Aja69

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Everything posted by Aja69

  1. You can programe it (1000h+ ?), and we will test it on test server and trash it. Or you can create topic on forum , when you will post the bounty and collect the print-screan of frag.
  2. Aja69

    WTB Magical Tablets

    This is not how statistic work! https://en.wikipedia.org/wiki/Statistical_hypothesis_testing https://en.wikipedia.org/wiki/Test_statistic https://www.khanacademy.org/math/statistics-probability/significance-tests-one-sample/tests-about-population-mean/v/hypothesis-testing-and-p-values
  3. First picture and you start with assist macro on tank:-)
  4. Add SA? Yes and hungreds of player will loose billions in adena because of futility of some guns..
  5. Aja69

    Omg rly?

    Stun, anchor, root, slow, criple, hamstring, sleep, fear... yes, there is no way how to win. But yes, I am for some little change, for example add some second or two for cast time to mount up if the majoryity will agree. Just to keep the old feeling.
  6. I dont like 2.5, in GC is too big chance to spoil and drop A grade rcpt and key (dont know nothing about unsealing, sorry). I would prefer 2.3, only devil island and some 70+ RBs.
  7. Aja69

    Class changes update

    Why are you complaining that everyone will change class on that or that...? It doesn’t matter, lets everyone play what they want. It will not affect me if there will be 200x Phantom ranger and only ten silver ranger, or different. Only reason that going up in my mind is jealousy, that someone can have advantage of easy exp and after lvl up reroll on different char. And I hope, that those four groups will prevent it in most case. Better than nothing or old 6 ranks table. And BTW PR is really easier to lvl up than nuker. (PR + 3x recharge is more effective than CDL+3xrecharge)
  8. Aja69

    Class changes update

    I like it. Seems like decent balanc between allowing CPs to reconfigure after missing a player and not allowing of power exp of supporting char.
  9. play 2x soul shot DD (tank+bd; 2x archer, glad+tyr, sws+wl), and have boxed PP/SE/WC.
  10. I don't know, I just have experience that with normal castle rules (no teleport) I used to have more fight during CS and have the ability to take over castle before reinforcements comes.
  11. I am starting this topic just to share my insights. I do not hope for something to change. During a few CS (castle sieges) in which I participated, I saw, that the most powerful ally on server move like one big organism and using GK (gatekeeper) to jump quickly from one castle to another. I am used to be not able use this GK teleport during a CS. And on all server it have effect, that even if you have the most powerful force on server you had have to split it in different castle and the enemy fight only with part of your forces, so even the second one have opportunity to have castle. It also have consequence that the pvp was smaller but a lot more frequent. During CS here all clans just teleport from one city to another and the pvp comes 10 minutes before end. And because the stronger ally can quickly response on threat before the conqueror can secure positions and take over the castle it could be little uncomfortably for other to take over castle early during castle siege. Have any-one same experience as me, and do you think that the quick response time during CS could be problem for pvp? BTW. What about adding transformation scroll as event reward to help support to lvl up, if there is buff-scroll to take away their job?
  12. But ES and Warlock will still farm as nukers with infinite mana! So nothing will change on pve.