Roboted 7 Report post Posted March 15, 2020 (edited) Edited March 15, 2020 by Roboted 1 1 Quote Share this post Link to post
MoDoy 1772 Report post Posted March 15, 2020 PW 78+ is same difficulty as DA 78+ with mj? :d i think you got extra 6 there 1 Quote Share this post Link to post
Roboted 7 Report post Posted March 15, 2020 29 minutes ago, MoDoy said: PW 78+ is same difficulty as DA 78+ with mj? :d i think you got extra 6 there for me? yes... 1 Quote Share this post Link to post
RoolBack 150 Report post Posted March 15, 2020 1 hour ago, MoDoy said: PW 78+ is same difficulty as DA 78+ with mj? :d i think you got extra 6 there The Lv of difficulty on video is not about Lv and equipment of character, it's about abilities from who is playing, and how the guy plays the character. Equipment doesn't matter, Pepit0 for example has no epics and itens ++ on DA 79 and matches vs him was much harder than many DAs 80 full geared bw +8,epics,weapons ++ and etc. 2 Quote Share this post Link to post
SemenArsonist 568 Report post Posted March 15, 2020 2 hours ago, MoDoy said: PW 78+ is same difficulty as DA 78+ with mj? :d i think you got extra 6 there Depends. On my necro I find fully stacked dagger to be way more difficult to beat than fully stacked DA. Quote Share this post Link to post
MoDoy 1772 Report post Posted March 15, 2020 18 minutes ago, SemenArsonist said: Depends. On my necro I find fully stacked dagger to be way more difficult to beat than fully stacked DA. yes, ofc, but destro who has for 1 minute 2k p def, dunno dunno well, it was just question, everyone has some classes he doesnt like to play against, personally if DAs didnt have this stupid heal from 20 lvl which costs no mp and heals for 20% of their HP, i would be considering them being 50/50 on dagger as well, but right now you can lower them 3 times to 50% and they can just UD and heal to full during each hide, so quack them, literally 1 Quote Share this post Link to post
Werew 74 Report post Posted March 15, 2020 51 minutes ago, MoDoy said: yes, ofc, but destro who has for 1 minute 2k p def, dunno dunno well, it was just question, everyone has some classes he doesnt like to play against, personally if DAs didnt have this stupid heal from 20 lvl which costs no mp and heals for 20% of their HP, i would be considering them being 50/50 on dagger as well, but right now you can lower them 3 times to 50% and they can just UD and heal to full during each hide, so quack them, literally I understand the hate, but still 107 mp for every heal on a fighter mana pool is far from "no mp" and only if m.crit it get close to 20% Quote Share this post Link to post
MoDoy 1772 Report post Posted March 15, 2020 2 minutes ago, Werew said: I understand the hate, but still 107 mp for every heal on a fighter mana pool is far from "no mp" and only if m.crit it get close to 20% compare mana pool and mana consumption of PW for example, how important the MP is on those 2 classes now go and compare heals - one from 74 lvl of class designed to have "healing element and blessing of the gods" and the one which lore was supposed to be "fall and follow the darkness" - no, the DA heal is stupid as hell and if removed this one skill which should be irrelevant as its from freaking 20 lvl, the DAs would be losing way more than they do right now Quote Share this post Link to post
Werew 74 Report post Posted March 15, 2020 for sure can be named, the skill of the devil then can't say it doesen't make a big difference, just thinking how op would be on sk for example Quote Share this post Link to post
MoDoy 1772 Report post Posted March 15, 2020 2 minutes ago, Werew said: for sure can be named, the skill of the devil then can't say it doesen't make a big difference, just thinking how op would be on sk for example and to be fair, that heal is not only one ridiculous battle heal which pretty much any caster class have access to (mages, summoners, healers) is also healing for sh1t tons considering its heal amount, while its from first class as well, idk how come those heals from 1st class are so powerful, but its beyond ones comprehension and yeah, if SK had freaking heal like DA, he would be winning like 30-40% of his lost matches Quote Share this post Link to post
Werew 74 Report post Posted March 15, 2020 The main problem with these low lvl heals are that they m.crit, and because of +12 wit on da's and most of mages and toi6, baium tali, they m.crit very often, if you remove mcrit chance on them they will still be usefull but way less efficient, and not be substitute for main healers. In my opinion only cardinal heals should m. crit, this way no other class would be able to substituite a cardinal Quote Share this post Link to post
RoolBack 150 Report post Posted March 15, 2020 (edited) 19 minutes ago, Werew said: The main problem with these low lvl heals are that they m.crit, and because of +12 wit on da's and most of mages and toi6, baium tali, they m.crit very often, if you remove mcrit chance on them they will still be usefull but way less efficient, and not be substitute for main healers. In my opinion only cardinal heals should m. crit, this way no other class would be able to substituite a cardinal We have 2 types of cardinals on server atm, real Cardinal and Phoenix-Cardinal, doing critical heals from 6k ?? Edited March 15, 2020 by RoolBack Quote Share this post Link to post
iAxZp 366 Report post Posted March 15, 2020 20 minutes ago, Werew said: The main problem with these low lvl heals are that they m.crit, and because of +12 wit on da's and most of mages and toi6, baium tali, they m.crit very often, if you remove mcrit chance on them they will still be usefull but way less efficient, and not be substitute for main healers. In my opinion only cardinal heals should m. crit, this way no other class would be able to substituite a cardinal sure, lets remove mcrits from EE and SE ... Quote Share this post Link to post
Werew 74 Report post Posted March 15, 2020 (edited) 10 minutes ago, RoolBack said: We have 2 types of cardinals on server atm, real Cardinal and Phoenix-Cardinal, doing critical heals from 6k ?? this is theyr job, to heal,I have no problem with this 8 minutes ago, iAxZp said: sure, lets remove mcrits from EE and SE ... mby instead of that moh as nuke to healer supports they should get proper heal skills Edited March 15, 2020 by Werew Quote Share this post Link to post
iAxZp 366 Report post Posted March 15, 2020 (edited) 4 minutes ago, Werew said: this is they'r job, to heal,I have no problem with this mby instead of that moh as nuke to healer supports they should get proper heal skills they have greater heal and greater group heal on SE/ greater heal vitalize and mass vitalize on EE. why they need "proper" heals? they have recharge, mana gain and their own profecy now moh excistence actually balancing olympiad incapability to deal any kind of dmg and actually deffend theirselfs. Edited March 15, 2020 by iAxZp Quote Share this post Link to post
MoDoy 1772 Report post Posted March 15, 2020 how this conversation changed to "remove moh" while we talked about low level heals being nerfed? (fully removing human knight low lvl heal and removing crit chance on battle heal?) Quote Share this post Link to post
Werew 74 Report post Posted March 15, 2020 In the end is useless any debate, it is possible to fully balance all the classes, but require way to many adjustments, and after all this is going to be a fully custom server, and noone wants this, otherwise we will be all play on some random servers 1 Quote Share this post Link to post
YipMan 319 Report post Posted March 15, 2020 (edited) We have summoners in its current form, and ppls talking about nerfing 1st classes skills Whats next hahahahahhaa Edited March 15, 2020 by YipMan Quote Share this post Link to post
Lunareaia 32 Report post Posted March 15, 2020 okay,who said to remove m.crit from prophets, COME AND FACE ME 1 Quote Share this post Link to post
SemenArsonist 568 Report post Posted March 15, 2020 Plenty of things are broken right now. moh hitting like a truck, summoners hitting like a truck. The DA heal is also in the list but imo 3 cancels and 3 UDs are way more broken. To be honest you can't fix them all. I also think the WIT modifier on debuff resist rates is broken but I have no hard evidence to prove it so I'll let it go. Admins said they are changing stuff so i guess we have to be patient. Quote Share this post Link to post
Lunareaia 32 Report post Posted March 15, 2020 Just now, SemenArsonist said: Plenty of things are broken right now. moh hitting like a truck, summoners hitting like a truck. The DA heal is also in the list but imo 3 cancels and 3 UDs are way more broken. To be honest you can't fix them all. I also think the WIT modifier on debuff resist rates is broken but I have no hard evidence to prove it so I'll let it go. Admins said they are changing stuff so i guess we have to be patient. what WIT modifier on debuff resist rates? Quote Share this post Link to post
Yomana 437 Report post Posted March 15, 2020 maybe people should understand we arent 1.0-1.5 anymore and thats the way how korean "classic" is going to be. (official classic is already dead and like pvp custom servers) I understand many people dont like it but like @Werew said admins should be prepared to go full custom if they dont want it to happen. What im gonna do is play till i have fun and if i feel i dont like it anymore then im gonna stop. Quote Share this post Link to post
SemenArsonist 568 Report post Posted March 15, 2020 2 minutes ago, Lunareaia said: what WIT modifier on debuff resist rates? I meant MEN, though wit could play a role too Quote Share this post Link to post
Lunareaia 32 Report post Posted March 15, 2020 That's actually a thing? and if it is,then CON should give stun resist aswell? Quote Share this post Link to post
MoDoy 1772 Report post Posted March 15, 2020 19 minutes ago, SemenArsonist said: Plenty of things are broken right now. moh hitting like a truck, summoners hitting like a truck. The DA heal is also in the list but imo 3 cancels and 3 UDs are way more broken. To be honest you can't fix them all. I also think the WIT modifier on debuff resist rates is broken but I have no hard evidence to prove it so I'll let it go. Admins said they are changing stuff so i guess we have to be patient. sure, but the difference is cancels/debuffs/UDs are actually MAIN TRAITS of tank Dark Avenger, while healing is the exact opposite and thats why he doesnt level that skill anymore, you can tell whatever arguments against it, but 1st class skills should be useless and not worth using, unless you continue to level them up after 2nd class (same like it is for example with recharge summons on mages or how it was with nuke on summoners, imagine dagger with working stun shot, etc. etc.) 1st class skills being relevant on later levels is big problem imo, those are not skills you should be able to utilize properly Quote Share this post Link to post