your hard work and thank you for maintaining our servers. Sometimes it's best to leave it as is. I'll have to go into more detail to find out, but I'm worried that the classic scent will disappear. Personally, I think server advertising and integration are the best. Please know that there are many users who play because they like the classic scent as is. I played on that client's server until recently, but I play on the European server to feel the classic flavor. I invested several years into making such an item. But I don't log in because it's not fun. This screenshot is proof. Preparing items on this server is as difficult as on the European server. If you need to promote European servers, If you provide promotional materials, we will continue to place advertisements on domestic game sites. Please don't abandon the classics. Edited Saturday at 08:54 AM by [email protected] 1 1 Quote Share this post Link to post
crow4 2 Report post Posted Saturday at 03:10 AM This isn't a classic.... 1 1 Quote Share this post Link to post
bsmelol 3 Report post Posted Saturday at 09:43 AM (edited) I didn't like it, it will be the worst update and maybe the last for me. Edited Saturday at 09:43 AM by bsmelol em portugues 2 1 Quote Share this post Link to post
archa 10 Report post Posted Sunday at 12:58 PM our gm is working on adding stuff nobody is asking for,we want you to fix the shit you already gave us,not give us some new shit, we hate this UI,we hate this client,thats all. why you think we care about these functions?5%extra rate?personal siege?seriously? can u fix the spammers? open a new server with this client,dont put this shit on classic server 1 1 Quote Share this post Link to post
LSPD 18 Report post Posted Sunday at 01:58 PM 59 minutes ago, archa said: we hate this UI,we hate this client,thats all Lets be honest this new ui looks like Android Phone game and yeah, nobody wants that. 1 1 Quote Share this post Link to post
Lenny 4 Report post Posted Sunday at 03:41 PM Dear administration, you have players who love the classic interface and mechanics. You remain the only classic server in the free space. Please do not join the GOD swamp. We need new players and clans to revive pvp and the market. The latest Goddart updates look interesting! Perhaps it is necessary to focus on advertising or opening a new server with the subsequent merger of Dion. 1 Quote Share this post Link to post
miguellll 0 Report post Posted Sunday at 04:15 PM (edited) Jajaja.. How some comments make me laugh... it hurts them so much that they improve the server... if they put autohunting, you will leave and others will come. The server is empty, we must be about 150 players, not counting the backpacks that are used... stop threatening that it will be the last, if you don't like it, bye, others will come... the server has to be attractive for others who don't even have time to play... Lastly, I almost forgot... many of those who complain use adrenaline, that shit, with this they are equated... beyond the fact that they dedicate themselves to doing RMT.... Thanks!!! I finally got out everything I had to say jajsjja Edited Sunday at 04:25 PM by miguellll Quote Share this post Link to post
[email protected] 3 Report post Posted Sunday at 11:41 PM (edited) 7 hours ago, miguellll said: Jajaja.. How some comments make me laugh... it hurts them so much that they improve the server... if they put autohunting, you will leave and others will come. The server is empty, we must be about 150 players, not counting the backpacks that are used... stop threatening that it will be the last, if you don't like it, bye, others will come... the server has to be attractive for others who don't even have time to play... Lastly, I almost forgot... many of those who complain use adrenaline, that shit, with this they are equated... beyond the fact that they dedicate themselves to doing RMT.... Thanks!!! I finally got out everything I had to say jajsjja I think you should go somewhere else that has automatic service. Goodbye, don't come here again Edited Sunday at 11:41 PM by [email protected] Quote Share this post Link to post
miguellll 0 Report post Posted Monday at 12:58 AM (edited) 1 hour ago, [email protected] said: Do you mean that those who use adrenaline still have the advantage? You are practically saying that and don't say that they don't use adrenaline because I saw several, I reported them and they continue the same, they were never banned... and there are many who use that paid program. How can it be that 1 user has 8 characters? I don't think he uses 3 pc or does he? Haha Edited Monday at 01:06 AM by miguellll Quote Share this post Link to post
[email protected] 3 Report post Posted Monday at 03:42 AM 2 hours ago, miguellll said: Do you mean that those who use adrenaline still have the advantage? You are practically saying that and don't say that they don't use adrenaline because I saw several, I reported them and they continue the same, they were never banned... and there are many who use that paid program. How can it be that 1 user has 8 characters? I don't think he uses 3 pc or does he? Haha I also manage 7 clients by myself. If you add it with a coin, you can do it by yourself. It's just difficult because it takes a lot of work. And here people use adrenaline and euro programs? I know operators catch things like that. Please submit evidence Quote Share this post Link to post
archa 10 Report post Posted Monday at 04:00 AM 9 minutes ago, [email protected] said: I also manage 7 clients by myself. If you add it with a coin, you can do it by yourself. It's just difficult because it takes a lot of work. And here people use adrenaline and euro programs? I know operators catch things like that. Please submit evidence its not a secret that ppl using programs,I know exactly who is using but GM does not have sufficient technology to detect illegal programs new client will make them stop 2days,but illegal programs will update too those who use illegal programs will continue to use them, and those who don't will still not use them Quote Share this post Link to post
miguellll 0 Report post Posted Monday at 06:45 AM 3 hours ago, [email protected] said: I also manage 7 clients by myself. If you add it with a coin, you can do it by yourself. It's just difficult because it takes a lot of work. And here people use adrenaline and euro programs? I know operators catch things like that. Please submit evidence Also some people don't want autohunting, they're running out of Adena sales. Haha. That will balance the game a lot. Plus more people will join, in my case it works for me so I can log in at work and look at it every now and then... without using anything illegal like they've been doing... Quote Share this post Link to post
San0 2430 Report post Posted Monday at 07:34 PM I think you all missed the point of having a new client and all got so instantly consumed by hating something you didnt even understand that anything else stopped mattering to you. Let me see if i can find a way to explain without hurting anyones feelings why having new and more recent clients and files is good and why nothing of you you cried about is any relevant cuz we can pick and choose what to or not to use from it. 1 - Do you all like events? Do you all want to have new fun and different events? well, do you know there's only so much you can do with a small box of legos and then you get a new bigger box of legos and suddenly you can do so much more cooler stuff then you could with the box before only? The bigger box of legos is the new client. atm making new events for us is super limiting being by amount of animations we have at our disposel, amount of items, amount of icons, amount of NPCs, what always ends up on events having to be recycled not only on client side with icons and npcs but also on server side were we need to keep taking old items to change to new items, this is a type of freedom we get with a more recent client becuz it gives more tools to us. 2 - Personal machine performance, Due to being a newer protocols of the game in some cases keeping up with recent clients and files help increasing not only your personal machine performance while playing but also the servers performance it self. 3 - Content options. For me as this is most of what i do this is the most important part. For almost 3 years i have been trying to figure out a way we could some how with our current clients implement the elemental spirits feature cuz its something that is part of old L2 with elements etc and its a nice late game boost on stuff to grind and farm in game, and for almost 3 years i have come out empty on this part, guess what? a simple client change solves that issue and this is one example out of many things when it comes to this department. list could go on but i think i proved my point, also the fact you guys look at this and say oh but this is essence CLIENT is not classic CLIENT, here is a crazy thing that you might not know there is no such thing as classic clients, every single version of classic lineage was created using clients from other version like for example the biggening of classic in godess of destruction clients. its only different protocols or versions of this same clients. A client is nothing else then a bag of tools you get to use however you see fit, i know its a rare notion and not very common to have private servers that can take the client and do wtv they want with it, but thats how they were made to be worked with, the reason people get acostumed to put names to visual things is cuz in most of the cases and servers if you have h5 client, you gonna be playing h5, if you have antharas client you gonna be playing wtv version of classic they want to run till antharas. For us this isnt the case cuz we can manipulate it however we want, we could even get this new files and make a server running from classic 1.0 looking like classic 1.0 for you, just on our side we would have way much more options to make new stuff and create new stuff that we wouldnt have chance to do if we would use the client its was used when classic 1.0 was made. To sum it up. Clients are a BOX OF LEGOS, smaller older box you build a house maybe if you dont loose some pieces meanwhile, get a NEW BIGGER BETTER BOX OF LEGOS and you can still build that same house as with the small old box BUT, if you chose to, you can now build a bigger more complex house. Client/files - Box of legos. Server version - wtv we chose to put together with those legos for you to have in game. in our hands they are not directly related, similar way you had TI starting on a older version of god client and then it got updated like 3 or 4 times and when dion started it used this latest version already, was still the same old game style and world and map and classes and items, it was just running in a newer more complete client. 1 1 Quote Share this post Link to post
[email protected] 3 Report post Posted Monday at 11:24 PM 3 hours ago, San0 said: I think you all missed the point of having a new client and all got so instantly consumed by hating something you didnt even understand that anything else stopped mattering to you. Let me see if i can find a way to explain without hurting anyones feelings why having new and more recent clients and files is good and why nothing of you you cried about is any relevant cuz we can pick and choose what to or not to use from it. 1 - Do you all like events? Do you all want to have new fun and different events? well, do you know there's only so much you can do with a small box of legos and then you get a new bigger box of legos and suddenly you can do so much more cooler stuff then you could with the box before only? The bigger box of legos is the new client. atm making new events for us is super limiting being by amount of animations we have at our disposel, amount of items, amount of icons, amount of NPCs, what always ends up on events having to be recycled not only on client side with icons and npcs but also on server side were we need to keep taking old items to change to new items, this is a type of freedom we get with a more recent client becuz it gives more tools to us. 2 - Personal machine performance, Due to being a newer protocols of the game in some cases keeping up with recent clients and files help increasing not only your personal machine performance while playing but also the servers performance it self. 3 - Content options. For me as this is most of what i do this is the most important part. For almost 3 years i have been trying to figure out a way we could some how with our current clients implement the elemental spirits feature cuz its something that is part of old L2 with elements etc and its a nice late game boost on stuff to grind and farm in game, and for almost 3 years i have come out empty on this part, guess what? a simple client change solves that issue and this is one example out of many things when it comes to this department. list could go on but i think i proved my point, also the fact you guys look at this and say oh but this is essence CLIENT is not classic CLIENT, here is a crazy thing that you might not know there is no such thing as classic clients, every single version of classic lineage was created using clients from other version like for example the biggening of classic in godess of destruction clients. its only different protocols or versions of this same clients. A client is nothing else then a bag of tools you get to use however you see fit, i know its a rare notion and not very common to have private servers that can take the client and do wtv they want with it, but thats how they were made to be worked with, the reason people get acostumed to put names to visual things is cuz in most of the cases and servers if you have h5 client, you gonna be playing h5, if you have antharas client you gonna be playing wtv version of classic they want to run till antharas. For us this isnt the case cuz we can manipulate it however we want, we could even get this new files and make a server running from classic 1.0 looking like classic 1.0 for you, just on our side we would have way much more options to make new stuff and create new stuff that we wouldnt have chance to do if we would use the client its was used when classic 1.0 was made. To sum it up. Clients are a BOX OF LEGOS, smaller older box you build a house maybe if you dont loose some pieces meanwhile, get a NEW BIGGER BETTER BOX OF LEGOS and you can still build that same house as with the small old box BUT, if you chose to, you can now build a bigger more complex house. Client/files - Box of legos. Server version - wtv we chose to put together with those legos for you to have in game. in our hands they are not directly related, similar way you had TI starting on a older version of god client and then it got updated like 3 or 4 times and when dion started it used this latest version already, was still the same old game style and world and map and classes and items, it was just running in a newer more complete client. So do you want to keep updating? Please speak clearly and firmly. Are you going to apply that new client? Please speak clearly. Quote Share this post Link to post
miguellll 0 Report post Posted yesterday at 12:06 AM 4 hours ago, San0 said: I think you all missed the point of having a new client and all got so instantly consumed by hating something you didnt even understand that anything else stopped mattering to you. Let me see if i can find a way to explain without hurting anyones feelings why having new and more recent clients and files is good and why nothing of you you cried about is any relevant cuz we can pick and choose what to or not to use from it. 1 - Do you all like events? Do you all want to have new fun and different events? well, do you know there's only so much you can do with a small box of legos and then you get a new bigger box of legos and suddenly you can do so much more cooler stuff then you could with the box before only? The bigger box of legos is the new client. atm making new events for us is super limiting being by amount of animations we have at our disposel, amount of items, amount of icons, amount of NPCs, what always ends up on events having to be recycled not only on client side with icons and npcs but also on server side were we need to keep taking old items to change to new items, this is a type of freedom we get with a more recent client becuz it gives more tools to us. 2 - Personal machine performance, Due to being a newer protocols of the game in some cases keeping up with recent clients and files help increasing not only your personal machine performance while playing but also the servers performance it self. 3 - Content options. For me as this is most of what i do this is the most important part. For almost 3 years i have been trying to figure out a way we could some how with our current clients implement the elemental spirits feature cuz its something that is part of old L2 with elements etc and its a nice late game boost on stuff to grind and farm in game, and for almost 3 years i have come out empty on this part, guess what? a simple client change solves that issue and this is one example out of many things when it comes to this department. list could go on but i think i proved my point, also the fact you guys look at this and say oh but this is essence CLIENT is not classic CLIENT, here is a crazy thing that you might not know there is no such thing as classic clients, every single version of classic lineage was created using clients from other version like for example the biggening of classic in godess of destruction clients. its only different protocols or versions of this same clients. A client is nothing else then a bag of tools you get to use however you see fit, i know its a rare notion and not very common to have private servers that can take the client and do wtv they want with it, but thats how they were made to be worked with, the reason people get acostumed to put names to visual things is cuz in most of the cases and servers if you have h5 client, you gonna be playing h5, if you have antharas client you gonna be playing wtv version of classic they want to run till antharas. For us this isnt the case cuz we can manipulate it however we want, we could even get this new files and make a server running from classic 1.0 looking like classic 1.0 for you, just on our side we would have way much more options to make new stuff and create new stuff that we wouldnt have chance to do if we would use the client its was used when classic 1.0 was made. To sum it up. Clients are a BOX OF LEGOS, smaller older box you build a house maybe if you dont loose some pieces meanwhile, get a NEW BIGGER BETTER BOX OF LEGOS and you can still build that same house as with the small old box BUT, if you chose to, you can now build a bigger more complex house. Client/files - Box of legos. Server version - wtv we chose to put together with those legos for you to have in game. in our hands they are not directly related, similar way you had TI starting on a older version of god client and then it got updated like 3 or 4 times and when dion started it used this latest version already, was still the same old game style and world and map and classes and items, it was just running in a newer more complete client . In my case I understood what you want to do, which I think is great, you always have to update so that it doesn't end up being monotonous and we don't get bored. What I was referring to is about autohunting. That would favor those who don't have time to play, it would attract more players. Some people are bothered because they use illegal programs and have to pay to update them... or start banning those who use them... Quote Share this post Link to post
[email protected] 3 Report post Posted yesterday at 01:53 AM 1 hour ago, miguellll said: In my case I understood what you want to do, which I think is great, you always have to update so that it doesn't end up being monotonous and we don't get bored. What I was referring to is about autohunting. That would favor those who don't have time to play, it would attract more players. Some people are bothered because they use illegal programs and have to pay to update them... or start banning those who use them... What kind of crazy talk are you talking about? I said there would be no introduction of automatic hunting. Quote Share this post Link to post