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Showing content with the highest reputation on 11/25/16 in all areas

  1. 5 points
    I like your idea up to some degree, i also agree with modoy's arguments, especially the one taht every1 gonna ask then to move his class to other tier cos of zilions of reasons. Also i see 1 downside of this. I noticed already ppl complaining they started to play mages and now they are bored with it and they want to try out something else. They would change to tyrant/glad/archer and make warrior/archer cp but they simply cant and they bring argument like "wtf i exped my char 1 year, i made 70 lvl and not its totaly useless i can trash it cos i cant class change it to anything usefil". Now look at cloudyq CP, they changed from wariors to archers, it might be unfair ye to other archers cos his cp is around 70-74 cos exped as meeles, but this change will cause same problem for wariors as now mages have, warriors wil become trash class in class change sustem and will be able to change only to other warrior class (which is not what ppl are looking for, except some glad <-> wl rerolls). Anyway i Vote for yes, i think arguments for change are stronger than against, cos abusing class system change to outlvl oponents by faster exping classes is not good/fair thing for me, expesially when we consider upcoming olympiad. Daggers definitely have bigger problem to exp than warriors. I have idea that would probably solve problem of ppl that just want to chaneg cp type cos dont like their class ( for example mages) and didnt intend abuse faster exp and class change. You could set some exp costs to class change into higher tier. For example if mage 70 decides to switch to warrior loose 2 lvl and becomes 68 warrior, if he decides to change for tank, he loose 4 lvls and becomes 66 lvl tank and if he wants to be PP he loose 7 lvls and become 63. Ofcourse it wouldnt work the different way around and pp 63 who rerol to mage wouldnt become 70 . Just an example numbers, you could adjust it if u like this idea. P.S. I wouldnt be myself if i didnt add coment about PR mentioned by cyane in his post. PR doesnt have aoe, thats right, but on offi he has other tool to use on pve. Unfortunately on our server its customized because some ppl dont like it on pvp (ofc i dont agree with that, because most of classes have their strong skills that are not nerfed, like gladi banana, da fear, wl 900 range stun, necro transfer pain/anchor etc, and dunno what is the reason to nerf 1 strong skill and leave other strong classes unchanged. Furthermore majorty of server is against changing any class skills at all. Source: http://l2classic.club/forum/index.php?/topic/13148-server-custom-changes/). IF PR main PVP/PVE skill is fixed it doesnt need to be in different tier than warriors in my opinion.
  2. 3 points
    Dear friends! We want to inform you about the start of the "Black Friday." All donations that will be made from this moment till November 25th 23:59 CET will get 25% BONUS to the amount of the donation.   Best regards, Classic Team
  3. 2 points
  4. 2 points
    auto message: "everytime someone asks when 2.0 patch comes, it gets delayed by 1 hour. Current ETA: February 5th, 2250"
  5. 2 points
    ​You know everything about organization watching first part of kols video of sieges decided you are just ez. But you are also braindead you can also ADD some ganks in SOS full party vs 3 guys which are 10 lvl below you.. GG WP w8ing next video ​You were saying you have nice organization, not me and nice politics.. But anyways. Next time we will ask if you're all there or if you're afk and then we will start hitting ​he just wanted to say, that no need to put in pvp video 9v1 or killing afk ppl.
  6. 1 point
    Hello. This post is about Class change system At the moment, the fourth group is formed as follows Fourth group classes: Warlord Gladiator Treasure Hunter Hawkeye Plainswalker Silver Ranger Abyss Walker Phantom Ranger Destroyer Tyrant But i think that is unfair for archers, and specially for daggers. Their capabilities for AoE, which is the most efficient system for leveling we know, are inferior or non-existent when compared to warriors. The clearest cases are Phantom Ranger and dagger classes, since they dont have ANY Aoe skills. Hawkeye and Silver ranger have, but are less efficient than Warriors. This means that those dd classes that cant offer a decent or any aoe damage, are not required on cps, or less accepted on groups/clans. I havent seen any post recruiting dagger classes because of this, and no random group that requires them for AoE pve. So they have to solo, or look for parties that kills mobs 1 by 1. And thats a big disadvantage in this chronicle. Specially for daggers, since they are fragile meles, and the fact that evasion sucks doesnt help anything. They require, more than any other fighter, someone else to absorb damage for them or a healer. But still, they are the least efficient fighters for soloing. Even less efficient than archers. I suggest that the groups should be as follows: Fourth group (only rogues) Treasure Hunter Hawkeye Plainswalker Silver Ranger Abbys Walker Phantom Ranger Fifth group classes: (only warriors) Warlord Gladiator Destroyer Tyrant Sixth group: Spellhowler Sorcerer Necromancer Spellsinger I ask you to consider the following 1) Do you think it is fair that a dagger, who has broke his ass soloing all this time and that has been rejected from pve parties because of not having anything to offer, can be in the same category off a Warlord, Destroyer, Gladiator? I dont think so... 2) Do you think that all dagger classes should change to warrior to lvl up faster? You can not doubt about warriors having an advantage in this matter. If we dont change the system, the most logic step would be to change to warrior (if you are a dagger) to lvl up much faster. Im against it, because it affects even more the variety of classes, the extremly low population of dagger classes. But most of all, im against it because i think it is unfair that warrior classes, with all this advantages they had until now, will endup being more leveled daggers on olympiads than the real daggers of classic: those who have played and learned to accept them with all the limitations they had on pvp all the way through since 1.0. Thks
  7. 1 point
    Hi, I have a question about which bow is more appropriate in the next version.. Some say that it is convenient EMI for the amount Enchants! other BOP for weapon B grade and SA is better. Some have information about it ? Thank you so much, excuse my fuc*** English
  8. 1 point
    ​it already ruined D grade market, what worse can happen?
  9. 1 point
    Sa will be wtv u want it wont be locked to weapon. But depending on rube u use. U cab even go emi with acumen. About the enchant bonus thats not rdy to be revealed yet cuz it will directly ibfluenciate the server market atm.
  10. 1 point
    On this server will make the same modification on official russ? enchant +4 more receive 16 point ?(12 obtain here) INFO --> https://eu.4game.com/lineage2classic/play/saviors/things/#weaponmodify (Weapon Modification) @Koll @San0
  11. 1 point
    ​I rly wanna see more + you are gonna need more This server need grand kain korean Style mass pvp ​you will be first to yell that we are 300+ ​300 vs 69 If you see that coming just run son
  12. 1 point
    ​how you know that? ​just tried to make a bit of drama:D
  13. 1 point
    ​how you know that?
  14. 1 point
    ​ see? I repeat this as much as u kids from opposite side How about u tell me when u stop nolife making 75-77 lvl? Or is it ur new meta? lololol such a losers, making 75+ on 1.5 with blue mobs, u must be really w.o social life to waste so much time, when on 2.0 it will be easy to hit 75+
  15. 1 point
  16. 1 point
    im writing guide abiut bd atm. Go duals. Depends what u aiming for. if oly u cant afford dual wep mastery because of sp, u need all poisons and bla bla. Bow is bad u wont hold dances and hex. dyes, best no dyes. go duals + bw h set. hit monster who give silence or if u jave adena fom-sos. baterry 0% cant explain.
  17. 1 point
    ​ Trust rizo guys he knows everything about customg GOD fixes balances and other stuff.GG.
  18. 1 point
    Считаю. что за такие оплошности нужно давать бан, максимум на время (максимум месяц), если же повториться, то банить на всегда. Во первых, это невнимательность покупателей, пусть смотрят внимательней, а во вторых человек и правда мог сам ошибиться. Человек действительно не ботоводил, не пытался запустить второе окно различными махинациями, не старался как - либо навредить серверу. Админы прошу прислушаться.
  19. 1 point
  20. 1 point
    No, we don't have time right now to make it and don't have free people to make. All focused on 2.0.
  21. 1 point
    This might be helpful for you, my dagger little brothers https://translate.googleusercontent.com/translate_c?depth=1&hl=pl&ie=UTF8&prev=_t&rurl=translate.google.pl&sl=ru&tl=en&u=https://4gameforum.com/threads/558860/&usg=ALkJrhiYjvrbl3BMFeZ0_1g1RMibilyjzA Optional: we found it strange that the chance of resistance in this case, was almost always below 50% and limit the chances of 50 to 50, from about 9% to about 11% within a hundred. We decided to check out, what chance will protect Mental Shield of other skills (since the smaller sample). After several tests, we noticed that almost all the skills pass through the Mental Shield with a chance to ~ 55-60%, that is, as if their initial chance was 110-120%. This would implyfy that trick/switch should have around 55%-60% land rate on same lvl targets with mental shield lvl 4. You cant be sure if they tested trick/switch in this test aswell tho. Here is test without mentalshield, but i think in this case trick/switch works correct on our server with chance close to 100% https://translate.googleusercontent.com/translate_c?depth=1&hl=pl&ie=UTF8&prev=_t&rurl=translate.google.pl&sl=ru&tl=en&u=https://4gameforum.com/threads/569187/&usg=ALkJrhjxvAEq0-cAE5C9GmMVjnXuYaSUtA Also some time ago i tested dagger on test server because i was considering to play it, I wanted to test dye setup for pvp/pve so i checked if str matters on dagger. I did 2 tests 1 with 10 str and 2nd with 99 str and tried to backstab wc with same lvl as me (around 70). I dont have any movie or screenshot, and i did not many tries to be cartainly sure but i think on our server stat "STR" doesnt affect x2 dmg chance on backstab. In test with 99 str and 10 str i didnt notice any difference in backstab x2 chance. I think you could check it when you have free time for such things, i would make such test but test server is down . Here is test from official, i think 10 str and 99 str test should result in HUGE difference and would be easy to notice if it works properly or not. https://translate.googleusercontent.com/translate_c?depth=1&hl=pl&ie=UTF8&prev=_t&rurl=translate.google.pl&sl=ru&tl=en&u=https://4gameforum.com/threads/560661/&usg=ALkJrhgdhlSWoF_R_YHyIlA2FPVFnsyrYw
  22. 1 point
    If u want to exp with pp without vampiric rage i would recomend PL + bow and +12 str -10 con -5 dex (ull have big weight problem with -15 con and bow setup). But if you want ot exp with akat, i think u can get higher dps with top c duals +3/4, heavy armor (FP if rich, if not, top lux) and definitely + 12 str -10 con - 5 dex(you can try -15 con cos u wont need to carry arrows and weapon consume only 1 ssc, if you feel confident with low hp pool and want extra dps), dunno why u suggest only +4 str dye for meele build. Prepare to use a lot of hp pots and heal from pp from time to time, i Recomend low lvl 4x shamans close to teleport point in forest of mirrors from 40 to 46 lvl, then move on higher lvl shamans in forest of mirrors (close to angel waterfal) and you can exp there even until 59 lvl - Definitely the best solo exp on these spots since 40 until 59 lvl. Until 40 plains of lizardmen is good spot i think. IMO go for top c duals hvy set and +12 str, consider bow only if its +++ emi ( bd has low range and not that much p atk with bow) edit: Here is DPS calculator, cant put +12 dye cos its calculator for elder chronicles, but if duals are better with +4 str they are going to be proportionaly better with +12 str aswell. Buffs: PP 56 lvl + dance of fire. Duals + fp set 15% more dps than pl set and akat
  23. 1 point
  24. 1 point
    ​where I can vote for this?
  25. 1 point
    ​http://l2classic.club/forum/index.php?/topic/13249-suggestion-separating-the-fourth-group-into-two-different-groups/#comment-77223 u can go vote there i guess so your wish can come true yes, maybe its not fair, but life is not fair, leave alone some game, ppl will always find some things which are unfair, but if u are going to satisfy everyone, then it will become one big mess
  26. 1 point
    ​yes, +1, xp dagger is harder than xp warlord, tyrant, archer, tank ... they should stay in diferent group, 1 more group to class change between the 2nd and 3rd with all the daggers there. Like it is now is NOT fair. ​i agree with that. in 2.0 all gonna reroll to Dagger.... cause there come the good stuff and im waiting till 1.0. for those noobs who start play in 1.5. you dont know how Hard was the life of dagger on 1.0.... in 1.3 we have hide , and that make more stable the char. but in 1.0... in every pvp -10. and its a little hard to lvl up.... no AOE... only soloing skills... so ... if dont got cp... you must go solo xp. like i do. i got cp but... still lvling they classes. so still lvl on solo mode. with my QA3 and i use orfen lvl 3 for xp. i agree to be in a diferent group of gladis and WL. Dagger not easy.. and in 2.0 will change a lot the character. i play since the 3rd day of opening. (ye im 69... AND ?) i solo a lot. and i have hard times to go uphead. so.. in 2.0 Gladis and WL 74 reroll to Dagger . and beat me (or thelord or Artiemes) the Hero... i think not fair. of course.. i can reroll to Gladi and xp... but im not a pu ssy. i love my char. thats why im dagger till 1.0. big balls. time and time and time and time.
  27. 1 point
    ​lol, nice punishment. Are enemies low lvl or just stupid?
  28. 1 point
    You can contact supports via ticket - they will unban you if it was 1st time ban violated this rule. If not - your trader can't be unbanned.