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Everything posted by MoDoy
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totally defended him in this topic i am the last person u would try to find sympathy for his ally members, only guys i would try to stand for would be my cp, i dont care about rest ppl
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coz thats what L2 is about, flaming and dramas
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any decent mage pt will rekt even strong archer pts on our server, so i guess some ppl are lucky that half server makes archers? Now, but when +5 dye cap is implemented? Do not forget that we dont have hero scepters for mag crit rate, and now we will have baium rings which will add 15% dmg to archers. Now high mag crit rate is balansed with x2 dmg but when u took it away from mages and give to archers another 15% of dmg....maybe I don't see some balancing advantages for mages? 2.0 there are heroes, thus scepters, if your pt cannot land hands on it then its your bad also criticals were messed in interlude, 2x skill dmg on mages is good enough (it was like 6x dmg back then?), also mages profit from epics same as warriors/archers nowadays, coz ncsoft and its linemage
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will u kick me from it like from clan leader meeting coz i am not dagger?
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sry Modoy but what macro to necro heal his pp/cardinal when his dead ?? macro doesn't work like that and both know that nice bot ( maybe clicker but I dont think so rather adrenalina in my opinion ) you dont have to be sorry, idk why ppl apologize for being stupid necro never healead the pp/bp, it healed only means which is archer and what i said just means that if he was using macros on necro, after fear/stun he would have to switch on necros client and click macro again, but then again why would he click heal insted of debuffing armbar? (ps. it could also be clicker or simply stucked key on laptop, but i dont think the later is the case here and clicker is prohibited as well)
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once character is debuffs (stun/sleep/fear), macro is interrupted, thus the heal macro wouldnt continue after fear
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would you like to be able to block YOUR threads in forum?
MoDoy replied to BeNicePls's topic in Suggestions
if it also contains option to unlock it for bump (as u mentioned in recr. or trade topics), i am up for it -
translations of dagger skills were always messed up, so i wouldnt be surprised if this was case as well, however as i said, when u warned about it in this topic, i kinda realised i havent seen half-kills on official movies, so its not just misstype on l2wiki
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any decent mage pt will rekt even strong archer pts on our server, so i guess some ppl are lucky that half server makes archers?
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well, it says half-kill in system chat because it actually does half-kill, now i dont know if they are supposed to have those on classic coz most of the GK daggers just 1-2 shot ppl and chat is always in ruski, so there is not much chances to check PS: but i actually when u popped this topic up, i realized i havent seen CP disappearing in olympiad movies of daggers, so i guess u are right that half-kill isnt supposed to be on classic chronicle
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[3 pics ballad] "Admins please" by FryderykChopin
MoDoy replied to FryderykChopin's topic in Reports
sigh, even admins scamming on this server? what have this staff become rounding problems in 2k17, what a year to live in -
"no more info about testing on discord, u noobs are spoiling everything" - san0 2k17 (inc. soon)
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kiam my only battle commander, biggest fragster on server
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Yeah but Let's say you got 100 damage, you crit and you do 200, right? Then you got 150 damage and you crit for 300, right? So in the end, your critical power has been increased yeah, but that doesnt work generally like rizos said, dagger example
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vampiric rage is by no ways weak, i can vamp my HP back when i autoattack with dagger (which has low p atk), so i can imagine warriors auto attacking Its not so powefull on warriors, maybe with dance of vampire, but i never been with bd 74, so nobody knows depends what does "powerful" and "weak" means now, ofc its not as strong as in interlude or back in the time, when u could solo aoe 30 mobs because each hit was making u full hp, but its strong enough to see its effect, not just have it to waste buff slot I mean powerfull is when u can hit your levels monsters and u dont need healer/hp pots. But hitting with gladi 69 bubbles and the green worms u need hp pots. dagger with SE+sws buffs hitting pink mobs (doom knight which are also stunning and doing aoe skill) and i didnt need almost any hp pots
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vampiric rage is by no ways weak, i can vamp my HP back when i autoattack with dagger (which has low p atk), so i can imagine warriors auto attacking Its not so powefull on warriors, maybe with dance of vampire, but i never been with bd 74, so nobody knows depends what does "powerful" and "weak" means now, ofc its not as strong as in interlude or back in the time, when u could solo aoe 30 mobs because each hit was making u full hp, but its strong enough to see its effect, not just have it to waste buff slot
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vampiric rage is by no ways weak, i can vamp my HP back when i autoattack with dagger (which has low p atk), so i can imagine warriors auto attacking
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3:56 vs 5:12, placku, u are freaking noob and this time u lost, git gud https://www.youtube.com/watch?v=mM0Wyg7xN4w
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yep, great idea to put it right now w/o 2.0 content, so DA with necro will be even more ridiculous, +1 idea
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as was said, M atk doesnt lower the chance to land debuff, there were tests on official where landrate of OL debuffs was same with top C weapon and w/o them, thus lowering int wont affect your pve at all (just lowering dmg from slow and drain), but yeah, +wit -int is the build AWs are using on classic (even +12 wit -15 int)
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i doubt any melee pt would prefer powi over cov or vop, i can imagine giving it to dagger, but there is no point to give that to other classes Destros are hot contenders too dont think so, they would profit much more from cov than powi (being more tanky is much better than being a bit faster) Placku, Cov doesnt gice def stats anymore, only hp so i think powi would be goid on destro. nop, actually i checked it today and cov doesnt give u hp? was kinda surprised to see that
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thats why u have WL and gladi in your pt with their insane range stuns, so u just come to stunned ppl and smack them but from what i just checked, cov doesnt give max hp, so it doesnt make u anymore tanky, so yeah, more classes could get use of powi
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i doubt any melee pt would prefer powi over cov or vop, i can imagine giving it to dagger, but there is no point to give that to other classes Destros are hot contenders too dont think so, they would profit much more from cov than powi (being more tanky is much better than being a bit faster)
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i doubt any melee pt would prefer powi over cov or vop, i can imagine giving it to dagger, but there is no point to give that to other classes
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Problem is ncsoft making stupid decision for game. For example epics, why not make with every update +10 level on epic bosses so u farm them with mains? And so on and so on... I fuking hate epics Its good to increase ally budget but... Its no interesting to login 40 sorcerors and masturb@te with them all the time yep, its retarded to fight on alt chars (especially this AQ fights, i dont even log sorc, coz i know its like 10 hours of waste time there atm, so i just come with main and mess with ppl), thats why i liked valakas/antharas/baium at some points, but later in game they become alt chars festival as well, u need special classes to kill them fast and that kinda suck