base land rate of debuffs should stay high. the best comment i have read about this topic was this: "I've been playing l2c since the release. Stun always was like that. And root. And sleep. And fear.Ever heard of OL's mass silence ? Or mass root ?Do you know that Warlord can use his AOE stun only 12 times, then he is running out of mana.Do you know, that Bishop's Magic backfire can shorten Warlord's amount of stunns by half ?Do you know that SWS has 10 second silence with around 90% landrate, and he can spam it.Do you know that Bd and SWS have 10 second arrest with 90% landrate ?It's not bugged. Make it 40 % and you will have a server of mages and their victims, lol. Like that was in C1 - C4. Pvp will be not about tactics and strategy, it will be a contest of gear between mages. 90% stunrate is totally fine. There are plenty of characters that are immune to stun, and there are those who are not. And should not be immune to stun.You must be loosing the point of this game. This game is not about 1v1 pvp. I have never been about 1v1.Get your own warlord to stun enemy, fight in spread formation, stay on range, or make melee party that's almost impervious to stun. L2c has a 1 year history, and there are plenty tactics against warlord/overlord/other crowd control." https://4gameforum.com/threads/546757/ Which i totally agree.