it isnt like we rly have nothing else more important to do you know?
do you even start to imagine how much time it takes to calculate drop chances for multiple items in a server that runs on official files and how mentally disturbing it is?
its not like for us it says java style like you go to monster info and it shows "sop 20%" on the files.
monsters have drop groups,
each group has its own chance.
each item inside of the group has its individual chance to drop if this group is selected to drop
and groups have multiple items with multiple chances.
meaning, to do that txt file we literally have to go to every monster, check the individual groups, calculate the chance of this group to be selected, see the items inside of this groups, go for every single item in the group and calculate their chances to drop if this group is selected to drop, multiple and divide every item with the group chance and the % and only then we get to the chance of the item to drop in a monster.
now imagine repeating this process for every single items that drops from every single group from every single monster when there are so many more things to do.
im sure people on ncsoft have their own tools/workers to deal with this issue and they can afford to share it with their contractors to make their databases and so on but unfortunately we dont have the money or the human resources for this kind of thing.
is something that i might work on later, but it will for sure not be done while theres other problms to solve.