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Everything posted by MoDoy
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Ok so shouldnt destro have big chance to beat archer 1 v 1. I think trend is like this, all warriors are strong for small pvps/ganks and very strong 1v1. I think that glad tyrant warlord have good kit to kill ppl 1v1 and they have either big speed or ranged cc. Why destro shouldnt have such kit also if he doesnt hit stronger than these classes at any point? do u think if destro gets 15-20s reuse rush he will be stronger than his warrior competition classes (wl,glad,tyrant)? cos i doubt. Warriors should be strong alone, daggers should be strong while being supported thing that all warriors are strong for small pvps/gangs doesnt mean so should destro, destro has lot of HP, CP, and with support of bp/EE for heal it would be almost impossible to kill coz of big resistance to debuffs, guts AND if he once catches u, u are dead, because he can spam skills + he has hex on one of his skills, u get 3 shotted, also consider that melee pt just rushes others in pvp, so if 1 person just runs away from u, u can still switch target and try to stun another target which doesnt expect u would switch for him dont take me wrong, i still think destros need some boost, but i think rush is not the appropriate one
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i am pretty sure i talked about similar thing on TS with CP i play in, that dunno about mental attacks, but stun looks like landing much less nowadays compared to like 1 month ago (we are archers, thats why no idea about mental attacks), tho i have to agree if it got nerfed for both stun AND mental attacks, i cannot cry about it and i think it will improve gameplay slightly when u try to fight higher lvl pts
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wipe huehuehuehue (j/k if some newcomers would think i am serious about wipe, i doubt this server will get ever wiped)
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agree with this, except part when u want t ogive gladis magic immunity, or nerf other classes, those are not solutions to the problem I know, i wanted to be obvious the fact that destroyer lacks of what makes him special. Being a destroyer means that you are strong as a tank, hit as a tank, and that you are as mobile as a tank. Being an archer means that range is your best friend, range, mobility, environment awareness and as all rogue classes,, luck. If an archer doesn't kite, he deserves to die and to lose his bow. I know that archers and wizzies who kite destroy destroyers (ironic, don't you think?), but destroyers should beat anything at close range. If destroyer means being a tank, what means when u play tank? he has sh1tload of hp/cp, while his skills are dealing pretty good dmg, not like tank which is suited to CC other pt, thats the difference this week i realized how fair would be to give destro rush with lets say 10-15 seconds, class which were supposed to be heavy and slow, will be now able to come to u every now and then casually and destroy u at melee range (once u get stun from him with archer, u are pretty much like 3 shot guy, i believe its same on mage) AND daggers, which were supposed to be mobile assassins will get shadow step with cooldown over 1 minute, while they have zero CC once they port inside, they are pretty much dead even by person who they jumped on
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agree with this, except part when u want t ogive gladis magic immunity, or nerf other classes, those are not solutions to the problem
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no server is populated enough, nobody knows exact number
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i doubt it works this simply, L2 formulas are like bit of luck, bit of korean random, bit of chance
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Promo Video was great. Make more HQ Videos to attract new players
MoDoy replied to eXistenZ's topic in General Discussion
everything changed when fire nation attacked +1, some promo video for autumn/winter with views from our server and not official could be nice and attrack many ppl if spread -
New Here, need some general info please about server
MoDoy replied to bobka's topic in General Discussion
it has started in october last year population is fine, if u wont pick another mainstream DD u will be able to find cp/pt/clan easly -
u wont be able to kill baium even with 70 ppl when it gets introduced
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if they are really interested to play here and lvl fast, easiest way is to look into party matching for AoE/RB pts, there is always something up looking for some classes, and its definitely much faster then solo with box buffer (and they wont need box buffer once they join clan/pt) Yeah, but i guess many doesn't know this. And people who know might be bored sitting in town waiting for a party instead of soloing. Anyway i think with a newbie buffer up to 40 or 1 extra free box with some advertising might bring new people. Not to mention that 2.0 patch removes the level limit meaning higher levels to aim for, and its only natural to ease the lower level experience gain. giving free box will kill the server, 1. this server pretty much lives from buying PAs 2. ppl will stop grouping, and everybody will play with his box
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lol, first is all about chance to get it, second u are not in instance or some like that so u need to camp and win pvp if another ppl go obv and do the rb, so what is the diference? not much ppl but is the same and why u need to cooperate with other clan ally? for example u cooperate with some ally to get aq? or u bought that in giran harbor? first of all i said other CLAN/ALLY PARTIES (i tried to imply to cooperate with different pts from your own clan/ally, not enemies) yes, its still just chance to drop it, but it was always like epics stayed in big clans, and if u add these, there will be more and more epics on server, and when u consider there are epics on market already now free to any1, then dunno what will happen once there will be overflow of epics (and yes, i know u need 4 epics to do lvl 3 epic, but thats why it should be even harder to get those) so in ur opinion this game is for play only with 100ppl if u want to get some like epic and ncsoft is wrong to try to balance the chance to get some like epics for example epics are the hardest thing u should be able to obtain, it shouldnt be like "oh hey guys, this boss just spawned, lets kill it with our pt and try to get epic" now i dont care if they implement them or not, and even if they do implement them, i believe they will be really hard bosses (HP doesnt look that hard, maybe they will have insane defences but who knows), still i am againts those, but thats just my opinion
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if they are really interested to play here and lvl fast, easiest way is to look into party matching for AoE/RB pts, there is always something up looking for some classes, and its definitely much faster then solo with box buffer (and they wont need box buffer once they join clan/pt)
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lol, first is all about chance to get it, second u are not in instance or some like that so u need to camp and win pvp if another ppl go obv and do the rb, so what is the diference? not much ppl but is the same and why u need to cooperate with other clan ally? for example u cooperate with some ally to get aq? or u bought that in giran harbor? first of all i said other CLAN/ALLY PARTIES (i tried to imply to cooperate with different pts from your own clan/ally, not enemies) yes, its still just chance to drop it, but it was always like epics stayed in big clans, and if u add these, there will be more and more epics on server, and when u consider there are epics on market already now free to any1, then dunno what will happen once there will be overflow of epics (and yes, i know u need 4 epics to do lvl 3 epic, but thats why it should be even harder to get those)
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So if I understand it correctly: https://l2central.info/classic/Баюм - Baium, 42 million HP = Baium ring https://l2central.info/home/classic/998-lineage-ii-classic-saviors-2-0-rejdovye-bossy - Baium's Priest, 1.6 million HP, SPAWNS EVERYDAY = has - even small - chance for Baium ring? Please tell me I just translated something wrong. now i see why all on offi have these epics ) is the reason for play in cp and dont need to be a zerg to get epics thats not how it works, even if u are in cp, u have to cooperate with other clan/ally pts to get something as precious as epic, it shouldnt be given for free to everyone
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TH (or generally dagger) is insane fun if u know what u are doing, and they will get great boost on 2.0 (shadows step, reset for shadow step and hide, focus death/power) but u will have hard time to lvl it up, BUT if u really like it, thats not a problem imo on the other hand destro will be esier to lvl up, but its a bit weaker in pvp, thats why admins agreed to give him rush in 2.0 as well (eventho i pvped with destro recently which was lower lvl than my archer, and only thing i can say is i was lucky he couldnt land stun on me coz of lvl, other way the pvp would end in like 10 seconds for him winning it) so i would consider that rush adding to destro, and if so, i would definitely put big cooldown on it, not the 5 seconds one or 20 seconds, maybe like 1 minute or so
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san0 for president!
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they have fatal counter, find EE or SE and go 1 shot doom knights, probably like 3 times faster xp than aoe somewhere
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i believe somewhere i saw that afte rr it might take up to 24 hours to finish class change, so i believe u will have your account ready tomorrow ~afternoon
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first time seing sword of sentinel, wow, looks good in combination with bw armor
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thing they added it on official doesnt mean its good feature personally i dont care if u implement it or not, if u do, great for me!, if u dont, great for me!
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ncsoft solved the problem looong time ago when they gave recharge to SE/EE
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he wants to sell homu, not buy ;x bump
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- wtshomu
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