Jump to content
Make sure you know Server Administration contacts! ×
Dion x3 Classic 1.5 server - Opening 14.01.2023! ×
L2Classic.Club

Leaderboard

Popular Content

Showing content with the highest reputation since 04/16/25 in Posts

  1. This topic will cover the changes coming to DION x3 server in the next patch. Aswell as some extra changes coming for Talking Island (check the end for TI info) NEW TOWN SKILLS HUNTING ZONES BOSSES ITEMS OTHER CHANGES TALKING ISLAND CHANGES NEW TOWN HEINE Explorers found a whole new town that has been now added to our world map. Enjoy the beauty and eccentric architecture that comes to the game with town of Heine. NOTE: Innadril castle will not be available for siege as the other castles, it will be used later for other type of content. SKILLS Some new skills have been added in order to keep char more mobile, in some cases evasive as for archers and mages, while on other cases more offensive to provide a better means of engagement as is the case for the warriors, and for the tanks to make them a more active play style and boosting their protective tool for the group. NEW SKILLS The following new skills have been added to the game. Destroyer/Titan and Bounty Hunter/Fortune Seeker Warlord/Dreadnought and Warsmith/Maestro All archer classes All elemental mage classes Cardinal All tank classes Elven elder, shilien elder, bishop, prophet All dagger classes OLD SKILLS With time passing and char levels increasing, we realized over time some skills and specially debuffs have been slacking back in terms of efficiency due to their level, there for new levels were added for the majority of debuffs to most of chars upon reaching level 82. Please let us know if you find more skills missing this levels update and we will take a look at it. The following skills have been added a new level in order to keep them still useable at higher levels Warcryer: - Hammer crush Overlord: - Hammer crush - Seal of winter - Seal of slow Archers: - Death sting Elven elder: - Can now learn Dryad root Bishop: - Can now learn Drayd root SKILL CHANGES Dryad root changed to not only root the target but also have a small HP and MP DoT effect. Angelic archon HP recovery penalty swaped from 40% 50% 60% to 40% 30% 20%. Shield Bash mana cost increased, cooldown increased, cast time increased and damaged decreased in order to keep this skill in check and more on par with shield strike. Song of water new level and effect changed to give MAX MP and MP Recovery. Song of invocation new level and effect changed to give p crti and m crit resist. Dance of protection new level and effect changed to give resistance to reflect damage. HUNTING ZONES LILITH AND ANAKIM FIELDS For ages, there has been a war raging in silence, deep inside the undergrounds of this world. Legions of evil and destruction battleing against armies of extreme righteousness. With time, the numbers of followers of this 2 armies became too big to keep hiding in the shadow of the catacombs and necropolis, and the war went rampant, transpiring to the outside. to our world. Near Heine, this 2 armies are in constant battle, not for pride or gain or territory, but for complete destruction and elimination of the opposite side. As both sides are filled with fanatics and believers on their own cause, there is no telling what will happen as soon as one of the sides wins and finds them selves without a enemy to fight against, but it all points to war and fanatic blind beliefs being all they know, there for they would continue go rampant over the closest army they would find... most likely... us... Its up to you to keep this new enemy in check, and keep weakening them as much as possible, and who knows, maybe someday even defeat them for good, or find a way to stop this madness. Weaken the Armies of Lilith and the Armies of Anakim, gain access to their secret fortress, defeat their defense systems, be ready to face their commanders, and if you manage to survive all of this, you will find yourself in position to challenge LILITH or ANAKIM themselves. - Monsters in this fields will be lvl 81+ - This is a group zone - Zone is divided in 2 parts, up north is Fields of Lilith where the Army of Lilith dwells. Down south you can find Fields of Anakim where the Army of Anakim is situated. - You can teleport to this zones using the Gatekeeper in Heine - Monsters on this fields have a big variety of drops, passing it by A grade armors, parts, recs. Gems A. basic materials. etc LILITH FORTRESS AND ANAKIM FORTRESS When fighting against the Armies of Lilith or the Armies of Anakim, and when enough monsters of this armies have been killed, players will weaken their defenses and gain access to their fortresses respectively (if enough members of Lilith's army is killed - get access to Lilith's fortress, while if enough member of Anakim's army is killed - get access to Anakim's fortress) *This is working on a fix amount of monsters, there is no timers, no cooldowns and no chances. Its a simple system of kill X monsters - event starts. Number of total monsters needed will not be revealed to prevent players from controlling "when" to start the event.* The fortresses Upon weakening their armies and finding their fortresses you will notice they are well defended not only by some sort of constructed magic creatures guards, but also by a crystal seal system that is connected to this guards, the bosses, the fortress, and even Anakim and Lilith themselves. The guards Magic creatures and construction hand picked by the Lilith's and Anakim's Army commanders. Archer types, mage types, warriors types... and they are here with one missions only. Protect the fortress at all costs and thats what they will try to do. The commanders Tougher and stronger monsters who control the armies and play a main role on this fortress defense as their life is directly connected to the life of the magic seals controlling all the defenses. There are 3 of them. Noctum Rakzan Bamonti The crystal seals This magic crystals are what is controlling and empowering all the defense system in this fortress. It has been said that if this 7 seals are broken, the whole defense system will be rendered useless and the bosses will be exposed. - Monsters in the fortress are aggressive - Monsters in the fort can deal some high damage at times due to their high skill power in some cases or high crit chance in other cases. - Monsters in this forts are lvl 82, with the commanders being lvl 82. - Monsters respawn time is 15 minutes. - Each fortress has 3 Commanders. - Commanders do not respawn after killed - In order to release the Immunity protection on the seals you must slay the 3 commanders. - Each of the seals provides a different buff to the boss (haste, accumen, empower etc) and as so its advised you kill all seals. - After all seals are down, monsters will stop respawning. - After all seals are down the bosses will be on their weaker stages without any of the extra buffs provided by the seals. - Fortresses are a PVP zone while event is happening. BOSSES LILITH AND ANAKIM Lilith and Anakim rule their armies from the safety of their fortress and are only accessible if their army are weaken enough. Mission is simple, weaken their army, gain access to fortress, defeat fortress defense systems and you get to find either Lilith or Anakim depending on what you are attacking - Anakim and Lilith will be lvl 82 - This bosses will drop similar drop list as from epics, A grade gear, cloth pieces, runes, etc. - This bosses will drop a special rune Rune of Lilith or Rune of Anakim. ITEMS NEW ITEMS Lilith and Anakim runes 2 new special runes have been added to the game. - This is a special rune and can be added to weapon in addition to your normal rune - This runes only drop from their respective bosses of same name - This runes compound system does not reset it to level one upon failing, instead it keeps the level it is. - This runes can be inserted and extracted from your weapon using the same system as the old runes. - This are not the same version of runes we had before on TI server and have been changed in order to still keep it a good and desired item, but not as strong as it turned out to be. LILITH RUNE Healing received bonus 1% / 2% / 3% / 4% / 5% / 5% / 7% / 9% / 12% / 15% P atack bonus 1% / 1% / 1% / 2% / 2% / 2% / 5% / 8% / 11% / 15% Restores HP on hit 0 / 0 / 0 / 0 / 0 / 100 / 200 / 300 / 400 / 500 ANAKIM RUNE Mana recharge bonus 5 / 10 / 15 / 20 / 25 / 35 / 45 / 55 / 70 / 90 M attack bonus 1% / 1% / 1% / 2% / 2% / 2% / 5% / 8% / 11% / 15% Restores MP on hit 0 / 0 / 0 / 0 / 0 / 75 / 150 / 225 / 300 / 375 We did not changed the 2 first parts of the skill with healing, recharge and mattack/pattack bonuses. tho we were not completely happy with how the later part of the rune was working, and was turning the rune into a super strong item specialy in certain classes. We studied the situation and figure out that in future at some point NCsoft was also not happy with it and they added a 1 minute ICD for the vamp parts of the rune, we liked the idea but we think 1 minutes is too long of a CD and as so for the time being and still possible to be changed if we see it necessary, this last part of the runes gonna be working in a 20 sec ICD. What this means is, the HP/MP recovery part, cannot happen more then once per 20 seconds, this not only brings the rune from a completely OP item, to a good item, and it also adds fairness between classes using them. The values for the highest level were also nerfed. Herald of Knoledge Heral of Knowledge system is coming to dion also in order to ease the early levels in case of new comers or even older players wanting to start a new character. This system will allow players to obtain some leveling gear (up to C grade) by doing achievment missions, daily missions and weakly missions that have as reward Herald of Knowledge Coins and can then use this coins to trade with the Herald of Knowledge for some armors, jewels, weapons or misc items. This items are not tradable and their empowerment options are limited, in a way they do not replace the real items, but can be used for players to have a easier life until they farmed enough for the real item. OTHER CHANGES - https://l2db.club/ will be updated to the new patch by time of patch launch. EXP passive 50% extended from level 80 to level 82. After much contemplation and analises we choose not to increase level cap on this patch in order to not keep increasing the level gap between active pvp sides and for the sake of fair play and healthy competition. We will be analyzing this situation and whenever we think its the right time, level cap will be increased. Changes to Epic Fragments. Now bosses cannot drop both jewel and fragments but fragments can drop 1 - 2 instead of just 1. This way we can ensure that players always get either a epic jewel or 1 - 2 frags in all kills. TALKING ISLAND CHANGES Lilith and Anakim runes changes. LILITH RUNE Healing received bonus 1% / 2% / 3% / 4% / 5% / 5% / 7% / 9% / 12% / 15% P atack bonus 1% / 1% / 1% / 2% / 2% / 2% / 5% / 8% / 11% / 15% Restores HP on hit 0 / 0 / 0 / 0 / 0 / 100 / 200 / 300 / 400 / 500 ANAKIM RUNE Mana recharge bonus 5 / 10 / 15 / 20 / 25 / 35 / 45 / 55 / 70 / 90 M attack bonus 1% / 1% / 1% / 2% / 2% / 2% / 5% / 8% / 11% / 15% Restores MP on hit 0 / 0 / 0 / 0 / 0 / 75 / 150 / 225 / 300 / 375 We did not changed the 2 first parts of the skill with healing, recharge and mattack/pattack bonuses. tho we were not completely happy with how the later part of the rune was working, and was turning the rune into a super strong item specialy in certain classes. We studied the situation and figure out that in future at some point NCsoft was also not happy with it and they added a 1 minute ICD for the vamp parts of the rune, we liked the idea but we think 1 minutes is too long of a CD and as so for the time being and still possible to be changed if we see it necessary, this last part of the runes gonna be working in a 20 sec ICD. What this means is, the HP/MP recovery on hit part, cannot happen more then once per 20 seconds, this not only brings the rune from a completely OP item, to a good item, and it also adds fairness between classes using them. The values for the highest level were also nerfed. OLD SKILLS With time passing and char levels increasing, we realized over time some skills and specially debuffs have been slacking back in terms of efficiency due to their level, there for new levels were added for some skills. Please let us know if you find more skills missing this levels update and we will take a look at it. The following skills have been added a new level in order to keep them still useable at higher levels Warcryer: - Hammer crush Overlord: - Hammer crush - Seal of winter - Seal of slow Archers: - Death sting Elven elder: - Can now learn Dryad root Bishop: - Can now learn Drayd root SKILL CHANGES Dryad root changed to not only root the target but also have a small HP and MP DoT effect. Angelic archon HP recovery penalty swaped from 40% 50% 60% to 40% 30% 20%. Shield Bash mana cost increased, cooldown increased, cast time increased and damaged decreased in order to keep this skill in check and more on par with shield strike. Intervene damage reduction reduced from 50% to 25%. NEW SKILLS Elven elder, shilien elder, bishop, prophet All dagger classes
    4 points
  2. I would like to suggest additions to the update you wrote. [ Expand Alliance Size ] Please increase the number of clans eligible for alliance. Previous: 3 clans -> Changed: 5 clans This method is advantageous for all warring clans.
    3 points
  3. Собираем пати на осады, замки, эпики, ру, укр снг клан, на осадах около 15 человек иногда собирается, олимпиада по пятницам, субботам. Используем тим спик, присоединяйтесь кому интересно пишите тут или iHannibal на почту
    3 points
  4. I can only speak for myself but i believe there will be others too. I believe it is time to finally accomodate the wish to have a fresh classic server starting from 1.0 and gradually update slowly to what we have atm. Make it hard to lvl up so it will last us more this time around. We need another "HOME"
    3 points
  5. The Antharas raid on Dion server has been running for several months. To suddenly turn it off because a few enemy clans asked for it feels like "GM interference in the game". This is unfair. On Talking Island server, Antharas has been respawning on a consistent schedule for years. For years!!! Fairly!!! Every 10 days!!! So why is Antharas respawn disabled on Dion, but still enabled on Talking Island? It would be fair if both Dion and Talking Island had Antharas respawns on. If it is hard to change while respawns are active, the fair way is to announce a consistent respawn schedule. [If even this is not accepted, then please also turn Antharas off on Talking Island.] [That would at least be fair.] (If Antharas respawns are turned off, then for some time there will be no Antharas on Dion or Talking Island. The result is clear. Players who already own Antharas Earrings will make huge profit from price increase. Item balance will be broken.) (Do you think this is a good outcome?) Key Point: Turn on Antharas respawns on both Dion and Talking Island. No problem—just turn it on, whether respawns are consistent or random. Please share your opinion. We love the Dion server and the Talking Island server.
    3 points
  6. Dear players! As the leaves begin to fall and the air grows cooler, it’s the perfect season to gather strength for new adventures. To celebrate the spirit of autumn, we’re bringing you a series of Bonus Days filled with extra power and faster progression! ✨ Schedule: 12.09.2025 (after maintenance) – 15.09.2025 (maintenance): 🌟 x3 EXP/SP 15.09.2025 (after maintenance) – 19.09.2025 (maintenance): 🍁 x2 EXP/SP 19.09.2025 (after maintenance) – 22.09.2025 (maintenance): 🌟 x3 EXP/SP 22.09.2025 (after maintenance) – 29.09.2025 (maintenance): 🍁 x2 EXP/SP 🌟 Sharpen your blades, rally your friends, and embrace this golden season of growth—because just like autumn leaves, these moments won’t last forever. 🍁 And that’s not all! This autumn, it’s also becoming much easier to begin your journey on our server! Starting 12.09.2025 and all the way forward, every character will receive new passive skills that grant additional EXP/SP bonuses depending on level: Lv. 1–76: 🍂 +100% EXP/SP Lv. 77–79: 🍂 +50% EXP/SP Lv. 80+: 🍂 +10% EXP/SP 🔥 Whether you’re creating a brand new character or strengthening your heroes, the path forward has never been smoother. 🌟 Make the most of this golden season on L2Classic.club Dion server! Sincerely, Classic Team
    3 points
  7. This topic will cover the changes coming to DION x3 server in next monday - 21.04.2025 1 - HUNTING ZONES 2 - ITEMS 3 - NEW EPIC BOSS - ANTHARAS 4 - OTHER CHANGES 5 - NEW FEATURE - EPIC SLAYERS BANNERS HUNTING ZONES The Hunters guild recovered from one of their expeditions to some ancient temple's library some scrolls mentioning 2 ancient tribes that have been at war since the beginning of their existence. The Ketra orcs and the Varka silenos. Scrolls talk about a mysterious island, with some especial power and some unique relics hidden within. They talk about how this tribes have battled each other for ages in order to gain control over that island, not only for the chance of finding this relics, but due to the strategic position of the island being it was a completely isolated place from the rest of the world and hard for someone to attack it so it would be a very safe outpost for any tribe at war. Reading this, the hunters guild immediately decided they wanted to study this island and this tribes, not only to know what war secrets and combat tactics this tribes might have (being them a warrior tribe for so long sure they would have something you could learn from), but also they were very curious about this relics the scrolls talked about, with some passages of the text mentioning "ancient weapons of great power". They formed a expedition led by Master Hunter Helena, a very young but very skillful hunter in the guild. When the expedition arrived to this mysterious island, they figured out something was not as much as the scrolls described. Upon landing on the island they right away start feeling a wicked feeling of intimidation, like something was living there that they have never seen before, or even heard about it before, and its power was so huge that they could feel it in the air around them... This island definitely had some wicked power about it. When they ventured in the island they quickly realized the stories from the scrolls were no longer real. You could indeed find some ruins and reminiscences of what once might have been a Varka outpost, and not further ahead what was left of a Ketra village, but this tribes no longer live in here. Houses still standing, you can still see their flags up on the poles, there is still weapons and armors and daily utensils laying around, but no sign of any living creature that once belonged to this tribes... Not even any bodies... Shocked by what they found on their first day of expedition and with the fall of dusk, the expedition decides to go back to the beach and set camp for the night. There is more to investigate tomorrow. As the night sets, weird noises can be heard from inside of the island, sometimes heavy stomping, sometimes loud roars, and sometimes just a so strong silence that could make their souls chill. Helena wakes up next morning just to find she is the only one left in the encampment. All the gear from all members is still around, all their equipment, cloths, tools, everything still there, except the members of the team themselves. Left alone in this new mysterious world, young Helena made this her home and decided she would figure out all about this island, being it what now seems to be faulty information from the ancient scrolls, or something else that is going on in that Forgotten Island. RELEVANT ZONE INFO - Recommended levels: 79+. - Characters under level 76 are not allowed in this territory and will automatically be teleported out of the island. - When escapes are used on the island character will be teleported to Aden. Outside zone recommended group: Solo / small group. Inside zone recommended group: Full group. - Monsters on the island are mostly all social and will help each other. - Monsters on the island are mostly aggressive. Pterosaurs patrol the inside part of the island and are slightly stronger then the rest of the monsters and use a set of different debuffs that can go from simple bleeds to stronger debuffs like paralyze. Tyrannosauros can spawn ANYWHERE in the full island, they are much stronger then the rest of the monsters and its advised to not take on them alone. Sailren is the boss of the island, he lives in a hidden cave and will come out only to feed, or to fight whoever is crazy enough to challenge him. Helena is your friendly NPC in the island. You can talk with her to buy normal grocery items, especial items or to challenge Sailren. ITEMS Together with Frogotten Island territory, a new array of weapons A grade will be available. - This weapons can only be obtained in the Forgotten Island. - Different recipes and parts can be spoiled in the different monsters both on solo and group area. - Pterasaur can give by spoil any recipe or part. - Tyrannossaurus can give by spoil or drop any recipe or part. - Sailren has a small chance of droping the full item. - Create Item level 8 is required to be able to craft this items. Sirra Blade Naga Storm Cabrio's Hand Behemoth Tuning Fork Sobekk's Hurricane Themi's Tongue Shyeed's Bow Barakiel's Axe Daimon Crystal Sword of Ipos Tiphon's Spear PRIMEVAL TALISMAN Helena will have available a new talisman that can be improved into a better one using some items that can be farmed in the island together with the normal items required to make a talisman. NAME EFFECT REQUIRED Primeval Talisman - Scout pdef 19, mdef 16, poison bleed resist/attack 5% stun attack 5% MEN+1 40x Elemental Stone 10x Talisman Crystal CANNOT TRADE/DROP 100x Primeval Bones Primeval Talisman - Searcher pdef 31 mdef 22 poison bleed root resist/attack 5% stun attack 5% skill reuse-1% MEN+1 CON+1 40x Elemntal Stone 20x Talisman Crystal 150x Primeval Bones 100x Dinosaur Tissue CANNOT TRADE/DROP 1x Primeval Talisman - Scout Primeval Talisman - Ranger pdef 42 mdef 30 poison bleed root resist/attack 5% mental resist 5% stun attack 5% skill reuse -1% mp consumption -1% MEN+1 CON+1 DEX+1 100x Elemental Stone 30x Talisman Crystal 200x Primeval Bones 100x Dinosaur Tissue 10x Carbonemys Shell CANNOT TRADE/DROP 1x Primeval Talisman - Searcher Primeval Talisman - Escort pdef 51 mdef 39 poison bleed root attack/resist 6% mental resist 6% stun attack 6% skill reuse -2% mp consumption -2% MEN+1 CON+1 DEX+1 WIT+1 100x Elemental Stone 40x Talisman Crystal 250x Primeval Bones 200x Dinosaur Tissue 50x Carbonemys Shell 10x Pterosaur Talon CANNOT TRADE/DROP 1x Primeval Talisman - Ranger Primeval Talisman - Commander pdef 62 mdef 49 poison bleed root resist/attack 8% mental resist 8% stun attack 8% skill reuse -2% mp consumption -2% skill power +1% MEN+1 CON+1 DEX+1 WIT+1 INT+1 200x Elemental Stone 50x Talisman Crystal 300x Primeval Bones 200x Dinosaur Tissue 50x Carbonemys Shell 15x Pterasaur Talon 5x Tyrannosaurus Fang CANNOT TRADE/DROP 1x Primeval Talisman - Escort Primeval Talisman - Leader pdef 73 mdef 63 poison bleed root resist/attack 10% mental resist 10% stun attack 10% skill reuse -3% mpsoncumption -3% skill power +2% MEN+1 CON+1 DEX+1 WIT+1 INT+1 STR+1 200x Elemental Stone 100x Talisman Crystal 500x Primeval Bones 200x Dinosaur tissue 50x Carbonemys Shell 15x Pterasaur Talon 5x Tyrannosaurus Fang 1x Sailren Claw Adena 50.000.000 CAN TRADE/DROP 1x Primeval Talisman - Commander System works similar way with tower of insolence talisman, you bring the items to Helena and you can try to upgrade your talisman to the next level, note that with exception of first and last level, upgrade can fail and leave you with the same talisman you had or in some cases even delevel it for the version before. NOTE: As of this moment Dion Sailren will not be dropping Forgotten Scrolls for the Rune skills. NEW EPIC BOSS - ANTHARAS Antharas the Land Dragon has arrived to the club to wreck havoc on everyone who dares to face it. To face Antharas you need to dwell inside of the deeps of her lair. Deep inside Lair of Anthars you will find the Heart of Warding. This is the seal keeping her locked inside of the nest and protecting us all from what would be the world if this evil beast would roam free. The bravest adventures can try to challenge her by using a Portal Stone on the Heart of Warding to be allowed to go inside of her nest. Up to a max of 200 players can port inside to face her at one time. Be advised this is a foe like you never faced before, a daughter of a goddess, a dragon creature born out of evil, hate and spite with only one propose in life, destroy all that exists in the world in the name of Shilen. Bound to be the hardest challenge adventurers have to face since their path started. During the fight Antharas uses a huge list of different type of skills, some of them are only debuffs like paralyze and fear or curses, while other are some devastating damaging strikes, some of them are usually telegraphed by some specific movement she does before using the skills, try to study it to get the hang on whats going on in other to avoid getting your raid force obliterated by some of her skills. At certain stages of raid Antharas will call for the help of her Behemoth Dragons, this counts as a boss itself and will, if survive for long enough, enrage like normal bosses. Make sure you have either someone to control this or you kill them as they spawn to avoid extra chaos. At random occasions Antharas will also spawn a zerg of little dragon bombers, this one will spawn, run from center of the room to the walls and explode when their path finishes, make sure you are no where around one of them by then to avoid massive damage. By defeating Antharas players can obtain a lot of high end items including a new epic jewel - Antharas Earring. NAME EFFECT Antharas Earring mdef 74 mp+9 bleed resist/attack + 5% stun resist/attack +5% Mental resist/attack +5% Healing power +6% MP consumption + 3% Vampiric rage +2% In order to enter Antharas nest player need to obtain a portal stone. this item will be consumed by the Hear of Warding to allow the player to move inside of the nest. Every player wanting to go inside has to have on inventory a Portal Stone. To obtain portal stone players must complete the quest "Audience with the land dragon" Quest "Audience with the land dragon" can be started after lvl 76 by talking with Gabrielle in Giran Town next to the CH auctioneers NPCs Antharas will spawn 20 minutes after the first player ports inside. If no one attacks Antharas for a long time She will go back to sleep and kick everyone out of the nest. Antharas respawn time will be 10days +12h of random window. A CC of at least 25 people is needed to enter antharas lair. As per usual on new added epic bosses ANTHARAS WILL BE DEAD ON THE UPDATE DAY AND START SPAWN WINDOW FROM THAT SAME TIME. NOTE: To better accommodate the community state in terms of player base and gear levels on Dion server this antharas is a heavily nerfed version of antharas, We will monitor it closely in order to understand if more nerfs or buffs are needed in close future. OTHER CHANGES We understand sometimes is very frustrating for players to spend a long time to set up and kill epic raid bosses and at the end come out empty on terms of loot, sometimes even for multiple kills in a row. In order to try to combat this feeling, not only we are increasing chance of drops for epic jewels to 50% for all epics, as we are also adding a new item to the game in order to make it less painful if that coin toss doesnt go your way. With this new items jewel fragments, even if the boss doesnt drop your epic jewel, you can work your way into one. - Epic Jewell Fragment added to all epics and epic priests. - Epic Bosses have 100% chance to drop this fragments. - Epic Bosses Priests have a smaller chance of dropping this fragments. - Players can save this fragments and after a certain amount trade them on NPC Baggins for a respective epic jewel of the fragments they have. - Number of fragments required to exchange for a jewel are based on their spawn times, difficulty and power and goes as: Queen Ant - 6 Core - 6 Orfen - 6 Zaken - 4 Baium - 4 Antharas - 3 - Zaken HP/PDEF/MDEF reduced by 20%. - Zaken lvl 3 is now available on NPC Baggins. - Some adjustments were made to drop lists of Queen Ant, Core and Orfen in order to better match their higher level status (instead of lvl 40/50), so it can drop B grade items in a more constant and reliable way. Besides this groups changes, some new items were added to this bosses drop table in separated groups in order to make it more rewarding for the players who decide to hunt them. The new items added are: Life Stones (normal, mid and high) Enchant Armor A grade Enchant Weapon A grade Gemstone A grade Cloth Piece Greater Dye +4-4 (all types) Spellbook Box - 3rd Class Transfer NEW FEATURE - EPIC SLAYERS BANNERS After the slaying of a epic boss, an announcement will happen and a banner will now appear in Giran for a limited time that players can talk to and receive a buff. Banners will appear in center of Giran town. - QA/Core/Orfen banners gives lvl 1 buff: +30% EXP/SP, +1 to all Stats. - Baium/Zaken banners gives lvl 2 buff: +30% EXP/SP, +2 STR/INT, +1 DEX/WIT/MEN/CON. - Antharas banner gives lvl 3 buff: +30% EXP/SP, +2 STR/INT/DEX/WIT, +1 MEN/CON. - This buff last one hour and stays after death.
    3 points
  8. Please increase the number of clans eligible for alliance. Previous: 3 clans -> Changed: 5 clans This method is advantageous for all warring clans. Many clan members want to chat with each other in alliance.
    2 points
  9. 🌿✨ THE FIRST WINDS OF SPRING BRING DOUBLE POWER! ✨🌿 Hey Adventurers! The frost is retreating. The days grow longer. The first month of spring rises on the horizon… And with it - power awakens! For Dion: From 02.03.2026 to 09.03.2026 (from maintenance to maintenance), the world itself will pulse with renewed energy as we unleash a full week of: 🔥 x2 EXP* 🔥 x2 SP* 🔥 x2 XP Bottle Experience For Talking Island: From 06.03.2026 to 09.03.2026 (from maintenance to maintenance), the world itself will pulse with renewed energy as we unleash a full weekend of: 🔥 x1.5 EXP 🔥 x1.5 SP Every hunt will feel sharper. Every spell will strike deeper. Every victory will echo louder across the lands. Let the coming of spring mark your ascent! Push your limits. Chase new levels. Strengthen your clan. Write your legend. The season of growth begins - and so does your rise! *Will not affect Antharas Raid Boss EXP/SP gain Sincerely, Classic Team
    2 points
  10. Happy Lunar New Year, Adventurers! As the new moon rises, a new chapter begins. To all members of our community who are celebrating, may this year forge stronger alliances, open hidden paths, and bring victories earned through courage and determination. And what is a celebration without presents? 🎁 Stay vigilant - information about holiday gifts will be revealed soon. Stand united. Grow stronger. Conquer what lies ahead. The adventure continues. ⚔️✨ Sincerely, Classic Team
    2 points
  11. Hello. We understand and working on update in parallel with other things that we can't announce right now. More tasks decreasing updates speed, but we will have update as soon as we can. Sorry for the delay.
    2 points
  12. The Dion server is not in a good state. Most players now run nine accounts by themselves and play only solo. Players hunt only altar raid bosses and no longer do field hunting. Party play has disappeared; everyone simply runs nine accounts alone, farming badges to kill altar raid bosses. Primeval Isle is no different—it has become nothing more than a place to farm talismans. The excessive experience provided by the Ketra and Varka altar raid bosses has eliminated field party play. As field party play has disappeared, the number of PvP encounters with enemies has dropped drastically. There is less time spent talking with friends and clan members. Everyone just hides and farms badges on their own. In addition, allowing unlimited accounts on a single computer has become poison to the Dion server. Lineage II is a game where multiple players form parties and hunt together across many different fields, but the Dion server is no longer like that. Like the Talking Island server, it is becoming barren and dried up. At this point, reverting the unlimited-accounts-per-computer policy is extremely difficult. That makes the situation even more disappointing. 1. Experience rewards from field monsters must be significantly increased. Bottles are not the solution. Bottles are not enough. Players should be able to level up at a reasonable pace without being forced to hunt altar raid bosses. Simply hunting together in the field while talking with friends and clan members should be enough to level up. 2. Experience rewards from altar raid bosses must be significantly reduced. Party play while hunting field monsters should provide the best experience rewards. Just as the experience from the Antharas raid boss was reduced, the experience from altar raid bosses should also be drastically lowered. Altar raid bosses should be reduced to content mainly for obtaining items such as the Researcher’s Earring. 3. Primeval Isle should also have its experience rewards increased, similar to Ketra and Varka, so that party hunting can take place there. As it stands, Primeval Isle is still a hunting zone with poor experience rewards. Players go there only reluctantly for Primeval Talisman farming. 4. Abandoned hunting zones should also provide better experience rewards. Experience should scale smoothly across hunting zones— Antharas’s Lair → Tower of Insolence → Giants’ Cave → Ketra / Varka / Primeval Isle— so that players can hunt in a variety of locations. When field hunting disappears, the game disappears with it. As a player who truly loves the Dion server, I am writing this in the hope of doing even a little to help save it. If you have any good ideas or suggestions, please leave a comment.
    2 points
  13. ❤️ Happy 3rd Anniversary, Dion! ❤️ Three years ago, the gates of Dion opened for the first time. Since then, this server has become more than just a place to play - it became a home for rivalries, friendships, late-night grinds, hard-fought victories, and memories that stayed with us. Every siege, every clan war, every whispered alliance and open betrayal helped shape what Dion is today. None of this would exist without you - the players who logged in day after day, year after year, and kept the spirit of classic Lineage alive. On behalf of the server administration, thank you for your trust, your passion, and your dedication. We are proud of what this community has built together, and we’re excited for what still lies ahead. Here’s to the past, the present, and many more chapters yet to be written. And now go find Emmy in every city and get your Anniversary gift! TI citizens as well! ⚔️ Happy 3 years, Dion! ⚔️ Sincerely, Classic Team
    2 points
  14. Dion Adventurers! 🌋 𝐓𝐡𝐞 𝐄𝐚𝐫𝐭𝐡 𝐓𝐫𝐞𝐦𝐛𝐥𝐞𝐬... 🔥 𝐀𝐧𝐭𝐡𝐚𝐫𝐚𝐬 𝐫𝐢𝐬𝐞𝐬 𝐚𝐠𝐚𝐢𝐧! 🔥 The mighty Land Dragon is awakening from its slumber… ⏳ Spawn Window: Begins in 10 days ± 12 hours Starting from its last death at 2025-11-04 16:39:12 UTC+2 (Server Time) Sharpen your blades, rally your clans, and prepare to face Antharas again! 🐉💥 Sincerely, Classic Team
    2 points
  15. Greetings, Adventurers! Did you ever think Gatekeepers were just statues standing all day, teleporting travellers for a fee? They may look like that now, but in the past, they were elite members of the army. On the battlefield, Gatekeepers had a crucial role: to instantly teleport critically wounded soldiers to safety, where healers could tend to them. They had no offensive, defensive, or healing magic—only their Hide and Dash skills to avoid danger. Soldiers depended on them completely. In the most desperate situations, Gatekeepers could not afford to make mistakes. Now, if you have reached level 60, you have the chance to step into their shoes and join the Gatekeepers’ Training! How to Participate Find the Event NPC – A special Gatekeeper will appear in Giran every 4 hours: 00:00, 04:00, 08:00, 12:00, 16:00, 20:00 (Server Time) An announcement will be made before each spawn. Join the Training – Speak to the Event Gatekeeper NPC to register. You will have 15 minutes after the NPC spawns to register. The registration area is a peaceful zone. While waiting, you can: Stay in the lobby until teleport. Run to the gates, transform into a Gatekeeper, and set up your skill bar. Teleport to the Arena – 1 minute after registration closes, participants are teleported to the Training Arena. Upon teleport, you will automatically transform into a Gatekeeper and gain 4 event skills: Hide Backstab Dash Teleportation Objective Eliminate Opponents – Use Backstab to take out all other Gatekeepers in the Arena and other skills to avoid being Backstabbed. If you get backstabbed, you’re eliminated! Rescue the Citizen – Once the Arena is clear, find the Citizen NPC and use Teleportation on them to teleport them to safety. (There are 3 Citizens on the Arena, so each Training can have up to 3 winners) Time Limit – The Arena session lasts 20 minutes from the moment you are teleported in. Relogging inside the Arena will remove you from the event. As soon as Training time is off, everyone will be moved back to town. Rewards When you successfully rescue the Citizen, you will receive a Gatekeeper’s Chest, which contains: 10 Solidus OR 1 cosmetic item (available in the Event Gatekeeper Exchange Shop) Event Duration 📅 11 August 2025 – 12 September 2025 ⚠ Client update required to see Event NPCs and Items. Have a successful training! Sincerely, Classic Team
    2 points
  16. Dear players! ✨ Spice Up Your Farm – New Automatic Event: Make It or Break It! ✨ To bring some excitement to your day-to-day farming, we're happy to introduce our first automatically triggered event! This is just the beginning—many different random events will be added in the future. But for now, let’s welcome the first one: 💥 Make It or Break It! 💥 How to activate the event: Just hunt monsters in the same region (Goddard, Aden, etc.). Once enough monsters are defeated, NPC Noos will appear in the respective city for 60 minutes and make an announcement. Talk to Noos to Join the Fun! When Noos appears: Speak to him to receive a Skilled Enchanter Box. The box contains a Guardian Weapon and 35 Scroll: Enchant Guardian Weapon. Your goal? Enchant the Guardian Weapon and return it to Noos for a reward. 🧩 The better the enchant level, the better the reward! (You can check the rewards list directly from Noos.) ❗ Don’t worry if you fail! Failed enchantments simply reset the weapon to +0. The weapon itself is never destroyed. 📦 A Few Important Notes: You can only participate in the Event if your character has reached level 20 You can only receive a new Skilled Enchanter Box once every 2 hours, and only if you’ve returned your previous Guardian Weapon (enchanted or not) Unused Scrolls are not removed when you return the weapon, so feel free to save them for your next attempt! Client Update is required in order to see Event NPC and Items after 30.05.2025 Maintenance Enjoy, experiment, and may your enchants shine bright! Sincerely, Classic Team
    2 points
  17. 2 points
  18. It’s essential for communicating with multiple alliances.
    1 point
  19. 🐣 Easter is here - and so is a perfect time to get some extra grinding in! While the world is busy with chocolate and eggs, we’ve prepared something for those who prefer EXP and drops 😉 From April 6th to April 13th, enjoy our Bonus Rates Week: ✨ Dion Server – x2 EXP/SP* and Bottles XP ✨ Talking Island Server – x1.5 EXP/SP This year, we’re skipping a traditional in-game event. Instead, all our efforts have been focused on something bigger - an upcoming update. Splitting time between both would have slowed things down, and we know you'd rather get new content sooner. And now we’re ready to say it: 📢 Right after the Bonus Rates Week ends next Monday, the new update will roll out! 🔹 Heine region will be introduced to the Dion server, together with a number of improvements 🔹 These improvements will also be applied to the Talking Island server We’ll be sharing full patch notes throughout the week, so keep an eye out for more details. Enjoy the boosted rates - and maybe trade a few eggs for levels this time 🥚⚔️ *Will not affect Antharas Raid Boss EXP/SP gain
    1 point
  20. Hello. No NPC buffer, you can get buffs from Achievement system. Limit is 1 free box per PC, so 2 PCs = 2 free boxes in game. There are no pets in Classic. You can send item via Mail system ( but only items that you can trade ), you don't need to have 2 boxes online at same time for it.
    1 point
  21. I agree with this part. "If leveling had been designed to happen primarily in the fields, we would have encountered players—whether friend or foe—constantly. We already witnessed all of this on the Talking Island server. It’s deeply disappointing to see the management repeating the exact same mistakes." I strongly agree that you should gain a lot of experience from field hunting. "Humans repeat the same mistakes" !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Now is the time to correct this flawed design !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    1 point
  22. Yes, this is clearly a bug. Originally, the respawn was supposed to be random. However, when the bug caused a fixed respawn time, at least both sides could prepare and actually fight for Antharas. There was real PvP and real competition. But now, after it was changed back to random, what happens? Before your side even realizes that Antharas has respawned, we have already formed parties and entered the lair. There is no fight, no contest, not even a chance for you to try. In the past, at least you showed up and fought. Now you can’t do anything at all. Let’s be honest. This isn’t competition anymore. It’s just one side monopolizing the boss because the system gives you zero time to react. For the record, I’m actually on the dominant side. Even if the random respawn stays like this, we lose nothing. By the time you notice the respawn, we are already killing Antharas. You probably don’t realize how fast we move — but the result speaks for itself. We react immediately and start the raid almost instantly. Every single time. And we’re not saying this to keep the advantage. We’re saying this because there is literally no competition anymore. Think about it calmly. Since the respawn became random, have you ever even seen us entering Antharas’ Nest and tried to contest us? Probably not. Because you’re not even monitoring the respawn properly. You’re simply too slow — or not prepared enough. At this point, it’s not bad luck or the system. It’s just a difference in readiness and effort. And because you can’t even put in that level of preparation or effort, we’re willing to step back and make concessions like this for you.
    1 point
  23. Here are some suggestions for the Dion server: 1. Forgotten Isle experience increase by 30% - I'd like it to become an efficient hunting ground, similar to Barka and Ketra. 2. Giant's Cave experience increase by 50% - A quick hunting ground for characters above level 70 to reach level 80. 3. Goddard's Beast Garden experience increase by 100% and daily quest acquisition increase. - An efficient hunting ground for solo players and small parties (2-3 people). - Request to change the daily quest acquisition amount from 1 to 5. 4. Alliance size expansion - Request to change the clan size from 3 to 5. 5. Request to increase the drop rate of finished goods, recipes, and materials in hunting grounds (levels 1-60) by 50%. - Encourage new players to access servers more easily. 6. Obtain a cloak upon capturing all castles. - This cloak has a lesser effect than the Aden Castle cloak. 7. Server Advertising - Korean clans advertise and attract users through YouTube. - Operators should also promote server advertising.
    1 point
  24. This is a very good suggestion. The game needs to move in a direction where party hunting can be revitalized. When users consistently have things to do, they log in more often and stay engaged longer.
    1 point
  25. please return Emmy after restart, give few more days till Monday restart to get this reward
    1 point
  26. 🌟 Another Year Dawns in Club 🌟 As the calendar turns, a new chapter begins — not only in L2Classic.Club, but beyond the screen as well. To every player, thank you for the time, passion, and energy you bring into this world. May the year ahead reward you with intense sieges, meaningful victories, and moments in-game that stay memorable. And outside of Aden, may it bring you good health, clear goals, steady progress, and time for the people and things that truly matter. May your clans stay united, your paths stay challenging, and your real life be balanced with success and peace. ⚔️ Happy New Year to all L2Classic.club players — in game and in life. ⚔️ Players level 40+ can now find Emmy in every city and receive a special New Year gift! Happy holidays! Your Classic Team
    1 point
  27. 🎄 Merry Christmas, Adventurers! 🎄 On behalf of the L2Classic.club project, we would like to wish you all a joyful and peaceful Christmas. May your drops be blessed, your enchantments succeed, your sieges be victorious, and your journeys through Aden be filled with epic battles and unforgettable memories. Thank you for being part of our community and for sharing your passion for Lineage II with us. We wish you health, happiness, and many great adventures - both in-game and in real life! Starting at 00:00 UTC +2 Find Emmy NPC in any town and if you are level 40 or higher, claim your Christmas gift! And a little note on how Christmas Tree works: You can summon it outside of the peaceful zone only Every minute it will drop you a gift box with random gift (gifts are not bound to you, so watch out!) Christmas Tree duration: 20 minutes See you in game, L2Classic.club Team ⚔️✨
    1 point
  28. Howdy Adventurers! Yes, it is that time of the year when Jack O'Lantern visits our lands! And today he is back with two challenges for you! But firstly don't forget to find him and try the candy! Eating candy will give you 3% EXP/SP gain for 1 hour! But longer you wait - better aftertaste it gives! In 1 hour % will increase to 6% for 1 more hour! In 2 hours - 9% for 1 hour and in 3 - 15% for one hour! You can eat the candy only once every 12 hours! When you powered yourself up, hunt monsters all over the map, gain experience and along with it Nectar Bring 30 Nectars to Jack O'Lantern, and in exchange he will reward you with Jack O'Lantern Reward box, that can contain a lot of different items (full list can be found at the NPC) And for another challenge, it is known and loved by many Jack O'Lantern hunt Every 3 hours (0:00, 03:00, 06:00, 09:00, 12:00, 15:00, 18:00, 21:00 Server time) Jack O'Lantern will be appearing on Giran Square! But he won't come alone! Cursed Nuns and Berserkers will come and try to kill him, so it's our duty to protect Jack O'Lantern! Every time 10 minutes prior to event start, you will see system message informing you about it! So don't waste any time and head to Giran! Talk to Jack O'Lantern and get from him an Evil cutter Equip it and you will get skill Holy attack. Use this skill to kill all enemies! You will need to use the skill 5 times to defeat each Cursed Nun, and 20 for the Berserker! Do not let enemies attack Jack O'Lantern! He can only take 50 hits! If he will be killed, the mission will fail and no reward will be granted, so you will have to try again in 3 hours. But if all the Evil will be defeated, Jack O'Lantern will reward you! Talk to him within 5 minutes after all enemies are defeated, and receive 10 Blood Coins + 1 Nun's Gift Box + a chance to get cosmetic Halloween themed items listed below. Blood Coins can be exchanged for Holiday themed cosmetic items at a standard Jack O'Lantern NPC, which is only appear at night time. You can get following items: including New Halloween Sigil, that will transform you into a Vampire for 1 hour once every 6 hours And will allow you to teleport to Cemetery every 1 hour by using Teleport to Cemetery Skill Event duration: 20.10.2025 - 17.11.2025 NPCs will stay till 21.11.2025 In order to see Event NPCs and items, Client update is required! Enjoy your game on L2Classic.club! Sincerely, Classic Team
    1 point
  29. There are only around 50-100 active players on the server - no one is really farming Dinos anymore. Many players already stopped farming Ptero Talons, even though they’re worth around 30kk. If the price drops further, no one will farm them at all. The reason the Primeval Talisman costs around 20kkk isn’t because Ptero Talons are overpriced - it’s because you only get 0–2 Talons per hour. It just doesn’t make sense to invest that much time for such poor returns. And remember, the people who actually farm Dinos aren’t beginners - they’re well-equipped players who already have better ways to make money. Meanwhile, poorer or lower-level players simply can’t farm Dinos effectively because of the strong enemies and competition. You need good gear, strong buffs, and proper support to survive there. It’s not like a solo low-geared player can just go there and start farming Talons freely, especially with such a small player base.
    1 point
  30. Calculation is here! merenda - 4 CoL CraftForVodka - 98 CoL GhostDenzoTV - 18 CoL Plus, 2 active streamers, CraftForVodka and GhostDenzoTV will get additional 100 CoL! IMPORTANT! If during the calculation we can not see your videos because they are hidden or any restrictions are applied, there will be no recalculation after calculation results are posted! You need to make sure your content is available for the check before! Streams, which were not announced in your topic as required are not being counted! AFK time on streams is being removed from overall streams time. And if a single stream has a significant AFK time in it, that stream is not being counted at all! Fishing considered AFK! To claim CoLs, PM Kse here on forum with your ingame nickname! You do not need to send it to Live chat/Discord as well. In case you don't see your name in the list or have doubts in calculation numbers, pm me CoLs will start being delivered on 27.10.2025
    1 point
  31. 🎉Celebrating 10 Years of Adventure – Happy Anniversary to Our L2Classic.club!🎉 Ten years ago, our journey began with the Talking Island server - a humble beginning that sparked a world of endless adventure, challenge, and community. From that moment, our story unfolded through countless updates, epic battles, and unforgettable memories shared among players who made this project truly special. Through the years, we’ve seen rises and falls, moments of triumph and times of rebuilding. Yet with every challenge, we grew stronger - evolving, adapting, and continuing to create a world where passion and dedication never fade. On 14.01.2023, we opened the gates of Dion, marking another milestone in our legacy - a new land, a new story, and a new chapter for both veterans and newcomers alike. Today, as we celebrate a decade of L2Classic.club, we honor every adventurer who has walked this path with us. Your loyalty, courage, and love for the game are what keep this world alive. This anniversary isn’t just about looking back - it’s about looking forward. The journey is far from over. There are new challenges ahead, new horizons to reach, and new legends waiting to be born. Together, we will continue to grow, evolve, and make history once more. Here’s to the past, the present, and the future of our L2Classic.club world. May the spirit of adventure guide us for many more years to come!⚔️💫 Find Emmy NPC in every town and get your Anniversary gift! But don't delay it too much! Emmy will stay till 27.10.2025 maintenance! And join our Discord channel if you haven't yet! Anniversary Giveaways with great prizes are coming!
    1 point
  32. After completing the 3rd class transfer, certain skills require a 3rd Class Skill Book to learn. Currently, these books can be obtained in the following ways: Exchanging Olympiad Marks received from participating in Olympiad battles. Random drops from certain Raid Bosses. Exchanging a specific item called Magical Tablet for a chosen skill book. However, the first two methods provide random 3rd class skill books, which means that in many cases, players receive books they cannot use. While the third method allows selecting the desired book, the required Magical Tablet is extremely expensive — as a result, learning a specific skill can cost over 200kk adena. Therefore, I would like to kindly suggest introducing a Skill Book Exchange System that allows players to trade in unnecessary books for the ones they actually need. For example: If players could exchange two unwanted 3rd class skill books for one desired book, it would help balance the market by consuming the excess books from less popular classes and making it easier to obtain the more demanded ones. Recently, the drop rate of 2nd class skill books was increased, making them much easier to obtain. However, 3rd class skill books are still quite difficult to acquire, and many players are struggling because of this. I believe such an exchange system would greatly improve balance and convenience for all players.
    1 point
  33. It has now been over a month since the Antharas raid was suspended on the Dion server due to the so-called respawn issue. At that time, you stated that a fix would be implemented as soon as possible, yet we have seen no update or progress since then. If the issue truly cannot be fixed, then please allow the raid to proceed as before instead of keeping it indefinitely disabled. Your reasoning about “unfairness caused by non-random respawn” is difficult to accept. On the Talking Island server, the same system has been in place for years without interruption, and raids have continued without any reported problems. It is therefore unreasonable and unfair that only the Dion server remains restricted. Players have waited patiently, but this situation has now dragged on for far too long. If a technical solution is not possible in the near future, we strongly request that you resume the Antharas raid immediately so that all players can once again participate in the core content of the game. Thank you.
    1 point
  34. first of all,we should say ty to gm,ths for their hard work. we updated GC,FI,HB,Anakim/lilith,varka/ketra.To tell the truth,most of these new maps are too boring due to they are too big.id like to say if we were playing in a 500+ppl server,big maps not a problem,but as we all know,our club was not high pupulated server,its only for the biggest fan of classic L2. We dont have so many ppl and players are from different countries,big maps make PVP become harder,players preferto hide in these big maps rather than to fight for farm spots. varka/ketra/GC/HB:big,1 by1 farm FI:small,1 by1 farm anakim/lilith:big,aoe+1 by 1(its waste of time to do aoe there,farm in hb or varka has more exp and adena,btw its a cancer to do aoe there now) GM thinks we like 1 by 1 farm alone?why dont encourage ppl to do aoe with small group?After 10 years 1 by 1 farm alone,i would not to touch mobs anymore. In the L2 world,AOE farm is one of most exciting thing,not mention AOE provides better exp and adena,the feeling of dominating mobs always makes ppl feel cool. AOE accompanies PVP too. SO my suggestion is close HB/varka/ketra,close all these empty maps,open forge of the gods and imperial tomb.
    1 point
  35. I was sorting through some old things and found this gem, a reminder of the good old days of Lineage at the club. I miss it.
    1 point
  36. Finally, someone brought up a topic that has long been forgotten — because most people left this server after the introduction of the aforementioned maps. The reason? Quite simple: the maps are too big. I'm talking about Lilith Zone, Anakim Zone, and Ketra/Varka. PvP on these maps is practically non-existent, as everyone is constantly hiding, and it's extremely difficult to gank someone — especially those all-knowing Korean players — because they see you before you can even get close to them. The best times were during the Giants Cave era: a small map, mobs gave a lot of EXP, and it had what everyone wants — PvP. @Koll, it's about time to shut down these oversized maps (TI Server). There aren't enough players for Lilith, Anakim, Ketra, or Varka. Open Imperial Tomb and Forge of the Gods instead. I think every player should add their two cents to this discussion. Cheers.
    1 point
  37. Wouldn’t it make more sense to increase Necro fear CD to be equal to DA? If these were underpowered characters I’d agree buff it, but you’re talking about 2 of the strongest classes.
    1 point
  38. Hello. As I remember delay timer was added so you can't accidentally spawn 2 on top of each other and then wait till one of them disappear before you can target another one. Also so you can't just spam tones of them instantly ( decreasing load on NPC server a bit ). We will add exchange closer to end of the event, but you will lose a bit by using exchange option.
    1 point
  39. well u said all right. except skill u have in classic. after 2 nd class isnt for undead only. its simple holy attack skills. u can use on ppl monsters or even npc's
    1 point
  40. Episode 4 - Skills. When it comes to skills, we gonna try not to touch much on the classes that are strong now, and instead try to work out something for the least played or weaker classes. For this patch, and with some extras to some other classes, the focus was the archer classes and the dwarf classes. Our lovely dwarfs are not only having their functions highlighted already by the adjustments to spoil and the new crafting systems, but besides that they are also receiving some new skills. For the spoiler you will be able to support your party with a buff that will activate when you attack, and provide your party members with some fighting capabilities, in addition the spoiler can consume this buff on itself to explode and deal AOE damage while spoiling and debuffing the targets. This skill together with fact we boosting spoil in some mobs and adding EWA/EAA for spoil might make people want to pick up the spoiler as a class to play. As for the Maestro, not only they will have the new crafting system where they can use improved recipes on their books to have chance to proc extra items from craft, they are also receiving the old armor and weapon efficiency skills and they are also learning how to summon a new companion to let the good old mechanical golem go to garage for a oil change and rest for a bit. Introducing Abyssal Golem This new piece of dwarven technology is able to charge enemies stunning them, use a smash that deals damage and puts targets to bleed, and a AOE skill around it. The archers. Many times we tried to change something on archers to make them more played but never any of the changes really made it so. We believe one of the problems might be related to the fact we tried to make many boosts around their auto attack to make the archer the char it used to be, but, the game is different now and there are too many items, buffs, passives, etc that work against critical and reducing this critical effect making it so that archers hit that point of, against people with this skill, buffs, passives, they need to get their crit damage increased, but then in situations against people without this buffs or skills, they would be too strong if we increase their crit. their for we decided to deviate from the auto attack boost and go other ways. In this patch its our objective to turn the archers into a class that not only will be able to provide some small utility to the group as well as make them have a slightly better AOE farm/PVP possibility while at same time increase the burst they have access to. All 3 archer classes will receive 3 new skills. 1 According to their race humans will get fire based skills, elves will get water based skills and dark elves will get wind based skills this skills are similar on all of them but only the debuff effect changes. Humans will be able to use a shot that will attack in a line in front of them setting the enemies in the path ablaze. Elves will be able to use a shot that will attack the target and enemies around it and slow them. Dark elves will be able to use a shot that will attack the target and enemies around and knock them up. 2 When the target is affected with their respective debuffs, they will be able to use their blast skill, This is a single target burst skill that can only be used IF your target is affected by the debuff. you can think about it as a vortex + vortex crusher situation. 3 Third one is just a simple AOE skill of their respective element, fire for humans, water for elves and wind for dark elves. in addition to this and to bring human and elf up to dark elf burst standards. Human and elf will receive a new skill Quick Shot that have chance of triggering a passive that affects all group, humans can trigger a HP recovery buff and elves can trigger a MP recovery buff. There will also be some new additions/changes to BD, SWS, Daggers, Paladin, TK and SE. but the ones mentioned above are the bigger ones and the completely new stuff. To sum up, MAKE DWARFS GREAT AGAIN, and archers not so good as dwarfs but also good. Best regards.
    1 point
  41. **introduction** First of all, unlike the attack/defence assistant healers, Elven Elder, and Silien Elder It is a class that performs a group of main healers in a party, not an auxiliary role, and a group of main healers in a coalition. However, Bishop, the current human healer, has clear limitations in skill composition. Elven Elder, which is focused on defense, has essential buffs related to hunting/pvp, There's** Mass Vitality**, a party hill faster than any other class, and the **Tree of Life** that releases the debuff of the entire party. Buff skills and mass vitals, and high wit levels of 1 tree + elf not only help In certain situations, it is also possible to play a role as a main healer. Silien Elder, who has a strong tendency to attack, is less utilized than Elven Elder, As for paralysis, the current PVP trend, its utilization may increase further in the future. In addition, the utilization of **stigma**, which lowers marten and weapon resistance, cannot be ignored. However, in tk servers with an average leveling of 83 to 84, Cadinal's utilization and defensive/offensive healer Elf/Dark Elf's While there is a clear role, Bishop has very vague boundaries. **point** Bishop now is a de facto abandoned class, except for Balance Life and Clans. The main heel, **Great Battle Hill**, is not much different from Elven Elder, but rather, due to the heel volume critical The amount of heel is lower than that of Elven Elder. **Restore Life**, which fills up your physical strength with percentage, is rarely used because of the visual acceleration. Additionally, since the Clans skill is a single target, all party members are in the "tree of life" skill that unlocks the debuff incomparably compared to Claesson is Bishop's only skill that's so good, but since long ago, the debuff fight is the main focus on pvp rather than damage The skill delay is too long to use for party members until today. But because we know each other so well about the importance of Bishop, the core of the party, we're the most important target in pvp It is also lacking in viability because it is prioritized and removed. It just so happens that a patch to adjust the balance in operation is scheduled, so I suggest it to the forum like this. **in conclusion.** First of all, additional skills are needed regarding Hill, Bishop's identity. I ask Cadinal for **major heal, major group heal** skills. I think it would be better to have a skill level difference with Elven Elder. It's actually a high-five version of Cardinal, not a classic server Heal can't be followed by Elven Elder. Next, I think the delay in** balance life and clans** skills should be reduced even by a second or two compared to now. The** Clans** and **Balance Life** now have too long delays in farm and pvp situations. If skill construction such as** purification field** is not possible, the **skill delay of Clans** should be reduced even a little. Finally, regarding viability, the group version of the **Turnstone** skill in PP and the **block windwalk and block shield** in PP Request addition of ****mass block windwork, mass block shield.** ** I'm not suggesting Bishop should be the best, but as a user who's only played Bishop for about three years It's a suggestion to improve balance and class characteristics, so please check it out.
    1 point
  42. MINIMUM REQUIREMENTS Level 40 teleportation costs (about 300000a) spells Wind Strike, Disrupt Undead (preferably Sleep and Root) Map: Elmore, Map: World 20 SoE (just in case) Stock Soulshot, Blessed Spiritshot IMPORTANT Passages of tasks may contain inaccuracies and errors. SEPARATE JOBS Trial of Piligrim Testimony of life Test of Healer Average Completion Time: 6 hours PROCEDURE Port to the Giran . 1 Find Priest Bandellos in the church , talk to him, obtain Report of Perrin . Port to Dion . 2 Find Master Cardien in the fighters guild , talk to her, obtain Cardien's Letter . Port to Gludio . Port to Gludin . 3 Find Perrin to the north of the docks , talk to him. Tatoma appears , we kill him. Talk to Perrin again . 4 Find Allana to the south of the docks near the lighthouse , talk to her. Port to Elf Village . 5 Find Hierarch Asterios in the main building , talk to him, select any line, obtain Moonflower Charm and Tetrarch's Letter . We run south to Iris Lake . 6 Find Thalia in the observatory on the eastern shore of the lake , talk to her, obtain the Grail Diagram . We use SoE . Port to Gludio . Port to Dion . Port to the Giran . 7 Find Blacksmith Pushkin in the smithy (hello, Alexander Senseich!), Talk to him, obtain Pushkin's List . We use SoE . We run to Death Pass . 8 Hunt Wyrm until you get 20 Wyrm Talon . 9 Hunt the Guardian Basilisk until you get 10 Pure Mithril Ore . Port to Dion . Port to Gludio . 10 Find Father Gupu to the west of the city , talk to her. This part of the task is doubled, you can pay, but you can not pay. Refuse pay 100.000a : Talk to Father Gupu again. We use SoE . Pay 100.000a : We get the Picture of Windy . We use SoE . We run to Ant Nest . We are looking for Windy Shaoring , talk to him, get Windy's Pebbles . We use SoE . Find Father Gupu to the west of the city , talk to her, obtain Golden Statue . We run to Ant Nest . 11 Hunt Ant Soldier until we have 20 Ant Soldier Acid . We use SoE . 12 We are looking for Master Sorius fighters in the guild , talk to him, obtain Order of Sorius . Port to Dion . Port to the Giran . 13 Find Blacksmith Pushkin in the forge , talk to him, obtain Pure Mithril Cup . Port to Dion . Port to Gludio . Port to Elf Village . We run south to Iris Lake . 14 Find Thalia on the eastern shore of the lake in the observatory , talk to her, obtain Thalia's Letter 1 . We use SoE . Port to Gludin . We run to Orc Barracks . 15 Find Hermit Santiago north of the road to the ranch , talk to him, obtain Voucher of Trial . 16 Find Daurin Hammercrush at the end of the road , talk to him. 17 2 Lizardman Agent and Lizardman Lord will appear . FIRST kill Lizardman Lord , get Secret Letter1 . If, after killing all 3, nothing fell out, then you will have to start the task from the beginning. 18 Find Daurin Hammercrush at the end of the road , talk to him. We use SoE . Port to Darkelf Village . And again a split. Refuse pay 100.000a : Port to the Altar of Rites . We are looking for Slein Shining Blade A , talk to him. Pay 100.000a : We run to Swampland . Find Piper Longbow , talk to him. We run to the Altar of Rites . 19 Find Arkenia at the altar , talk to her, obtain Arkenia's Contract and Arkenia's Instructions . 20 Find Mysterious Dark Elf near the altar , talk to him. 21 3 Lizardman Assassins will appear , kill them, get Secret Letter2 . We run to Swampland . 22 Find Mysterious Dark Elf , talk to him. 23 3 Lizardman Sniper will appear , kill them, get Secret Letter 3 . We run to the Altar of Rites . 24 Find Mysterious Dark Elf , talk to him. 25 2 Lizardman Wizard and Lizardman Warlord will appear , kill them, get Secret Letter 4 . 26 Find Saint Kristina to the southwest , talk to her, obtain Cristina's Letter . We use SoE . Port to Gludin . 27 In the church looking for Priest Adonius , talk to him, we get Adonius a List . Port to Gludio . 28 Find Master Sorius in the guild of fighters , talk to him. We run to the Cruma Tower 29 Hunt Marsh Spider until we have 20 Spider Ichors . We use SoE . Port to the Giran . 30 Hunt Harpy to the northeast of the city until we collect 20 Harpy's Down . We use SoE . Port to Dion . Port to Gludio . Port to Orc Village . 31 Find Seer Tanapi in the main building , talk to him. We run to the Cave of Trials . On the bridge we fall into the water to the right, at the fork we turn right, we run all the way. 32 We are looking for the Ancestor Martankus , talking with him. We use SoE . Port to Gludin . We run to Forgotten Temple . From the entrance we run down to the right, then we run through 4-5 halls, then we turn left. 33 Hunt Lava Salamander until we get the Essence of Flame . We use SoE . Port to Orc Village . We run to the Cave of Trials . 34 We are looking for the Ancestor Martankus , talk to him, get a Spirit of the Flame . We use SoE . Port to Gludin . Port to Dwarf Village . 35 We are looking for Gauri Twinklerock , talking with him. 36 Find Priest of Earth Gerald , talk to her, select < Refuse to pay 100.000a >. 37 Find Wanderer Dorff , talk to him, obtain Gray Badge . Port to Gludin . 38 In the church looking for Priest Adonius , talk to him, get Andariel's Scipture the Copy . Port to Darkelf Village . Port to the Altar of Rites . 39 We are looking for Arkenia , talk to her, get Stardust . We use SoE . We run south to Iris Lake . 40 Find Thalia on the eastern shore of the lake in the observatory , talk to her, obtain Thalia's Letter 2 . We use SoE . Port to Gludio . Port to Dion . Port to the Giran . 41 We are looking for Priest Prim in the church , talk to him. Port to the Hunter Village . 42 Find Isael Silvershadow in the square , talk to her, obtain Isael's Instructions . Port to Oren . 43 To the northwest of the city, hunt Leto Lizardman Shaman and Leto Lizardman Overlord until we collect Talin's Spear Blade , Talin's Spear Shaft , Talin's Spear Aquamarine , Talin's Spear Peridot , Talin's Spear Amethyst , Talin's Spear Ruby . We use SoE . Port to the Hunter Village . 44 Find Isael Silvershadow in the square , talk to her, obtain Talin's Spear and Isael's Letter . Teleport to Giran . Port to Dion . Port to Gludio . Port to Gludin . We teleport to Talking Island . 45 Find Priest Petron in the church , talk to him, obtain Paint of Nahir . We run to Elven Ruins . 46 We are looking for Nahir , kill it with the Wind Strike , by Vampiric Touch , Ice Bolt , until we get the Hair of Nahir . We use SoE . 47 Find Priest Petron in the church , talk to him, obtain Statue of Einhasad . Port to Gludin . Port to Elf Village . 48 We are looking for Andellia , we talk to her. We run to the waterfall near Swampland . 49 Hunt Black Willow until we get Debris of Willow . 50 Find Uruha near this place , talk to her, obtain Book of Darkness . We use SoE . 51 Talk to Andellia , select < Burn the Book of Darkness >. We run south to Iris Lake . 52 Find Thalia on the eastern shore of the lake in the observatory , talk to her, obtain the Grail of Purity . 53 Find Unicorn of Eva to the south of the observatory , kill him with Talin's Spear , obtain Tears of the Unicorn . 54 We return to Thalia , talk to her, obtain Water of Life . We use SoE . 55 We are looking Hierarch Asterios in the main building, talk to him, get the Camomile Charm . Port to Gludin . Port to South Entrance to Wasteland . 56 We are looking for Wiseman Casian , talk to him, get a Book of Sage of . We use SoE . We run to Orc Barracks . 57 Find Hermit Santiago Ranch , talk to him, obtain Mark of Pilgrim . We use SoE . Port to Gludio . Port to Dion . 58 Find Master Cardien in the guild of fighters , talk to him, obtain Mark of Life . Port to the Giran . 59 In the church looking for Priest Bandellos , talk to him, get the Mark of Healer . 60 Find High Priest Maximillian in the church , talk to him and become Elven Elder . The task is completed . NOTES TO PASSAGE Are looking for We look where to look (the names of mobs and NPCs are links to the map), we run to the right place. We talk We select the QUEST option , run through all the dialogues, if there are lines to choose from in the dialogs, then we look at which line to choose. If such a line is not indicated in the description, it means: a) it does not matter, b) the description is incomplete. Note To get a profession, at the beginning of a conversation with an NPC, you must choose not QUEST , but INFORMATION ON CHANGE OCCUPATION . In the second menu - choose the desired profession. In the third menu, select CHANGE OCCUPATION . We get The item that will be given is indicated, but it is not indicated which items will be collected. Hunt X until we get NY The probability of getting a quest item from some mobs is sometimes quite low, but no more than 10 mobs per 1 quest item (in some cases - up to 30-50), if more, you will have to start the task from the beginning. Movement It is not necessary to use teleports, you can save money by taking a walk. We use SoE - Scroll of Escape , return scroll. Important! You must have the SoE Map patch installed (for C1, in C2 you can use the / loc command) to know where you will go when using SoE . In any case, I recommend looking at where to look for the necessary NPCs , so that there is no situation when you, due to an error, will look for them in completely different cities. The description of the quest is taken from currently closed website L2dc.ru and translated to English via Google translate We are not responsible for the accuracy of information provided.
    1 point
  43. We are recruiting new and veteran CP's 55+ pm: BizQQuiT; Kiam; CloudyQ.​ Subscribe for more short but interesting game moments !
    1 point
  44. Question about rates: Is it x3 compared to official rates from ru or x3 in general? Reason I ask is that on RU its already x3 (not quite x3 but almost) since people can use shots while PVE. Is this going to be x3 of that rate or x3 of 1/6 which is 1/2 overall? Basically what I mean is that if its x3 based on RU client it would be 1/2 * 3 which is 3/2 rates, if its x3 based on original rates it would just be 1/2. (Approximation, not sure what the current rate is on RU but I know they increased it) Question about premium: Any news on this? Whats going to be included and/or how much its going to cost?
    1 point
  45. This server is provided to you on "free to play" basis, so administration will not be giving any guarantee and may refuse to accept/satisfy any claims. Still the administration makes every effort to ensure safe and comfortable game for all players. You may address all your questions/problems related to your game account or server work to the administration. Any of the Rules are not a subject for discussion. 1. Players are not allowed to: 1.1 Use any kind of tool or 3rd party software (l2control, l2walker, l2ranger, l2tower, l2phx, l2net, l2Wx, ACP, hLapex,Uopilot, or any other), which allows to automate the game process or overcome game client restrictions. This as well concerns mouse/keyboard drivers, looped ingame macroses, allowing the character to perform game operations by itself. 1.1.1 Be in one party with a player, who uses 3rd party software or loop macro. If such abuser is detected, the full party will be punished. 1.2 Interfere or mess with client-server data packet exchange. 1.3 Take advantage of the server bugs (including but not limited to geodata flaws. EX: Using BD/SWS/WC/OL/healers from outside of baium room to support the parties inside). 1.3.1 By any means cause game critical errors to other players. 1.4 Use ingame nicknames/Titles containing offensive/obscene language and nicknames of administration/GMs. 1.5 Advertise other game projects, servers or sites, as well as not related to game goods and services, in game chats, nicknames, titles. 1.6 Buy, sell, exchange (or try to) ingame goods/adena/accounts/pwlvl/driver services for anything outside of L2Classic.club server (including real money currencies). Any sales/trade announcements on RMT platforms (even without price or with price in Adena, considered as RMT and will be treated accordingly). 1.7 Buy, sell, exchange (or try to) game accounts and characters. 1.8 Impersonate server Administraiton/GMs or act on behalf of server Administration/GMs. 1.9 Insult server Administration or GMs. 1.10 Discuss Administration/GMs' actions in game. 1.11 Ask the administration to interfere with the game process in order to correct errors, consciously made by players. 1.12 Share Private information about any individual (including real names, pictures) 1.13 Any kind of theft. 1.14 Deliberately use similar game items textures as well as nicknames to scam other players. 1.15 Interfere with the other players’ gameplay, mechanically restricting their access to locations or NPCs. (for example, blocking access to the GC with summons, pets, transformations, etc.). 1.16 Use Party Matching system in game for anything not related with party matching. 1.17 Violate any of present rules. 2. Players may: 2.1 Post trade messages in trade chat only. 2.2 Apply minor modifications to the game client files (as long as it doesn’t interfere with gameplay or give significant advantage to the player). 2.3 Ask questions and/or suggest ideas for server improvement. 2.4 Give access to their account to other players. BUT by giving your account to anyone, you take on responsibility for everything that may happen to it (scam, ban, password change etc). 3. Players must: 3.1 Report any bug to server Administration/GMs 3.2 Write a ticket to support with “Bot Report” title if there is suspicion of third-party software used by another player. 3.3 Abide by these rules. 4. Players are encouraged to: 4.1 Play. 4.2 Play fair. 4.3 Respect other players, Administration and GMs. 4.4 Report players violating these rules to Administration/GMs. 4.5 Actively participate in project life and development. 5. Prescribed penalties: Punishment is defined by the administrator or GM depending on the gravity of the violation as well as previous penalties of every specific player. Attention! In case of a repeat violation punishment duration doubles(?). Administration retains the right to permanently ban players in special cases. 6. Rules may be changed by Administration at any time without notice. 7. Lack of knowledge of these rules does not free the player from responsibility in any way. * You are automatically agreeing with the Rules during the registration of your game account
    1 point
×
×
  • Create New...