ProGressive 740 Report post Posted August 13, 2017 Okey so I checked today PoWi, PoWa, PoF, CoV, VoP effects. And I noticed that PoWi gives 10% movement speed. On avarage that is 16 movement speed. So question is simple, as a fighter mellee CP what you would prefer, being tankier 20% or moving faster 10 %? Quote Share this post Link to post
kkthx 245 Report post Posted August 13, 2017 (edited) narwhals Edited August 13, 2017 by kkthx Quote Share this post Link to post
ProGressive 740 Report post Posted August 13, 2017 7 minutes ago, kkthx said: narwhals this one? Quote Share this post Link to post
kkthx 245 Report post Posted August 13, 2017 (edited) 5 minutes ago, ProGressive said: this one? yes. and vote 10% speed, to reach target as meele faster, coz meele is alrdy tankier Edited August 13, 2017 by kkthx Quote Share this post Link to post
FryderykChopin 853 Report post Posted August 13, 2017 Depends, for example GKs are getting rush, daggers have shadow step and duelists can murder you from any place on the map anyway... On Interlude I'd say 10% mov. speed > 20% tankiness by a long shot, but this chronicle doesn't value speed as much - speaking of duelist, you can just stun the target from 2 miles away with like ~90% chance and if you realize you're out of shots you can just: SoE Go to Giran Harbor Realize shots are too expensive Go to town Buy soul ore Go back to Giran Harbor Nobody selling C crystals, go to town Check your WH for some C stuff you can crystalize You have none, ask your clan mates Collect the C equip Find a dwarf to crystalize your stuff He scams you You just buy the overpriced shots anyway At Giran Harbor you meet your old clanmate You have a chit-chat Find out that he got married He actually lives nearby Agree to meet on weekend Have a few beer together On Saturday morning you log in again Go back to your PvP spot And your TARGET IS STILL F***ING STUNNED 4 Quote Share this post Link to post
gfbot 207 Report post Posted August 13, 2017 (edited) i prefer tanky so I get more value out of my ZRANGER in game macros which i use to pop my cp pots. Edited August 13, 2017 by gfbot Quote Share this post Link to post
Poseidon 452 Report post Posted August 13, 2017 summon @Legiana he knows all secrets and best variants of prophecy usage. 2 Quote Share this post Link to post
Rizos 1487 Report post Posted August 13, 2017 2 hours ago, ProGressive said: Okey so I checked today PoWi, PoWa, PoF, CoV, VoP effects. And I noticed that PoWi gives 10% movement speed. On avarage that is 16 movement speed. So question is simple, as a fighter mellee CP what you would prefer, being tankier 20% or moving faster 10 %? i vote for POWind for Modoy Quote Share this post Link to post
88262500 27 Report post Posted August 13, 2017 (edited) 4 hours ago, FryderykChopin said: Find out that she got married sHe actually lives nearby Agree to meet on weekend Have a few beer on bed And your TARGET IS STILL F***ING STUNNED Edited August 13, 2017 by 88262500 Quote Share this post Link to post
Myrtan 304 Report post Posted August 13, 2017 4 hours ago, FryderykChopin said: Depends, for example GKs are getting rush, daggers have shadow step and duelists can murder you from any place on the map anyway... On Interlude I'd say 10% mov. speed > 20% tankiness by a long shot, but this chronicle doesn't value speed as much - speaking of duelist, you can just stun the target from 2 miles away with like ~90% chance and if you realize you're out of shots you can just: SoE Go to Giran Harbor Realize shots are too expensive Go to town Buy soul ore Go back to Giran Harbor Nobody selling C crystals, go to town Check your WH for some C stuff you can crystalize You have none, ask your clan mates Collect the C equip Find a dwarf to crystalize your stuff He scams you You just buy the overpriced shots anyway At Giran Harbor you meet your old clanmate You have a chit-chat Find out that he got married He actually lives nearby Agree to meet on weekend Have a few beer together On Saturday morning you log in again Go back to your PvP spot And your TARGET IS STILL F***ING STUNNED True that, too OP Quote Share this post Link to post
Arcanum 312 Report post Posted August 13, 2017 5 hours ago, ProGressive said: Okey so I checked today PoWi, PoWa, PoF, CoV, VoP effects. And I noticed that PoWi gives 10% movement speed. On avarage that is 16 movement speed. So question is simple, as a fighter mellee CP what you would prefer, being tankier 20% or moving faster 10 %? being tankier of course. especially because if you're fighting another melee CP with "equal" strenght, who do you think will survive in the end: the one with more endurance, or the one with more speed? speed is better suited for archer parties, since they can kite better. beside, nowdays most of the melee classes have been given tools to reach/stop ranged targets, so speed isn't really a problem when you can just stun your target with ranged skills, or dash to it. 2.0 makes reaching targets even easier, since some classes will be able to teleport to them with shadow step if they're daggers, or pull them to close range if they're tanks. Quote Share this post Link to post
Rizos 1487 Report post Posted August 13, 2017 wait what? what do u consider to take powind or pofire? Quote Share this post Link to post
MoDoy 1772 Report post Posted August 13, 2017 (edited) 5 hours ago, ProGressive said: Okey so I checked today PoWi, PoWa, PoF, CoV, VoP effects. And I noticed that PoWi gives 10% movement speed. On avarage that is 16 movement speed. So question is simple, as a fighter mellee CP what you would prefer, being tankier 20% or moving faster 10 %? tankier 20% means what? PoF having 10% max HP and 10% P def? because other than that, i dont see how exactly would u get 20% tankier proper melee pt will have SE as secondary healer, thus having access to PoWi/CoV in their party fights/vop in mass fights, since daggers dont really profit from covs p atk/ 5% more crit rate on CoV, i would go PoWi on them, simply because shadow step isnt much of a help (u can see dagger videos eating those instant speed potions like candies to be good) and having 10% debuff resistance, which is kinda important to resist as many debuffs as possible about other warriors (destro/tyrant/gladi/WL), since their skills are somehow dependant on P atk or they are using auto attacks in pvp, crit rate and atk speed comes helpful, so i would stick with CoV/VoP (VoP>CoV because they have same stats except VoP gives u extra 10% max CP) about healers/WC, i would stick to CoV/VoP as well, because of casting speed boost, they dont really need to be that much mobile on tank it would be VoP/PoF > PoWi > CoV (if by any chance u have high lvl PP box, but its kinda truoblesome to switch pp into party just to give PoF to tank) and its situational depending what setup u are fighting vs Edited August 13, 2017 by MoDoy Quote Share this post Link to post
Rizos 1487 Report post Posted August 13, 2017 25 minutes ago, MoDoy said: tankier 20% means what? PoF having 10% max HP and 10% P def? because other than that, i dont see how exactly would u get 20% tankier proper melee pt will have SE as secondary healer, thus having access to PoWi/CoV in their party fights/vop in mass fights, since daggers dont really profit from covs p atk/ 5% more crit rate on CoV, i would go PoWi on them, simply because shadow step isnt much of a help (u can see dagger videos eating those instant speed potions like candies to be good) and having 10% debuff resistance, which is kinda important to resist as many debuffs as possible about other warriors (destro/tyrant/gladi/WL), since their skills are somehow dependant on P atk or they are using auto attacks in pvp, crit rate and atk speed comes helpful, so i would stick with CoV/VoP (VoP>CoV because they have same stats except VoP gives u extra 10% max CP) about healers/WC, i would stick to CoV/VoP as well, because of casting speed boost, they dont really need to be that much mobile on tank it would be VoP/PoF > PoWi > CoV (if by any chance u have high lvl PP box, but its kinda truoblesome to switch pp into party just to give PoF to tank) and its situational depending what setup u are fighting vs There is also powated consiteder on some classes/scenerio cos of m def, and for some classes u want cov over vop cos of 20% mana regen which is a lot Quote Share this post Link to post
ProGressive 740 Report post Posted August 13, 2017 31 minutes ago, Rizos said: wait what? what do u consider to take powind or pofire? My bad. I thought VoP is 10% hp and 10% cp. Considering that ally fights will give u most of time VOP. Quote Share this post Link to post
MoDoy 1772 Report post Posted August 13, 2017 (edited) 13 minutes ago, Rizos said: There is also powated consiteder on some classes/scenerio cos of m def, and for some classes u want cov over vop cos of 20% mana regen which is a lot as i said, proper melee cp will have SE in party, and same as with PP, changing some member just to give PoWa seems troublesome just to get 10% M def about CoV giving 20% mana regen, i believe it can be quite OP on mages, but i dont see melees having such prosperity from it that u would get CoV over something just because of mana regen 9 minutes ago, ProGressive said: My bad. I thought VoP is 10% hp and 10% cp. Considering that ally fights will give u most of time VOP. VoP is the best on most classes, but even if they give VoP, its no problem to fast cast PoWi on 1-2 daggers/tank u have in pt Edited August 13, 2017 by MoDoy Quote Share this post Link to post
Rizos 1487 Report post Posted August 13, 2017 1 hour ago, MoDoy said: tankier 20% means what? PoF having 10% max HP and 10% P def? because other than that, i dont see how exactly would u get 20% tankier proper melee pt will have SE as secondary healer, thus having access to PoWi/CoV in their party fights/vop in mass fights, since daggers dont really profit from covs p atk/ 5% more crit rate on CoV, i would go PoWi on them, simply because shadow step isnt much of a help (u can see dagger videos eating those instant speed potions like candies to be good) and having 10% debuff resistance, which is kinda important to resist as many debuffs as possible about other warriors (destro/tyrant/gladi/WL), since their skills are somehow dependant on P atk or they are using auto attacks in pvp, crit rate and atk speed comes helpful, so i would stick with CoV/VoP (VoP>CoV because they have same stats except VoP gives u extra 10% max CP) about healers/WC, i would stick to CoV/VoP as well, because of casting speed boost, they dont really need to be that much mobile on tank it would be VoP/PoF > PoWi > CoV (if by any chance u have high lvl PP box, but its kinda truoblesome to switch pp into party just to give PoF to tank) and its situational depending what setup u are fighting vs Speed over all! Quote Share this post Link to post
Poseidon 452 Report post Posted August 13, 2017 @MoDoy @Rizos why you two bEAtches are opening all the secrets to our enemies? ]:-| let them use pofire or wind and thats all. upstarts 1 Quote Share this post Link to post
Rizos 1487 Report post Posted August 13, 2017 2 minutes ago, Poseidon said: @MoDoy @Rizos why you two bEAtches are opening all the secrets to our enemies? ]:-| let them use pofire or wind and thats all. upstarts Sry, they baited me again to gove some info Quote Share this post Link to post
MoDoy 1772 Report post Posted August 13, 2017 16 minutes ago, Poseidon said: @MoDoy @Rizos why you two bEAtches are opening all the secrets to our enemies? ]:-| let them use pofire or wind and thats all. upstarts why do u want such an easy pvp, maybe like this it will be at least a bit challenging Quote Share this post Link to post
ProGressive 740 Report post Posted August 13, 2017 2 hours ago, Poseidon said: @MoDoy @Rizos why you two bEAtches are opening all the secrets to our enemies? ]:-| let them use pofire or wind and thats all. upstarts Im just too lazy to use search in google, and i cant check test server as well as i dont know how to use it So its just faster for me, and some aditional info for your future allias Quote Share this post Link to post