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Showing content with the highest reputation on 12/22/16 in Posts

  1. 4 points
    "Interfere with the other players’ gameplay, mechanically restricting their access to locations or NPCs." Nothing to discuss about, clear violation of rules. It doesnt matter if they pull that RB even on talking island, if it is accessible for everyone - its okay for me (until admins really fix that respawn back on spot)... but this is not case about pulling RB away (which is doing everybody these days) but about blocking path to NPC which should be accessible for EVERYONE all the time (if its not dead ofc)...
  2. 3 points
    Hello, i would like to introduce u FightClub CP member video. Theres no much action, bcoz sadly 90% of fights start with PR. Personaly i dont like Sieges, so they re the lowest part of vid. Average time of playing is 3h prime a day, so there is no much occasions to record. Video has promotion elements, so action starts 1:30, before its collection of chosen PRs (had quite lot of them). Still i hope for everybody to enjoy, as i see i make PvP video once per year, takes alot of time to edit and upload to be perfect (2 weeks). Atleast its not archer or mage video P.S: video including MUSIC, so please take a sit and fasten ur seat belts.
  3. 3 points
    now ppl will say i am defending them or something because we are allies (but our cps dont really like each other), and eventho its against the rules as u mentioned, it was said by admins that this kind of situation wont happen, because they "fixed" RB dragging and the distance shouldnt be big, and once its outside of that range it should spawn back on spawnpoint, and i am not really sure what does "big" mean for staff, but imo dragging RB from cemetery to oren castle should be range big enough for it to spawn back
  4. 2 points
    Hello. It was happen 21.12.2016 at ~20:00-21:00 CET time. I and my CP members farmed the Raid Boss 65 lvl Priest Hisilrome and then Perkunas-members have found us. They have stolen RB and run into the Oren Castle,closed gate and killed it in the courtyard of the Oren Castle. They have limited access to him for other players, thereby having violated paragraph of rules 1.14. "Interfere with the other players’ gameplay, mechanically restricting their access to locations or NPCs. (for example, blocking access to the GC with summons, pets, transformations, etc.)." Their nicknames: xENRIAx,GTS0NG,ILOVEBOOBS,xCTEPBAx,lockandroll,lemmy,dimas,miky. https://youtu.be/vnaUjvRyGeM P.S. Sry for my english
  5. 2 points
    So here's the thing - many people came and are coming to the server for the good ol' Lineage. And feature-wise, Classic chronicle really provides a great experience in this way - there are no kamalols here, no attribute stones, no cloaks (yet, and hopefully never), no moirais, instances, gracias, no awakening quests, no max levels after 2 months, simply good old Lineage with a bit of extra. But, I think we're missing on one of the most important (I dare to stay cornerstone) part of the old Lineage: the random partying. Now, sure - many people are in CPs, which is amazing, but I'm talking about major part of the servers which are the players outside of these CPs. Everywhere you see people running around farming either alone or with a box buffer. You see all those people and when you open a partymatching, there're 10 rooms, out of which 7 or 8 are usually WTBs/WTSs. So here's the problem - people simply do not have motivation to look for party. Problem partly lies in the party bonus: Group Size Bonus2 30%3 35%4 40%5 55%6 60%7 70%8 80%9 100%^Here you can see that if you have a box buffer behind you, there's just no reason to look for another person into your party. The obvious solution would be to pump up the ~3 to 5 people party bonus, but using the common sense, this would inevitably lead to either of these: You increase the bonus enough for solo people to start looking for parties. But you can't just increase it for 3, 4 or 5 people parties, because people from 6 man parties would complain and possibly ditch less important members to maximize the efficiency. So you increase the bonus for everyone, meaning 9 people party would have to recieve at least additional ~20% bonus, which would only widen the middle vs top parties.You don't increase the bonus enough so people keep playing with only their buffers.So in the end, manipulating with fixed party bonus is not a solution. What I propose instead, is rewarding people for using the party matching. But before we get to the specific attributes of the new bonus system, let's highlight benefits which such change could bring: A great leap in finding the solution for new players' departure problem. Many newbies leave before hitting 40 simply because they have nobody to play with. There're many people >40 but major part of them are old players/friends of old players who have top D equip since 20 and newbies with weaker equip would only slow them down. Rewarding those people for using partymatching would greatly reduce the ammount of people leaving due to 'low low level activity'.Reducing the natural departure of players across all levels. Using partymatching and finding new people gives you opportunity to find new players. Having some friends on the server greatly increase your interest to play opposed to solo play. It's simple as that, no science in it.Accelerating the natural progress for old server. Let's face it. It's been one whole amazing year. We're old. Compared to most servers opened these days, Classic Club's Talking Island is real grandpa. And just like old people need more and more medicaments to stay healthy, so does old server need more and more progress enhancers to stay healthy and attractive to new players. NCsoft knew that since the game was released, that's why he kept making the game much easier with each new update (though some may argue that introducing Awakening quest in G.o.D. equeals to a 90 year old grandpa snorting 5 lines of cocaine, robbing a bank with a fork, riding a crocodile, stealing cops' car and crushing it into a bridge). New achievements in 2.0 certainly help a lot but there's no harm in dropping a bit of 'herbal medicine' as well.Now for the specifics of the new bonus system. Few things to keep in mind: New bonuses can't undermine the 'classic' core of the game. It should be noticable enough for people to start looking for parties, but it shouldn't get you to level 40 on a second day.Partymatching can be used by both level 25 derp dorfie (who doesn't realize why his brand new D grade makes him weaker than his old ) as well as by a level 70 BlyatDestroyer2000 who never plays outside of his constant party anyway. The bonus system should benefit primarily the first kind of player.So how should the new benefit work? Here are two examples: Everytime you find a party in Party Matching with a player you haven't played before, you get +5% XP/SP bonus for 60 minutes (effect disappears once the party is dismissed). It ain't much but gives people some motivation to look for new people and potentially finding a new friend you'll like to continue playing with. Personally I find this one pretty cute but I understand it may be very hard to code it.Everytime you find a party in Party Matching, you get +2% XP/SP bonus for 20 minutes. 24 hours reuse. This one is pretty simple. It's weaker than the one above because it's obvious that all constant parties will start their days with 'closed VIP club' partymatching for automatic bonus. However as long as the bonus is really as small as 2% for 20 minutes, it shouldn't intervene with the game at all.I've had a few similar ideas on my mind like a chance to get a 20 minute XP/SP item whenever you're in a party formed in party matching or simply having a party matching open, but those were even more difficult on the abuse-preventing side. The more I think about it the more I'm inclined towards the simplier, second option. But since the bonus is very low, there's one, probably the most important thing about this new system: IT'S NOT ABOUT WHAT YOU SELL, IT'S ABOUT HOW YOU SELL IT. What does it mean? Well, after you implement this change, there're several ways you can promote it - and since the bonus is low, it's important to not stress the exact bonus ammount as it could turn many people off - "2%? Oh why bother, I'm here just for few minutes anyway". The best way to sell the miserable 2% is to not specify the bonus at all. Keep the announcements simple - "New Party Matching system released - team up with new players to earn extra XP/SP bonus!" This way people will be inclined to try it, and even if they find out it's nothing special, the one party already gives them a chance to potentially find a new friend, so it fulfills its purpose. Thanks for reading. /discuss Also, please don't forget - this is not about giving players XP bonus, it's about promoting a teamplay and thus enhancing servers's health.
  6. 1 point
    ARCHER CP RECLUTA Setup : Bishop , Elven elder , Blade dancer , sword singer , Overlord , x4 archers . and pets Horario de juego 18:00 a 02:00 GMT -3 Clan lvl 5 Clan hall en aden , Bonus exp 10 % Castle : + 2k cp , and recovery exp Team Speak OBLIGATORIO Necesidad inmediata Bischop O Elven elder / Sword singer / dancer (or driver ) 60 ++ Si quieres formar parte de nuestro equipo , deja un mensaje por este medio o por el juego a el personaje ( Exotq , zeep ) PD : Se reclutan CP ,tambien grupos mayores a 4 personas Referencias : https://www.youtube.com/watch?v=IftQ9-4xxMs
  7. 1 point
    one per PC. if your acount have premium you can open a extra one.
  8. 1 point
    1:17 @zorgzor they just entered siege zone form town but u know they "PR for regroup and mana regen" cos they came from town w/o mana
  9. 1 point
    take it easy! 99% of Server use it! Go make poll to delete skill/item Sometimes your Ally (Party 9/9) PR from 1 Gladi - go ask Roxythesaint! BTW: ty for sharing video! ​u didnt understand the sarcasm we are those who say that everybody pr, your ally say they never pr. but u can see in vid how 2 parties pr from 1 )
  10. 1 point
    ​they checked some of their members long time ago already, coz some of them played with dhemon in pt while hunting for rbs, and they said they didnt find anything only thing i can say that if we didnt take ishka to shillien temple (where lvl 1 dark elves start) we couldnt be sure they wont find us, thats how hard some ppl were trying also u didnt answer to my question, would u consider it as violating rules if they took it into castle and put orfen minion into the doors (which would be open), resulting in you getting curse every single time when u try to enter? ​Yet even when we took ishka rb to Shilien temple we still lost it, remember Modoy? ​dont even remind me of it, we were so pumped how we make some screenshots with ishka dead there, and it ported back when it had like 5% hp and as far as i remember, we even lost it in DV coz our buffs run out and dhemon killed it in the end >.<
  11. 1 point
  12. 1 point
    PS: i am just curious if u consider mechanically restricting if the doors to castle were opened, but they would pull orfens minion there, thus giving u perma raid curse if u want to get inside they tried RB bug, we followed the minions and went to the castle of Oren. administrators can check the availability of the radar in our party as well. I'm for fair play ​they checked some of their members long time ago already, coz some of them played with dhemon in pt while hunting for rbs, and they said they didnt find anything only thing i can say that if we didnt take ishka to shillien temple (where lvl 1 dark elves start) we couldnt be sure they wont find us, thats how hard some ppl were trying also u didnt answer to my question, would u consider it as violating rules if they took it into castle and put orfen minion into the doors (which would be open), resulting in you getting curse every single time when u try to enter?
  13. 1 point
    take it easy! 99% of Server use it! Go make poll to delete skill/item Sometimes your Ally (Party 9/9) PR from 1 Gladi - go ask Roxythesaint! BTW: ty for sharing video!
  14. 1 point
    ​Again... I already talked about it in my first post, duo = 30% bonus, trio = 35% bonus. Unless you're as you said on a spot where you can farm constantly without having to run long paths between mobs (LoA as you mentioned), taking a third member will slow you down on most farming spots, especially below 40 where it's most crucial, because most newbies will leave before reaching this "checkpoint". But it's all in my first post already... ​I don't want to be rude but at this point I'm not sure if you're trolling or not. All of your arguments are completely invalid if you read my post in whole, not just bold parts. Talking about excessive exp bonuses goes exactly the opposite way I headed in my first post. If you're trying to make valid arguments, please take a time to read the whole part Ok: the topic is about lets force admins to do some stuff: which is useless/ maybe good, and all important bugs , 2.0 etc is useless, cause you "smart" and what to implement some useless bullshit ? Rewards for PTs some weapons wtf man. Maybe also dungeons and instances? And random loot for party after it what the hell is that ? You see lowbies here crying a river about how hard to play ??-nope so what is this trash about man? ​ @datplays please escort this gentleman back home /Anyway I'll try my best to answer your concerns: 1) I did not propose any equip rewards 2) I did not propose any random loot 3) I do not force admins 'to do any stuff'; I'm but proposing a change to help the server 4) I already did mention the importance of 2.0 update 5) lowbies are not 'crying a river about how hard to play', simply because most of them leave after not finding a single party before reaching level 30. But I appreciate the fact that you already recognized that my main concern are, indeed, the newbie players below 40. At least we got there. Proofs that they left or you are friend of Zorgzor ? Just talking? You have statistic or you just want to be "smart" and implement " good idea" about rewards it was sarcasm, dude. And this tyrant datplays cannot do anything, he is monkey stop posting bullshit if people interested in and know what classic is they will play otherwise pvp server and fun 2 hours per day. Even if you promote them sluts for being here they won't stay cause they cannot/ don't want to play here cause if hard style. Ok they reach 65+ with your 2% bonus omg Gg. But then what ? Where they will farm ? This ganjanoobs bilbao retard and zorgzor pro will pk them ? For spot? And then two way 1) join cp( oh wait thay don't want to .. They were playing with randoms for 2% they played at every single person of this server cause you retard suggest " only to give bonus of new ppl there" OK GOOD JOB. 2) qq server cause got rekt after half year suffer . this chronicles about CP and team play and spend a lot of time here.. Not nolife but a lot, solo- rekt anyway 2% never help you .
  15. 1 point
    Занятия в школе закончились?)) Кроме оскорблений, по теме есть что сказать? What this lowbie noob whant you cannot defend your RB you got rekt , that's all, monkey . become stronger, or choose better location to farm or pull like they did , what's your problem? Or any time someone pick up my adena cause he was first on it I should report him? / just Huan
  16. 1 point
    First fix it, then lets talk about bug imho, coz 100% RBs farmed re done like that. There was this fix porting mobs back when they were pulled away from respawn, but RBs was not included, so i assume nobody consider it as a bug.
  17. 1 point
    Party bonus for duo/trio is great. Its much more worth than each of these 2-3 players would solo. Sometimes i farm duo/trio in loa me modoy and assiriy and we make smilar exp like in sos/bs solo (around 4,5-5,5kk exp/20 min in loa, around 4-6kk exp in sos depends how many supports u log) To compare numbers 6 ppl pt in loa makes like 2,5kk-3kk and 9 ppl pt 2,5-3,3kk - when we talk about archer pts. Stairs begin on 5,6,7,8 ppl pt. Exp per mob is almost same as in 9 ppl pt and its not worth to build such partys. Only viable option is duo/trio or full pt
  18. 1 point
    ZERGILIANCE still crying. Gg rekt topic closed. Wall of text about nothing. Those who want to play together will play, those who want to play more together going to clan, those who want to be best friends going to CP.. That's all folks/ / Juan bsoe
  19. 1 point
  20. 1 point
    it was not nerfed. it was fixed... it was bugged before with literally 100% land rate on everything in any condition. then it was fixed. the only problm left on LS is the activation delay.  
  21. 1 point
    ALWAYS SAME QUESTION, ALWAYS SAME ANSWER WHAT CLASS PLAY? THE CLASS U MOST LIKE END OF HISTORY.
  22. 1 point