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Everything posted by San0
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noob leader... paying for teamspeak when you could be in discord having fun with me and listen to africa and michael complaining about beast shots all day long while rizos complain about fatal conter.
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Sa will be wtv u want it wont be locked to weapon. But depending on rube u use. U cab even go emi with acumen. About the enchant bonus thats not rdy to be revealed yet cuz it will directly ibfluenciate the server market atm.
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1 open window 2 pick mac 3 throw it out of the window 4 buy a real pc xD. to be honest have no idea, try contacting koll or support to see if they have any solution for this.
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I bought COL right now and i didnt get "25% BONUS% check it please. write a ticket to support about it.
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Dagger classes: hide & shadow step as of now?
San0 replied to Rhagabash's topic in General Discussion
hide yes, shadow step only on next update. -
im never angry just pointed out something you might have missed before.
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Hello. 1) You can use any account as second ( it musn't be on same master account ). 2) Please contact me at skype: koll.classic , maybe one of the clients stuck in your processes?
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for d grade armor you can make a quest at lvl 25 on gludin that will give you a D grade set heavy/light/robe.
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that doesnt exist, at least not on russian official. l2central and l2wiki page is broken.
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GJ everyone. was a fun siege.
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- Fixed some skills not dealing any damage while being resisted by bosses/siege guards: Lightning StrikeSonic BlasterStun Shot- Fixed Bonus HP not increasing on armor pieces when enchanted higher then +6. - Fixed Mana cost for skill Mystic Immunity - Implemented re-summoning system as official. pets can now be re-summoned any time even in combat and will come out with the owners buffs only, full HP and without debuffs they had on the the previous pet.
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false story of lineage2classic.com l2classic.club
San0 replied to Aduha's topic in General Discussion
and why we dont see that lovely orc running around anymore? QQ -
nothing will be changed, times will be same as this week, npc is drunk.
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i cant say for sure but i dont think that exist on the armor part. i think there is something on the weapons when they are enchanted, like some sort of extra bonus for having a lower weapon with higher enchant value. but for armors i dont think something like this exist. either for now even on weapons is kinda pointless unless we talking about 2 weapons from same grade, cuz in such small diference the higher grade weapon will always lead to more damage cuz of shot bonus. this is for diferences like this one ofc, where the p atack difference is like 10. of if its a higher value it might start being worth to keep the lower grade weapon. big problm with L2 is that a lot of information they have in the game is not given to player. almost like buff description in c4 etc. "You are poccessed with the power of your ancestors" like ok but, what does it do exacly, no one knew. you knew u had a bit more stats and thats it and you char hited like a truck but you didnt know exacly what it was. same like this theres a lot of small stuff that some ppl never noticed so no one ever asked so no one ever bother checking for it so no one ever answered xD
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i dunno exacly how to explain but this happen with all weapons when u are comparing a top from the lower grade to a non top of the next grade. example, you have a crystal dagger TOP C + 10 and a Kris +7 not top B. kris +7 has more p attack then Crystal dagger +10 but still your char have more p attack with the Crystal Dagger +10 equiped. it can also be some sort of enchant bonus. either way you will deal more damage with the B grade cuz of the soulshot bonus damage for B grade is higher then soulshot bonus damage for C grade.
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as koll said, make ticket to support they will fix it for you.
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and BAM!!! just like that... a new bump!!!
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this is like the 5th time you insinuate we are selling items to players...i've been closing my eyes and letting it slide by over and over again but its getting a bit on my nerves, i would advice you to be careful on this comments to avoid future problems.
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- Fixed problem with castle taxes revenue not transferring to castle vault on monday mornings at it should. From now one castle lords will be able to withdraw their taxe revenue from the past week from the castle vault. - Fixed problem causing castle guards to attack the pets of the defenders killing the pet owner after. - Fixed Castle Wall Reinforcement option not working for Aden, now should work and Aden lords should be able to reinforce their walls.
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i think the damage is ok. but just in case i asked scripters to check if its all correct with the values. about the duration, i believe its something normal in lot of skills, even self buffs like ud/UE some times start counting from 28 instead of 30 but i think its all due to delay of information between server - client - pc - user. even on the video you posted, you can see some of the debuffs dont start from the time they have on description. on fight against DA one time he has horror starting on 7 second other he has horror starting with 6 seconds. and it happens also with shield stun with different times.
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on 2.0 after completing third class doomcryer gets one more level of this skill. thats why his damage overall is higher then doomcryers in our server now
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nah, when i was running tests after we changed quest rewards and implemented the new herbs etc i was running with char with newbie weapon also. on the quest its diferent, u rly have to use the quest weapon for the item to drop.
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also dont forget to use the quest weapon just shooting all direction that cna help here