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draco
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Everything posted by draco
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Limited Dyes on +5 of same stat.if you are doing it, will dex affect movement speed like it used to? cuz with the +5 dyes should come the old stats mechanics.
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this server is on since around 1 year, and top grade was c grade since not so long ago, so ppl overenchanted it.
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i think he sold his accs, someone showed me a post from somwhere, with his exact cp build setted up for sale
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wonders if well make reaver come back
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With the great pleasure, i'm comming to You with the great news. Core of Nonfactors, the great leaders of Last Hope alliance ARE BACK! Cheers can i ask any mod to transfer it to general discussions?
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any of them went the other left shibb? cuz 90+ppl went other left cuz of u once
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oh hey i found part 6 already http://9gag.com/gag/aqLzVvp
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i think its their know-how and they wont post anything related to gme mechanic
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its as simple as i wrote, thers just a cap at 95%, i am nealy 100% sure that i saw that info somwhere in game (like in skill tips or on screen while loading) and i know u picked hiperbole just to show that it will never touch 0, but its better to show it as logarithm function graph so baisicly u cant stack up to 999999% resist increase and it will still stay at 95% wher the max cap is.
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aye lionheart increases ur resist by 80% that means if u have 5% resist then with lionheart u have 9% resist. or the math changed since i last checked?
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he hits like a kitten nowadays, but he is missing the kitten leap so lets make him hit like a truck, but gap closing for titan will be too much cuz of his ability to chain stun
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imo changes in dyes should be out of discussion, all ppl cry about mages +12 wit, wich is a HUGE boost, BUT its the only reason that makes people play mages. if ull remove +12 wit all mages will change to necro, and all of You will cry about op necros. destro CANT get any gap closer, this class is designed to hit like a truck, but be slow as a truck. say no to +4 safe enchant thats just lame idea by lazy glad i cant think on anything good with oly, tbh with the current debuffs mechanic only top lvl players will matter there, how can u win with necro thats 3 lvls higher -> cant, same with glad, da and many others witch chain stuns/fears for example sh silence will land every time on everyone, so sps/sorc are doomed vs everyone but mby daggers Peace out
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If we would think about holy weapon pre atri system, all that buff was giving was making ur attack holy type. So it was irrelevant how many stacks of this buff type u had.
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i cant belive what im reading right now... u cant enter it by keyboard cuz its keylogger protection
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wrażliwość na żywioł to pozostałość po GOD, daje około 3%, żaden mag nie ma surrender'ów, a necro jako jedyny ma glooma, do tego TP i corpse burst (najlepszy aoe nuke) sorc za to ma cancela który przydaje się w pvp, ale fear, gloom, i pozostałe debuffy na classicu jezeli przeciwnik ma taki sam lvl jak ty lub niższy mają 100% landrate. podsumowanie: sorc jak masz cp i bedziecie walic aoe 24/7. do solo necro > wszystko inne
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i find it somehow silly that everyone who owns castle, all of a sudden wants to change % loss and spawn times on flags... noone said anything while attacking castle, but then comes to the defence and crying that ppl going suicidal...
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u need to catch us via forum, since we are not in game anymore
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To some h5 x25 server. Its fun, we havr lot to learn but i guess we are doing really well
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Why are You leaving?
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Archerem na rb bedziesz caly czas w plecy z kasa chyba ze wpadna ci jakies dropy na kryształy lub sprzedaż. Jak masz jasnego elfa to rob sws jako tank, tk jest bezuzyteczny w innych rolach niż bieganie w kolko. Ale za to tk w 2.0 bedzie mial easy hero bo chyba jednego do tej pory spotkalem. Ps. Jako sws biegalem w kolko z mobami do 55. Party cały czas, bo braki na serwie. O malo nie dostalem na leb od krecenia kółek
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theres a queue to consume stones, 1st u waste stones then skill is calculated. so if You have 5 momentum, and skill consumes 3, dmg is calculated with 2 momentum.
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i dont care about aggro working on mobs, u better tell me why sws with lvl 35 skill can put a debuff on me for ~5 secounds so i cant change target, and i cant put lvl 35 slow or poison on that very sws. whats the difference with sws lvl 35 debuff working and sps lvl 35 debuff not working?
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filling slots in our mage cp lf EE and OL around 55, we can offer plvl if you want to join us