San0

classic.club Antharas + Part 2 patch notes - The "JANUARY" balance patch.

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This topic will cover the changes coming to server on 03.05.2021 (in case some critical bug is found meanwhile it will be posteponed to 10.05.2021)

Once again want to apologize for the delay, but world is a mad place atm and things happen that are not possible to predict and out of our hands to control.

 

 

 

CASTLE SIEGES

castlesieges.png

 

  • Wall HP increased 5 times.

 

  • Doors HP increased 5 times.

 

  • Crystals HP increased 5 times.

 

  • Decreased teleportation time when all life towers are down during castle siege from 8 minutes to 4 minutes.

 

 

 

 

CLASSES CHANGES

classes.png

 

 

 

SUMMONERS

 

  • Pet base pvp damage has been decreased

 

  • Skill usage while mounted has been removed

 

  • Pet base debuff resistance has been decreased

 

  • Increased the amount of shots crafted from beast shots summon skills:

Summon Beast Soulshot unit increased from 30 to 300

Summon Beast Soulshot cost increased from 4 soulstones to 40 soulstones

Summon Best Spiritshot unit increased from 24 to 240

Summon Beast Spiritshot cost increased from 4 spirit ore to 40 spirit ore

 

  • Mana cost for nuke skill reduces:

Aqua Swirl, Blaze, Twister cost from:

18 mana on skill level 1 up to 74 mana on skill level 33

to:

18, 20, 22, 23, 25, 27, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 50, 52, 53, 54, 57, 59, 60

 

  • Mana cost for 3rd class pets increased.

Magnus the Unicorn LVL1, Spectral Lord LVL1, Feline King LVL1:

from 144 mp to 200 mp

Magnus the Unicorn LVL2, Spectral Lord LVL2, Feline King LVL2:

from 159 mp to 210 mp

 

  • Increased reuse on 3rd class pet summoning skills to 15 seconds.

 

  • Increased reuse time on Final Servitor to 1 minute.

 

  • Servitor share has been boosted and reworked.

Servitor share stats after changes:

P.Atk./P.Def. changed to 50% from 30%

M. Atk./M. Def. changed to 25%, from 10%

Max HP / MP 10%

Atk. Spd. by 10%

 Casting Spd. by 3%

NEW ADDITIONS:

Critical rate by 20%

Mental Atk./Def. by 20%

PVP damage bonus by 100%

 

 

 

 

 

SHILLIEN ELDER 

  • M.Def. decrease has been added to Stigma of Shillien

 

  • Lord of Vampires has been boosted and reworked.

physical vampire changed from a certain probability to 100% chance to recover 80% of the damage as HP.

NEW ADDITIONS:

Now Lord of Vampires also has a probability to recover 5% of the damage as MP.

 

  • NEW SKILL: Summon Shilen Crucifix.

Summons a cursed crucifix on target dealing area damage, and debuffing enemies on the area on their attack speed, casting speed and running speed.

    

    

 

 

 

ELVEN ELDER

  • NEW SKILL: Summon Tree of Life.

Summons a Tree of Life near the caster, this tree will heal friends periodically and from time to time try to remove 1 debuff from one of the friends.

 

 

 

 

PROPHET

  • NEW SKILL: Improved Combat

Combines MIGHT and SHIELD in one buff only.

 

  • NEW SKILL: Improved Condition

Combines BTB and BTS in one buff only.

 

  • NEW SKILL: Improved Critical

Combines FOCUS and DEATHWHISPER in one buff only.

 

  • NEW SKILL: Power Restoration

Provides all party members with a life regenerative buff healing them overtime.

 

  • NEW SKILL: Power Recovery

Consumes the Power Restoration buff of a party member to instantly recover a % of his max HP.

 

  • NEW SKILL: Armor Ritual

AURA: Provides to party members in certain range with 10% p def, 5% m def, 3 evasion, 3 magic evasion 3% skill evasion and -5% damage from reflect.*

 

  • NEW SKILL: Power Ritual

AURA: Provides to party members in certain range with 10% patk, 10% matk, 5% atk speed, 5% cast speed, 5% crit chance, 5% mage crit chance, 5% mental attack, 5% stun attack.*

 

  • NEW SKILL: Counter Ritual

AURA: Provides to party members in certain range with speed + 30, evasion + 10, magic evasion + 10, 10% mp regen, 10% HP regen.*

 

  • NEW SKILL: Shadow Blade

Melee strike dealing damage and debuffing the targets M.Atk and P.Atk

 

  • NEW SKILL: Mass Shadow Blade

AREA Melee strike dealing damage and debuffing the targets M.Atk and P.Atk

 

  • NEW SKILL: Steal Mana

Recovers some of the damage as MP with certain probability.

 

*EFFECT ACTIVATED FOR PARTY WILL BE THE LAST AURA BEING ENABLED, EVEN IF THE 3 OF THEM ARE ON AT SAME TIME ONLY THE LAST ONE BEING ACTIVATED WILL PROVIDE THE AURA BUFF, ALTHO MANA COST WILL BE CONSUMED FOR THE ALL THE ACTIVATED SKILLS.

 

 

 

 

BLADE DANCER

  • Provided to Blade Dancers the chance to learn Heavy Mastery Passive after lvl 40

 

  • Removed negative effects from Dance of Berserker

 

  • Removed reuse time from Dance of Berserker

 

  • Dance of Medusa reuse changed to 1 minute

 

  • Dance of Medusa effect change to ignore Song of Purification resists.

 

  • Decreased mana cost for dances

dance of fire 1 from 60 to 50
dance of fire 2 from 73 to 60

dance of light 1 from 60 to 50

dance of protection 1 from 60 to 50
dance of protection 2 from 73 to 60

dance of inspiration 1 from 60 to 50

dance of the mystic 1 from 60 to 50
dance of the mystic 2 from 73 to 60

dance of concentration 1 from 60 to 50

dance of warrior 1 from 66 to 50
dance of warrior 2 from 73 to 60

dance of fury 1 from 60 to 50

dance of vampire 1 from 60 to 50

dance of siren 1 from 66 to 50

 

  • NEW SKILL: Defense Motion

Self Dance skill that increases the blade dancer defensive stats.

 

 

 

SWORDSINGER

  • Provided to Swordsingers the chance to learn Heavy Mastery Passive after lvl 40

 

  • Song of Silence reuse changed to 1 minute

 

  • Song of Silence effect change to ignore Song of Purification resists

 

  • Song of Purification debuff resistance changed to 60%

 

  • Song of Purification reuse changed to 5 minutes

 

  • Decreased mana cost for songs

song of warding 1 from 66 to 50
song of warding 2 from 73 to 60

song of invocation 1 from 66 to 50
song of invocation 2 from 73 to 60

song of wind 1 from 60 to 50

Hunter's song 1 from 60 to 50

song of life 1 from 60 to 50

song of earth 1 from 66 to 50
song of earth 2 from 73 to 60

song of vitality 1 from 60 to 50

song of water 1 from 66 to 50
song of water 2 from 73 to 60

song of vengeance 1 from 60 to 50

song of renewal 1 from 66 to 50

song of champion 1 from 66 to 50

 

  • NEW SKILL: Battle Whisper

Self song that increases swordsinger offensive stats

 

 

 

 

 

ARCHERS

  • Critical damage bonus has been added to bow mastery.

 

  • Modified Counter Dash and Counter Rapid Fire to work on damage dealt instead of damage taken. (it procs now on attack and not when char takes damage)

 

  • NEW SKILL: Multiple Arrow (sr and he only)

AOE damage in a frontal cone

 

 

 

ELEMENTAL MAGES

  • Cost for main nukes reduced

 

  • Power for main nukes increased

 

  • Change vortexes effects to ignore Song of Purification resist

 

  • NEW SKILL: ELEMENTAL ARMORS

Archmage Flame Armor

self buff for 25% p def and 10% m def and deal some burn damage when attacked

Storm Screamer Hurricane Armor

self buff for 25% p def and 10% m def and gives a attack speed slow effect when attacked

Mystic Muse Frost Armor

self buff for 25% p def and 10% m def and gives a slow debuff effect when attacked

 

 

  • NEW SKILL: BIND

Blocks target physical skills for 10 seconds

 

 

 

 

 

TYRANT

  • Removed crit chance from Raging Force
  • Changes made to Fury Fists

Skill level one decreased bonus from 15% to 10%

Added skill level 2 on lvl 82 with bonus 15%

  • Ogre Spirit Totem critical damage reduced to 10%

 

 

 

GLADIATOR

  • Removed crit chance from Sonic Rage

 

  • NEW SKILL: COMBAT THRILLS

With each hit the adrenaline spikes and increases fighting capabilities for short duration. Temporarily increases attack speed and critical power.

lvl 1 - 5% attack speed
lvl 2 - 10% attack speed 5% crit damage
lvl 3 - 10% attack speed 10% crit damage
lvl 4 - 15% attack speed 10% crit damage
lvl 5 - 15% attack speed 15% crit damage

 

 

TITAN

  • Changed Frenzy to be usable at 90% HP

 

  • NEW SKILL: UPPERCUT

Inflicts a powerful uppercut on target with 4937 Power added to P. Atk., knocking down for 3 sec. Requires a sword, blunt weapon, spear, fist weapon, or dual sword. Critical. Ignores Shield Defense.

 

 

  • NEW SKILL: FULL SWING

aoe damage to nearby enemies. Critical. Ignores Shield Defense.

 

 

 

TEMPLE KNIGHT

  • Shield Bash reuse increased to 5 seconds. Added on description the removing target part that was missing.

 

 

 

DARK AVENGER

  • Horror chance decreased to match same chance of other single target fear spells
  • Remove crit chance from Insane Crusher

 

 

 

PALADIN

  • Removed HP requirements for Angelic Archon. It can now be used with any HP.

 

 

THE FOLLOWING SKILLS REQUIRE FORGOTTEN SCROLLS TO LEARN.

  • Defense Motion - Lorenzo
  • Battle Whisper - Lorenzo
  • Improve Combat - drop on Giant's Shadow
  • Improve Condition - drop on Creature of the Past
  • Improve Critical - drop on Warrior of Ancient Times
  • Uppercut - Lorenzo
  • Bind - Lorenzo
  • Power Ritual - Lorenzo
  • Armor Ritual - Lorenzo
  • Counter Ritual - Lorenzo
  • Frost Armor - Lorenzo
  • Flame Armor - Lorenzo
  • Hurricane Armor - Lorenzo
  • Multiple Arrow - Lorenzo
  • Summon Tree of Life - Lorenzo
  • Summon Shilen Crucifix - Lorenzo

 

 

OTHER CHANGES AND FIXES

 

List of changes and fixes coming down on this patch or that were coming on the near times before.

 

 

  •  Fixed various description problems.

 

  •  Fixed some problems with fish stews.

 

  •  Fixed some weapons not possible to augment.

 

  •  Fixed various quest step triggers.

 

  •  Fixed various reseal options that were missing.

 

  •  Fixed problem with cloaks removing P.Def.

 

  •  Fixed some problems with raid boss spawning in different place then shown on map.

 

  •  Fixed problem allowing players to delay the time limit of gate chant.

 

  •  Fixed problem with Dragon Fruit taking a buff slot.

 

  •  Fixed Blood of Sacrifice (debuff from shield of sacrifice) to not be possible to clean.

 

  •  Fixed problem where Provoke and Lightning Storm debuffs were overriding each other.

 

  •  Fixed problem where after some adena amount on WH some issue would occur with items or adena becoming invisible.

 

  •  Fixed problem causing pets to get extra speed when weapons were changed.

 

  •  Fixed problem causing pets to sometimes resist buffs from hero weapons of the masters.
  • Like 7
  • Thanks 2

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15 minutes ago, San0 said:

PVP damage bonus by 100%

Pet base pvp damage has been decreased

Does it mean it gives x2 dmg boost in pvp?

By how many % it was decreased?

Edited by user12345

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oof at elemental mages changes, hope you guys have your chars ready as they will trash everything with vortex ignoring puri and passive Pdef/Mdef boost :D 

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7 minutes ago, user12345 said:

Does it mean it gives x2 dmg boost in pvp?

You equip hero talisman attack (3% pvp dmg boost). 100% of the boost is transfered to pet (100% of 3% = 3% boost on pet)

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7 minutes ago, user12345 said:

Does it mean it gives x2 dmg boost in pvp?

By how many % it was decreased?

roughly 15% on  second class pets and 3rd class pets lvl 1 and roughly 10% on 3rd class pets lvl 2.

 

pvp bonus 100% means pet will get all the pvp damage boost the master gets, for example if master get a 3% pvp damage from a talisman, pet will also increase their pvp damage by 3%

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2 minutes ago, Rizos said:

You equip hero talisman attack (3% pvp dmg boost). 100% of the boost is transfered to pet (100% of 3% = 3% boost on pet)

its trash then

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3 minutes ago, user12345 said:

its trash then

trash made 82 lvl 2 days ago, suddenly pvp update with zilion changes on summoners, boost for lvl 2 summon etc. Coincidence?

image.png.fb1f6b449f9919a5d45fba71380e1ef5.png

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36 minutes ago, San0 said:

Removed HP requirements for Angelic Archon. It can now be used with any HP.

Top idea. Now this skill is useless not from 60%, but everytime 😂 Pls, look what this skill does now. Its pure cancer.

 

other changes are also... questionable, but this one is just broken.

Edited by Reddish
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7 minutes ago, Poak said:

Are the new skillbooks obtainable from 3rd class oly chest?

no. for now only from lorenzo.

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Now, duelist will be new tyrant on PVE? i dont know but for me its not logical, at least add heavy armor and lion heart to tyrant... 

Combat Thrill lv4 will be better than Ogre... lol  want to remove tyrant from the server?

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3 minutes ago, xShawn said:

Now, duelist will be new tyrant on PVE? i dont know but for me its not logical, at least add heavy armor and lion heart to tyrant... 

Combat Thrill lv4 will be better than Ogre... lol  want to remove tyrant from the server?

you know you can farm with rabbit with bw +8 .

this nerf was mainly for PVP more  Than Pve .  Glad they dont have Rush the main reason Tyrants Are Farming Gods is there Rush and fast cast Hex 

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whenn you added stun bash on TK  the tk already on level got the skill automaticly. will this happens also to all  that are in the level of the skills
? or 100% lorenzo?

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6 minutes ago, Bellion said:

you know you can farm with rabbit with bw +8 .

this nerf was mainly for PVP more  Than Pve .  Glad they dont have Rush the main reason Tyrants Are Farming Gods is there Rush and fast cast Hex 

really? duelist have long stun, tyrant not. "Hex" duelist will cast faster than tyrant after, is it normal? At least do the tyrant a real warrior... Heavy Armor and Lionheart. Focus on it.

The logical is: Tyrant is faster than every warrior on lineage2... btw, was.

Edited by xShawn
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1 minute ago, xShawn said:

really? duelist have long stun, tyrant not. "Hex" duelist will cast faster than tyrant after, is it normal? At least do the tyrant a real warrior... Heavy Armor and Lionheart. Focus on it.

The logical is: Tyrant is faster than every warrior on lineage2... btw, was.

Try farming with No Rush .

and see the diffrence

 

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42 minutes ago, xShawn said:

really? duelist have long stun, tyrant not. "Hex" duelist will cast faster than tyrant after, is it normal? At least do the tyrant a real warrior... Heavy Armor and Lionheart. Focus on it.

The logical is: Tyrant is faster than every warrior on lineage2... btw, was.

Why hvy armor on fast class. The logic is fast warrior fight in light

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