San0

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Everything posted by San0

  1. San0

    Aghation soul ..

    you cant yet, item drops but its not yet possible to be used until agathion bracelets will be added to the server.
  2. Dear players! Tomorrow, December 31st, at 10-00 CET we are planning to make server maintenance. Expected downtime - 15 minutes. After restart please update your client. Best regards, Classic Team
  3. yes, becuz mobs that exist droping gems A ask for you passport first. if you are not chinese they dont give gems A... now with sarcasm off, i would advice you to take a chill pill or a break for some days, for at least months, there isnt a single comment coming from you on forum or discord that is not in someway offensive for server or for the team and i'm honestly getting sick of it, so if you dont mind, i will ask you politely, please chill.
  4. https://l2db.club/?show=item_info&id=2133
  5. no, the other mobs had their amount increased few weeks ago so newer people on server has a easier time farming some to progress their clans, while this addition is to not force high lvls to go to lower lvl zones on alt chars to get them, this way higher levels can still get some pob while farming their normal zones without having to go and swarm the lower level zones while low levels have this mobs free for them to advance their clans in a faster way without having the high levels farming the same monsters.
  6. whenever and if will come will work only for death from mob and not impact karma characters.
  7. we will have another restart shortly and those will be added for spoil.
  8. List of changes being applied to the server on 21.12.2020 BAIUM The following changes have been made to Baium in order to try to keep it relevant and somewhat challenging as well as to try to make it more PVP friendly. - Baium level has been increased to level 80 - Baium HP has been increase by about 2 times - Baium skill power has been slightly increased - Baium room and the zone immediately after the door is now PVP zone.* - Baium respawn window has been changed for a 8 hour window making so Baium spawn time now will be 5d +/- 4 hours. - Baium quest will now give 5 cloths instead of 1 cloth both on the 100 QI option or the 1000 QI option. * This is in test mode and will be analyzed to see what kind of behavior creates on the server, if we see it being good for server and creating more fun for the players we might consider using this same mechanics for other situations, if we see this is not positive for the server and its a unnecessary change we might consider removing it. PRIMEVAL ISLAND - Tyrannosaurus respawn time has been changed: Old spawn time from 2h to 6h. New spawn time from 2h to 4h. - Tyrannosaurus now will spawn only in the solo area. - Tyrannosaurus difficulty has been increased via increased debuff resistance, increased melee resistance and addition of 3 new skills. Damage Blow with heavy bleed effect Mass stun with armor decrease debuff Self buff with some seconds of increased p def, m def and reflect damage - Tyrannosaurus chance to drop fang has been increased to 20%. - When Tyrannosaurus spawns a on screen message will now be displayed to warn everyone in the island of its spawn. - When using escape skills or items within the island, the character will now be teleported to the beach region instead of to town. To leave Primeval Island, players will now have to talk with the NPC and use the teleport option to move out. - Daily quest from Strix can now be done in Primeval Island in a same form as GC: 1 item per mob on solo zone, 5 items per mob on group zone. Deynonichus are not included on the list of monsters that give this QIs. - Gate chant will no longer work while on the island territory. CLANS - Clans can now increase their level to lvl 6 * - Cost to level up clan from level 5 to level 6: 10kkSP on clan leader and 10000 Proof of Blood. - Level 6 clans will have 50 clan member slots. - 1 new clan skill will be added: Clan Death Deal (decreases EXP loss on death) Reduces exp loss upon death by 20%.cost 5000 CRPavailable for clan lvl 4 Reduces exp loss upon death by 35%.cost 7500 CRPavailable for clan lvl 5 Reduces exp loss upon death by 50%.cost 10000 CRPavailable for clan lvl 6 *Clans that are already level 6 tho there was no bonus or advantage about it will be deleved to level 5. OTHER CHANGES - Primeval talisman glow has been changed for one with more visual notice that will display on your mount when you transform to one. - A grade missing have been added. Majestic Heavy Armor rec - spoil on Carbonemys 1 Majestic Heavy Armor part - spoil on Sarcosuchus Commander 1 Nightmare Heavy Armor rec - spoil on Carbonemys 2 Nightmare Heavy Armor part - spoil on Sarcosuchus Commander 2 Branch of Mother Tree - spoil on Gamlin Dark Legion's Edge - spoil on Gamlin Dragon Grinder - spoil on Gamlin Soul Bow - spoil on Gamlin Soul Seperator - spoil on Gamlin Sword of Miracles - spoil on Gamlin - Giant Destroyer and Giant Marauder Hunter Destroyer have been removed. - Proof of Blood has been added to more monsters in higher levels. Chimera Piece - 5% chance Carbonemys - 20% chance - Fixed the text on the clan lvling window displaying the monsters where to get blood marks from that was misleading with only the original 3 monsters. - Daily 21:00 lvl 75 raid bosses from silent valley will no longer spawn every day at 21:00. This bosses will now work in a normal spawn pattern like other bosses with a 24h +/-12 respawn time. In a near future depending on how this changes will or not impact the server dynamics the experience from this bosses might get heavily decreased. Other bosses stay unchanged. This changes are for: Garriot Bathus Elbogen Daumen Kshana Overlord Muscel Varbasion Varmoni This is a part 1 of a balance patch that was supposed to be released somewhere in January but to allow me to focus more time on the class balancing features and changes, and due to some of latest server dynamics, opted to get this not class balance related part out of the way. With this also try to incentive pvp by offering players a option to have less to lose when they die and forcing the fight on a big objective like Baium. Players will now have a easier time finishing Baium quest meaning they can use them more often to go inside Baium room more often to try to fight for it more often without having to worry so much about spending next 4 months farming quest items for next Baium. By allowing clans to have more slots, they can now increase their ranks with more players in main clans that will have access to full skills and hero skills while on pvp, also more people will be able to share the spoils of having a CH or a castle due to fact they are inside of main clans instead of box alt clans. It was pointed out at some point also that on high levels people have hard time going for a PVP unless its a sure win or if they are inside of a farm zone due to the fact EXP loss was heavy after certain levels and the fear of droping something worth billions by dying to a monster in middle of a random fight, due to this, and to help with some other situations, the new clan skill was added now for EXP loss and another one will be added in future for item loss, clans now will have the option to pursue this clan skills, so they can have more freedom on PVP without such fear of too high EXP loss as well as decreasing the probability of losing billions worth of items. We hope this is one step on the good direction and will direct the groups who are more scared of both exp loss and item loss to start joining the fights more often making it more interesting for everyone in the later stages of the game. As for the lvl 75 bosses changes, we are not happy with having people who get their way up to 70ish + lvl and after this moment they log at 20:50 join a party for bosses and then after log off and go do something else, and still gets a good chunk of exp for the day. So with this time changing we are removing the option of a SURE daily exp cuz from now on they might get it in time but they might lose it also and by this forcing people to try to progress the old way, by farming. There's is plenty of zones players can farm now a days, there is almost no excuses why players should not be able to farm normally in one of them. As mentioned before, if this change wont be enough to change the dynamics of the server, in a near future this bosses experience will be heavily reduced.
  9. rune of boost applies directly to the total of your stats, it does not display as a (+x) as for example dyes do. stats no rune https://prnt.sc/w6g0f9 stats with rune https://prnt.sc/w6g0mi
  10. San0

    Sailren drops

    drop chances are correct as displayed on the database.
  11. San0

    Sailren drops

    https://l2db.club/?show=npc_info&id=29065
  12. came here for the dinosaurs, and stayed looking for a warlord POV QQ none of them shows up in the video.
  13. - Level check no longer works for pets in PI (pets under lvl 76 will no longer suffer the constant teleport issue) - Fixed bow weakness in some of the monsters in PI due to fact it was a custom level of the skill and was not working/displaying properly. - Fixed EXP SP for one of the types of Sarcosuchus commander who had lower values then intended.
  14. Pterosaur respawn time increase to 10 minutes and pdef increased. pterosaur will now drop cloth piece with ~0,5% chance.
  15. for the people complaining about the A grade that drops and that dont drop on new zone, with exception of the new weapons and drops on tyrannosaurus/sailren all drops are same as official version of the game for the same zone, this recs missing were not added to the game till then and even now mid grade weapon recs cannot be spoiled or drop on official. as i already mention with some people, in the next weeks ill be working in a sort of quality of life mini patch and i will check all this recs/parts/items that are now missing in the game drops/spoils even on official, and insert them into the game with drop or spoil added to some monsters as well as change some drops and spoils chances and amounts for some zones.
  16. thats becuz drops for that yet. l2db is updated as of yesterday's restart.
  17. Monsters on PI (with exception of Tyrannosaurus and Sailren) will have 30% weaker m def and 30%+ weakness to bow attacks.
  18. EDIT1: ANTHARAS DEATH TIME: 02.11.2020 - 15:53 EDIT2: spawn of PI will no longer be peace zone. EDIT3: Increased stats and respawn timers for Pterasaur. EDIT4: Monsters on PI (with exception of Tyrannosaurus and Sailren) will have 30% weaker m def and 30%+ weakness to bow attacks.
  19. no changes on cloth piece drops except for fact sailren and antharas also drops it. with sailren added to list makes it possible to obtain cloth piece on: - Zaken - Baium - TOI instance - Hekaton Prime - Midnight Nightmare - Sailren - Antharas.
  20. you can get gems A in toi also not only DI
  21. sailren is no common boss where you just go there and kill it, to enter sailren nest you require some items that you have to farm from other monsters including a item that drops only from tyrannosaurus and with not high chance, considering tyrannosaurus has a up to 6 h respawn time this means people wont be only limited by the sailren respawn but also by the tyrannosaurus respawn and chance to drop this item. considering this items are also needed to level the talisman they wont be in such abundance that people will 1 want to just spam it on sailren or 2 be able to just spam sailren kills. in general chance for sailren to drop a weapon is similar to chance of for example baium priest to drop a weapon. with difference baium priest you can kill it whenever its there while sailren you can kill only if you have the required items on everyone you want to take inside the nest.
  22. all prints on the original post has it, light yellowish glow on left hand of character that leaves a little trail when you run
  23. you use scroll, scroll is consumed and oyu get passive skill that stays on char as any other skill. they are 3 seperated skills so yes you can use all 3 in same char. yes