San0

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Everything posted by San0

  1. k another new rule it came up to me just now, i will not accept any items/adena from other players. RULES UPDATE: - ALL GAMEPLAY NEEDS TO BE STREAMED. from the first moment char is created untill "challenge" is completed it has to be done on stream. this is both to ensure that all is legit and to avoid ideas later that i did any shenanigans with admin stuff. - OBVIOUSLY NO ADMIN COMMANDS. - YOU GUYS PICK WHAT CLASS I NEED TO PLAY. we make poll or something and let you guys decide what class i should be doing the challenge on. - NO BOX. The class its chosen is the only char i will have logged. - NO BOSS SPAM. a boss here or a boss there is ok but main focus would be hard core old school grinding. - NO DONATION OPTIONS ALLOWED. This means, no auction house, no buying COL to sell for adena in game etc. wtv i get in game needs to be obtained in game without out of game interference. - CHALLENGE IS COMPLETE AFTER PURCHASE OF FIRST 3rd CLASS SKILL BOOK. Guess its a good and maybe hard way to finish it depending on class you guys choose. - WHILE NOT PLAYING CHARACTER WILL BE LEFT TO FISH. Char will stay there, everyone will be able to see its not being abused somewhere and i would need to restock on fish for stews for next day farm. Also its free exp that every new player should use as much as they can. - NO PARTY MATCHING CREATION ALLOWED. can only use party matching to join already existent groups. - NO BABY SITTING ALLOWED. can beg for buffs from friendly buffer in town but cannot allow people to constantly run after me with their chars/boxes giving me full buffs constantly - NO ACCEPTING ITEMS OR ADENA FROM OTHER PLAYERS. whatever i need i gotta get it myself or buy it with adena farmed by myself or with other items obtained by myself.
  2. already explained this, me doing this will not change anything on server functionality cuz this will not interfere with my working part. i do not "MAKE" the stuff, i tell people what i want them to be done and they do it, so between the moment i tell them i need this event done this way with this functions and this rewards, and the moment i have to test it, theres a waiting time.
  3. play time will differ from day to day, i usually wake up early morning and do what i have to do from working part (i prefer working morning since while brain is fresh and world is quiet) so the play time will consist in most of my free time. no hard core schedule tho like "i have to play 6 hours everyday" or something like this but i believe i wil be able to put up 3 to 4 hours per day some days more some days less. i dunno exactly how its in other countries atm but here due to the virus thing we are basically on lock down and advised to not leave home unless its for work or essentials, considering my work is from home i already got that part covered. i can get behind that book thing, so challenge would finish after purchase of first 3rd class book! about starting part, ill start as soon as we set in a class.
  4. rules and interest first boys and girls, after we set on rules we check about classes with some poll or something still need to figure out when challenge would be considered completed, i would prolly say uppon third class. this seams to be the point of entry for most of CPs or clans high lvl. rules so far. - ALL GAMEPLAY NEEDS TO BE STREAMED. from the first moment char is created untill "challenge" is completed it has to be done on stream. this is both to ensure that all is legit and to avoid ideas later that i did any shenanigans with admin stuff. - OBVIOUSLY NO ADMIN COMMANDS. - YOU GUYS PICK WHAT CLASS I NEED TO PLAY. we make poll or something and let you guys decide what class i should be doing the challenge on. - NO BOX. The class its chosen is the only char i will have logged. - NO BOSS SPAM. a boss here or a boss there is ok but main focus would be hard core old school grinding. - NO DONATION OPTIONS ALLOWED. This means, no auction house, no buying COL to sell for adena in game etc. wtv i get in game needs to be obtained in game without out of game interference. - CHALLENGE IS COMPLETE WHEN ???? undecided yet on when challenge would be set as complete, cant really make a Zero to Hero cuz is not how it works on l2 (feeds, gears, big sides etc) and hero is a important part of the game for high lvl content so i dont think i should mess up with that part of the game. - WHILE NOT PLAYING CHARACTER WILL BE LEFT TO FISH. Char will stay there, everyone will be able to see its not being abused somewhere and i would need to restock on fish for stews for next day farm. Also its free exp that every new player should use as much as they can. - NO PARTY MATCHING CREATION ALLOWED. can only use party matching to join already existent groups. - NO BABY SITTING ALLOWED. can beg for buffs from friendly buffer in town but cannot allow people to constantly run after me with their chars/boxes giving me full buffs constantly
  5. we will get to pick a class later. atm just want to measure peoples interest and try to complete a full set of "rules"
  6. last time i played l2 was like 6/7 years ago, i doubt you gonna learn much ill prolly be the one needing some lessons throughout the process
  7. the char people choose will be the only char i will have, no extra chars, no shop chars, no boxes.
  8. droped bw gloves back on c4 days while pvping in blazing swamp fighting for naga, my clan leader altho he was also one of my real life best friends almost murdered me. and yes, this happening, prepare for some rage moments for sure
  9. ideas for rules: - ALL GAMEPLAY NEEDS TO BE STREAMED. from the first moment char is created untill "challenge" is completed it has to be done on stream. this is both to ensure that all is legit and to avoid ideas later that i did any shenanigans with admin stuff. - OBVIOUSLY NO ADMIN COMMANDS. - YOU GUYS PICK WHAT CLASS I NEED TO PLAY. we make poll or something and let you guys decide what class i should be doing the challenge on. - NO BOX. The class its chosen is the only char i will have logged. - NO BOSS SPAM. a boss here or a boss there is ok but main focus would be hard core old school grinding. - NO DONATION OPTIONS ALLOWED. This means, no auction house, no buying COL to sell for adena in game etc. wtv i get in game needs to be obtained in game without out of game interference. - CHALLENGE IS COMPLETE WHEN ???? undecided yet on when challenge would be set as complete, cant really make a Zero to Hero cuz is not how it works on l2 (feeds, gears, big sides etc) and hero is a important part of the game for high lvl content so i dont think i should mess up with that part of the game. - WHILE NOT PLAYING CHARACTER WILL BE LEFT TO FISH. Char will stay there, everyone will be able to see its not being abused somewhere and i would need to restock on fish for stews for next day farm. Also its free exp that every new player should use as much as they can. - NO PARTY MATCHING CREATION ALLOWED. can only use party matching to join already existent groups. - NO BABY SITTING ALLOWED. can beg for buffs from friendly buffer in town but cannot allow people to constantly run after me with their chars/boxes giving me full buffs constantly - NOT ALLOWED TO JOIN MAIN CLANS. I obviously want to make my presence the more neutral possible so i wont be joining any clans who have content challenge impact. - CANNOT BUY EXP. rules update.
  10. ideas for rules: - ALL GAMEPLAY NEEDS TO BE STREAMED. from the first moment char is created untill "challenge" is completed it has to be done on stream. this is both to ensure that all is legit and to avoid ideas later that i did any shenanigans with admin stuff. - OBVIOUSLY NO ADMIN COMMANDS. - YOU GUYS PICK WHAT CLASS I NEED TO PLAY. we make poll or something and let you guys decide what class i should be doing the challenge on. - NO BOX. The class its chosen is the only char i will have logged. - NO BOSS SPAM. a boss here or a boss there is ok but main focus would be hard core old school grinding. - NO DONATION OPTIONS ALLOWED. This means, no auction house, no buying COL to sell for adena in game etc. wtv i get in game needs to be obtained in game without out of game interference. - CHALLENGE IS COMPLETE WHEN ???? undecided yet on when challenge would be set as complete, cant really make a Zero to Hero cuz is not how it works on l2 (feeds, gears, big sides etc) and hero is a important part of the game for high lvl content so i dont think i should mess up with that part of the game. - WHILE NOT PLAYING CHARACTER WILL BE LEFT TO FISH. Char will stay there, everyone will be able to see its not being abused somewhere and i would need to restock on fish for stews for next day farm. Also its free exp that every new player should use as much as they can. - NO PARTY MATCHING CREATION ALLOWED. can only use party matching to join already existent groups. - NO BABY SITTING ALLOWED. can beg for buffs from friendly buffer in town but cannot allow people to constantly run after me with their chars/boxes giving me full buffs constantly - NOT ALLOWED TO JOIN MAIN CLANS. I obviously want to make my presence the more neutral possible so i wont be joining any clans who have contant challenge impact. rules update.
  11. im trying to survive from a virus and you want to give me cancer? ?
  12. lol. please make rules that can be used no stupid stuff like doom dagger till third class and no shots
  13. i guess we leave hero stuff out of the picture for the sake of useless, cuz as soon as challenge is over the account gets locked with everything on it and new account must be done for next one.
  14. about griefers i will deal with them same way i always did, sit my char in town or put it to fish till they get bored, i wouldnt be running a marathon anyway so no rush. if the question was will i log san0 and ban them the answer is no, i will have to deal with everything as a new player would. and yes im sure this will happen, but hey look at bright side, will bring lots of people to low level zones about help from other players for exp, can add some rule of no party matching creation (maybe allow to enter ones that already exist for a group to go somewhere) or baby siting allowed. yes i can still go town and beg someone for buffs, but so can new players. about tournament, that has been in conversations for some time and one thing doesnt stop the others. i know koll has been wanting to make one of those for long time.
  15. So, as it seems we all gonna be closed inside for a long time and since now its fashion thing to have bilions of the popular streamers making their Zero to Hero runs across the board of all the games i got a crazy idea that might end up killing me before the virus does. Idea is: me, leveling a char from 0 to some point to be defined by the challenge rules (for example from 0 to third class or something like this), following a very specific set of rules to make everything slightly harder then a normal player would do now a days and in a legit way. RULES SO FAR: - ALL GAMEPLAY NEEDS TO BE STREAMED. from the first moment char is created untill "challenge" is completed it has to be done on stream. this is both to ensure that all is legit and to avoid ideas later that i did any shenanigans with admin stuff. - OBVIOUSLY NO ADMIN COMMANDS. - YOU GUYS PICK WHAT CLASS I NEED TO PLAY. we make poll or something and let you guys decide what class i should be doing the challenge on. - NO BOX. The class its chosen is the only char i will have logged. - NO BOSS SPAM. a boss here or a boss there is ok but main focus would be hard core old school grinding. - NO DONATION OPTIONS ALLOWED. This means, no auction house, no buying COL to sell for adena in game etc. wtv i get in game needs to be obtained in game without out of game interference. - CHALLENGE IS COMPLETE AFTER PURCHASE OF FIRST 3rd CLASS SKILL BOOK. Guess its a good and maybe hard way to finish it depending on class you guys choose. - WHILE NOT PLAYING CHARACTER WILL BE LEFT TO FISH. Char will stay there, everyone will be able to see its not being abused somewhere and i would need to restock on fish for stews for next day farm. Also its free exp that every new player should use as much as they can. - NO PARTY MATCHING CREATION ALLOWED. can only use party matching to join already existent groups. - NO BABY SITTING ALLOWED. can beg for buffs from friendly buffer in town but cannot allow people to constantly run after me with their chars/boxes giving me full buffs constantly - CANNOT BUY EXP - NO ACCEPTING ITEMS OR ADENA FROM OTHER PLAYERS. whatever i need i gotta get it myself or buy it with adena farmed by myself or with other items obtained by myself. Set of rules can be adjusted if you guys have any ideas that could make it more interesting or remove some of the ones you think they shouldnt be there, as soon as i see if people is interested or not and we have a set of rules done, we will proceed to a poll about classes. Autobots. Speak out!
  16. i guess im missing something here about the MOH cry... unless all this chars are lvl 80+(on this case it changed +2 power from skill they had before), basicly nothing changed on it... so what is this all about? someone enlighten me please.
  17. San0

    23.03.2020

    - Power for Blaze/Aqua Swirl/Twister slightly increased: from 47/48/49/50/51/52/54/55/56/57/58/60/61/62/63/64/65/67/69/70/71/72/73/74/75 to 47/49/50/52/53/55/56/58/59/61/62/64/65/67/68/70/71/73/74/76/77/78/79/80/81 - Snipe - Removed movement limitations effects from lvl 9 skill. - Rapid Fire - Removed range limitations effects. - Fixed mana cost for skill steal essence. (it was lower then it should)
  18. Here i was brainstorming like a mad man trying to remember some sh1ts from the past like many moons ago on L2 how everything was, and the curiosity hit me hard about you guys. So i have this topic here for you to mention and let everyone know about features, mechanics, items, systems whatever it was that you guys loved and hated to do back on the days of old lineage, and why if you have a special reason for it. As an example i used to love to just go on hellbound with my BD and murder chimeras for days, there was something with knowing that at any time that chimera could AOE and almost insta pop me but there was something really pleasing and relaxing on just seeing my girl smacking the living sh1t out of those bad ass monsters by her self, specially when stuff like counter haste and counter spirit were triggering and she was just going on acids. AND I hated with all my heart to level up the stupid pets. the baby ones... it was driving me nuts how monsters had a specially liking on killing my poor wolf/cat/chicken/buffalo/hatchling, every time that animal was dying i just felt like punching sh1t around. this is just a honest curiosity and want to know more topic, please dont hate on eachother or turn this topic into one more of the "my side is 20 times better then your side and we have 20 less people" topics around
  19. San0

    16.03.2020

    - Skill Eva's Kiss can no longer be used on the following classes: Elemental Summoner Elemental Master Warlock Arcana Lord Phantom Summoner Spectral Master Necromancer Soultaker - Power of Blaze / Aqua Swirl / Twister reduced: from 47/49/51/53/55/57/59/61/63/65/67/69/71/73/75/77/79/81/83/85/87/89/91/93/95 to 47/48/49/50/51/52/54/55/56/57/58/60/61/62/63/64/65/67/69/70/71/72/73/74/75 - Fixed Thrill Fight to remove 15%/10% of the characters BASE speed. - Real Target Range increased for skill level 2 from 600 to 900 - Added new skills for Hawkeye and Moonlight Sentinel. Hawkeye - Counter Dash - Learned at lvl 78 - "When attacked has a chance to trigger dash in all party members increasing their movement speed by 40 for 1 minute" - SP cost 12 000 000 Moonlight Sentinel - Counter Rapid Shot - Learned at lvl 78 - "When attacked has a chance of trigger Rapid Shot in all party members increasing their Bow attack speed by 15 % for 1 minute" - SP cost 12 000 000 - Added Skill Power effect bonus to Fatal Counter skill. NOTE: Client update required to see changes properly.
  20. - Skill Eva's Kiss can no longer be used on the following classes: Elemental Summoner Elemental Master Warlock Arcana Lord Phantom Summoner Spectral Master Necromancer Soultaker - Power of Blaze / Aqua Swirl / Twister reduced: from 47/49/51/53/55/57/59/61/63/65/67/69/71/73/75/77/79/81/83/85/87/89/91/93/95 to 47/48/49/50/51/52/54/55/56/57/58/60/61/62/63/64/65/67/69/70/71/72/73/74/75 - Fixed Thrill Fight to remove 15%/10% of the characters BASE speed. - Real Target Range increased for skill level 2 from 600 to 900 - Added new skills for Hawkeye and Moonlight Sentinel. Hawkeye - Counter Dash - Learned at lvl 78 - "When attacked has a chance to trigger dash in all party members increasing their movement speed by 40 for 1 minute" - SP cost 12 000 000 Moonlight Sentinel - Counter Rapid Shot - Learned at lvl 78 - "When attacked has a chance of trigger Rapid Shot in all party members increasing their Bow attack speed by 15 % for 1 minute" - SP cost 12 000 000 - Added Skill Power effect bonus to Fatal Counter skill. NOTE: Client update required to see changes properly.
  21. off topic comments removed.
  22. i said nothing against your displease or against the fact you are not happy with the changes, i only mention to be polite and have some manners when directing words to the server administration. changes need to happen to jiggle things around. difference between official and us is official gets the patches and have to stick with it while we can adjust as we see fit. wtv its a problm gets adjusted to no longer be a problm, biggest problm is when no changes happen and everything stays stall forever so please, hold your horses, chill, and let the stuff roll and see how it goes.
  23. fixed on next restart together with new duals not possible to augment and loverbird cloak not being tradable. @yipman another insult directed to admins and ill get your forum account banned. if you dont like something cool for you and you are free to express your opinion and we encourage people to express their opinion but learn some manners please. as for the rest, stuff that comes in can also go out. so instead of mass panic, play with it, then play some more and then if needed adjustments happen.
  24. Small content update pack. Mostly targeting high lvl play with few changes for everyone. Topic will cover: - New skills and skill changes. - New items. - Systems changes. - Other changes and fixes. NEW SKILLS AND SKILL CHANGES - Tyrant/Grand Khavatari. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Fist Weapon Mastery - 49 80 Patk +149, chance to slow enemy for 20% - - 14 200 000 Fist Weapon Mastery - 50 81 Patk +152, chance to slow enemy for 20% - - 160 000 000 Fist Weapon Mastery - 51 82 Patk +155, chance to slow enemy for 20% - - 170 000 000 Fist Weapon Mastery - 52 83 Patk +158, chance to slow enemy for 20% - - 240 000 000 Fist Weapon Mastery - 53 84 Patk +161, chance to slow enemy for 20% - - 240 000 000 Light Armor Mastery - 51 80 Pdef +81, chance to get pcrited while wearing light - 35% - - 19 400 000 Light Armor Mastery - 52 81 Pdef +84, chance to get pcrited while wearing light - 35% - - 160 000 000 Light Armor Mastery - 53 82 Pdef +87, chance to get pcrited while wearing light - 35% - - 170 000 000 Light Armor Mastery - 54 83 Pdef +90, chance to get pcrited while wearing light - 35% - - 240 000 000 Light Armor Mastery - 55 84 Pdef +93, chance to get pcrited while wearing light - 35% - - 240 000 000 Force Mastery - 8 79 can charge up to 8 forces - - 14 200 000 Soul Breaker - 41 80 power 2741 83 - 14 200 000 Soul Breaker - 42 81 power 2807 84 - 160 000 000 Soul Breaker - 43 82 power 2873 85 - 170 000 000 Soul Breaker - 44 83 power 2939 86 - 240 000 000 Soul Breaker - 45 84 power 3005 87 - 240 000 000 Froce Blaster - 53 80 power 2227 71 - 14 200 000 Froce Blaster - 54 81 power 2246 72 - 160 000 000 Froce Blaster - 55 82 power 2265 73 - 170 000 000 Froce Blaster - 56 83 power 2284 74 - 240 000 000 Froce Blaster - 57 84 power 2303 75 - 240 000 000 Hurricane Assault - 44 80 power 3341 120 - 14 200 000 Hurricane Assault - 45 81 power 3370 121 - 160 000 000 Hurricane Assault - 46 82 power 3399 122 - 170 000 000 Hurricane Assault - 47 83 power 3428 123 - 240 000 000 Hurricane Assault - 48 84 power 3457 124 - 240 000 000 Raging Force - 4 82 power 225 57 - 170 000 000 Raging Force - 5 84 power 235 58 - 240 000 000 SKILL CHANGES Bison Spirit Totem - 1 68 NEW EFFECT - For 1 min., P. Accuracy +6, P. Atk. +10%, P. Def. +10%, Atk. Spd. +5%, P. Critical Rate +50. - If HP is 60% or below, P. Evasion +4, P. Atk. +20%, P. Def. +15%, Atk. Spd. +10%, P. Critical Rate +100. - If HP is 30% or below, P. Evasion +6, P. Atk. +30%, P. Def. +20%, Atk. Spd. +10%, P. Critical Rate +200. Requires a fist weapon. 32 - 1 600 000 - Destroyer/Titan. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Polearm Mastery - 49 80 patk +152, allows attack multiple targets with polearm - - 16 800 000 Polearm Mastery - 50 81 patk +155, allows attack multiple targets with polearm - - 303 000 000 Polearm Mastery - 51 82 patk +158, allows attack multiple targets with polearm - - 311 000 000 Polearm Mastery - 52 83 patk +161, allows attack multiple targets with polearm - - 425 000 000 Polearm Mastery - 53 84 patk +164, allows attack multiple targets with polearm - - 457 000 000 Sword/Blunt Mastery - 49 80 patk +279 - - 12 700 000 Sword/Blunt Mastery - 50 81 patk +285 - - 160 000 000 Sword/Blunt Mastery - 51 82 patk +291 - - 170 000 000 Sword/Blunt Mastery - 52 83 patk +297 - - 240 000 000 Sword/Blunt Mastery - 53 84 patk +303 - - 240 000 000 TwoHanded Weapon Mastery - 24 80 patk +149 paccuracy +3 - - 13 700 000 TwoHanded Weapon Mastery - 25 81 patk +152 paccuracy +3 - - 160 000 000 TwoHanded Weapon Mastery - 26 82 patk +155 paccuracy +3 - - 170 000 000 TwoHanded Weapon Mastery - 27 83 patk +158 paccuracy +3 - - 240 000 000 TwoHanded Weapon Mastery - 28 84 patk +161 paccuracy +3 - - 240 000 000 Light Armor Mastery - 54 80 pdef +93 pevasion +6 - - 11 300 000 Light Armor Mastery - 55 81 pdef +95 pevasion +6 - - 160 000 000 Light Armor Mastery - 56 82 pdef +97 pevasion +6 - - 170 000 000 Light Armor Mastery - 57 83 pdef +99 pevasion +6 - - 240 000 000 Light Armor Mastery - 58 84 pdef +101 pevasion +6 - - 240 000 000 Heavy Armor Mastery - 54 80 pdef +91 - - 16 800 000 Heavy Armor Mastery - 55 81 pdef +93 - - 303 000 000 Heavy Armor Mastery - 56 82 pdef +95 - - 311 000 000 Heavy Armor Mastery - 57 83 pdef +97 - - 425 000 000 Heavy Armor Mastery - 58 84 pdef +99 - - 457 000 000 Excruciating Strike - 41 80 power 2592 98 - 13 700 000 Excruciating Strike - 42 81 power 2649 99 - 160 000 000 Excruciating Strike - 43 82 power 2706 100 - 170 000 000 Excruciating Strike - 44 83 power 2763 101 - 240 000 000 Excruciating Strike - 45 84 power 2820 102 - 240 000 000 Fatal Strike - 41 80 power 3848 87 - 13 700 000 Fatal Strike - 42 81 power 3887 88 - 160 000 000 Fatal Strike - 43 82 power 3926 89 - 170 000 000 Fatal Strike - 44 83 power 3965 90 - 240 000 000 Fatal Strike - 45 84 power 4004 91 - 240 000 000 Sword Expert - 4 82 atk speed +80. + if twohanded sword patk +90 paccuracy +3 1 170 000 000 - Sorcerer/Archmage. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +70 - - 15 100 000 Robe Mastery - 46 81 pdef +73 - - 160 000 000 Robe Mastery - 47 82 pdef +76 - - 170 000 000 Robe Mastery - 48 83 pdef +79 - - 240 000 000 Robe Mastery - 49 84 pdef +82 - - 240 000 000 Body to Mind - 2 40 power 22 - 209 84 000 Body to Mind - 3 52 power 35 - 280 300 000 Body to Mind - 4 58 power 47 - 318 490 000 Body to Mind - 5 66 power 61 - 366 1 100 000 Body to Mind - 6 80 power 80 - 440 15 100 000 Prominence - 32 80 power 114 88 - 15 100 000 Prominence - 33 81 power 115 89 - 160 000 000 Prominence - 34 82 power 116 91 - 170 000 000 Prominence - 35 83 power 117 93 - 240 000 000 Prominence - 36 84 power 118 94 - 240 000 000 Fire Vortex - 2 82 power 140 122 170 000 000 Fire Vortex Buster - 2 84 power 205 134 240 000 000 - Necromancer/Soultaker. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +70 - - 15 100 000 Robe Mastery - 46 81 pdef +73 - - 160 000 000 Robe Mastery - 47 82 pdef +76 - - 170 000 000 Robe Mastery - 48 83 pdef +79 - - 240 000 000 Robe Mastery - 49 84 pdef +82 - - 240 000 000 Body to Mind - 6 80 power 80 - 440 9 800 000 Curse Gloom - 14 76 mdef -23% 71 - 4 500 000 Curse Gloom - 15 78 mdef -23% 74 - 9 800 000 Curse Gloom - 16 80 mdef -23% 76 - 9 800 000 Death Spike - 16 80 power 121 61 - 9 800 000 Death Spike - 17 81 power 124 64 - 160 000 000 Death Spike - 18 82 power 127 67 - 170 000 000 Death Spike - 19 83 power 130 70 - 240 000 000 Death Spike - 20 84 power 133 73 - 240 000 000 Vampiric Claw - 32 80 power 113 147 - 9 800 000 Vampiric Claw - 33 81 power 114 149 - 160 000 000 Vampiric Claw - 34 82 power 115 154 - 170 000 000 Vampiric Claw - 35 83 power 116 156 - 240 000 000 Vampiric Claw - 36 84 power 117 158 - 240 000 000 Summon Cursed Man - 2 83 summons crused man for 14 spirit ores 157 - 240 000 000 - Spell singer/Mystic Muse. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +70 - - 15 100 000 Robe Mastery - 46 81 pdef +73 - - 160 000 000 Robe Mastery - 47 82 pdef +76 - - 170 000 000 Robe Mastery - 48 83 pdef +79 - - 240 000 000 Robe Mastery - 49 84 pdef +82 - - 240 000 000 Hydro Blast - 32 80 power 113 84 - 15 100 000 Hydro Blast - 33 81 power 114 86 - 160 000 000 Hydro Blast - 34 82 power 115 89 - 170 000 000 Hydro Blast - 35 83 power 116 91 - 240 000 000 Hydro Blast - 36 84 power 117 93 - 240 000 000 Ice Vortex - 2 82 power 140 122 170 000 000 Ice Vortex Crusher - 2 84 power 205 134 240 000 000 Mana regeneration - 5 80 mp rec bonus + 3.55 75 13 500 000 - Spell Howler/Storm Screamer. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +70 - - 15 100 000 Robe Mastery - 46 81 pdef +73 - - 160 000 000 Robe Mastery - 47 82 pdef +76 - - 170 000 000 Robe Mastery - 48 83 pdef +79 - - 240 000 000 Robe Mastery - 49 84 pdef +82 - - 240 000 000 Hurricane - 32 80 power 113 84 - 12 400 000 Hurricane - 33 81 power 114 86 - 160 000 000 Hurricane - 34 82 power 115 89 - 170 000 000 Hurricane - 35 83 power 116 91 - 240 000 000 Hurricane - 36 84 power 117 93 - 240 000 000 Wind Vortex - 2 82 power 140 122 170 000 000 Wind Vrotex Slug - 2 84 power 205 134 240 000 000 Body to Mind - 6 80 power 80 - 440 9 800 000 - Warlock / Arcana Lord. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +70 - - 15 100 000 Robe Mastery - 46 81 pdef +73 - - 160 000 000 Robe Mastery - 47 82 pdef +76 - - 170 000 000 Robe Mastery - 48 83 pdef +79 - - 240 000 000 Robe Mastery - 49 84 pdef +82 - - 240 000 000 Light Armor Mastery - 37 80 pdef +55, cast +88%, atkspeed +25% MP rec bonus +20% - - 17 900 000 Light Armor Mastery - 38 81 pdef +57, cast +88%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +59, cast +88%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +61, cast +88%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +63, cast +88%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Blaze - 9 40 power 47 38 - 100 000 Blaze - 10 42 power 49 39 - 140 000 Blaze - 11 44 power 51 40 - 140 000 Blaze - 12 46 power 53 42 - 220 000 Blaze - 13 48 power 55 43 - 220 000 Blaze - 14 50 power 57 44 - 360 000 Blaze - 15 52 power 59 46 - 360 000 Blaze - 16 54 power 61 47 - 570 000 Blaze - 17 56 power 63 48 - 570 000 Blaze - 18 58 power 65 50 - 580 000 Blaze - 19 60 power 67 51 - 700 000 Blaze - 20 62 power 69 52 - 850 000 Blaze - 21 64 power 71 54 - 1 100 000 Blaze - 22 66 power 73 55 - 1 300 000 Blaze - 23 68 power 75 56 - 1 700 000 Blaze - 24 70 power 77 58 - 2 000 000 Blaze - 25 72 power 79 59 - 2 500 000 Blaze - 26 74 power 81 60 - 2 900 000 Blaze - 27 76 power 83 66 - 8 100 000 Blaze - 28 78 power 85 67 - 17 900 000 Blaze - 29 80 power 87 68 - 17 900 000 Blaze - 30 81 power 89 70 - 160 000 000 Blaze - 31 82 power 91 71 - 170 000 000 Blaze - 32 83 power 93 72 - 240 000 000 Blaze - 33 84 power 95 74 - 240 000 000 Sipirt Sharing - 4 78 patk +12%, matk +12% atkspeed +12% cast +12%, P/Mcrit rates+40 78 - 17 900 000 Sipirt Sharing - 5 82 patk +15%, matk +15% atkspeed +15% cast +15%, P/Mcrit rates+40 86 - 170 000 000 Servitor Heal - 49 80 power 1108 140 - 18 300 000 Servitor Heal - 50 81 power 1112 142 - 160 000 000 Servitor Heal - 51 82 power 1116 144 - 170 000 000 Servitor Heal - 52 83 power 1120 148 - 240 000 000 Servitor Heal - 53 84 power 1124 150 - 240 000 000 Servitor Recharge - 38 80 power 141 158 - 17 900 000 Servitor Recharge - 39 81 power 142 160 - 160 000 000 Servitor Recharge - 40 82 power 143 162 - 170 000 000 Servitor Recharge - 41 83 power 144 165 - 240 000 000 Servitor Recharge - 42 84 power 145 167 - 240 000 000 Summon Feline King - 3 82 summon feline king 162 170 000 000 SKILL CHANGES Warrior Servitor - reuse decreased to 4 seconds - - - Final Servitor - reuse decreased to 4 seconds - - - Summon Beast Spiritshots - amount increased from 16 to 24 - - - Summon Beast Soulshots - amount increased from 20 to 30 - - - - Elemental Summoner/Elemental Master. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +70 - - 15 100 000 Robe Mastery - 46 81 pdef +73 - - 160 000 000 Robe Mastery - 47 82 pdef +76 - - 170 000 000 Robe Mastery - 48 83 pdef +79 - - 240 000 000 Robe Mastery - 49 84 pdef +82 - - 240 000 000 Light Armor Mastery - 37 80 pdef +55, cast +88%, atkspeed +25% MP rec bonus +20% - - 17 900 000 Light Armor Mastery - 38 81 pdef +57, cast +88%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +59, cast +88%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +61, cast +88%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +63, cast +88%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Aqua Swirl - 9 40 power 47 38 - 100 000 Aqua Swirl - 10 42 power 49 39 - 140 000 Aqua Swirl - 11 44 power 51 40 - 140 000 Aqua Swirl - 12 46 power 53 42 - 220 000 Aqua Swirl - 13 48 power 55 43 - 220 000 Aqua Swirl - 14 50 power 57 44 - 360 000 Aqua Swirl - 15 52 power 59 46 - 360 000 Aqua Swirl - 16 54 power 61 47 - 570 000 Aqua Swirl - 17 56 power 63 48 - 570 000 Aqua Swirl - 18 58 power 65 50 - 580 000 Aqua Swirl - 19 60 power 67 51 - 700 000 Aqua Swirl - 20 62 power 69 52 - 850 000 Aqua Swirl - 21 64 power 71 54 - 1 100 000 Aqua Swirl - 22 66 power 73 55 - 1 300 000 Aqua Swirl - 23 68 power 75 56 - 1 700 000 Aqua Swirl - 24 70 power 77 58 - 2 000 000 Aqua Swirl - 25 72 power 79 59 - 2 500 000 Aqua Swirl - 26 74 power 81 60 - 2 900 000 Aqua Swirl - 27 76 power 83 66 - 8 100 000 Aqua Swirl - 28 78 power 85 67 - 17 900 000 Aqua Swirl - 29 80 power 87 68 - 17 900 000 Aqua Swirl - 30 81 power 89 70 - 160 000 000 Aqua Swirl - 31 82 power 91 71 - 170 000 000 Aqua Swirl - 32 83 power 93 72 - 240 000 000 Aqua Swirl - 33 84 power 95 74 - 240 000 000 Sipirt Sharing - 4 78 patk +12%, matk +12% atkspeed +12% cast +12%, P/Mcrit rates+40 78 - 17 900 000 Sipirt Sharing - 5 82 patk +15%, matk +15% atkspeed +15% cast +15%, P/Mcrit rates+40 86 - 170 000 000 Servitor Heal - 49 80 power 1108 140 - 18 300 000 Servitor Heal - 50 81 power 1112 142 - 160 000 000 Servitor Heal - 51 82 power 1116 144 - 170 000 000 Servitor Heal - 52 83 power 1120 148 - 240 000 000 Servitor Heal - 53 84 power 1124 150 - 240 000 000 Servitor Recharge - 38 80 power 141 158 - 17 900 000 Servitor Recharge - 39 81 power 142 160 - 160 000 000 Servitor Recharge - 40 82 power 143 162 - 170 000 000 Servitor Recharge - 41 83 power 144 165 - 240 000 000 Servitor Recharge - 42 84 power 145 167 - 240 000 000 Summon Magnus the Unicorn - 3 82 summon Magnus the unicorn 162 170 000 000 SKILL CHANGES Wizard Servitor - reuse decreased to 4 seconds - - - Final Servitor - reuse decreased to 4 seconds - - - Summon Beast Spiritshots - amount increased from 16 to 24 - - - Summon Beast Soulshots - amount increased from 20 to 30 - - - - Phantom Summoner/Spectral Master. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +70 - - 15 100 000 Robe Mastery - 46 81 pdef +73 - - 160 000 000 Robe Mastery - 47 82 pdef +76 - - 170 000 000 Robe Mastery - 48 83 pdef +79 - - 240 000 000 Robe Mastery - 49 84 pdef +82 - - 240 000 000 Light Armor Mastery - 37 80 pdef +55, cast +88%, atkspeed +25% MP rec bonus +20% - - 17 900 000 Light Armor Mastery - 38 81 pdef +57, cast +88%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +59, cast +88%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +61, cast +88%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +63, cast +88%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Twister - 9 40 power 47 38 - 100 000 Twister - 10 42 power 49 39 - 140 000 Twister - 11 44 power 51 40 - 140 000 Twister - 12 46 power 53 42 - 220 000 Twister - 13 48 power 55 43 - 220 000 Twister - 14 50 power 57 44 - 360 000 Twister - 15 52 power 59 46 - 360 000 Twister - 16 54 power 61 47 - 570 000 Twister - 17 56 power 63 48 - 570 000 Twister - 18 58 power 65 50 - 580 000 Twister - 19 60 power 67 51 - 700 000 Twister - 20 62 power 69 52 - 850 000 Twister - 21 64 power 71 54 - 1 100 000 Twister - 22 66 power 73 55 - 1 300 000 Twister - 23 68 power 75 56 - 1 700 000 Twister - 24 70 power 77 58 - 2 000 000 Twister - 25 72 power 79 59 - 2 500 000 Twister - 26 74 power 81 60 - 2 900 000 Twister - 27 76 power 83 66 - 8 100 000 Twister - 28 78 power 85 67 - 17 900 000 Twister - 29 80 power 87 68 - 17 900 000 Twister - 30 81 power 89 70 - 160 000 000 Twister - 31 82 power 91 71 - 170 000 000 Twister - 32 83 power 93 72 - 240 000 000 Twister - 33 84 power 95 74 - 240 000 000 Sipirt Sharing - 4 78 patk +12%, matk +12% atkspeed +12% cast +12%, P/Mcrit rates+40 78 - 17 900 000 Sipirt Sharing - 5 82 patk +15%, matk +15% atkspeed +15% cast +15%, P/Mcrit rates+40 86 - 170 000 000 Servitor Heal - 49 80 power 1108 140 - 18 300 000 Servitor Heal - 50 81 power 1112 142 - 160 000 000 Servitor Heal - 51 82 power 1116 144 - 170 000 000 Servitor Heal - 52 83 power 1120 148 - 240 000 000 Servitor Heal - 53 84 power 1124 150 - 240 000 000 Servitor Recharge - 38 80 power 141 158 - 17 900 000 Servitor Recharge - 39 81 power 142 160 - 160 000 000 Servitor Recharge - 40 82 power 143 162 - 170 000 000 Servitor Recharge - 41 83 power 144 165 - 240 000 000 Servitor Recharge - 42 84 power 145 167 - 240 000 000 Summon Spectral Lord - 3 82 summon Spectral Lord 162 170 000 000 SKILL CHANGES Assassin Servitor - reuse decreased to 4 seconds - - - Final Servitor - reuse decreased to 4 seconds - - - Summon Beast Spiritshots - amount increased from 16 to 24 - - - Summon Beast Soulshots - amount increased from 20 to 30 - - - - Prophet/Hierophant. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +102 - - 12 500 000 Robe Mastery - 46 81 pdef +105 - - 160 000 000 Robe Mastery - 47 82 pdef +108 - - 170 000 000 Robe Mastery - 48 83 pdef +111 - - 240 000 000 Robe Mastery - 49 84 pdef +114 - - 240 000 000 Light Armor Mastery - 37 80 pdef +85, cast +91%, atkspeed +25% MP rec bonus +20% - - 17 400 000 Light Armor Mastery - 38 81 pdef +88, cast +91%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +91, cast +91%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +94, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +97, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Heavy Armor Mastery - 37 80 pdef +71, cast +68%, atkspeed +25% - - 17 400 000 Heavy Armor Mastery - 38 81 pdef +74, cast +68%, atkspeed +25% - - 160 000 000 Heavy Armor Mastery - 39 82 pdef +77, cast +68%, atkspeed +25% - - 170 000 000 Heavy Armor Mastery - 40 83 pdef +80, cast +68%, atkspeed +25% - - 240 000 000 Heavy Armor Mastery - 41 84 pdef +83, cast +68%, atkspeed +25% - - 240 000 000 Might of Heaven - 22 80 power 74 69 - 17 400 000 Might of Heaven - 23 81 power 76 71 - 160 000 000 Might of Heaven - 24 82 power 78 73 - 170 000 000 Might of Heaven - 25 83 power 80 74 - 240 000 000 Might of Heaven - 26 84 power 82 76 - 240 000 000 Prophecy of Fire - 2 82 hp+15%,hprec+20%,patk+15%,pdef+15%,atkspd+10%,dbuffres+10% 94 170 000 000 Counter Critical - 2 84 received p crit damage - 40% 81 240 000 000 SKILL CHANGES Eva's Kiss - NEW EFFECT: Increases Mskill power and decreases MPconsumption - - - - Overlord/Dominator. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 43 76 patk +83 matk +105. 5%MP drain, cast decreased using bow or spear 4 500 000 Weapon Mastery - 44 77 patk +86 matk +108. 5%MP drain, cast decreased using bow or spear 4 500 000 Weapon Mastery - 45 78 patk +89 matk +111. 5%MP drain, cast decreased using bow or spear 9 800 000 Weapon Mastery - 46 80 patk +92 matk +114. 5%MP drain, cast decreased using bow or spear - - 9 800 000 Weapon Mastery - 47 81 patk +95 matk +117. 5%MP drain, cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +98 matk +120. 5%MP drain, cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +101 matk +123. 5%MP drain, cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +104 matk +126. 5%MP drain, cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +146 - - 9 800 000 Robe Mastery - 46 81 pdef +149 - - 160 000 000 Robe Mastery - 47 82 pdef +152 - - 170 000 000 Robe Mastery - 48 83 pdef +155 - - 240 000 000 Robe Mastery - 49 84 pdef +158 - - 240 000 000 Light Armor Mastery - 37 80 pdef +135, cast +90%, atkspeed +25% MP rec bonus +20% - - 14 800 000 Light Armor Mastery - 38 81 pdef +138, cast +90%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +141, cast +90%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +144, cast +90%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +147, cast +90%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Heavy Armor Mastery - 37 80 pdef +106, cast +71%, atkspeed +25% - - 9 800 000 Heavy Armor Mastery - 38 81 pdef +108, cast +71%, atkspeed +25% - - 160 000 000 Heavy Armor Mastery - 39 82 pdef +110, cast +71%, atkspeed +25% - - 170 000 000 Heavy Armor Mastery - 40 83 pdef +112, cast +71%, atkspeed +25% - - 240 000 000 Heavy Armor Mastery - 41 84 pdef +114, cast +71%, atkspeed +25% - - 240 000 000 Pa'agrio's Heart - 16 80 power 181 + 64hp per sec 272 - 9 800 000 Pa'agrio's Heart - 17 82 power 184 + 66hp per sec 277 - 170 000 000 Pa'agrio's Heart - 18 84 power 187 + 68hp per sec 282 - 240 000 000 Steal Essence - 17 80 power 113 202 - 9 800 000 Steal Essence - 18 82 power 115 207 - 170 000 000 Steal Essence - 19 84 power 117 212 - 240 000 000 Dreaming Spirit - 23 80 sleep 15 sec 84 - 9 800 000 Dreaming Spirit - 24 82 sleep 15 sec 88 - 170 000 000 Dreaming Spirit - 25 84 sleep 15 sec 92 - 240 000 000 Victories of Pa'agrio - 2 82 Max CP by 15%, CP Recovery bonus by 40%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 20%, Atk. Spd. / Casting Spd. by 10%, P. / M. Critical Rate by 20%, P. / M. Critical Damage by 15%. 313 170 000 000 - Warcryer/Doomcryer. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 43 76 patk +83 matk +105. 5%MP drain, cast decreased using bow or spear 4 500 000 Weapon Mastery - 44 77 patk +86 matk +108. 5%MP drain, cast decreased using bow or spear 4 500 000 Weapon Mastery - 45 78 patk +89 matk +111. 5%MP drain, cast decreased using bow or spear 9 800 000 Weapon Mastery - 46 80 patk +92 matk +114. 5%MP drain, cast decreased using bow or spear - - 9 800 000 Weapon Mastery - 47 81 patk +95 matk +117. 5%MP drain, cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +98 matk +120. 5%MP drain, cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +101 matk +123. 5%MP drain, cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +104 matk +126. 5%MP drain, cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +146 - - 9 800 000 Robe Mastery - 46 81 pdef +149 - - 160 000 000 Robe Mastery - 47 82 pdef +152 - - 170 000 000 Robe Mastery - 48 83 pdef +155 - - 240 000 000 Robe Mastery - 49 84 pdef +158 - - 240 000 000 Light Armor Mastery - 37 80 pdef +135, cast +90%, atkspeed +25% MP rec bonus +20% - - 14 800 000 Light Armor Mastery - 38 81 pdef +138, cast +90%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +141, cast +90%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +144, cast +90%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +147, cast +90%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Heavy Armor Mastery - 37 80 pdef +106, cast +71%, atkspeed +25% - - 9 800 000 Heavy Armor Mastery - 38 81 pdef +108, cast +71%, atkspeed +25% - - 160 000 000 Heavy Armor Mastery - 39 82 pdef +110, cast +71%, atkspeed +25% - - 170 000 000 Heavy Armor Mastery - 40 83 pdef +112, cast +71%, atkspeed +25% - - 240 000 000 Heavy Armor Mastery - 41 84 pdef +114, cast +71%, atkspeed +25% - - 240 000 000 Chant of Life - 21 80 64hp per sec 272 - 14 800 000 Chant of Life - 22 82 66hp per sec 277 - 170 000 000 Chant of Life - 23 84 68hp per sec 282 - 240 000 000 Steal Essence - 17 80 power 113 202 - 9 800 000 Steal Essence - 18 82 power 115 207 - 170 000 000 Steal Essence - 19 84 power 117 212 - 240 000 000 Dreaming Spirit - 23 80 sleep 15 sec 84 - 9 800 000 Dreaming Spirit - 24 82 sleep 15 sec 88 - 170 000 000 Dreaming Spirit - 25 84 sleep 15 sec 92 - 240 000 000 Chant of Victory - 2 82 HP / MP Recovery bonus by 40%, P. / M. Accuracy by 4, P. / M. Evasion by 4, P. / M. Atk. by 20%, Atk. / Casting Spd. by 10%, P. / M. Critical Rate by 20%, P. / M. Critical Damage by 15% 313 170 000 000 - Elven Elder/Eva's Saint. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +102 - - 12 500 000 Robe Mastery - 46 81 pdef +105 - - 160 000 000 Robe Mastery - 47 82 pdef +108 - - 170 000 000 Robe Mastery - 48 83 pdef +111 - - 240 000 000 Robe Mastery - 49 84 pdef +114 - - 240 000 000 Light Armor Mastery - 37 80 pdef +85, cast +91%, atkspeed +25% MP rec bonus +20% - - 17 400 000 Light Armor Mastery - 38 81 pdef +88, cast +91%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +91, cast +91%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +94, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +97, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Might of Heaven - 22 80 power 74 69 - 17 400 000 Might of Heaven - 23 81 power 76 71 - 160 000 000 Might of Heaven - 24 82 power 78 73 - 170 000 000 Might of Heaven - 25 83 power 80 74 - 240 000 000 Might of Heaven - 26 84 power 82 76 - 240 000 000 Recharge - 35 80 power 141 155 - 14 900 000 Recharge - 36 81 power 142 156 - 160 000 000 Recharge - 37 82 power 143 158 - 170 000 000 Recharge - 38 83 power 144 159 - 240 000 000 Recharge - 39 84 power 145 161 - 240 000 000 Prophecy of Water - 2 82 MP Recovery bonus by 20%, M. Atk. by 15%, M. Def by 15%, Casting Spd. by 10%, Debuff Resistance by 10%. Decreases Skill MP Consumption by 5%. 94 170 000 000 Mass Vitalize - 2 81 Restores HP of party members with 875 Power, and also cures poison and bleed condition of all party members 212 160 000 000 SKILL CHANGES Eva's Kiss - NEW EFFECT: Increases Mskill power and decreases MPconsumption - - - - Shillien Elder/Shillien Saint. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +102 - - 12 500 000 Robe Mastery - 46 81 pdef +105 - - 160 000 000 Robe Mastery - 47 82 pdef +108 - - 170 000 000 Robe Mastery - 48 83 pdef +111 - - 240 000 000 Robe Mastery - 49 84 pdef +114 - - 240 000 000 Light Armor Mastery - 37 80 pdef +85, cast +91%, atkspeed +25% MP rec bonus +20% - - 17 400 000 Light Armor Mastery - 38 81 pdef +88, cast +91%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +91, cast +91%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +94, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +97, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Might of Heaven - 22 80 power 74 69 - 17 400 000 Might of Heaven - 23 81 power 76 71 - 160 000 000 Might of Heaven - 24 82 power 78 73 - 170 000 000 Might of Heaven - 25 83 power 80 74 - 240 000 000 Might of Heaven - 26 84 power 82 76 - 240 000 000 Recharge - 35 80 power 141 155 - 14 900 000 Recharge - 36 81 power 142 156 - 160 000 000 Recharge - 37 82 power 143 158 - 170 000 000 Recharge - 38 83 power 144 159 - 240 000 000 Recharge - 39 84 power 145 161 - 240 000 000 Prophecy of Wind - 2 82 P. Evasion by 4, P. Accuracy by 4, P. Critical Rate by 15%, P. Critical Damage by 20%, Speed by 15%, Debuff Resistance by 10%. 94 170 000 000 SKILL CHANGES Eva's Kiss - NEW EFFECT: Increases Mskill power and decreases MPconsumption - - - - Bishop/Cardinal. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Anti Magic - 49 80 mdef +120. m damage resistance +30% - - 15 100 000 Anti Magic - 50 81 mdef +122. m damage resistance +30% - - 160 000 000 Anti Magic - 51 82 mdef +124. m damage resistance +30% - - 170 000 000 Anti Magic - 52 83 mdef +126. m damage resistance +30% - - 240 000 000 Anti Magic - 53 84 mdef +128. m damage resistance +30% - - 240 000 000 Weapon Mastery - 46 80 patk +95 matk +117. cast decreased using bow or spear - - 15 100 000 Weapon Mastery - 47 81 patk +98 matk +120. cast decreased using bow or spear - - 160 000 000 Weapon Mastery - 48 82 patk +101 matk +123. cast decreased using bow or spear - - 170 000 000 Weapon Mastery - 49 83 patk +104 matk +126. cast decreased using bow or spear - - 240 000 000 Weapon Mastery - 50 84 patk +107 matk +129. cast decreased using bow or spear - - 240 000 000 Robe Mastery - 45 80 pdef +102 - - 12 500 000 Robe Mastery - 46 81 pdef +105 - - 160 000 000 Robe Mastery - 47 82 pdef +108 - - 170 000 000 Robe Mastery - 48 83 pdef +111 - - 240 000 000 Robe Mastery - 49 84 pdef +114 - - 240 000 000 Light Armor Mastery - 37 80 pdef +85, cast +91%, atkspeed +25% MP rec bonus +20% - - 17 400 000 Light Armor Mastery - 38 81 pdef +88, cast +91%, atkspeed +25% MP rec bonus +20% - - 160 000 000 Light Armor Mastery - 39 82 pdef +91, cast +91%, atkspeed +25% MP rec bonus +20% - - 170 000 000 Light Armor Mastery - 40 83 pdef +94, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Light Armor Mastery - 41 84 pdef +97, cast +91%, atkspeed +25% MP rec bonus +20% - - 240 000 000 Might of Heaven - 22 80 power 74 69 - 17 400 000 Might of Heaven - 23 81 power 76 71 - 160 000 000 Might of Heaven - 24 82 power 78 73 - 170 000 000 Might of Heaven - 25 83 power 80 74 - 240 000 000 Might of Heaven - 26 84 power 82 76 - 240 000 000 Greater Heal - 37 80 power 812 140 - 12 500 000 Greater Heal - 38 81 power 824 142 - 160 000 000 Greater Heal - 39 82 power 836 144 - 170 000 000 Greater Heal - 40 83 power 848 146 - 240 000 000 Greater Heal - 41 84 power 860 148 - 240 000 000 Greater Battle Heal - 37 80 power 890 212 - 12 500 000 Greater Battle Heal - 38 81 power 903 215 - 160 000 000 Greater Battle Heal - 39 82 power 916 218 - 170 000 000 Greater Battle Heal - 40 83 power 929 221 - 240 000 000 Greater Battle Heal - 41 84 power 941 224 - 240 000 000 Greater Group Heal - 37 80 power 665 293 - 12 500 000 Greater Group Heal - 38 81 power 678 299 - 160 000 000 Greater Group Heal - 39 82 power 691 305 - 170 000 000 Greater Group Heal - 40 83 power 704 310 - 240 000 000 Greater Group Heal - 41 84 power 717 316 - 240 000 000 Chain Heal - 2 82 35% hp 214 - 170 000 000 SKILL CHANGES Eva's Kiss - NEW EFFECT: Increases Mskill power and decreases MPconsumption - - - Cleanse - Cost decreased from 100 spirit ore to 40 spirit ore. - - - Divine Power - Power changed from 100/200/300 to 20/50/80, duration changed from 15 sec to 2 minutes, cooldown changed from 600 seconds to 300 seconds. - - - - Paladin/Phoenix Knight. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Magic Resistance - 55 80 mdef +145, m damage resistance +20% - - 12 700 000 Magic Resistance - 56 81 mdef +148, m damage resistance +20% - - 160 000 000 Magic Resistance - 57 82 mdef +151, m damage resistance +20% - - 170 000 000 Magic Resistance - 58 83 mdef +154, m damage resistance +20% - - 240 000 000 Magic Resistance - 59 84 mdef +157, m damage resistance +20% - - 240 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Heavy Armor Mastery - 56 80 pdef + 193 received crit damage - 35% - - 12 600 000 Heavy Armor Mastery - 57 81 pdef + 196 received crit damage - 35% - - 160 000 000 Heavy Armor Mastery - 58 82 pdef + 199 received crit damage - 35% - - 170 000 000 Heavy Armor Mastery - 59 83 pdef + 202 received crit damage - 35% - - 240 000 000 Heavy Armor Mastery - 60 84 pdef + 205 received crit damage - 35% - - 240 000 000 Aggression - 53 80 power 11145 - - 12 700 000 Aggression - 54 81 power 11215 - - 160 000 000 Aggression - 55 82 power 11285 - - 170 000 000 Aggression - 56 83 power 11360 - - 240 000 000 Aggression - 57 84 power 11430 - - 240 000 000 Aggression Aura - 41 80 power 11145 116 - 12 700 000 Aggression Aura - 42 81 power 11215 117 - 160 000 000 Aggression Aura - 43 82 power 11285 118 - 170 000 000 Aggression Aura - 44 83 power 11360 119 - 240 000 000 Aggression Aura - 45 84 power 11430 120 - 240 000 000 Chain Strike - 2 82 pulls target 73 - 170 000 000 Mass Shackling - 8 80 10 sec aoe hold 61 - 12 700 000 Mass Shackling - 9 82 10 sec aoe hold 63 - 170 000 000 Mass Shackling - 10 84 10 sec aoe hold 65 - 240 000 000 Shield Stun - 56 80 7 sec stun 45 - 12 700 000 Shield Stun - 57 81 7 sec stun 46 - 160 000 000 Shield Stun - 58 82 7 sec stun 47 - 170 000 000 Shield Stun - 59 83 7 sec stun 48 - 240 000 000 Shield Stun - 60 84 7 sec stun 49 - 240 000 000 Shield Strike - 19 80 power 2534 81 12 700 000 Shield Strike - 20 81 power 2587 82 160 000 000 Shield Strike - 21 82 power 2639 83 170 000 000 Shield Strike - 22 83 power 2689 84 240 000 000 Shield Strike - 23 84 power 2738 85 240 000 000 - Dark Avenger/Hell Knight. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Magic Resistance - 55 80 mdef +145, m damage resistance +20% - - 12 700 000 Magic Resistance - 56 81 mdef +148, m damage resistance +20% - - 160 000 000 Magic Resistance - 57 82 mdef +151, m damage resistance +20% - - 170 000 000 Magic Resistance - 58 83 mdef +154, m damage resistance +20% - - 240 000 000 Magic Resistance - 59 84 mdef +157, m damage resistance +20% - - 240 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Heavy Armor Mastery - 56 80 pdef + 193 received crit damage - 35% - - 12 600 000 Heavy Armor Mastery - 57 81 pdef + 196 received crit damage - 35% - - 160 000 000 Heavy Armor Mastery - 58 82 pdef + 199 received crit damage - 35% - - 170 000 000 Heavy Armor Mastery - 59 83 pdef + 202 received crit damage - 35% - - 240 000 000 Heavy Armor Mastery - 60 84 pdef + 205 received crit damage - 35% - - 240 000 000 Aggression - 53 80 power 11145 - - 12 700 000 Aggression - 54 81 power 11215 - - 160 000 000 Aggression - 55 82 power 11285 - - 170 000 000 Aggression - 56 83 power 11360 - - 240 000 000 Aggression - 57 84 power 11430 - - 240 000 000 Aggression Aura - 41 80 power 11145 116 - 12 700 000 Aggression Aura - 42 81 power 11215 117 - 160 000 000 Aggression Aura - 43 82 power 11285 118 - 170 000 000 Aggression Aura - 44 83 power 11360 119 - 240 000 000 Aggression Aura - 45 84 power 11430 120 - 240 000 000 Chain Strike - 2 82 pulls target 73 - 170 000 000 Horror - 16 80 7 sec fear 45 - 12 600 000 Horror - 17 82 7 sec fear 48 - 170 000 000 Horror - 18 84 7 sec fear 51 - 240 000 000 Shield Stun - 56 80 7 sec stun 45 - 12 700 000 Shield Stun - 57 81 7 sec stun 46 - 160 000 000 Shield Stun - 58 82 7 sec stun 47 - 170 000 000 Shield Stun - 59 83 7 sec stun 48 - 240 000 000 Shield Stun - 60 84 7 sec stun 49 - 240 000 000 Shield Strike - 19 80 power 2534 81 12 700 000 Shield Strike - 20 81 power 2587 82 160 000 000 Shield Strike - 21 82 power 2639 83 170 000 000 Shield Strike - 22 83 power 2689 84 240 000 000 Shield Strike - 23 84 power 2738 85 240 000 000 Summon Dark Panther - 9 82 summons dark panther 158 170 000 000 - Temple Knight/Eva's Templar. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Magic Resistance - 55 80 mdef +145, m damage resistance +20% - - 12 700 000 Magic Resistance - 56 81 mdef +148, m damage resistance +20% - - 160 000 000 Magic Resistance - 57 82 mdef +151, m damage resistance +20% - - 170 000 000 Magic Resistance - 58 83 mdef +154, m damage resistance +20% - - 240 000 000 Magic Resistance - 59 84 mdef +157, m damage resistance +20% - - 240 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Heavy Armor Mastery - 56 80 pdef + 193 received crit damage - 35% - - 12 600 000 Heavy Armor Mastery - 57 81 pdef + 196 received crit damage - 35% - - 160 000 000 Heavy Armor Mastery - 58 82 pdef + 199 received crit damage - 35% - - 170 000 000 Heavy Armor Mastery - 59 83 pdef + 202 received crit damage - 35% - - 240 000 000 Heavy Armor Mastery - 60 84 pdef + 205 received crit damage - 35% - - 240 000 000 Aggression - 53 80 power 11145 - - 12 700 000 Aggression - 54 81 power 11215 - - 160 000 000 Aggression - 55 82 power 11285 - - 170 000 000 Aggression - 56 83 power 11360 - - 240 000 000 Aggression - 57 84 power 11430 - - 240 000 000 Aggression Aura - 41 80 power 11145 116 - 12 700 000 Aggression Aura - 42 81 power 11215 117 - 160 000 000 Aggression Aura - 43 82 power 11285 118 - 170 000 000 Aggression Aura - 44 83 power 11360 119 - 240 000 000 Aggression Aura - 45 84 power 11430 120 - 240 000 000 Chain Strike - 2 82 pulls target 73 - 170 000 000 Tribunal - 18 80 power 1961, decrease enemy crit rate by 20% for 30 seconds 94 - 13 600 000 Tribunal - 19 82 power 2001, decrease enemy crit rate by 20% for 30 seconds 96 - 170 000 000 Tribunal - 20 84 power 2041, decrease enemy crit rate by 20% for 30 seconds 98 - 240 000 000 Guard Stance - 5 80 pdef +310, shield defense rate + 60% 14 - 13 600 000 - Shillien Knight/Shillien Templar. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Magic Resistance - 55 80 mdef +145, m damage resistance +20% - - 12 700 000 Magic Resistance - 56 81 mdef +148, m damage resistance +20% - - 160 000 000 Magic Resistance - 57 82 mdef +151, m damage resistance +20% - - 170 000 000 Magic Resistance - 58 83 mdef +154, m damage resistance +20% - - 240 000 000 Magic Resistance - 59 84 mdef +157, m damage resistance +20% - - 240 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Heavy Armor Mastery - 56 80 pdef + 193 received crit damage - 35% - - 12 600 000 Heavy Armor Mastery - 57 81 pdef + 196 received crit damage - 35% - - 160 000 000 Heavy Armor Mastery - 58 82 pdef + 199 received crit damage - 35% - - 170 000 000 Heavy Armor Mastery - 59 83 pdef + 202 received crit damage - 35% - - 240 000 000 Heavy Armor Mastery - 60 84 pdef + 205 received crit damage - 35% - - 240 000 000 Aggression - 53 80 power 11145 - - 12 700 000 Aggression - 54 81 power 11215 - - 160 000 000 Aggression - 55 82 power 11285 - - 170 000 000 Aggression - 56 83 power 11360 - - 240 000 000 Aggression - 57 84 power 11430 - - 240 000 000 Aggression Aura - 41 80 power 11145 116 - 12 700 000 Aggression Aura - 42 81 power 11215 117 - 160 000 000 Aggression Aura - 43 82 power 11285 118 - 170 000 000 Aggression Aura - 44 83 power 11360 119 - 240 000 000 Aggression Aura - 45 84 power 11430 120 - 240 000 000 Chain Strike - 2 82 pulls target 73 - 170 000 000 Judgement - 18 80 power 2241, decrease enemy crit damage by 20% for 30 seconds 94 - 11 400 000 Judgement - 19 82 power 2287, decrease enemy crit damage by 20% for 30 seconds 96 - 170 000 000 Judgement - 20 84 power 2333, decrease enemy crit damage by 20% for 30 seconds 98 - 240 000 000 Lightning Strike - 7 82 power 5554. 5 sec paralyze 98 - 170 000 000 - Sword Singer/Sword Muse. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Magic Resistance - 55 80 mdef +145, m damage resistance +20% - - 12 700 000 Magic Resistance - 56 81 mdef +148, m damage resistance +20% - - 160 000 000 Magic Resistance - 57 82 mdef +151, m damage resistance +20% - - 170 000 000 Magic Resistance - 58 83 mdef +154, m damage resistance +20% - - 240 000 000 Magic Resistance - 59 84 mdef +157, m damage resistance +20% - - 240 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Deadly Strike - 4 80 power 2957, for 10 sec enemy pdef - 23% 104 - 23 800 000 Deadly Strike - 5 81 power 3018, for 10 sec enemy pdef - 23% 104 - 160 000 000 Deadly Strike - 6 82 power 3079, for 10 sec enemy pdef - 23% 105 - 170 000 000 Deadly Strike - 7 83 power 3137, for 10 sec enemy pdef - 23% 107 - 240 000 000 Deadly Strike - 8 84 power 3194, for 10 sec enemy pdef - 23% 107 - 240 000 000 Sword Symphony - 7 80 power 2109, 10 sec silence 93 - 23 800 000 Sword Symphony - 8 84 power 2298, 10 sec silence 97 - 240 000 000 SKILL CHANGES Song of Purification Reuse changed from 4 to 10 minutes Song of invocation - 1 43 NEW EFFECT: chance to receive p/m crit attack -5% 66 140 000 Song of invocation - 2 65 NEW EFFECT: chance to receive p/m crit attack -10% 73 1 800 000 Song of Water - 1 58 NEW EFFECT: Max MP + 5% MP recovery +15% 66 780 000 Song of Water - 2 73 NEW EFFECT: Max MP + 10% MP recovery +20% 73 3 800 000 Song of earth - 1 55 pdef + 25% 66 570 000 Song of earth - 2 - (NEW LVL) 71 pdef + 30% 73 3 400 000 Song of Warding - 1 40 mdef + 30% 66 120 000 Song of Warding - 2 - (NEW LVL) 61 mdef + 35% 73 1 100 000 - Blade Dancer/Spectral Dancer. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Magic Resistance - 55 80 mdef +145, m damage resistance +20% - - 12 700 000 Magic Resistance - 56 81 mdef +148, m damage resistance +20% - - 160 000 000 Magic Resistance - 57 82 mdef +151, m damage resistance +20% - - 170 000 000 Magic Resistance - 58 83 mdef +154, m damage resistance +20% - - 240 000 000 Magic Resistance - 59 84 mdef +157, m damage resistance +20% - - 240 000 000 Dual Weapon mastery - 41 80 patack +149 - - 11 300 000 Dual Weapon mastery - 42 81 patack +152 - - 160 000 000 Dual Weapon mastery - 43 82 patack +155 - - 170 000 000 Dual Weapon mastery - 44 83 patack +158 - - 240 000 000 Dual Weapon mastery - 45 84 patack +161 - - 240 000 000 Deadly Strike - 4 80 power 2957, for 10 sec enemy pdef - 23% 104 - 17 800 000 Deadly Strike - 5 81 power 3018, for 10 sec enemy pdef - 23% 104 - 160 000 000 Deadly Strike - 6 82 power 3079, for 10 sec enemy pdef - 23% 105 - 170 000 000 Deadly Strike - 7 83 power 3137, for 10 sec enemy pdef - 23% 107 - 240 000 000 Deadly Strike - 8 84 power 3194, for 10 sec enemy pdef - 23% 107 - 240 000 000 Poison Blade Dance - 5 84 aoe poison 65 - 24 000 000 SKILL CHANGES Dance of Berserker Reuse changed from 4 to 10 minutes Dance of Protection - 1 44 NEW EFFECT: 10% resistance to reflect damage 66 150 000 Dance of Protection - 2 66 NEW EFFECT: 20% resistance to reflect damage 73 1 500 000 Dance of Fire - 1 40 crit damage + 35% 66 87 000 Dance of Fire - 2 - (NEW LVL) 61 crit damage + 38% 73 850 000 Dance of Mystic - 1 49 matack + 20% 66 210 000 Dance of Mystic - 2 - (NEW LVL) 69 matack + 24% 73 2 000 000 Dance of Warrior - 1 55 patack + 12% 66 420 000 Dance of Warrior - 2 - (NEW LVL) 71 patack + 16% 73 2 500 000 - Hawk Eye/Sagittarius. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Bow Mastery - 56 80 patack +848 22 900 000 Bow Mastery - 57 81 patack +855 160 000 000 Bow Mastery - 58 82 patack +861 170 000 000 Bow Mastery - 59 83 patack +867 240 000 000 Bow Mastery - 60 84 patack +874 240 000 000 Light armor Mastery - 51 80 pdef + 81, eva + 7 chance to be pcrited -35% 19 400 000 Light armor Mastery - 52 81 pdef + 84, eva + 7 chance to be pcrited -35% 160 000 000 Light armor Mastery - 53 82 pdef + 87, eva + 7 chance to be pcrited -35% 170 000 000 Light armor Mastery - 54 83 pdef + 90, eva + 7 chance to be pcrited -35% 240 000 000 Light armor Mastery - 55 84 pdef + 93, eva + 7 chance to be pcrited -35% 240 000 000 Double Shot - 41 80 power 5089 173 22 900 000 Double Shot - 42 81 power 5132 175 160 000 000 Double Shot - 43 82 power 5175 177 170 000 000 Double Shot - 44 83 power 5218 179 240 000 000 Double Shot - 45 84 power 5261 181 240 000 000 Stun Shot - 44 80 power 2492 stuns for 7 seconds 133 22 900 000 Stun Shot - 45 81 power 2552 stuns for 7 seconds 135 160 000 000 Stun Shot - 46 82 power 2612 stuns for 7 seconds 137 170 000 000 Stun Shot - 47 83 power 2672 stuns for 7 seconds 139 240 000 000 Stun Shot - 48 84 power 2732 stuns for 7 seconds 141 240 000 000 SKILL CHANGES Hawk eye NEW EFFECT: Skill power +2%/3%/4%, accuracy +6/8/10 Snipe - 9 80 Paccuracy +6 patack +210, range +200, p crit + 20%, speed -150 105 22 900 000 - Silver Ranger/Moonlight Sentinel. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Bow Mastery - 56 80 patack +848 22 900 000 Bow Mastery - 57 81 patack +855 160 000 000 Bow Mastery - 58 82 patack +861 170 000 000 Bow Mastery - 59 83 patack +867 240 000 000 Bow Mastery - 60 84 patack +874 240 000 000 Light armor Mastery - 51 80 pdef + 81, eva + 7 chance to be pcrited -35% 19 400 000 Light armor Mastery - 52 81 pdef + 84, eva + 7 chance to be pcrited -35% 160 000 000 Light armor Mastery - 53 82 pdef + 87, eva + 7 chance to be pcrited -35% 170 000 000 Light armor Mastery - 54 83 pdef + 90, eva + 7 chance to be pcrited -35% 240 000 000 Light armor Mastery - 55 84 pdef + 93, eva + 7 chance to be pcrited -35% 240 000 000 Double Shot - 41 80 power 5089 173 22 900 000 Double Shot - 42 81 power 5132 175 160 000 000 Double Shot - 43 82 power 5175 177 170 000 000 Double Shot - 44 83 power 5218 179 240 000 000 Double Shot - 45 84 power 5261 181 240 000 000 Stun Shot - 44 80 power 2492 stuns for 7 seconds 133 22 900 000 Stun Shot - 45 81 power 2552 stuns for 7 seconds 135 160 000 000 Stun Shot - 46 82 power 2612 stuns for 7 seconds 137 170 000 000 Stun Shot - 47 83 power 2672 stuns for 7 seconds 139 240 000 000 Stun Shot - 48 84 power 2732 stuns for 7 seconds 141 240 000 000 Rapid fire - 9 80 patack +106, atack speed + 20% range - 40 % 105 17 400 000 - Phantom Ranger/Ghost Sentinel. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Bow Mastery - 56 80 patack +848 22 900 000 Bow Mastery - 57 81 patack +855 160 000 000 Bow Mastery - 58 82 patack +861 170 000 000 Bow Mastery - 59 83 patack +867 240 000 000 Bow Mastery - 60 84 patack +874 240 000 000 Light armor Mastery - 51 80 pdef + 81, eva + 7 chance to be pcrited -35% 19 400 000 Light armor Mastery - 52 81 pdef + 84, eva + 7 chance to be pcrited -35% 160 000 000 Light armor Mastery - 53 82 pdef + 87, eva + 7 chance to be pcrited -35% 170 000 000 Light armor Mastery - 54 83 pdef + 90, eva + 7 chance to be pcrited -35% 240 000 000 Light armor Mastery - 55 84 pdef + 93, eva + 7 chance to be pcrited -35% 240 000 000 Double Shot - 41 80 power 5089 173 22 900 000 Double Shot - 42 81 power 5132 175 160 000 000 Double Shot - 43 82 power 5175 177 170 000 000 Double Shot - 44 83 power 5218 179 240 000 000 Double Shot - 45 84 power 5261 181 240 000 000 Stun Shot - 44 80 power 2492 stuns for 7 seconds 133 22 900 000 Stun Shot - 45 81 power 2552 stuns for 7 seconds 135 160 000 000 Stun Shot - 46 82 power 2612 stuns for 7 seconds 137 170 000 000 Stun Shot - 47 83 power 2672 stuns for 7 seconds 139 240 000 000 Stun Shot - 48 84 power 2732 stuns for 7 seconds 141 240 000 000 Dead Eye - 9 80 accuracy +3, patack +220, p crit damage + 20% atack speed - 10 % 105 14 700 000 - Treasure Hunter/Adventurer. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Dagger Mastery - 49 80 patack +130 19 400 000 Dagger Mastery - 50 81 patack +133 160 000 000 Dagger Mastery - 51 82 patack +136 170 000 000 Dagger Mastery - 52 83 patack +139 240 000 000 Dagger Mastery - 53 84 patack +142 240 000 000 Light armor Mastery - 51 80 pdef + 81, eva + 7 chance to be pcrited -35% 19 400 000 Light armor Mastery - 52 81 pdef + 84, eva + 7 chance to be pcrited -35% 160 000 000 Light armor Mastery - 53 82 pdef + 87, eva + 7 chance to be pcrited -35% 170 000 000 Light armor Mastery - 54 83 pdef + 90, eva + 7 chance to be pcrited -35% 240 000 000 Light armor Mastery - 55 84 pdef + 93, eva + 7 chance to be pcrited -35% 240 000 000 Backstab - 41 80 power 7081 131 19 400 000 Backstab - 42 81 power 7231 133 160 000 000 Backstab - 43 82 power 7381 135 170 000 000 Backstab - 44 83 power 7531 137 240 000 000 Backstab - 45 84 power 7681 139 240 000 000 Deadly Blow - 41 80 power 6341 77 19 400 000 Deadly Blow - 42 81 power 6404 78 160 000 000 Deadly Blow - 43 82 power 6467 79 170 000 000 Deadly Blow - 44 83 power 6530 80 240 000 000 Deadly Blow - 45 84 power 6593 81 240 000 000 Critical Wound - 2 81 p crit damage + 15% vital points resist - 20% 60 160 000 000 Clear Movements - 2 81 resets reuse of Hide and Shadow Step 104 160 000 000 Lethal Blow - 2 82 power 8577 95 170 000 000 - Plains Walker/Wind Rider. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Dagger Mastery - 49 80 patack +130 19 400 000 Dagger Mastery - 50 81 patack +133 160 000 000 Dagger Mastery - 51 82 patack +136 170 000 000 Dagger Mastery - 52 83 patack +139 240 000 000 Dagger Mastery - 53 84 patack +142 240 000 000 Light armor Mastery - 51 80 pdef + 81, eva + 7 chance to be pcrited -35% 19 400 000 Light armor Mastery - 52 81 pdef + 84, eva + 7 chance to be pcrited -35% 160 000 000 Light armor Mastery - 53 82 pdef + 87, eva + 7 chance to be pcrited -35% 170 000 000 Light armor Mastery - 54 83 pdef + 90, eva + 7 chance to be pcrited -35% 240 000 000 Light armor Mastery - 55 84 pdef + 93, eva + 7 chance to be pcrited -35% 240 000 000 Backstab - 41 80 power 7081 131 19 400 000 Backstab - 42 81 power 7231 133 160 000 000 Backstab - 43 82 power 7381 135 170 000 000 Backstab - 44 83 power 7531 137 240 000 000 Backstab - 45 84 power 7681 139 240 000 000 Deadly Blow - 41 80 power 6341 77 19 400 000 Deadly Blow - 42 81 power 6404 78 160 000 000 Deadly Blow - 43 82 power 6467 79 170 000 000 Deadly Blow - 44 83 power 6530 80 240 000 000 Deadly Blow - 45 84 power 6593 81 240 000 000 Critical Wound - 2 81 p crit damage + 15% vital points resist - 20% 60 160 000 000 Clear Movements - 2 81 resets reuse of Hide and Shadow Step 104 160 000 000 Lethal Blow - 2 82 power 8577 95 170 000 000 - Abyss Walker/Ghost Hunter. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Dagger Mastery - 49 80 patack +130 19 400 000 Dagger Mastery - 50 81 patack +133 160 000 000 Dagger Mastery - 51 82 patack +136 170 000 000 Dagger Mastery - 52 83 patack +139 240 000 000 Dagger Mastery - 53 84 patack +142 240 000 000 Light armor Mastery - 51 80 pdef + 81, eva + 7 chance to be pcrited -35% 19 400 000 Light armor Mastery - 52 81 pdef + 84, eva + 7 chance to be pcrited -35% 160 000 000 Light armor Mastery - 53 82 pdef + 87, eva + 7 chance to be pcrited -35% 170 000 000 Light armor Mastery - 54 83 pdef + 90, eva + 7 chance to be pcrited -35% 240 000 000 Light armor Mastery - 55 84 pdef + 93, eva + 7 chance to be pcrited -35% 240 000 000 Backstab - 41 80 power 7081 131 19 400 000 Backstab - 42 81 power 7231 133 160 000 000 Backstab - 43 82 power 7381 135 170 000 000 Backstab - 44 83 power 7531 137 240 000 000 Backstab - 45 84 power 7681 139 240 000 000 Deadly Blow - 41 80 power 6341 77 19 400 000 Deadly Blow - 42 81 power 6404 78 160 000 000 Deadly Blow - 43 82 power 6467 79 170 000 000 Deadly Blow - 44 83 power 6530 80 240 000 000 Deadly Blow - 45 84 power 6593 81 240 000 000 Critical Wound - 2 81 p crit damage + 15% vital points resist - 20% 60 160 000 000 Clear Movements - 2 81 resets reuse of Hide and Shadow Step 104 160 000 000 Lethal Blow - 2 82 power 8577 95 170 000 000 - Warlord/Dreadnought. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Polearm Mastery - 49 80 patk +152, allows attack multiple targets with polearm - - 16 800 000 Polearm Mastery - 50 81 patk +155, allows attack multiple targets with polearm - - 303 000 000 Polearm Mastery - 51 82 patk +158, allows attack multiple targets with polearm - - 311 000 000 Polearm Mastery - 52 83 patk +161, allows attack multiple targets with polearm - - 425 000 000 Polearm Mastery - 53 84 patk +164, allows attack multiple targets with polearm - - 457 000 000 Light Armor Mastery - 54 80 pdef +93 pevasion +6 - - 11 300 000 Light Armor Mastery - 55 81 pdef +95 pevasion +6 - - 160 000 000 Light Armor Mastery - 56 82 pdef +97 pevasion +6 - - 170 000 000 Light Armor Mastery - 57 83 pdef +99 pevasion +6 - - 240 000 000 Light Armor Mastery - 58 84 pdef +101 pevasion +6 - - 240 000 000 Heavy Armor Mastery - 54 80 pdef +91 - - 16 800 000 Heavy Armor Mastery - 55 81 pdef +93 - - 303 000 000 Heavy Armor Mastery - 56 82 pdef +95 - - 311 000 000 Heavy Armor Mastery - 57 83 pdef +97 - - 425 000 000 Heavy Armor Mastery - 58 84 pdef +99 - - 457 000 000 Thunderstorm - 41 80 power 2400 stun 7 sec 129 16 800 000 Thunderstorm - 42 81 power 2452 stun 7 sec 131 303 000 000 Thunderstorm - 43 82 power 2504 stun 7 sec 133 311 000 000 Thunderstorm - 44 83 power 2556 stun 7 sec 135 425 000 000 Thunderstorm - 45 84 power 2608 stun 7 sec 137 457 000 000 Stun Blast - 3 83 power 2991 stun 7 sec, pdef/mdef - 30% 63 609 425 000 000 SKILL CHANGES War Cry Added new levels, duration increased to 120sec/150sec/180sec Thrill Fight Speed penalty decreased - Bounty Hunter/Fortune Seeker. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Polearm Mastery - 49 80 patk +152, allows attack multiple targets with polearm - - 16 800 000 Polearm Mastery - 50 81 patk +155, allows attack multiple targets with polearm - - 303 000 000 Polearm Mastery - 51 82 patk +158, allows attack multiple targets with polearm - - 311 000 000 Polearm Mastery - 52 83 patk +161, allows attack multiple targets with polearm - - 425 000 000 Polearm Mastery - 53 84 patk +164, allows attack multiple targets with polearm - - 457 000 000 Light Armor Mastery - 54 80 pdef +93 pevasion +6 - - 11 300 000 Light Armor Mastery - 55 81 pdef +95 pevasion +6 - - 160 000 000 Light Armor Mastery - 56 82 pdef +97 pevasion +6 - - 170 000 000 Light Armor Mastery - 57 83 pdef +99 pevasion +6 - - 240 000 000 Light Armor Mastery - 58 84 pdef +101 pevasion +6 - - 240 000 000 Heavy Armor Mastery - 54 80 pdef +91 - - 16 800 000 Heavy Armor Mastery - 55 81 pdef +93 - - 303 000 000 Heavy Armor Mastery - 56 82 pdef +95 - - 311 000 000 Heavy Armor Mastery - 57 83 pdef +97 - - 425 000 000 Heavy Armor Mastery - 58 84 pdef +99 - - 457 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Hammer Crush - 41 80 power 2741, stun 7 sec 83 16 700 000 Hammer Crush - 42 81 power 2807, stun 7 sec 84 160 000 000 Hammer Crush - 43 82 power 2873, stun 7 sec 85 170 000 000 Hammer Crush - 44 83 power 2939, stun 7 sec 86 240 000 000 Hammer Crush - 45 84 power 3005, stun 7 sec 87 240 000 000 Spoil - 15 80 spoils the target 77 16 700 000 Spoil - 16 82 spoils the target 78 170 000 000 Spoil - 17 84 spoils the target 79 240 000 000 Spoil Festival - 12 80 aoe spoil 245 16 700 000 Spoil Festival - 13 82 aoe spoil 255 170 000 000 Spoil Festival - 14 84 aoe spoil 265 240 000 000 Tenacity - 4 80 stun resistance +10, restores HP 72 16 700 000 Body Impale - 11 82 stun 5 sec, powr 3232, cancel buffs 85 170 000 000 Spoil Crush - 3 83 spoils and damage power 2418 74 240 000 000 - Warsmith/Maestro. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Polearm Mastery - 49 80 patk +152, allows attack multiple targets with polearm - - 16 800 000 Polearm Mastery - 50 81 patk +155, allows attack multiple targets with polearm - - 303 000 000 Polearm Mastery - 51 82 patk +158, allows attack multiple targets with polearm - - 311 000 000 Polearm Mastery - 52 83 patk +161, allows attack multiple targets with polearm - - 425 000 000 Polearm Mastery - 53 84 patk +164, allows attack multiple targets with polearm - - 457 000 000 Light Armor Mastery - 54 80 pdef +93 pevasion +6 - - 11 300 000 Light Armor Mastery - 55 81 pdef +95 pevasion +6 - - 160 000 000 Light Armor Mastery - 56 82 pdef +97 pevasion +6 - - 170 000 000 Light Armor Mastery - 57 83 pdef +99 pevasion +6 - - 240 000 000 Light Armor Mastery - 58 84 pdef +101 pevasion +6 - - 240 000 000 Heavy Armor Mastery - 54 80 pdef +91 - - 16 800 000 Heavy Armor Mastery - 55 81 pdef +93 - - 303 000 000 Heavy Armor Mastery - 56 82 pdef +95 - - 311 000 000 Heavy Armor Mastery - 57 83 pdef +97 - - 425 000 000 Heavy Armor Mastery - 58 84 pdef +99 - - 457 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Hammer Crush - 41 80 power 2741, stun 7 sec 83 16 700 000 Hammer Crush - 42 81 power 2807, stun 7 sec 84 160 000 000 Hammer Crush - 43 82 power 2873, stun 7 sec 85 170 000 000 Hammer Crush - 44 83 power 2939, stun 7 sec 86 240 000 000 Hammer Crush - 45 84 power 3005, stun 7 sec 87 240 000 000 Tenacity - 4 80 stun resistance +10, restores HP 72 16 700 000 Summon Mech Golem - 11 81 summons mechanic golem 159 160 000 000 Weapon Reinforcement - 4 82 enhances polearms and blunt weapons, increases P. Atk. by 7%. At a certain chance decreases target’s Atk. Spd. and Casting Spd. by 15%. 72 170 000 000 - Gladiator/Duelist. SKILL NAME - SKILL LEVEL CHAR LEVEL EFFECT MP COST HP COST SP COST Dual Weapon mastery - 41 80 patack +149 - - 11 300 000 Dual Weapon mastery - 42 81 patack +152 - - 160 000 000 Dual Weapon mastery - 43 82 patack +155 - - 170 000 000 Dual Weapon mastery - 44 83 patack +158 - - 240 000 000 Dual Weapon mastery - 45 84 patack +161 - - 240 000 000 Light Armor Mastery - 54 80 pdef +93 pevasion +6 - - 11 300 000 Light Armor Mastery - 55 81 pdef +95 pevasion +6 - - 160 000 000 Light Armor Mastery - 56 82 pdef +97 pevasion +6 - - 170 000 000 Light Armor Mastery - 57 83 pdef +99 pevasion +6 - - 240 000 000 Light Armor Mastery - 58 84 pdef +101 pevasion +6 - - 240 000 000 Heavy Armor Mastery - 54 80 pdef +91 - - 16 800 000 Heavy Armor Mastery - 55 81 pdef +93 - - 303 000 000 Heavy Armor Mastery - 56 82 pdef +95 - - 311 000 000 Heavy Armor Mastery - 57 83 pdef +97 - - 425 000 000 Heavy Armor Mastery - 58 84 pdef +99 - - 457 000 000 Sword/Blunt Weapon mastery - 49 80 patack +279 - - 12 700 000 Sword/Blunt Weapon mastery - 50 81 patack +285 - - 160 000 000 Sword/Blunt Weapon mastery - 51 82 patack +291 - - 170 000 000 Sword/Blunt Weapon mastery - 52 83 patack +297 - - 240 000 000 Sword/Blunt Weapon mastery - 53 84 patack +303 - - 240 000 000 Sonic Mastery - 8 79 charges up to lvl 8 11 300 000 Triple Slash - 41 80 power 2673, decrease pdef 23% 99 11 300 000 Triple Slash - 42 81 power 2696, decrease pdef 23% 100 160 000 000 Triple Slash - 43 82 power 2719, decrease pdef 23% 101 170 000 000 Triple Slash - 44 83 power 2742, decrease pdef 23% 102 240 000 000 Triple Slash - 45 84 power 2765, decrease pdef 23% 103 240 000 000 Sonic Blaster - 41 80 power 1908 126 11 300 000 Sonic Blaster - 42 81 power 1924 127 160 000 000 Sonic Blaster - 43 82 power 1940 128 170 000 000 Sonic Blaster - 44 83 power 1956 129 240 000 000 Sonic Blaster - 45 84 power 1972 130 240 000 000 Triple Sonis Slash - 26 80 power 4827 106 11 300 000 Triple Sonis Slash - 27 81 power 4937 107 160 000 000 Triple Sonis Slash - 28 82 power 5046 108 170 000 000 Triple Sonis Slash - 29 83 power 5154 109 240 000 000 Triple Sonis Slash - 30 84 power 5261 110 240 000 000 Sonic Rage - 4 82 power 225 decreases target pdef -30% 57 170 000 000 Sonic Rage - 5 84 power 235 decreases target pdef -30% 58 240 000 000 SKILL CHANGE War Cry Added new levels, duration increased to 120sec/150sec/180sec Duelist Spirit Added new lvl at 82, duration increased to 2 minutes Sonic Barrier Reuse decreased to 10 minutes, Focus cost decreased to 3. Indestructible Sound Focus cost decreased to 5 Dual Weapon Defense reduced reuse to 180 seconds Sonic Move reduced cost from 1/2/3 to 1/2/2 NEW ITEMS With the help of Oren Blacksmith Helton, players will now be allowed to acquire 3 new sets of duals A grade. - Keshanberk*Damascus - Damascus*Damascus - Damascus*Tallum Blade SYSTEM CHANGES - CC LOOTING RIGHTS. Command channel looting rights have been completely removed from the game. Loot privileges will no longer "LOCK" to the first CC attacking the boss, instead, privileges will belong to the group with the highest contribution for the boss kill. - CLAN WAR DIPLOMATIC PERIOD. After a clan declares a clan war, a Diplomatic period will start. During this period this same clan cannot declare again a war against that same clan. Diplomatic Period will last for 3 days. EX: Clan A declares war on clan B, during the next 3 days, independent of what happen, this same clan A cannot again declare a clan war against this same clan B. Clan A can still declare war normally to other clans unless clan A is also on diplomatic period with any of this clans. Reasoning behind this is: 1 - Lot of players from smaller clans report and ask for help because they get abused by bigger clans who just "insert" a char on this clans and force war on them via 5kill system and then they have to waste CRPs to finish the war and then war starts again before they have time to figure out everything and again and again and again..., With this new system, this problem will still happen tho it will give this clans a 3 days period to figure out whats happening and making it less heavy on them allowing this way a better progression on those so hard clan levels and clan skills. 2 - Stopping clans from starting and canceling wars multiple times per day accordingly to how they see fit and depending on the situation. Together with this, war lists will be completed reset. After 5 years most of this war lists were a mess some of them with clans not even active anymore and clans were not canceling them to not waste CRPs, now they are all reset and clans will have to declare war again on the clans they wish to have war with. OTHER CHANGES AND FIXES - Fixed the glitch allowing players to create characters using any other letter type then Latin alphabet. - Fixed problem with some people not receiving the item to progress with Zaken cloak quest after killing Zaken. (if this still happen somehow please let us know) - Lucky Cloak texture update: