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Everything posted by San0
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200 dolars dont even beging to cover all the ddos portection systems for starters about salaries being high, well lets just say if i would spend in a normal job the time i spend in server stuff i would prolly get a salary multiple times higher then i do but that was never the main focus for me while building this server so im ok with what i get as long as server keeps running stable. and no i do not drive a ferrari. my car is 24 years old common city car anyway this is exacly why i dont like to jump into economic talks... about the topic i will have some talks with koll and kse about this and we see what to do with this.
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those were the class changes involving prs only, there are constantly 20 to 30 class changes for restart(sometimes a bit less), make the math. so yes class change is still the most constant source of income for the server believing it or not.
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about the costs ill check it out.
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i usualy dont like to jump into economical talks, but you guys keep hating so much on the class change system and tho i dont like it either its almost the only real source of constant money income for the server and in some months is basicly what keeps server running. so i would say its a necessary evil. it also keeps lot of ppl around that otherwise would eventualy end up leaving at some point due to boredom, cp changes, feeling changes. etc.
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only the Nordic gods knows how much i hate this stupid mounts, so if you guys find proofs that allows me to nerf them without pissing off the official like fan boys please bring them to me.
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- Fixed Baium fight reset timmer. - Fixed Thunderstorm and Quick Spear land rates and influence of resist shock on Quick Spear.
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only seal archangels have 05
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249kk and a super bock!
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- Fixed second class dyes working after third class transfer. - Fixed Feoh Rune (m attack/mp consumption), to increase mana cost instead of decreasing it. - Fixed problm on quest An Arrogant Search where some times quest would not proc next step after gathering 1000 items from angels. - Fixed problm on quest An Arrogant Search where it would remove from player more items that intended when delivering the quest items (1011 instead of 1000 etc) - Fixed problm on quest An Arrogant Search where if you choose to kill 1000 it would still give you 1 blood stained cloth instead of 5.
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that video was made five thousand gazilians of years ago when that quest was implemented. i just decided to move it here so all this kind of guideish stuff stays together.
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Any idea how to ruin server more for new players?
San0 replied to Pandemic's topic in General Discussion
my life in a nutshell: fix bugs - gets bashed... dont fix bugs - gets bashed. -
Any idea how to ruin server more for new players?
San0 replied to Pandemic's topic in General Discussion
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- Fixed Elder Tyrant Drop list - Fixed Angels in ToI not reacting on summons until they were agroed on them. - Fixed melody not playing during the beginning of fishing process. - Some adjustments made in the way monsters who have chance of summoning another monster after death react when killed by summons. - Checked and in needed Fixed EXP/SP etc on the following Raids: Core Cursed Clara Fairy Queen's Messenger Berun Ghost of Peasant Captain Orfen Slaughter Lord Gato Deadman Ereve Verfa Grave Robber Kim Red Flag Captain Shaka Paniel the Unicorn Bandit Leader Barda Beleth' Seer Sephia Black Lily Enchanted Valley Lookout Ruell Furious Thieles Ghost Knight Kabed Harit Hero Tamash Wizard Isirr Harit Guardian Garangky Refugee Applicant Leo Rotting Tree Repiro Dread Avenger Kraven Timak Priest Ragoth Orfen's Handmaiden Soulless Wild Boar Ancient Weird Drake Ghost of the Well Lidia Lord Ishka Taik High Prefect Arak Fairy Queen Timiniel Roaring Lord Kastor Fierce Tiger King Angel Gargoyle Lord Tiphon Rahha Shilen's Priest Hisilrome Kernon's Faithful Servant Kelone Meanas Anor Palibati Queen Themis Shilen's Messenger Cabrio Baium
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i come from future. in future that skill is called wing assault. i learned it from a weird one winged traveler i met in some shady island.
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i wonder how were you living till now
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WHERE's MY COLS!!?!?!?
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i agree. but we wanted to give the ppl the benefit of the doubt and see how they behave with it, it still a very useful tool... just need to hope ppl wont abuse it, so we dont have to hurt the ones who just want to simply use it.
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honestly my personal favorite is when dude is killing evil elpys for 10 minutes and makes ticket saying he was just farming with the friend and suddenly got dc and ban.
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you will still see wierd sh1t happening around you. You will still see your chars geting displaced, you will still take normal actions. everytime ppl comes with complains about gm didnt checked or they were there and no one pmed them etc is pure utter garbage. char are checked in ways that if you are there, you will notice it and you will react to it.
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its very simple boys. if in the moment you are checked you are not there and charcaters are making magic things, it counts as afk and char gets banned. my personal advice. dont use them if you going afk. couldnt be easier then this
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1 no. (we dont need to pm you to know if you are there or not) 2 yes.
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- Fixed clan unity buff and buffs from dance scrolls being overbuffed. - Fixed Golden Egg not being able to be used or not being consumed while using it. - Fixed being able to fish while on mount. - Fixed Elmoreden's Lady sometimes not droping Energy or Insolence. - Fixed An Arrogant Search quest to give 5 items instead of one when selecting the 1000 mobs path. - Fixed Shot consumption of mechanic golem lvl 78 - Fixed Reward from Whisper of Dreams quest part 1 and 2. - Fixed Fish Stew of normal buffs to display on normal buff bar instead of special buff bar. - Fixed Color Title item not letting player choose the color. - Fixed Break Duress to remove immobilize effects of paralyze type like anchor. - Normal Experience penalties added to characters when dying during sieges on siege ground.
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its 58 hp per second not per tick. if you notice you regain hp more often then every second. so lets say it gives 58 per second and end of 2 seconds it would be 116 hp if it tickets 3 times for 39 over 2 seconds and the end of the same 2 seconds the amount of heal is the same. meaning that if you calculate the healing value of the spell during its full duration and divide it by the number of seconds it lasts, it will give you how much it heals per second. note: Healing ticks/Damage over time ticks is not the same as 1 second.
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the ppl on official do not have access to a test server like you guys do, you can just log there and run your own experiments. "admins" on official server have basicly nothing to do. bot hunting is basicly unexistent, patches and content and major events are coming to them without them having to do basically anything, and same goes for the fixes. Unfortunatly here we have to do everything by ourselves not leaving much room in a normal time frame to do this kind of stuff actively. i do it every time its needed on a bug report or something but doing it just for curiosity is not something we can rly afford to do atm.