sharpnipple 2 Report post Posted January 22, 2017 Will "super windwalk disbalance potions"(potions from olympiad manager,which gives almost maximum running speed and mages can kite melee/archer classes with it) be implemented? Share this post Link to post
vanity 24 Report post Posted January 23, 2017 Any info about blessed soulshots would be highly appreciated @san0 Share this post Link to post
phunk 0 Report post Posted January 25, 2017 when server will be upgraded to 2.0 ? Share this post Link to post
BeNicePls 39 Report post Posted January 26, 2017 when server will be upgraded to 2.0 ? hi hi hi hi hi what a new question! if you write 2.0 on google searcher, first page is our forum hahahahah 2 Share this post Link to post
WewantSaviors 2 Report post Posted February 7, 2017 any news ? It's been quite a while to say the least ! Should we go back to GK for another 6 months or ? Share this post Link to post
Soulkey 0 Report post Posted February 10, 2017 I see that you wanna change to much things wich is not good at all, better guys this file's be as much as possible close to official file's, because how the community things is not aways right choice.I see that u want to add some pvp zones, wich is totaly L2Java things.Also change skills as community want is not good idea also.You must consider that game is not made for solo play style.when any DD class have top gear + top buff VS other DD with same items + buff then u can test skills and pvp. Share this post Link to post
MoDoy 1772 Report post Posted February 10, 2017 I see that u want to add some pvp zones, wich is totaly L2Java things.tell me more about it, because official has itself 2 pvp zones, how much l2java the official is? Share this post Link to post
Tocabowl 0 Report post Posted February 15, 2017 Will you be considering adding the skills:Agile movement - so light armor seem more viable than wearing heavy armor for Tyrants. Burning Crop - Dot skill for Overlord and Warcrier, great for high lvl hp solo / duo. As a player on server I was just curious on your thoughts on these being added with 2.0 update. Thank you for your dedication to hearing our opinions and hard work to server! Share this post Link to post
FryderykChopin 853 Report post Posted February 15, 2017 There was a question about some special +6++ armor bonuses, but I can't see it here... But I'd like to ask the same question, it looked very interesting.Here's the Google Translate from L2Central: Additional bonuses modification ranks armor D - AWhen modifications of all parts of the kit on 6 and above, you get the following bonuses:Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20% Share this post Link to post
patap 0 Report post Posted February 15, 2017 Был вопрос о некоторых особенностях + 6 ++ бонусы брони, но я не могу видеть его здесь ... Но я хотел бы задать тот же вопрос, это выглядело очень интересно.Вот Google Translate от L2Central : Дополнительные бонусы модификации брони занимает D - AПри модификации всех частей комплекта на 6 и выше, вы получаете следующие бонусы:броняизменение уровняэффектТяжелая броня6Максимальная HP увеличивается на 3607Бонус восстановления сидя / стоя HP +10, MP +48Ярость Вампира 2%, время перезарядки физических умений -4%9Сопротивление оглушению + 10%10Сопротивление луки 10%, Fiz.Zaschita (?) Увеличился на 6%Легкая броня6Максимальный уровень 200 л.с. максимальный уровень увеличивается на 80 МП7Бонус восстановления сидя / стоя HP +10, MP +484 Скорость Физ. / Mag. Маг. + 7%9Устойчивость к ментальным атакам / электрошокового / Sleep / параличу + 5%10Сопротивление магическим атакам + 15% Magical Defense + 7%Магия Armour6Максимальный уровень МП увеличилось на 1407Бонус восстановления сидя / стоя HP +4, +6 MP8Эффективность исцеления 52, расход MP для умений -2%9Паралич сопротивление + 10%, сопротивление оглушению + 5%10Сопротивление дебафф + 7% шанс получить критический удар снижена на 20%the coincidence of the question ! administration delete my post always !!! they don't know the answer !!!!!!!!!! Share this post Link to post
San0 2413 Report post Posted February 15, 2017 (edited) posts are removed cuz u writing in russian on the english forum. and no those new armor effects will not be on 2.0 that is a extra content update that was made after 2.0 Edited February 15, 2017 by San0 Share this post Link to post
FryderykChopin 853 Report post Posted February 15, 2017 posts are removed cuz u writing in russian on the english forum. and no those new armor effects will not be on 2.0 that is a extra content update that was made after 2.0I know it wasn't in the vanilla 2.0 but it's the same ballpark right? You know like spoilable enchants or offline shop etc. these things weren't in the '1.5 package' either but we have them and it works wonders for everoyne, ain't bout limiting to the specifics of each update... You've got to Share this post Link to post
vanity 24 Report post Posted February 16, 2017 There was a question about some special +6++ armor bonuses, but I can't see it here... But I'd like to ask the same question, it looked very interesting.Here's the Google Translate from L2Central: Additional bonuses modification ranks armor D - AWhen modifications of all parts of the kit on 6 and above, you get the following bonuses:Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%would love to see that implemented Share this post Link to post
MaieV 1 Report post Posted February 19, 2017 all seems good here except the cloaks,hero cloack's should remain like official,but the one from castle owners must and have to be off. Share this post Link to post
MoDoy 1772 Report post Posted February 19, 2017 all seems good here except the cloaks,hero cloack's should remain like official,but the one from castle owners must and have to be off.up this, implement hero cloaks but ban castle ones, i think thats best solution for everyone Share this post Link to post
Chaparrito 18 Report post Posted February 19, 2017 just let it close to official, and thats it... cloaks are part of the game and should be implemented. Share this post Link to post
vanity 24 Report post Posted February 20, 2017 just let it close to official, and thats it... cloaks are part of the game and should be implemented.we love them cloaks, keep it as retail as possible Share this post Link to post
qloc01 207 Report post Posted February 20, 2017 pls dont remove castle cloak, we both sides are fighting in everyway to claim/defend Aden, ppl should have a reward about that Share this post Link to post
Tocabowl 0 Report post Posted February 21, 2017 Will you be considering adding the skills:Agile movement - so light armor seem more viable than wearing heavy armor for Tyrants. Burning Crop - Dot skill for Overlord and Warcrier, great for high lvl hp solo / duo. As a player on server I was just curious on your thoughts on these being added with 2.0 update. Thank you Share this post Link to post
Rizos 1487 Report post Posted February 21, 2017 No custom skills on this server Share this post Link to post
Dancerok 21 Report post Posted February 21, 2017 When modifications of all parts of the kit on 6 and above, you get the following bonuses:Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%For me this is Nonsense, too overboosted, hard to image guy with +10 B set... It's quite cool that y don't implement it in 2.0 all seems good here except the cloaks,hero cloack's should remain like official,but the one from castle owners must and have to be off.My opinion add cloack's but don't give it any kind of stats, make thme just for appearance... And well for heroes y can add some stats but just slightly like +10 armor P atack or whatever Share this post Link to post
zmiqta 0 Report post Posted February 21, 2017 Add rush to destro,because he dont have chance to pvp Share this post Link to post
FryderykChopin 853 Report post Posted February 21, 2017 When modifications of all parts of the kit on 6 and above, you get the following bonuses:Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%For me this is Nonsense, too overboosted, hard to image guy with +10 B set... It's quite cool that y don't implement it in 2.0 It's hard to imagine because it would most likely never happen It's something only top of the top players would have, and I don't really think things like +10% stun resist and +6 Fizachita is something that would break the game any more than RB jewels for example. Share this post Link to post
Dancerok 21 Report post Posted February 21, 2017 When modifications of all parts of the kit on 6 and above, you get the following bonuses:Armorlevel modificationEffectHeavy armor6Maximum HP is increased by 3607Recovery Bonus sit / stand HP +10, MP +48Vampiric Rage 2%, cooldown physical skill -4%9Resistance to Stun + 10%10Resistance to bows 10%, Fiz.Zaschita (?) increased by 6%Light armor6The maximum level of 200 HP maximum level is increased by 80 MP7Recovery Bonus sit / stand HP +10, MP +484 Speed, P. Def. / Mag. Spd. + 7%9Resistance to Mental attacks / Stun / Sleep / Paralysis + 5%10Resistance to magic damage + 15% Magical Defense + 7%Magic Armour6The maximum level of MP increased by 1407Recovery Bonus sit / stand HP +4, MP +68The effectiveness of healing 52, MP consumption for skills -2%9Paralysis resistance + 10%, resistance to Stun + 5%10Resistance debuff + 7% Chance to receive a critical hit reduced by 20%For me this is Nonsense, too overboosted, hard to image guy with +10 B set... It's quite cool that y don't implement it in 2.0 It's hard to imagine because it would most likely never happen It's something only top of the top players would have, and I don't really think things like +10% stun resist and +6 Fizachita is something that would break the game any more than RB jewels for example.Believe me it will happend and I already can image some 76 glad with +10 for instance Fp set, or bw whatever. Right now ppl don't overchant armor more than +6 cos it's not worth it risk but if they implement system like this it will worth to overchant for +7 and higher. Share this post Link to post