I say right away that I did it on ArchLinux via Wine + DXVK, I did not check it on Windows, but I suppose it can be done.
I will use vkBasalt + FakeHDR. vkBasalt is this open-source project that provides contrast adaptive sharpening for any Vulkan game with its implementation being a Vulkan post-processing layer. This Vulkan layer is based upon AMD's open-source Contrast Adaptive Sharpening FidelityFX code. FakeHDR is just a library from reshade.
For Linux, you can get it from here. On Arch Linux it can be installed simply from the AUR.
https://github.com/DadSchoorse/vkBasalt
Windows users can try the library from here for reshade.
https://gist.github.com/martymcmodding/30304c4bffa6e2bd2eb59ff8bb09d135
FakeHDR can be taken from the reshade-master archive. Also available for Windows.
https://github.com/crosire/reshade-shaders/archive/master.zip
As a result, we get more pleasant colors and a sharper picture, the soap effect disappears. Especially noticeable on the cart in the left corner of the screen.
Before:
https://imgur.com/PELWqla.png
After:
https://imgur.com/5sBiLak.png
P.S. Request to move the topic to tutorials