SpellG 10 Report post Posted October 6, 2019 I was wondering if there is a possibility that GM’s/Admins can make a post specifying the drop/spoil of the new monsters from Zaken Patch of this server. sometimes the L2 Wiki’s database differs from this server because of the version differences and all that stuff that we already know. Thank you in advance. 4 Quote Share this post Link to post
NaulVM 26 Report post Posted October 7, 2019 That would be great. 1 Quote Share this post Link to post
FryderykChopin 853 Report post Posted October 7, 2019 +++++++++++++++++++++++++ It doesn't really need to be all fancy, if it's possible then just drag all the monsters drops in some basic .txt file just so we could ctr+f in it... It would be an absolute bomb tbh. 5 Quote Share this post Link to post
Chuka 2 Report post Posted October 7, 2019 7 hours ago, FryderykChopin said: +++++++++++++++++++++++++ It doesn't really need to be all fancy, if it's possible then just drag all the monsters drops in some basic .txt file just so we could ctr+f in it... It would be an absolute bomb tbh. Totally agree! having some raw text with the info will for sure lead to someone giving some of his / her time to the community and making that into something easier to read like there's in wiki ?? 2 Quote Share this post Link to post
FryderykChopin 853 Report post Posted October 10, 2019 /upperoni 1 Quote Share this post Link to post
Zultar 5 Report post Posted October 17, 2019 Yes, please boss. That would be so amazing, just .txt is enough! @Koll Quote Share this post Link to post
San0 2428 Report post Posted October 20, 2019 it isnt like we rly have nothing else more important to do you know? do you even start to imagine how much time it takes to calculate drop chances for multiple items in a server that runs on official files and how mentally disturbing it is? its not like for us it says java style like you go to monster info and it shows "sop 20%" on the files. monsters have drop groups, each group has its own chance. each item inside of the group has its individual chance to drop if this group is selected to drop and groups have multiple items with multiple chances. meaning, to do that txt file we literally have to go to every monster, check the individual groups, calculate the chance of this group to be selected, see the items inside of this groups, go for every single item in the group and calculate their chances to drop if this group is selected to drop, multiple and divide every item with the group chance and the % and only then we get to the chance of the item to drop in a monster. now imagine repeating this process for every single items that drops from every single group from every single monster when there are so many more things to do. im sure people on ncsoft have their own tools/workers to deal with this issue and they can afford to share it with their contractors to make their databases and so on but unfortunately we dont have the money or the human resources for this kind of thing. is something that i might work on later, but it will for sure not be done while theres other problms to solve. 1 Quote Share this post Link to post
Zultar 5 Report post Posted October 22, 2019 Damn, didn't realise it is THAT complicated. However would it be simpler to make bare list without any %? Cause I don't even know which mob to try if for example I would like to get rec: mj light armor. Thanks in advance, boss. Quote Share this post Link to post
Donkihot 114 Report post Posted October 22, 2019 (edited) we dont need % of item. Just what does that mob even than? sop? bones? enria, mold glue etc, we know that casuals mats has more chances, enra and sop will have less chances, recipes even less. But if even this takes to much time, forget it. Fix things u have to fix. We are really thankful to your team. gg wp. Edited October 22, 2019 by Donkihot 2 Quote Share this post Link to post
bsklakis2 47 Report post Posted October 22, 2019 On 10/20/2019 at 5:50 AM, San0 said: it isnt like we rly have nothing else more important to do you know? do you even start to imagine how much time it takes to calculate drop chances for multiple items in a server that runs on official files and how mentally disturbing it is? its not like for us it says java style like you go to monster info and it shows "sop 20%" on the files. monsters have drop groups, each group has its own chance. each item inside of the group has its individual chance to drop if this group is selected to drop and groups have multiple items with multiple chances. meaning, to do that txt file we literally have to go to every monster, check the individual groups, calculate the chance of this group to be selected, see the items inside of this groups, go for every single item in the group and calculate their chances to drop if this group is selected to drop, multiple and divide every item with the group chance and the % and only then we get to the chance of the item to drop in a monster. now imagine repeating this process for every single items that drops from every single group from every single monster when there are so many more things to do. im sure people on ncsoft have their own tools/workers to deal with this issue and they can afford to share it with their contractors to make their databases and so on but unfortunately we dont have the money or the human resources for this kind of thing. is something that i might work on later, but it will for sure not be done while theres other problms to solve. Is there any chance I can get access to those java files?? I can come up with something. I am a professional developer. Quote Share this post Link to post
MoDoy 1772 Report post Posted October 22, 2019 3 minutes ago, bsklakis2 said: Is there any chance I can get access to those java files?? I can come up with something. I am a professional developer. 5 Quote Share this post Link to post
San0 2428 Report post Posted October 22, 2019 those java files you gonna have to get from someone who has a java server 1 Quote Share this post Link to post
bsklakis2 47 Report post Posted October 22, 2019 1 hour ago, MoDoy said: Fun fact a lot of us look like this.xD 1 Quote Share this post Link to post
FryderykChopin 853 Report post Posted October 23, 2019 On 10/20/2019 at 4:50 AM, San0 said: it isnt like we rly have nothing else more important to do you know? do you even start to imagine how much time it takes to calculate drop chances for multiple items in a server that runs on official files and how mentally disturbing it is? its not like for us it says java style like you go to monster info and it shows "sop 20%" on the files. monsters have drop groups, each group has its own chance. each item inside of the group has its individual chance to drop if this group is selected to drop and groups have multiple items with multiple chances. meaning, to do that txt file we literally have to go to every monster, check the individual groups, calculate the chance of this group to be selected, see the items inside of this groups, go for every single item in the group and calculate their chances to drop if this group is selected to drop, multiple and divide every item with the group chance and the % and only then we get to the chance of the item to drop in a monster. now imagine repeating this process for every single items that drops from every single group from every single monster when there are so many more things to do. im sure people on ncsoft have their own tools/workers to deal with this issue and they can afford to share it with their contractors to make their databases and so on but unfortunately we dont have the money or the human resources for this kind of thing. is something that i might work on later, but it will for sure not be done while theres other problms to solve. As @Zultar said, perhaps it would be a bit easier if you could provide this info without chances? The chances don't really matter that much... 2 Quote Share this post Link to post
Dedinha 8 Report post Posted October 24, 2019 On 10/19/2019 at 11:50 PM, San0 said: meaning, to do that txt file we literally have to go to every monster, check the individual groups, calculate the chance of this group to be selected, see the items inside of this groups, go for every single item in the group and calculate their chances to drop if this group is selected to drop, multiple and divide every item with the group chance and the % and only then we get to the chance of the item to drop in a monster. i got tired/bored just to read this Quote Share this post Link to post
Zultar 5 Report post Posted October 29, 2019 Does anyone know what is needed to do that? Are the drop charta somewhere in game files and need to be extracted and calculated? I will gladly attempt to do the mathematical part of the problem however I have no clue if obtaining the data is possibly and where it is or what does it take to react it. I would love to start the Classic Club drop / spoil list project, as long as we can do it as players. 3 Quote Share this post Link to post
Rip 697 Report post Posted October 29, 2019 56 minutes ago, Zultar said: Does anyone know what is needed to do that? Are the drop charta somewhere in game files and need to be extracted and calculated? I will gladly attempt to do the mathematical part of the problem however I have no clue if obtaining the data is possibly and where it is or what does it take to react it. I would love to start the Classic Club drop / spoil list project, as long as we can do it as players. You can kill each mob milion times and estimate chance. Quote Share this post Link to post
Zultar 5 Report post Posted October 29, 2019 1 hour ago, Rip said: You can kill each mob milion times and estimate chance. Ye, I was kinda thinking about anything, but that... 1 Quote Share this post Link to post
FryderykChopin 853 Report post Posted October 31, 2019 On 10/29/2019 at 2:01 PM, Zultar said: Does anyone know what is needed to do that? Are the drop charta somewhere in game files and need to be extracted and calculated? I will gladly attempt to do the mathematical part of the problem however I have no clue if obtaining the data is possibly and where it is or what does it take to react it. I would love to start the Classic Club drop / spoil list project, as long as we can do it as players. @San0 @Koll Cmon guys give this man his data? Quote Share this post Link to post
San0 2428 Report post Posted October 31, 2019 no, only way is to go monster by monster. thought i left this clear on my last reply. Quote Share this post Link to post
Koll 1234 Report post Posted October 31, 2019 2 minutes ago, FryderykChopin said: @San0 @Koll Cmon guys give this man his data? We are not planing to share server files especially files that are so important ( as npcdata that guy asking ). Quote Share this post Link to post