As per usual before any major update, here is most of the changes and additions about to show up in our server with the new update.
In this topic we will touch the following subjects:
System changes.
New Systems.
Classes and skills changes.
Items.
Hunting zones.
Raid Bosses.
Quests changes.
Other changes.
SYSTEM CHANGES
OLYMPIAD:
New items have been added to the list of items possible to buy from the Olympiad manager:
ITEM
USAGE
:PRICE
Elixir of Life
Recovers 50% of users HP. Reuse 3 minutes. Not available in Olympiad stadiums.
8 Marks of Battle
Elixir of Mental Strength
Recovers 20% of users MP. Reuse 3 minutes. Not available in Olympiad stadiums.
13 Marks of Battle
3rd Class Spellbook Chest
Double-click to receive one of the Spellbooks for 3rd Class Transfer.
740 Marks of Battle + 9.4kk adena
ACHIEVEMENT SYSTEM:
Changed rewards for some of the levels:
MISSION
OLD REWARD
NEW REWARD
Get lvl 9
Beginner teleport scroll x5
Novice Teleport scroll x5 + ww potion x10
Get lvl 19
teleport scroll gludin x10
Haste potions x10
Get lvl 24
teleport scroll gludio, dion, giran x3
Normal EXP SP scroll x6
Get lvl 29
teleport scroll gludio, dion, giran x3
Normal EXP SP scroll x6
Get lvl 34
teleport scroll gludio, dion, giran x3
Normal EXP SP scroll x6
Get lvl 39
teleport scroll gludio, dion, giran x3
BSOE x5
Get lvl 44
teleport scroll gludio, dion, giran x3
BSOE x5
Get lvl 49
teleport scroll aden x10
BSOE x5
Log In Weekend
Daily Coin
Cat angel energy (30 days) - effect duration 30 minutes
Skilful Fisherman
Daily Coin
normal bait x360
Participate in the Olympics (1/1)
-
Special dragon fruit (3 hours)
Participate in the Olympics(10/10)
-
Normal EXP SP scroll x1
Added new missions for more levels:
MISSION
REWARD
Get lvl 51
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, 7day refined romantic chapeau-gold x1
Get lvl 52
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, 7day Agathion - Singer&Dancer
Get lvl 53
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 54
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 55
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, HIGH XP/SP scroll x3, chef's stew chest x1
Get lvl 56
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 57
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 58
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 59
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 60
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, HIGH XP/SP scroll x3, chef's stew chest x1, 7day refined romantic chapeau
Get lvl 61
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, 7day Agathion - Singer&Dancer
Get lvl 62
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 63
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 64
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 65
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, HIGH XP/SP scroll x3, chef's stew chest x2
Get lvl 66
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 67
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 68
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 69
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 70
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, HIGH XP/SP scroll x3, chef's stew chest x2 7day chapeau special trait x1
Get lvl 71
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 72
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 73
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 74
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5
Get lvl 75
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, HIGH XP/SP scroll x3, chef's stew chest x3, 7day refined romantic chapeau
Get lvl 76
Major Warrior healing potion x20, Warrior MP recovery potion x20, special pirate fruit x5, 7day talisma - attack, 7day minion eye agathion, 7day EXP/SP rune 20%
Get lvl 77
Major Warrior healing potion x30, Warrior MP recovery potion x30, special pirate fruit x5, High EXP/SP scroll x3, 7 day refined QA, Orfen, Zaken.
Get lvl 78
Major Warrior healing potion x30, Warrior MP recovery potion x30, special pirate fruit x5, High EXP/SP scroll x3, 7 day refined QA, Orfen, Zaken.
Get lvl 79
Major Warrior healing potion x30, Warrior MP recovery potion x30, special pirate fruit x5, High EXP/SP scroll x3, 7 day refined QA, Orfen, Zaken.
Get lvl 80
15 day Refined Zaken, Baium, Queen Ant, Core, Orfen
Added new 1 time missions:
MISSION
TASK
REWARD
Explore the Devil's Isle!
Kill 100 monsters in Devil's Isle. lvl restrictions 65-80
High EXP/SP scroll x1
Zaken Raid
Participate in a Zaken raid. lvl restrictions 65-80
7day Zaken's Earring
Added new daily and weekly missions:
MISSION
TASK
REWARD
CYCLE
Participate in a Siege!
Participate in a siege. lvls 40- 80. be a online member in a clan registered for siege
Normal XP/SP scroll x1
Weekly
Enchant it
try to enchant a item, resuslt doesnt matter.
TBD
Weekly
Daily Hunt 20 and below
kill 30 monsters not 5 levels lower or higher then characters
3 hour special dragon fruit
Daily
Daily Hunt 21-40
kill 30 monsters not 5 levels lower or higher then characters
3 hour special dragon fruit
Daily
Daily Hunt 41-50
kill 30 monsters not 5 levels lower or higher then characters
3 hour special dragon fruit
Daily
Daily Hunt 51-60
kill 30 monsters not 5 levels lower or higher then characters
3 hour special dragon fruit
Daily
Daily Hunt 61-70
kill 30 monsters not 5 levels lower or higher then characters
3 hour special dragon fruit
Daily
Daily Hunt 71-75
kill 30 monsters not 5 levels lower or higher then characters
3 hour special dragon fruit
Daily
Daily Hunt 76+
kill 30 monsters not 5 levels lower or higher then characters
3 hour special dragon fruit
Daily
Weekly Hunt 20 and below
kill 100 monsters not 5 levels lower or higher then characters
XP/SP scroll normal
Weekly
Weekly Hunt 21-40
kill 150 monsters not 5 levels lower or higher then characters
XP/SP scroll normal
Weekly
Weekly Hunt 41-50
kill 200 monsters not 5 levels lower or higher then characters
XP/SP scroll normal
Weekly
Weekly Hunt 51-60
kill 250 monsters not 5 levels lower or higher then characters
XP/SP scroll medium
Weekly
Weekly Hunt 61-70
kill 300 monsters not 5 levels lower or higher then characters
XP/SP scroll medium
Weekly
Weekly Hunt 71-75
kill 400 monsters not 5 levels lower or higher then characters
XP/SP scroll medium
Weekly
Weekly Hunt 76+
kill 500 monsters not 5 levels lower or higher then characters
XP/SP scroll medium
Weekly
Daily tasks reset every day at 6:30 server time
Weekly tasks reset every Monday at 6:30 server time.
NEW SYSTEMS
PROVISiONAL CLAN HALLS:
18 new provisional clan halls have been added to the game.
This CHs will be up for bids on the NPC and from among the Clans who bid on it, certain amount will be picked to own this CHs for 28 days. After this 28 day term is over, the lease for this CH will finish and clan will have to re apply for another chance once their leases end and there is free ones.
This auction will work in a different way from normal auction where the higher bidder wins. In this one, everyone who is interested, and meets the requirements, sets up their clan for it and then at end of auction server will pick from the clans who participated the winners.
ORCHID HALL:
- 10 CHs Tier 3 - Orchid Hall - Requires Clan level 3 - Rent 3.000.000 adena
HP Regeneration: 300%
MP Regeneration: 40%
Resurrection experience restoration: 50%
Buffs Equivalent to dion town CHs
No item shop
Teleports only to leave the CH to town.
ELIA HALL:
- 5 CHs Tier 2 - Elia Hall - Requires Clan level 4 - Rent 5.000.000 adena
HP Regeneration: 300%
MP Regeneration: 40%
Resurrection experience restoration: 50%
Buffs Equivalent to Giran town CHs
No item shop
Teleports only to leave the CH to town.
LAURELL HALL:
- 3 CHs Tier 1 - Laurell Hall - Requires Clan level 5 - Rent 10.000.000 adena
HP Regeneration: 300%
MP Regeneration: 40%
Resurrection experience restoration: 50%
Buffs Equivalent to Aden town CHs
No item shop
Teleports only to leave the CH to town.
Note: Ammount of CHs can be further increased but we would prefer to force people to play in clans with multiple players to have right for a CH instead of having every personal box clan having a clan hall there for decreasing its value.
DYE EXCHANGE SYSTEM:
Implemented new dye exchange system. On NPC Carson in Aden you will find a new option to exchange dye. You can bring him 2nd class Greater dyes like +4-4, +3-3, +2-2 and "gamble" to get 3rd class dyes.
RUNE EXCHANGE SYSTEM:
On Blacksmith Pushkin you can now find a new option under runes option to exchange runes. This will allow you to trade 2 runes of same type and level for a sealed rune of that same level. Example: you bring 2 Sigel runes level 3 and you can exchange them for a Sealed Rune level 3 then you can then open and obtain any type of rune level 3.
CLASS/SKILLS CHANGES
NEW SKILLS:
CLASS
SKILL
EFFECT
Temple Knight/Eva's Templar
Arrest
Provokes target and roots.
SKILLS CHANGES:
CLASS
SKILL
BEFORE
AFTER
Hell knight
Insane Crusher
Reuse 10 seconds, cancels up to 5 buffs.
Reuse 60 seconds, cancels up to max 3 buffs.
All dagger classes
Hide
-
Removed Speed decrease effect.
Deadly Blow
-
Skill power increased by 10%.
Lethal Blow
-
Skill power increased by 12.5%.
Backstab
-
Skill power increased by 15%.
Shadow Step
-
Added 1 sec stun effect.
All Summoners
Servitor Empowerment
-
Removed servitor immobility during effect.
Spirit Sharing
5%patk 5%matk 5%atkspeed 3%cast 7%pcrit
10%patk 10%matk 10%atkspeed 10%cast P/Mcrit rate +30
Warlock / Arcana Lord
Summon Feline Queen
Summons Feline Queen
REMOVED FROM THE GAME
Elemental summoner/Master
Summon Seraphim
Summons Seraphim the Unicorn
REMOVED FROM THE GAME
Phatom Summoner/Master
Summon Nightshade
Summons Nightshade
REMOVED FROM THE GAME
All Tanks
Aggression
-
Increased Aggro power
Aggression Aura
-
Increased Aggro power
Combat Aura
-
REMOVED FROM THE GAME
CHANGES TO HERO SKILLS:
SKILL
BEFORE
AFTER
Heroic Dread
Reuse 15 minutes, Independent cooldown.
Reuse 1 hour shares cooldown with grandeur.
Heroic Grandeur
Reuse 15 minutes, Independent cooldown.
Reuse 1 hour shares cooldown with dread.
Heroic Berserker
Reuse 15 minutes, Independent cooldown.
Reuse 1 hour shares cooldown with Miracle and Valor
Heroic Miracle
Reuse 15 minutes, Independent cooldown.
Reuse 1 hour shares cooldown with Berserker and Valor
Heroic Valor
Reuse 15 minutes, Independent cooldown.
Reuse 1 hour shares cooldown with Berserker and Miracle
SERVITORS STATS UPDATE:
- The following Servitors had their P/M attack/defenses increased.
Boxer the Unicorn
Mirage the Unicorn
Merrow the Unicorn
Feline King
Kat the Cat
Mew the Cat
Kai the Cat
Spectral Lord
Shadow
Silhouette
Soulless
Corrupted Man
Reanimated Man
Corrupted Man
Mechanic Golem
Dark Panther
Siege Pets
ITEMS
AUGMENTATION SYSTEM:
Weapon augmentation has been added.
You can augment any weapon of D-grade and higher with the help of blacksmith brothers - Jeros (in Aden) and Jeris (in Giran).
You can augment a rune-enhanced and enchanted weapon.
Temporary and Hero weapons cannot be enchanted.
Augmentation gives 2-4 random effects that increase your character stats. The weapon can also receive an active, passive or triggered skill.
The higher the grade of the stone, the better effects you can get. For example, to get skills, you need to use mid-grade or high-grade stone. The level of your character or the grade of your weapon don’t affect augmentation.
Augmented weapon has no restriction on trade/exchange and can be dropped if you die from a monster or with negative karma and 4+ PK counter
To insert a augmentation on your weapon you will need Gemstones and to remove augmentation from your weapon you will have to pay a fee.
LIFE STONE
AUGMENT PRICE
AUGMENT REMOVAL PRICE
Common Life Stone
GEMSTONE D x200
80.000 Adena
Mid Grade Life Stone
GEMSTONE C x300
240.000 Adena
High Grade Life Stone
GEMSTONE B x400
720.000 Adena
Depending on the type of lifestone you use you can get different type of effects with different chances.
LIFE STONE
Stats level
Type of effects and skills
Level of effects and skills
Base Stats
Common Life Stone
Low
increase general survivability
Low
-
Mid Grade Life Stone
Medium
attack enhancement
Medium
-
High Grade Life Stone
High
attack empowerment
High
(+1)
There is various different types and styles of skills or bonus you can obtain from augmentation bonus such as:
Combat Stats
Base Stats
Skills Type
p def increase
STR
Item Active Skills
m def increase
CON
Item Passive Skills
p attack increase
DEX
Item trigger skills Triggered by: phisical attack, magical attack, critical attack, receivihng damage
m attack increase
WIT
p crit increase
INT
m crit increase
MEN
p crit power increase
m crit power increase
p accuracy increase
m accuracy increase
p evasion increase
m evasion increase
max hp increase
max mp increase
max cp increase
hp recovery increase
mp recovery increase
cp recovery increase
Augmentations can also impact the look on your weapon depending on the stone used and so on.
+11 no augmentation. +8 with HIGH grade life stone
+11 with HIGH grade life stone +16 with HIGH grade life stone
Life stones can be obtain by hunting various monsters in the world and from Death Knights.
SUPER RUNES:
New item added to game: Super Runes
You can choose one of the two options when you apply rune to your weapon. Only one rune can be applied.
Common runes Lv.8-13 can be upgraded to “Super” runes at NPC Blacksmith in towns. To upgrade a rune you’ll need the common rune, A-grade gemstones x8 and 24.900.000 adena. You can upgrade only the item, but not the applied effect, for example: common Feoh rune Lv.8 → “Super” Feoh rune Lv.8
Common runes and their effects were not changed.
You can obtain new “Super” runes only at NPC Blacksmith.
Common runes can still be obtained from Raid Bosses and at NPC Olympiad Manager.
There are no “Super” runes Lv. 1-7.
“Super” runes cannot be combined via inventory interface.
Values for the super runes bonus are the following:
Sigel Super Runes
Tyrr Super Runes
Othell Super Runes
Yulls Super Runes
LEVEL
P def
Max HP
Crit stun
Atk Speed
P crit rate
might mortal
P crit power
P accuracy
8
80
6%
13%
5%
269
22%
196
4
9
92
7%
15%
6%
297
25%
216
4.4
10
104
8%
17%
6.5%
325
28%
236
4.8
11
116
9%
19%
7%
352
31%
256
5.2
12
128
10%
21%
7.5%
380
34%
276
5.6
13
140
12%
23%
8%
407
37%
286
6
Feoh Super Runes
Iss Super Runes
Wynn Super Runes
Aeore Super Runes
LEVEL
M crit rate
M atk
Cast Speed
Speed
Max MP
Weight Limit
Mp recovery
Received heal
8
10%
85
5%
5
12%
4100
9.5%
46
9
11%
92
6%
5.5
14%
4500
11%
54
10
12%
100
7%
6
16%
4900
12.5%
62
11
13%
104
8%
6.5
18%
5500
14%
70
12
14%
108
9%
7
20%
5800
15.5%
78
13
15%
112
10%
7.5
22%
6400
17%
86
FISHING:
New Fish stews added to the Fishing Guildsman for you to trade your fish for.
ITEM
BONUS
BLUE MACKERELS COST
Fish Stew Might lv 2
patk + 12 %
20
Fish Stew Might lv 3
patk + 15 %
40
Fish Stew Shield lv 2
pdef + 12%
20
Fish Stew Shield lv 3
pdef + 15%
40
Fish Stew Empower lv 2
matk +65%
200
Fish Stew Empower lv 3
matk + 75%
250
Fish Stew Vampiric Rage lv 2
7% lifesteal
200
Fish Stew Vampiric Rage lv 3
8% lifesteal
250
Fish Stew Magic Barrier lv 2
mdef + 30%
250
Fish Stew Berserker Spirit lv 1
reduces pdef 5% mdef 10% evasion 2, increases patk 5% matk 10% atkspeed 5% cast 5% speed 5.
200
Fish Stew Berserker Spirit lv 2
reduces pdef 8% mdef 16% evasion 4, increases patk 8% matk 16% atkspeed 8% cast 8% speed 8.
300
Fish Stew Decrease Weight lv 1
weight penalty limit + 3000
30
Fish Stew Decrease Weight lv 2
weight penalty limit + 6000
40
Fish Stew Decrease Weight lv 3
weight penalty limit + 9000
50
Fish Stew Greater Might Lv 1
patk + 4%
250
Fish Stew Greater Shield lv 1
pdef + 5%
250
Fish Stew Wild Magic lv 1
m crit rate + 10
250
Price Changes for Roast Blue Mackerel:
ITEM
PRICE BEFORE
PRICE AFTER
Roast Blue Mackerel STR
Blue Mackerels x45
Fresh Blue Mackerel x40
Roast Blue Mackerel INT
Blue Mackerels x45
Fresh Blue Mackerel x40
Roast Blue Mackerel CON
Blue Mackerels x45
Fresh Blue Mackerel x40
Roast Blue Mackerel DEX
Blue Mackerels x45
Fresh Blue Mackerel x40
Roast Blue Mackerel MEN
Blue Mackerels x45
Fresh Blue Mackerel x40
Roast Blue Mackerel WIT
Blue Mackerels x45
Fresh Blue Mackerel x40
Fish Stew: The Guilds Gratitude now can only be obtained with Fresh Blue Mackerel x35.
NEW ARMOR FEATURES:
When full set of gear is enchanted to +6 or higher, a glow will be displayed on the armor accordingly:
All parts of set at least +6 - Silver Glow
All parts of set at least + 8 - Golden Glow
All parts of set at least + 10 - Blue Glow
New effects were adding to armor sets when enchanted by type:
ARMOR TYPE
ENCHANT
EFFECT
Heavy Armor Sets
(+6)
Max HP +360
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
(+7)
Max HP +360
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
(+8)
Max HP +360
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
Vampiric Rage Effect + 2%
P skill cooldown - 4%
(+9)
Max HP +360
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
Vampiric Rage Effect + 2%
P skill cooldown - 4%
Stun Resistance + 10%
(+10)
Max HP +360
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
Vampiric Rage Effect + 2%
P skill cooldown - 4%
Stun resistance + 10%
Bow resistance + 10%
Pdef + 6%
Light Armor Sets
(+6)
Max HP +200 Max MP + 80
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
(+7)
Max HP +200 Max MP + 80
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
(+8)
Max HP +200 Max MP + 80
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
Speed + 4
P/M skill power + 7%
(+9)
Max HP +200 Max MP + 80
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
Speed + 4
P/M skill power + 7%
Mental/paralize/stun resistance + 5%
(+10)
Max HP +200 Max MP + 80
HP recovering bonus while sitting/standing +10
MP recovery bonus while sitting/standing + 4
Pdef + 47 Mdef + 28
Speed + 4
P/M skill power + 7%
Mental/paralize/stun resistance + 5%
M damage resistance + 15%, M def + 7%
Robe Armor Sets
(+6)
Max MP + 140
HP recovering bonus while sitting/standing +4
MP recovery bonus while sitting/standing + 6
(+7)
Max MP + 140
HP recovering bonus while sitting/standing +4
MP recovery bonus while sitting/standing + 6
Pdef + 47 Mdef + 28
(+8)
Max MP + 140
HP recovering bonus while sitting/standing +4
MP recovery bonus while sitting/standing + 6
Pdef + 47 Mdef + 28
Received healing bonus + 52
MP consumption for m skills - 4%
(+9)
Max MP + 140
HP recovering bonus while sitting/standing +4
MP recovery bonus while sitting/standing + 6
Pdef + 47 Mdef + 28
Received healing bonus + 52
MP consumption for m skills - 4%
Paralyze resist + 10%, stun resist + 5%
(+10)
Max MP + 140
HP recovering bonus while sitting/standing +4
MP recovery bonus while sitting/standing + 6
Pdef + 47 Mdef + 28
Received healing bonus + 52
MP consumption for m skills - 4%
Paralyze resist + 10%, stun resist + 5%
All debuff resistance + 7%
Chance to receive p crit attack - 20%
New bonus added to some sets:
ARMOR SET
ARMOR PIECES NEEDED
ADDITIONAL BONUS
Blue Wolf robe/light/heavy
4+
Stun resistance + 30%
Full Plate
2+
Stun resistance + 10%
Drake Leather
2+
Stun resistance + 10%
Demon
2+
Stun resistance + 10%
Doom robe/light/heavy
3+
Sleep/hold Resistance +50%
Chain
2+
Sleep/hold Resistance +20%
Karmian
2+
Sleep/hold Resistance +20%
Plated Leather
2+
Sleep/hold Resistance +20%
Zubei robe/light/heavy
4+
Paralyze resistance +30%
Compound
2+
Paralyze resistance +10%
Theca
2+
Paralyze resistance +10%
Divine
2+
Paralyze resistance +10%
Tempered Mithril
3+
Bleed/poison resistance +30%
Avadon robe/light/heavy
4+
Bleed/poison resistance +60%
Half Pate
set
HP recovery + 5.24, STR + 1
Salamander
set
Max MP + 50, DEX + 1
Elven Mithril
set
MP recovery bonus + 5.24, INT + 1
Warrior's Armor
set
P def + 3%
Medium Armor
set
Casting Speed + 5 %
Moon Knight Armor heavy
set
HP recovery + 3%, HP + 25, Pdef + 3%
Moon Knight Armor light
set
HP recovery + 3%, HP + 10, Patk + 2%
Moon Knight Armor robe
set
HP recovery + 3%, HP + 20, Matk + 2%
NEW EPIC ACCESSORIES: Zaken Earring, Enhanced Zaken Earring and Refined Zaken Earring. Zaken earring can be obtained by slaying Zaken and it can be upgraded on Blacksmith Baggins like the other epic jewels.
ITEM
EFFECTS
Zaken's Earring
Mdef 60
MP + 22
Bleed Resistance and attack rate + 10%
Stun resistance and attack rate + 5%
Mental resistance and attack rate + 5%
Healing power + 4%
HP recovery bonus + 10%
Enhanced Zaken's Earring
Mdef 70
MP + 28
Bleed Resistance and attack rate + 15%
Stun resistance and attack rate + 10%
Mental resistance and attack rate + 10%
Healing power + 6%
HP recovery bonus + 15%
Refined Zaken's Earring
Mdef 80
MP + 34
Bleed Resistance and attack rate + 20%
Stun resistance and attack rate + 15%
Mental resistance and attack rate + 15%
Healing power + 10%
HP recovery bonus + 20%
Vampiric rage 8 %
OTHER ITEM RELATED CHANGES:
Items droped on the floor will now have more complete information displayed when players pass cursor over it.
:
Increased damage of pet soulshots and spiritshots by 10 %
Increased P/M attack bonus of higher levels of Talisman of insolence and Talisman of Baium:
ITEM
BEFORE patk/matk
AFTER patk/matk
Talisman of insolence V
81/131
170/235
Talisman of insolence VI
95/153
200/275
Talisman of Baium
135/218
284/392
Changes were made to the old starting pack to make it more relevant for new comers:
OLD STARTING PACK
NEW STARTING PACK
3k non grade soulshot that could be used till level 19
3k non grade soulshot no level limitations
1k non grade blessed spiritshot that could be used till level 19
1k non grade blessed spiritshot no level limitations
Anthenas 7 days
Anthenas 7 days
Death Certificate 1 day
Death Certificate 7 day
Ring of Hier 7 day - 5% HP regen bonus
Ring of Hier 7 day - 10% HP/MP regen bonus
3 buff set scrolls
5 1st class buff scrolls
10 healing potions
10 healing potions
3 scroll of escape
3 scroll of escape
1 scroll of ress
1 scroll of ress
1 newbie weapon ticket 7 day
1 newbie weapon ticket 7 day
Rune Box 30% levels 25 - 35
Rune Box 30% Levels 35 - 45
Changes to Premium account rewards:
Besides the normal features from before, when activating a premium account players will also receive:
- 7 days premium account activation
5x 2nd class buff scrolls
1x 10% EXP/SP rune 7 days.
- 30 days premium account activation
15x 2nd class buff scrolls
1x 10% EXP/SP rune 30 days.
Changes related to Nostalgia Shop:
- Moved all Premium Account related options into one main option.
- Moved all Hair Accessories options into one main option.
- Removed from shop offline trade ticket.
- Removed from Shop the old buff scrolls exchange option.
- Moved scrolls to the misc section, this section is now called Scrolls & Misc.
- Changed normal Hair Accessories price from 200 to 150.
- Changed Wigs Price from 300 to 200.
- Changed Agathions price from 250 to 200.
- Changed Bress price from 6 to 15.
- Changed Bsoe price from 5 to 10.
Added new item Newbie Support Supply Box:
- Upon completing the Moon Knight quest, along with their chosen armor set players will now receive a extra item called Newbie Support Supply Box.
- Newbie Support Supply Box contains the following items:
Newbie weapon ticket D grade
10k D soulshots
3k D blessed spirirtshots
Newbie Helper Fairy Agathion - 30 days.
Newbie weapon ticket D grade players can exchange on nostalgia for a time limited D grade weapon.
Newbie Helper Fairy Agathion - 30 days, comes with 3 extra skills:
Newbie Helper Fairy Support: Reuse 1 hour. Provides the player with a good set of buffs for 20 minutes.
Newbie Helper Fairy Heal: Reuse 5 minutes. Heals the player.
Newbie Helper Fairy Recharge: Reuse 5 minutes. Recharges some of players mana.
NOTE: Fairy skills cannot be used after level 74.
Increased drop chances for magic tablets from monsters on TOI location:
- Guardian archangel new chances 1 2.487% — 3.045%
- Platinum Tribe guardian chief new chances 1 1.278% — 1.572%
- Seal Archangel new chances 1 0.5% — 1%
- Platinum Tribe Guardian Shaman 1 0.1% — 0.5%
HUNTING ZONES
GIANTS CAVE:
The zone is located to the south-east from the Town of Aden and in fact it's a huge dungeon with 4 entrances. Mobs level 76-78 dwell there. Giant's Cave is divided into the upper and the lower part, for solo and party hunting. You can teleport to the entrance via NPC Gatekeeper Elisa located in the Town of Aden. To teleport to party hunting zone, talk to NPC Researcher Maris.
Maris can be found in the Forsaken Plains on the way to Giants Cave and he offers you the option to teleport inside of Giants Cave.
You can also teleport inside of Giants Cave using a stone teleporter located in one of the entrances, as well as port to Maris from that same stone.
GIANTS CAVE UPPER (rooms near entrancesadvised for solo hunting):
The upper part of Giant's Cave is inhabited by different mobs. You can hunt alone there. However, think of avoiding the places with too many mobs so your hunt could be successful. You also need to be careful with Beast Lord, as this mob attacks first, has increased HP (x2) and calls for other mobs' assistance. When you defeat the mobs at the entrance, there's a chance that Converted Giant Destroyer may appear. The mob is more dangerous than other monsters, but the reward is better as well. If not attacked for 30 seconds it will disappear.
If you choose party hunting in the zone (5+ characters), there's a chance that Lesser Giant Marauder Hunter Destroyer may appear. If this mobs notices enemies within the range of 200, it may use the "Thunder Stun" mass skill. Besides, the mob can also deal several thousand points of damage breaking through any invincibility skills. You cannot get and reward from Hunter Destroyer, but defeating it will give you more XP than defeating Destroyer. However, if you are not ready to face it, it's recommended to hunt solo in this part of the zone.
GIANTS CAVE LOWER (rooms after entrancesand deeper inside advised for group hunting):
This part of the zone is dwelled by the giant-type monsters. Most of them don't help each other, however you need to defeat Elven Scouts Gamlin and Leogul very quickly, or they will summon additional mobs.
Besides, the zone monsters have dangerous skills. For example, Lesser Giant Wizards cast bleeding debuffs which need to be dispelled as soon as possible, and Lesser Giant Shooter has great values of HP and P. Atk., so it can kill those who have little HP with just one shot.
Every 15 minutes in a random place of the zone Batur appears. Batur doesn't attack first, but if you attack Batur, you need to defeat it within a minute, or it will disappear. Batur has strong values of P. Atk., M. Atk. and M. Def, so it's pretty difficult to defeat it.
On the lower level of the cave Hekaton Prime resides, accompanied by Hekaton Chires. It's the strongest mob in the zone by the values of P. Atk., M. Atk., and HP level. The mob appears every 3 hours (real time). If you defeat it, Gamlin and Leogul will stop appearing for an hour.
DEVIL'S ISLE:
You can teleport to the entrance of the Devil's Isle zone via NPC Gatekeeper Clarissa from the Town of Giran or by foot via the underground tunnel. Mobs level 70-75 dwell in the zone, and the island is divided into 3 parts: solo hunting zone, party hunting zone, and raid zone.
The monsters in the zone are different depending on the time when they appear (day or night). They are stronger in the night time. Mobs: Immortal Spirit, Starving Soldier, Starving Warrior attack first.
In the solo hunting zone you can take part in hunting for Zaken's Treasure Chest, and in the party hunting zone - in the places which can be affected by Zaken's impact - you can meet special monsters.
After the Gone Missing quest is complete, you can teleport for free via NPC Pirate Spirit from the entrance of the isle to the room with the mains NPCs and back.
There are quest NPCs, NPC Pirate Spirit and Grocer Chortie in the room.
You can talk to Zaken's servants: Sombrie, Kukoni, Gallu and Rissuos (you'll need them for such quests as The Dark Side of Power and Quarrels Time), only when they are not affected by Zaken's curse. If the servants is affected by the curse, they will not interact with you. At 6.30 a.m. every day only one servant can break free from the curse.
Once per day you can take part in hunting for Treasure Chest by taking the Pirate Treasure Hunt from NPC Garom. To take the quest, you need a Pirate's Treasure Map , which can be obtained from Garom for Pirate's Treasure Map Piece — 25 pcs. The quest counter is reset daily at 6.30 a.m.
SOLO HUNTING ZONE:
The solo hunting zone is located in the eastern part of the island and in fact it's a net of interconnected rooms and corridors. Depending on whether it's day or night in the game, different mobs appear in the zone.
Besides, Zaken's Chest appears at night in the zone. You'll see the corresponding system message on the screen if you character is located in Devil's Isle zone. Zaken's Treasure Chests may appear in five parts on the solo hunting zone. Only one of them is real, other chests are monsters which won't hesitate to attack you. You can take part in hunting for Treasure chests once per day (counter is reset daily at 6.30 a.m.).
PARTY HUNTING ZONE:
In the party hunting zone there are also lots of rooms and corridors, however monsters are located at distance from each other. Monsters HP in party hunting zone is 2-3 times higher. It's recommended to hunt monsters in the western part of Devil's Isle in a small party.
In the night time random parts of the party hunting zones are affected by Zaken's power and turn into altered zones. If your character stays in such zones, it will get the Zaken's curse effect reducing Speed and HP. However, you can meet a special monster in such zones: Midnight Nightmare. Defeating a Midnight Nightmare may give you a nice reward.
ZAKEN RAID:
The raid zone is located in the heart of the island. To complete it successfully, you'll need 7 full parties (63 players) level 70 and above. You need to wait for a special moments to get to Zaken: the door to captain's quarters is opened for 10 minutes of real time at midnight (game time) for 1 hour: from midnight till 1 a.m.).
During the fight Zaken will be randomly teleporting to one of the 15 rooms, and you need to find him. There are monsters in the rooms, and they resurrect pretty fast to attack your team and prevent you from fighting Zaken.
Zaken's fight difficulty increases as the fight go on with Zaken himself adopting different behaviors depending on phases based on his remaining HP.
Its a more complex battle mechanics comparing to the usual tank and spank so its advised for the brave warriors willing to face him to do some research first.
CHANGES TO OLD HUNTING ZONES:
WAR-TORN PLAINS:
Quantity and level of monsters increased
MONSTER
LEVEL BEFORE
LEVEL AFTER
Graveyard Wanderer
60
67
Archer of Greed
61
67
Hatar Ratman Thief
62
68
Hatar Ratman Boss
63
68
Hatar Hanishee
64
69
Deprive
64
70
Taik Orc Supply
65
71
Violent Farcran
66
72
PLAINS OF GLORY:
Quantity increased and spawns changes
MONSTER
RESPAWN BEFORE
RESPAWN AFTER
Vanor Silenos Warrior
30 sec
20 sec
Vanor Silenos Shaman
30 sec
20 sec
Vanor Silenos Chieftain
30 sec
20 sec
Mercenary of Glory Vanor
60 sec +/- 25
90 sec +/-25
BLAZING SWAMP:
Quantity and levels increased
MONSTER
LEVEL BEFORE
LEVEL AFTER
Hames Orc Foot Soldier
70
71
Hames Orc Sniper
70
71
Hames Orc Prefect
70
72
Hames Orc Shaman
70
73
SILENT VALLEY:
Some of the monsters now have social status with others meaning they will come and aid in a fight if they are close enough from one being attack who shares the same social status with itself.
TOWER OF INSOLENCE:
Monsters on floors 6 and above had their fighting capabilities slightly increased.
RAID BOSSES
New 35 raid bosses added to the game. Some of this raid bosses have fixed spawn time set for 21:00 server time, meaning doesnt matter when they were killed, if they are dead they will spawn again at 21:00 server time.
RAID BOSS
LEVEL
SPAWN TYPE
Zombie Lord Dorkhon
55
Normal
Orc Timak Darphen
55
Normal
Rael Mahum Radium
60
FIXED 21:00 server time
Rael Mahum Supercium
60
FIXED 21:00 server time
Evil Magikus
60
FIXED 21:00 server time
Tayga Marga Shaman
60
FIXED 21:00 server time
Tayga Septon Champion
60
FIXED 21:00 server time
Tayga Feron King
60
FIXED 21:00 server time
Gross Dre Vanul
65
Normal
Gross Salamander
65
Normal
Gross Ifrit
65
Normal
Fiend Goblier
65
FIXED 21:00 server time
Demon Bedukel
65
FIXED 21:00 server time
Fiend Sarboth
65
FIXED 21:00 server time
Fiend Cherkia
65
FIXED 21:00 server time
Fiend Harthmon
65
FIXED 21:00 server time
Bloody With Rumilla
65
FIXED 21:00 server time
Flamestone Giant
65
Normal
Monster Minotaur
70
Normal
Monster Bulleroth
70
Normal
Dorcarus
70
Normal
Milinaus
70
Normal
Amden Orc Turation
70
FIXED 21:00 server time
Amden Orc Turahot
70
FIXED 21:00 server time
Evil Orc Dephracor
70
FIXED 21:00 server time
Evil Orc Ravolas
70
FIXED 21:00 server time
Evil Orc Zetahl
70
FIXED 21:00 server time
Evil Orc Tabris
70
FIXED 21:00 server time
Kerfaus
70
Normal
Gariott
75
FIXED 21:00 server time
Varmoni
75
FIXED 21:00 server time
Varbasion
75
FIXED 21:00 server time
Bathus Elbogen
75
FIXED 21:00 server time
Overlord Muscel
75
FIXED 21:00 server time
Daumen Kshana
75
FIXED 21:00 server time
DEATH KNIGHTS:
After killing a field raid boss there's a small change a Death Knight will spawn. This Death Knight is basically a second slightly weaker boss that can grant extra rewards like enchants and life stones. The level of the Death Knight spawning will be directly related to the level of the raid boss killed.
All Raid bosses will now have a enrage phase.
QUESTS
New quests have been added to lower levels.
RACE
QUEST
LEVEL
REWARDS
STARTING NPC
QUEST TYPE
Humans
Tombs of Ancestors
2 - 20
EXP 70.000
Newbie Guide
Solo 1 time
Ring (novice) x2
Necklace (novice) x1
Additional reward
Help with Temple Restoration
11 - 20
EXP 80.000
Blacksmith Altran
Solo 1 time
Earring (novice) x2
Additional reward
Perfect Leather Armor 1/3
15 - 20
EXP 70.000
Magister Harrys
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Perfect Leather Armor 2/3
15 - 20
EXP 70.000
Weapon Merchant Lector
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Perfect Leather Armor 3/3
15 - 20
EXP 70.000
Weapon Merchant Lector
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Future: Humans
19 +
Improved Scroll of Escape x1
Weapon Merchant Lector
Solo 1 time
Elves
Noise in Woods
2 - 20
EXP 70.000
Newbie Guide
Solo 1 time
Ring (novice) x2
Necklace (novice) x1
Additional reward
Preparation for Dungeon
11 - 20
EXP 80.000
Sentinel Kendell
Solo 1 time
Earring (novice) x2
Additional reward
New Potion Development 1/3
15 - 20
EXP 70.000
Sentinel Starden
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
New Potion Development 2/3
15 - 20
EXP 70.000
Grocer Herbiel
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
New Potion Development 3/3
15 - 20
EXP 70.000
Grocer Herbiel
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Future:Elves
19 +
Improved Scroll of Escape x1
Grocer Herbiel
Solo 1 time
Dark Elves
Shilen's Hunt
2 - 20
EXP 70.000
Newbie Guide
Solo 1 time
Ring (novice) x2
Necklace (novice) x1
Additional reward
Surprise Gift
11 - 20
EXP 80.000
Hierarch Talos
Solo 1 time
Earring (novice) x2
Additional reward
Prepare for Trade 1/3
15 - 20
EXP 70.000
Armor Merchant Payne
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Prepare for Trade 2/2
15 - 20
EXP 70.000
Grocer vollodos
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Prepar for Trade 3/3
15 - 20
EXP 70.000
Grocer Vollodos
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Future: Dark Elves
19 +
Improved Scroll of Escape x1
Grocer Vollodos
Solo 1 time
Orcs
Tribal Benefit
2 - 20
EXP 70.000
Newbie Guide
Solo 1 time
Ring (novice) x2
Necklace (novice) x1
Additional reward
Blacksmith's Request
11 - 20
EXP 80.000
Centurion Tiku
Solo 1 time
Earring (novice) x2
Additional reward
Red Gem Necklace 1/3
15 - 20
EXP 70.000
Blacksmith Sumari
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Red Gem Necklace 2/3
15 - 20
EXP 70.000
Accessory Merchant Uska
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Red Gem Necklace 3/3
15 - 20
EXP 70.000
Accessory Merchant Uska
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Future_ Orcs
19 +
Improved Scroll of Escape x1
Accessory Merchant Uska
Solo 1 time
Dwarves
Mutual Benefit
2 - 20
EXP 70.000
Newbie Guide
Solo 1 time
Ring (novice) x2
Necklace (novice) x1
Additional reward
Temple's Decorations
11 - 20
EXP 80.000
Weapon Merchant Reep
Solo 1 time
Earring (novice) x2
Additional reward
Loser Priest 1/3
15 - 20
EXP 70.000
Head Priest of the Earth Zimenf
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Loser Priest 2/3
15 - 20
EXP 70.000
Head Priest of the Earth Gerald
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Loser Priest 3/3
15 - 20
EXP 70.000
Head Priest of the Earth Gerald
Solo 1 time
SP 3.600
Newbie Scroll of Escape x5
Healing Potion (novice) x40
Newbie MP Recovery Potion x40
Additional reward
Future: Dwarves
19 +
Improved Scroll of Escape x1
Head Priest of the Earth Gerald
Solo 1 time
NEW QUESTS ADDED FOR DEVIL'S ISLE:
QUEST
LEVELS
REWARDS
STARTING NPC
QUEST TYPE
REQUIREMENTS
Punitive Operation on the Devil's Isle
70
13.616 Adena
Sir Kristof Rodemai
one time
none
EXP 150.000
SP 4.500
Gone Missing
70
30.000 Adena
Nikia
one time
complete punitive operation
EXP 300.000
SP 9.000
The Dark Side of Power
70
100.000 Adena
Pirate Spirit
one time
complete gone missing
EXP 4.200.000
SP 126.000
Scroll of Escape Devil's Isle x5
Quarrels Time
70
EXP 450.000
Garom
Solo repeatable
none
SP 13.500
Weapon Ingredient Box B grade
Unfinished Device
70
Pirate's Eyepatch
Garom
one time
complete the dark side of power
EXP 450.000
SP 13.500
Death to the Pirate King
70
EXP 900.000
Eigis Ein
one time
complete unfinished device
SP 27.000
Zaken's Sealed Cloak
Pirate Treasure Hunt
70
EXP 300.000
Garom
Solo repeatable
Pirates Treasure Map
SP 9.000
Pirate's treasure Chest
The following quests have been removed from the game:
Love message
What women want
How to remove the curse?
Illness Lord Pa'agrian
Instruction Miner
Sword of Solidarity
strange fever
Spirit Master
Spirits Mirrors
Skirmish with the Orcs
Forgotten really
cruel punishment
Diamond fever
medicine for fever
Repair temple
delivery of goods
Victim Sea
Search Sir Windawood
Eternal Love
Contraband
evil seed
protection of water sources
Please Nerupy
fruit of the Tree of Life
Curse of the Underground Fortress
Legacy of the poet
Blood enemy
Hunt in honor of Shilen
Dark Mass
Strange kinship
Resource Delivery
Happiness of Hell
Dangerous Temptation
Revenge of Maris
THIRD CLASS QUESTS CHANGES:
All the class change quests for 3rd class had their EXP/SP rewards increased 10x
OTHER CHANGES
INTERFACE CHANGES:
Items information is now more noticeable and new "comparing tool" added so when you chose to see a item it will compare to the one you have equiped.
More detailed and interactive map has been added. Now on map you can see alive and dead raid bosses info, castle information and so on.
if you mouse over a location it will display more informations about that location such us, level advised, solo or group hunting.
Main menu window was also changed for a more attractive, intuitive and functional style.
Buy and sell private shop also suffered some major changes not only on its looks but also on functionality. Its possible now for the player to have a more noticeable feedback of the status of their shop as well as changing shop tittle without having to remake the shop among other features.
Character deleting time changed from 7 days to 3 days.
Teleports from all town gatekeepers are free up to lvl 41,
Gatekeepers in all towns are now placed on top of a stand to be more noticeable.
Fixed a bug where NPCs with slow effect would visually move at same speed instead of moving as it should be with the impact of the slow debuff.
Fixed Talisman of denial to be able to be used while affected by doom or silence and remove this same type of effects.
Fixed a bug while using Roast blue Mackerel and some other similar items where character after some time would cast a second animation.
Fixed a bug with Reset movements skill being considered magic skill and using spiritshots to cast and not be able to cast while under effects that block magic skills.
Fixed a bug where blessed scrolls of escape from events had no cast animation.
Fixed Casting time for Blessed Scroll of Escape items from 0.2 hit time to 0.6 hit time and cast bar was not showing.
Fixed a bug where the skills for mounts were not displaying casting bar.
Fixed Block shield skill effect values.
Fixed a bug where Hero Talisman - Attack was not applying to healing effects.
Changed offline shops to not be considered by the log in bonus for clan unity.
Fixed Indestructible Sound skill damage reduction to be more accurate.
Fixed a bug on Sand bomb skill not considering levels of target properly.
Fixed bug where Broad Sweep would not work properly to attack multiple targets.
Fixed a bug where cancel effects would not consider lvl diference of targets properly.
Fixed Indestructible Sound skill animation.
Fixed Binding cubic effect paralyzing raid bosses.
Fixed Questmania mission not working for repeatable quests.
Fixed Bonus of skill power effect to work properly for dagger skills.
Fixed Sun resistance of aden circlet to ignore the damage of the stun skill also.
Fixed bonus of skill power efect not working on drain effect skills.
Fixed problem on Hero talisman - defense where evasions would not work properly.
Fixed Baium talisman and TOI 6 talisman to be dropable.
Fixed p def debuff values from Sonic Rage and Raging Force.
Fixed ninja effects on skills Acrobatic Move and Sprit.
Fixed Break Duress to removed all desired debuffs,
Fixed Chain Strike not being possible to resist.
Fixed problem with ring of core skill and talisman - liberate sometimes not working as intended.
Fixed various tooltip errors and wrong information.
Fixed transfer pain screen information to display properly.
Fixed multiple problems and errors related to skills and items.
Changed Super Speed Potions to have a 3 min reuse.
Added missing animation to raid bosses enrage skill.