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Showing content with the highest reputation on 04/13/20 in Posts

  1. 4 points
    Look i would do following: =BALANCE CHANGES= 1. fix mages dmg - smth is definitely wrong and i mean wc/ol drain healer moh/necro death spike /mages hurricane, promine, should be lower by 20-30%(10-20% if kys of eva is removed) 2. decrease raging force/sonic raging scaling with p atk by +-50% and crit rate factor - right now chars with insane p atk hit for insane dmg with raging, on off ppl hit same with other skils like here but raging hit for half and crits are very rare 3. fix puri song - smth broke on last update with resist rate 4. Fix destro fear to be mental debuf 5. Implement blessed soulshot to help warriors/archers be relevant 6. make kys of eva selfbuf 7. make necro nuke weaker compared to elemental mages (90-100 power on death spike ?) and remove cursed bone, just like other summoners were nerfed 8. add stun 20% stun resist debuf to provoke on wl, increase thunder storm base landrate form 80% to 110% (quick spear has 130% so dont change it) 9. Review throwing daggers/79 dagger skils - looks like old fixes were reverted by mistake(?) 10. Fix or customize protection dance to provide any relevant reflect dmg reduction so squishy classes like elemental mages can aoe, not get 1shot themself from reflect - a little cookie for mages as compensation for nerfs from point 1. Dance of protection looks like not giving sh1t 11. Debatable change - dunno if good, would need tests - make fears/stuns like sleep that you cant land new debuf when old didnt end or add mental shield weapon for oly =OTHER CHANGES= 12. implement this cookie https://l2wiki.com/classic/Agathion_Bracelet_Lv._5 13. decrease brez cast speed or implement cooldown 14. implement 80% death penalty scrols for col - so ppl dont need to spam brez on pvp 15. add to events daily coins in reward list so new ppl can catch up with bracelets etc 16. add premium account for 1 day for 10 col 17. Fix yellow fruit that it doesnt take buff slot. 18. add m def buff to beer bufs Implement all changes at same time, not step by step, open test server, make event there that ppl can win hat on normal server if they make good pvp movies testing stuff etc - dont experiment on live server
  2. 3 points
    In my opinion bugged skils: Vampiric claw, death spike, steal essence, prominence, hurricane, vampiric mist, might of heaven, hydro blast(only from 80 lvl and higher 113 power +, lower lvls work ok) - these skils deal more dmg than other magic skils which have the same power in skill description About server rebalance, i would like to see how such changes would change gameplay on server =BALANCE CHANGES= 1. fix mages dmg - smth is definitely wrong and i mean wc/ol drain healer moh/necro death spike /mages hurricane, promine, should be lower by 20-30%(10-20% if kys of eva is removed) - check video above, i think fixing these nukes to deal dmg like hydro blast would fix problem. 2. decrease raging force/sonic raging scaling with p atk by +-50% and crit rate factor - right now chars with insane p atk hit for insane dmg with raging, on off ppl hit same with other skils like here but raging hit for half and crits are very rare - if you want to go for it, i can try to get more data to try to find out correct values of scaling for raging force/sonic raging 3. fix puri song - smth broke on last update with resist rate(Edit, i did test todday, doesnt look like bugged but would be nice if u check it by urself: https://youtu.be/TDkLzIxt8Yo 4. Fix destro fear to be mental debuf https://youtu.be/-Stok1vT5zQ 5. Implement blessed soulshot to help warriors/archers be relevant 6. make kys of eva selfbuf https://youtu.be/er_aq4dfd6s 7. make necro nuke weaker compared to elemental mages (90-100 power on death spike ?) and remove cursed bone, just like other summoners were nerfed 8. add 20% stun resist reduction debuf to provoke on wl, increase thunder storm base landrate form 80% to 110% (quick spear has 130% so dont change it) 9. Review throwing daggers/79 dagger skils - looks like old fixes were reverted by mistake(?) 10. Fix or customize protection dance to provide any relevant reflect dmg reduction so squishy classes like elemental mages can aoe, not get 1shot themself from reflect - a little cookie for mages as compensation for nerfs from point 1. Dance of protection looks like not giving sh1t https://youtu.be/Nuz1DgREVV8 https://www.youtube.com/watch?v=PJIQwCbeXf4 11. Debatable change - dunno if good, would need tests - make fears/stuns like sleep that you cant land new debuf when old didnt end or add mental shield weapon for oly =OTHER CHANGES= 12. implement this cookie https://l2wiki.com/classic/Agathion_Bracelet_Lv._5 13. decrease brez cast speed or implement cooldown 14. implement 80% death penalty scrols for col - so ppl dont need to spam brez on pvp 15. add to events daily coins in reward list so new ppl can catch up with bracelets etc 16. add premium account for 1 day for 10 col 17. Fix yellow fruit that it doesnt take buff slot. 18. add m def buff to beer bufs Implement all changes at same time, not step by step, open test server, make event there that ppl can win hat on normal server if they make good pvp movies testing stuff etc - dont experiment on live server
  3. 2 points
    if you compare bosses to clan arena, you are really far off, not saying bosses are good (was against that idea since start, coz then people just log for them instead of going to zone grind), but they are much much healthier than clan arena, trust me on this one. If something wants to be changed on bosses, it could be made that only like 2 days a week they spawn, not every single day
  4. 2 points
    By giving mental shield to everyone, you fuck other classes too, not just the ones you want.
  5. 1 point
    but if u make fear like sleep/hold its different story 😜
  6. 1 point
    One more thing, is admin team satisfied about the pve fiesta happening at abg/fom every day at 21:00? I vaguely recall san0 saying he wouldn't add clan arenas because the server would become a pve fiesta. But that's exactly what is happening right now on low level RBs, about 200 people joining hands, singing "kumbaya my lord" and killing bosses for low but reliable exp every day. Zaken patch got raid bosses so, so wrong.
  7. 1 point
    how is necro a summoner? If you want to treat it like a summoner maybe it should get the whole summoner toolkit. I mean I agree that death spike should a bit weaker than elemental mage nukes, but just because it has a pet and transfer pain doesn't mean it's a summoner.
  8. 1 point
    dunno, if u fix only mages, ppl gonna cry "omg omg u nerf mages, now its unplayable, every1 rerol to tyrants"
  9. 1 point
    I would say BD, I see a lot more WC than BD and I think it can solo somewhat well for a support.
  10. 1 point
    Most needed class right now both pve and pvp it's BD, and guess what u can solo almost all places with a wc behind ur back.
  11. 1 point
    15. add to events daily coins in reward list so new ppl can catch up with bracelets etc best idea ever.
  12. 1 point
    AND NOW for my bratka fakemama, the moment he waited his whole life: In my opinion bugged skils: Vampiric claw, death spike, steal essence, prominence, hurricane, vampiric mist, might of heaven, hydro blast(only from 80 lvl and higher 113 power +, lower lvls work ok) - these skils deal more dmg than other magic skils which have the same power in skill description pick up your popcorn and watch. Why do i even nerf my own class? 🤔 It you price my hard testing work, can send some adena in game to draca 🤣
  13. 1 point
  14. 1 point
  15. 1 point
    And just to mention I am doing aprox 10% more dmg than pre Patch the difference is I don't have 4 secs cd this time which prevents summoners and necros to helal up. I was winning 80 lvl das before patch I won Ismail 2/10 (fear resisted) the only thing changed is if don't get like game with mama or jubadark 3-4 debuffd in row I can kill 79 lvl necros and useless summoners top summoners with ++ weap can still kill elders. Moh multiplier is fine considering before enlightement I have 3.150 Matt and 1.200 c.spd. broken part is enlightement not moh but it's 20 secs. U can run it u can dodgeit you can absorb it. When I seenerf elders I say cancer and cholera to das necros and Titans and summoners. P.S: masha and pipenov self farming changing nothing, ppga was rapping you even pre patch as fighter, and moh has double cast time which means against tyrs for example u have to stay longer time exposed to cast and maybe get 2shoted by raging crit + blaster crit.
  16. 1 point
    And here is in what point we are now .... Guy who 2/3 months ago told its impossible to win with PP vs Destro now its telling PP would win vs Destro using windstikes if not this bad bad roar xd
  17. 1 point
    Guys come on, there is one class that can kill FW elders/pp. Fix that shit, they should be invincible.
  18. 1 point
    So I was farming in forest of mirrors, when I came across the "mirror" monster. Of course I tried figuring out whether it was actually mirroring the environment around it, although what I came to realize was a bit more interesting. It definitely doesn't reflect the surrounding area, it's a standard texture, but what grasped my attention was the fact that it was not of good quality, kind of pixelated. This made me think how this image in the mirror may be the closest glimpse we could ever have to the very early stages of the game, where texture was not as good as it is now - the developers made progress throughout the years, improving the quality of a 2003 PC game's world, but it seems like they never touched this monster again or even remembered how it's also a reflection of the same world. (This feels like a VaatiVidya video, lol)
  19. 0 points
    as i heard innova dont like classic at all