razdva 11 Report post Posted October 20, 2015 I propose to reduce the fines to the death of up to 4%10% is a lot of ... a lot of players it will push back in the early 2 Quote Share this post Link to post
Ryok 27 Report post Posted October 20, 2015 dont die and you wont lose XP but is a good idea hahahhaa Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 I know what I'm saying ... that would lead to a large decline Quote Share this post Link to post
San0 2419 Report post Posted October 21, 2015 Ppl wanted classic, ppl get classic son, buckle up and get ready for some raging \o/ 5 Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 admin note ... the people will flee at -10% 1 Quote Share this post Link to post
BrainDamage 21 Report post Posted October 21, 2015 Its retail like feature, we knew what we signed for Quote Share this post Link to post
nevax 6 Report post Posted October 21, 2015 Its classic "Retail" esque server. If on retail classic death penalty is -10%. You do that.If its 10% at level 50+ it wont be 10%...It's 10% based upon the level if I remember or know correctly. If not, then I'm wrong and Ill stand for correction. Quote Share this post Link to post
Doug 12 Report post Posted October 21, 2015 You should drop to 4%. Quote Share this post Link to post
lightbringer 2 Report post Posted October 21, 2015 Its classic "Retail" esque server. If on retail classic death penalty is -10%. You do that.If its 10% at level 50+ it wont be 10%...It's 10% based upon the level if I remember or know correctly. If not, then I'm wrong and Ill stand for correction.yes, he right! Quote Share this post Link to post
Sett 79 Report post Posted October 21, 2015 Its classic "Retail" esque server. If on retail classic death penalty is -10%. You do that.If its 10% at level 50+ it wont be 10%...It's 10% based upon the level if I remember or know correctly. If not, then I'm wrong and Ill stand for correction.It is always 10% of experience needed for the next level, which amounts to about 2% of total experience gained. AFAIK there are no concessions on Classic, except (no) delevel. Quote Share this post Link to post
SamFock 9 Report post Posted October 21, 2015 Поддерживаю снизить % при смерти с -10% до -4% как на л2 классике. Очень много людей ушли из-за большого потери опыта при смерти. Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 Ppl хотел классический, чел получить классическую сына, пряжки и получить готовый для некоторых бушует \ о /many do not understand what's Classics Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 10% of death on this 30+ hour life) Quote Share this post Link to post
SilenT 16 Report post Posted October 21, 2015 You want easy ? sits in the pudding! Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 You want easy ? sits in the pudding! Believe me as a player on the Russian server) will not be easywhen you were under the mobs will stun and kill your pk ... you remember me Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 Koreans have long abandoned the death of 10% Quote Share this post Link to post
IntuoS 1 Report post Posted October 21, 2015 I'm in the "10% is to much" part... (a lag/disconnect and you're lower than when u logged in...)But I wont argue if admins wants it pure Classic, i'll try and see if i can play that.Just to know, what are the death penalties when :being PKed?death in wild PVP?death by Clan war?(lvl difference with the killer affect that?)All the same? Quote Share this post Link to post
ezsembler 5 Report post Posted October 21, 2015 stop raging about 10%. This is classic, it's your choice, none carries about your lives, it's on your own.This game shows : how long you can save your nerves in hard Mode RPG or get back like pussies in L2fofagos, WoW, PW etc rpg clones. Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 stop raging about 10%. This is classic, it's your choice, none carries about your lives, it's on your own.This game shows : how long you can save your nerves in hard Mode RPG or get back like pussies in L2fofagos, WoW, PW etc rpg clones.You're sure of myself, I too ... and the rest of 3000, even have no idea what they are signed Quote Share this post Link to post
Setzer 171 Report post Posted October 21, 2015 But we have to remember that in Korea they are playing classic too, and still they abandoned the 10%. When i was lvl 60 and died, i lost 12% (lvl 59, 88% to lvl 60). And what about the future sieges (next update), i saw a video that the guy who died lost just 1%. It will be different on sieges then? Quote Share this post Link to post
IntuoS 1 Report post Posted October 21, 2015 okay so... I just tested it:at lvl 20 i loose 11.73%at lvl 40 I loose 11.52%at lvl 60 i loose 11.22% !!!!!!!!!!I hope it's a mistake and supposed to be decreasing more with the lvl... How much hours do you need to get 11% at lvl 60? (assuming you could even get to 60 cuz I couldn't haha)AND assuming you won't die in this X hours to get back your lvl (my head is exploding) Quote Share this post Link to post
Narmontas 34 Report post Posted October 21, 2015 1. I sign for 10% if everything is balanced and working...Atm I could say this 10% xp loss system is piece of sh1t. Not for this server. You people do not know how does it work. Even on KR or RU you can die in 50 lvl from pvp and loose 10% xp. I saw It myself. So... Ofc It would be nice if... 9-40 lvl 10% 40+ 4% xp loss... But It won't happen... 2. Any random glad can go pk mode kill all people with 100% stun and kill in order to other ppl loose lots of xp. In this server will be lots of idiots and wankers and kids also... with atm land rate of skills like stun/bleed I will say fck this system. Making good only for a wankers not casual players. Quote Share this post Link to post
razdva 11 Report post Posted October 21, 2015 okay so... I just tested it:at lvl 20 i loose 11.73%at lvl 40 I loose 11.52%at lvl 60 i loose 11.22% !!!!!!!!!!I hope it's a mistake and supposed to be decreasing more with the lvl... How much hours do you need to get 11% at lvl 60? (assuming you could even get to 60 cuz I couldn't haha)AND assuming you won't die in this X hours to get back your lvl (my head is exploding) x1 classics on lvl 60 to 10% is 10:00 incessantly farmx3= 3:30) 10%)))And then there are Russian who will kill you it is necessary to live in the game .... who is it ready? Quote Share this post Link to post
Koll 1233 Report post Posted October 21, 2015 okay so... I just tested it:at lvl 20 i loose 11.73%at lvl 40 I loose 11.52%at lvl 60 i loose 11.22% !!!!!!!!!!I hope it's a mistake and supposed to be decreasing more with the lvl... How much hours do you need to get 11% at lvl 60? (assuming you could even get to 60 cuz I couldn't haha)AND assuming you won't die in this X hours to get back your lvl (my head is exploding) Please before report something like this just go and take a look at l2central for 1 second and you will find all the answers. http://prntscr.com/8tooddGoogle translate:Attention!If the death of a character becomes level, then the loss will be more than 10% since the number is estimated to take away the experience of a lost level.So if you die with level lose - you will lose more then 10% cause 10% of exp on this level doesn't equivalently 10% on previous level. 1 Quote Share this post Link to post