Cyane

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Everything posted by Cyane

  1. ​not sure how u tested it, but maybe it works same as WCs drain or necros vampiric claw, that u vamp HP back from normal attacks only from opponents HP, not CP ​you are right, it vamps HP back once the target has 0 cp, not before. If it should work like this then is ok
  2. is not working against other players, is it normal? or bug?
  3. Cyane

    Debuffs

    hey guys, was there any official patchnote about this? were this changes made by our staff? did i miss something? or you are just making conclusions based on your gameplay-experience? you believe that this is not true anymore? https://4gameforum.com/threads/535160/ just to know, thks
  4. TH: https://www.youtube.com/user/BigBearArt/videos https://www.youtube.com/channel/UCqiLUzvSw3TBfBaGNHCKcVA/videos Is fun to play, very based on your own skill (switch/trick/hide at the right time, fast re-positioning and mp management) which makes the real difference (and ping) between a good dagger and a bad one. Im happy with mine. They will get a boost in 2.0. But the primarly disadvantage is leveling one. You dont have any AoE skill. Destroyer in the other hand, is much easier to lvl up. Its the most tankier of warriors here. They will get Rush in 2.0 (dont know in which level yet) and other skills. There arent many videos of destroyers tho. There has been a discussion recently about reworking some of their skills or adding new ones. For more information about skills, check https://l2wiki.com/classic/Classes_in_Lineage_2
  5. In lvl 55 you will get everything that makes a SwordSinger complete. At that point, i recommend you to switch to -15 dex and +12 Con, and switch to a dagger+shield (set zubei heavy+doom shield). You can still solo with that set up if you dont decrease your str. But you should always (even now) focus on.parties AoE to lvl up as fast as possible.
  6. Finally, the results of the test: (TEST - SERVER) As it can be seen, both passives increase p.atk with two-handed weapon Here is Gladiator with same p.atk with both weapons due to Sword/Blunt Weapon Mastery:
  7. ​http://l2classic.club/forum/index.php?/topic/11718-authentication-server-login-problem/#comment-67772
  8. Im treasure hunter, not paladin EDIT: Bishop + ol (group cp/hp recovery skills are nice as well as their crowd control skills). "boxed things" out of the party doesnt count because there is no limit for that and btw , be more respectful with others,
  9. ​so no place for healer .... because are you paladin, you think is you r setup is good ? ​BIshop is a healer.
  10. For fighters: BISHOP WC SWS PALA OL WL WL Glad Glad
  11. What do you think about it? @San0?
  12. 1) Increase Men effects: for the same reason why Dex (pre-2.0) will be reworked: its effects are little, so its always the stat that is decreased by dyes in order to increase others. Even supporter classes do it. Check the effects of -4/-8 Men. 2) Consider adding "Aegis Stance" for Paladin. Is a class that very few people chooses, and this skill was removed dont know why. This skill exists in test server and is working fine (Search skill). Consider what can a Paladin do that a DA couldnt do better? Consider all the advantages of DA over Paladin (sorry for my english). Thats all for now. thks for reading
  13. ​This is absolutely normal. Duals - a monolithic weapon, rather than two individual swords. Thus 1 soulshot enhances both swords at once. ​ thks for reply
  14. As you know, duals and fists hit in an visual animation that includes two hits, the first one and the second one. In each pair of hits, only the first hit is consuming soulshot (x1) the second one isnt. Is it normal or bug?
  15. I hope they add top b two-handed sword/blunt on drop too, since this items already exist in test server and SA will make them more interesting yeah. And A grade two-handed weapons as well in 2.0, why not
  16. SwS passives increase p.atk when using two-handed sword/blunt. At this moment test server is offline, but i have tested it before because i have a sws. Destroyer has an exclusive passive for two-handed weapon and a "Sword/blunt weapon mastery" and they stack eachother. So SwS will do less damage than destroyer, but more damage with a two handed sword/blunt than classes without "Sword/Blunt mastery". At first i tought it was a bug, but then i checked some guides, forums and L2Calc and i discovered that it was always like that. For example, something that i found really "rare" is that Gladiator deals the same damage with a dual-sword and two-handed sword/blunt (same p.atk). Thats because he has Sword/Blunt mastery, which increases his p.atk for two-handed sword/blunt. http://empire.achor.net/v7.4/acwebs/data/blog/default/community/data/l2_sim/v1.41/ NOTE: Anyway, SwS is a class more oriented to defense. Go for 1h weapon +Heavy+Shield to take more benefit from your shield masteries and songs. You will AoE a lot so you will usually be the only tank of your party.
  17. Yea, It aplies for two handed sword/blunt too
  18. Hola Moab, bienvenido. Soy TH y todo lo que dijo Africa esta muy bien + pensa que en esta cronica el daño de las skill fisicas es bastante alto, y encima las skills pueden hacer critico, con lo cual no las vas a poder esquivar y la p.def es lo unico que te va a ayudar. El escudo te va a defender de varios de los nukasos de los magos tambien. Ahorra la sp de los light armor mastery para otras cosas que son esenciales (backstab, deadly blow, pasivas de critical etc). Suerte!
  19. Cyane

    Is it legal?

    a few days ago i saw someone selling a +10 demon dagger
  20. Cyane

    Is it legal?

    Or maybe he was just using two computers at the same time (2 keyboards: 2 hands) = easy to coordinate skills at the same time