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Showing content with the highest reputation on 08/04/20 in all areas

  1. 7 points
  2. 2 points
  3. 1 point
    Good day! Unfortunately, we are faced with a global pandemic and we are currently seeing new outbreaks of the virus around the world. L2classic.club gathers people from almost all over the world, I propose to hold an event in support of the fight against the virus. The plot of the event is very simple, and most importantly useful: Get the ingredients for a vaccine that will end the epidemic. As a reward, you can install a new accessory - an antiviral mask and possibly something else (at your discretion). Thanks for your attention!
  4. 1 point
    problem is, mages/tyrant doing ridiculous damage and no blessed soulshots if you have mages hitting for 1-2k normals and 4k+ crits, then ofc archer critting for 1.5-2k to actual normal people seems low, if mages were nuking like they should (600-800 normal, max 2k crit if you are non-hero), then crit from archer for 1.5k wouldnt seem that bad tbh, because you dont waste MP on it and fights would last much longer tho like rizos said, also its problem that for some reason, there is 12938012389423 tanks which are tankier than on official (yes, i am looking on you, DAs with +12 WIT setup while being immortal), here the physical crit dmg to bards/tanks if absolute joke in addition to block rate imagine normal mage hitting like this, then i would take 1.6k crits on archer (coz with othell, you crit quite often) but if you make 1.5k normal on mage like here, then ofc, hitting every single time same like archer crit and doing triple the damage when you crit is better, fights end much faster coz mages melt everything and thus there is no worry about running out of mana
  5. 1 point
    About dmg from magic skils, you can even make WC work as DD And hero mage balance
  6. 1 point
    Well as i said, i cannot exactly say whats bugged or wrong, but it feels that heavy users are way stronger which brings archers/daggers to suck ballz, and community even more to play mellee. Not only because of bosses and farming zones, but as well as spamable skills with insane damage, easy gapclosers and so on. Well mage things not changing from 1.0 I guess. Strong, simple, cheap. Yesterday saw sjeks movie on sorc, nothing more to add Even tanks burning.
  7. 1 point
    rip isno, forever in our hearts <3