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Everything posted by Sett
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Let me tell you as a tank fan: I'll adress TK first, as the notion that he has any advantage in solo farm is just retarded. Elemental heal is so cost effective, that it can completely heal about 100% of your HPs for 100% of your mana. Unless you have +CON (tanks anyone?). Healing cubic is actually very useful, even moreso in classic, but with TK's DPS any other character, including buffers, can kill the monster faster and just sit it out while waiting for TK to catch up. SK can actually be a decent DPS if you don't go crazy on -STR. He's still nowhere near any DPS class with comparable equip. Which brings us to... Don't expect to have a good weapon, let alone armor, in classic. Daggers and summoners don't really need anything. Mages can make do with Devotion and D staff all the way to 50. Archers only need Akat (and a party). But anyone who depends on regular attack and tanking the damage is gonna have a bad, bad time in classic. This is actually kind of a saving grace for SK, because DPS skills are much more effective in classic, but it's still nowhere near... DA. Since DA has a summon that is basically equal to any other summon (except you don't have buffs), and summons are largely unaffected by the classic "financial crysis", he can farm effectively even with minimal gear, while not being totally useless in PvP (like regular summoners) once he gets some decent gear.. He will be popular, for a reason. That being said: get a party. Seriously just anyone to entertain you while grinding. EDIT: I swear i proofread that the first time around
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- sleep is slow, but there is no trance for now - TP works as usual - no vortexes, no 3rd class, no subclass. Not yet anyway, Maybe in later updates (1.0 is the first version of Classic, more will come later). - soulshots can be automated, but you may not want to do it, because they will cost a lot (3x Classic is basically 0,5x C1) - drop items on PvE death = yes - the GUI is from GoD, meaning you get 4 bars, advanced graphics, fancy radar etc. - patchnotes for Classic can be found HERE '(Russian), good source for Classic info is also L2central, but their database already reflects some of the recent updates to RU classic, which are not implemented here yet. If you search the forum, there are links to some english sources as well.
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You can put different languages in different folders, copy the system folder and modify one accordingly. Download Melcosoft's client (l2.ini + directory structure) to see how that's done. The problem is most of the game texts are stored server-side, namely all npc's dialogues.
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Believe me you will not understand them better if they start speaking "english". You also don't want to hear what they're saying in most cases.
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Chill and wait... It's not like there is a better option out there.
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All blows are critical hits, but backstab skill can also crit itself, like many warrior skills, resulting in damage that is doubled on top of everything else.
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1) I hate those hieroglyphs and I hate most of those people.(DotA 2 experience) 2) Please, do not lob for another pointless and unenforcable rule.
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Methinks we have GoD+ land rates / mechanics, but pre-GoD stats (basically half CON/MEN than intended in those mechanics).
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Would you mind sharing some of them? How much bandwidth did we use? How much resources? How many players were online? Thx.
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oh come on I'm not complaining about extra protection. Well, I guess I'll manage as well
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Much? Not at all. While being able to log a buffer (real, live buffer, who happens to be at work, or otherwise unavailable) in a pinch can help, solo + boxed buffer is certainly NOT the way to "win" Classic.... But seriously, put permanent, undropable hats in donate shop.
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You need a pin to access an account, but that is just a side effect, the pin is there to prevent bots. What sucks is that it can only be 6-8 chars, which rules out anyone's usual PIN and password, since PIN is mostly 4 and password usually needs to be longer, than 8.
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You know, you can literally type "What time is it in Prague?" in Google and get an answer...
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It is always 10% of experience needed for the next level, which amounts to about 2% of total experience gained. AFAIK there are no concessions on Classic, except (no) delevel.
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Well, I do understand how snoop proxy works. I also understand that any node can choose an interface (direction) to which it sends data. What i don't get is how one could affect this behavior on any node he does not control. If your data, by default travels through nodes A (source) - B - C - D (crappy node) - E - F (destination). then in ideal situation WTFast can force it to go A - B - C - WTF - E - F, if WTF node happens to bypass the worst node. If it doesn't, however, It might very well end up being A - B - X - Y - WTF - Z - D - E - F, or worse. You can control the route a little by choosing server that happens to bypass the worst node(s), but that's about it. Anyways, after some research yesterday I guess it could help, if you connect halfway across the world (did you say Argentina?), and your region has really, really crappy connection, but here we are talking about half a second pings and/or severe packet loss... On a side note: where in EU is the server and where is the European proxy (assuming German one is in Germany...)?
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I doesnt work with dagger skills . Blows has their own damage calculation formulf. It almost does not depend of p atk. What did you say? http://lineage2classic.power.plaync.com/wiki/Lineage+II+%3A+Classic+클래스 here is official L2 Korea classic v1.0 patch notes... as you can see adds not only p.atk but also critical dmg. I think he meant damage, not STR
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Allright. Do we have someone here, who actually understands large scale communication networks? Because I would really like them to explain how WTFast and similar services, even l2 server proxies, are supposed to work. While i understand, that the global network with it's many backups and alternate data paths works somewhat ad-hoc, i somehow doubt adding even more nodes that the data must navigate through, can decrease latency. And certainly the measuring tools provided by these services are not exactly the most trustworty of them all... EDIT: on the other hand there just might be a point in monitoring various paths and picking the one that is most stable, sending data through more routes simultaneously, or things as simple as optimising configuration on players computer depending on the transfered data. Those are mostly a wild imagination on my part though.
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Shouldn't Classic use GoD+ base stats as well?
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For more maybe, sometimes
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Will they? Sure? Will you be able to spam them like you're used to? That is quite another question.
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[double thread detected] A very nice video(s), but it is pre-GoD and the mechanics have changed (the stats part at the very least). The flavours should be similar, but the math won't work. And like I said in the other thread, monsters are stronger on classic, than they were in old chronicles.
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Torrent itself is not illegal anywhere in the world. It IS illegal to share content you don't have the right to share, but since Lineage client has no EULA untill you log into a server, you cannot be sued for sharing it. ...theoretically anyways. In practice noone ever has been. A completely different issue is the fact that some ISP's try very hard to block/limit torrent traffic - not that it worked that well even if not actively countered.... But if you are able to do it, there is little reason not to. Alternatively you may use an updater from different Classic 1.0 server, and then patch it with our system.
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Well I did some statistically insignificant testing too and it seemed that STR increased blow damage more than it did p.atk but that might have been just my impression. As for mobs, they are stronger on Classic, than in old chronicles.
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Correct me if I'm wrong, but afaik PTS stands for Public Test Server. While that probably means the same executives and very close to the final C4 configuration, it says very little about quality of the Classic database here (non that I'd complain) ... unless you got your hands on that too, in which case: kudos. But if you indeed somehow have those files officially, then I'd ask you to explain why you'd you PTS files instead of live server config. ....and why you'd have to fix anything except the translation.