San0, there are remedies that would have helped so much, however, with time it only gets worse and the players get tired of situation after seeing so many simple things that could have changed, for example, these two areas, DI which is a farmer's place, no player who wants to play go there, why? There will be a train of "farmers" that dont help the community at all, FI, cool... but in theory, they dont farm the spot, just the carbonemys, and, much less profitable to set up a group. These are options that go beyond "put a new area..etc". Its not about server time 6 years, its not about rmt, its not about AOE... its about to see something really wrong and useless people that f@@k every starter group to favor 1 that its not for loss PVP but for using "strategies" that go beyond healthy gameplay.
Group play incentive is missing, REALLY party spot, DI could be the newbies BOOM