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Showing content with the highest reputation on 10/24/17 in all areas

  1. 7 points
    Hi everyone! This is my wallpaper entry. Hope you'll like it.
  2. 4 points
    2.0 Live server patch and Updater are now available on the website in download section! Get ready!
  3. 3 points
    Dear players! From November, 6 new changes in groups for class change will apply The groups will be structured the following way: First group classes: Overlord Prophet Warcryer Bishop Elven Elder Shillien Elder Second group classes: Warsmith (only to change from it)Bounty Hunter (only to change from it) Paladin Dark Avenger Temple Knight Swordsinger Shillien Knight Bladedancer Third group classes: Treasure Hunter Hawkeye Plainswalker Silver Ranger Abyss Walker Warlock Elemental Summoner Phantom Summoner Fourth group classes: DestroyerTyrant WarlordGladiator Phantom Ranger Spellhowler Sorcerer Necromancer Spellsinger Class changes after 3rd Class (Applying from October, 24 2017) Class changes are being made according to same class groups as 1st/2nd Class changes If you want to make Class change after 3rd Class: - If your character is level 77 and higher - it's level will be dropped to level 76 and 100% - If your character is under level 77, experience won't be changed - New class will come without 3rd Class quest complete, so you will have to make it Example 1 - You are a Spectral Dancer 79 and you want to change to Soultaker. After Class change you will get Necromancer level 76 100% Example 2 - You are a Spectral Dancer 76 15%, and you want to change to Soultaker. After Class change you will get Necromancer level 76 15% - Books for 3rd class skills are not being restored IMPORTANT! Characters with Hero status can't change class Class change can be done only if the character wasn't participating in Olympiad in the current Olympiad period. After Class change request complete, it will be as always redirected to the specialists to make it. But if at the day of Class change the character will have at least 1 played match, class change won't be made. Payment for class change will be returned to the account. Classes Groups changes will apply from November, 6 2017!
  4. 3 points
  5. 3 points
    No time to wait, need to farm
  6. 3 points
  7. 3 points
    why PR with aoe group? not everyone has orfen fo fast lvl up. I think its not right, and not honestly. explain to me why you did this? without orfen SR and HE up lvl faster. so its realy ... i dont understand
  8. 3 points
    Hi this is my video for the contest!!
  9. 2 points
    Server will go live at 22:00 CEST Finish your last preparations! Soon is coming!
  10. 2 points
  11. 2 points
    While i getting home like
  12. 2 points
    Why are you complaining that everyone will change class on that or that...? It doesn’t matter, lets everyone play what they want. It will not affect me if there will be 200x Phantom ranger and only ten silver ranger, or different. Only reason that going up in my mind is jealousy, that someone can have advantage of easy exp and after lvl up reroll on different char. And I hope, that those four groups will prevent it in most case. Better than nothing or old 6 ranks table. And BTW PR is really easier to lvl up than nuker. (PR + 3x recharge is more effective than CDL+3xrecharge)
  13. 2 points
    Contest time: 04.09.2017 - 24.10.2017 You just need to read some info. Read. Some. Info. At least sometime.
  14. 2 points
    yeah he is right, remove dual box limit so we can see 1 guy boxing pp/se/bd/sws etc who cares about the ppl playing supports active Kappa
  15. 2 points
  16. 1 point
    In this topic we will cover what will come in our next update. - Clans - Olympiads - Fishing - Achievement system - Characters changes - Mounts - Skill changes - Items - Hunting Zones - Quests - Aditional changes CLANS New clan skills will be available for clans level 3 and above. Skill Name Description Clan Level Clan Body Increases clan members' Max HP 3+ Clan Spirituality Increases clan members' Max CP 3+ Clan Morale Increases clan members' CP regeneration 3+ Clan Clarity Increases clan members' MP regeneration 3+ Clan M. Def Increases clan members' M. Def 3+ Clan Guidance Increases clan members' Accuracy 3+ Clan Agility Increases clan members' Evasion 3+ Clan Soul Increases clan members' Max MP 4+ Clan Regeneration Increases clan members' HP Recovery Rate 4+ Clan Might Increases clan members' P. Atk. 4+ Clan Shield Increases clan members' P. Def. 4+ Clan Empower Increases clan members' M. Atk 4+ Changes and Prices for clan skills. Features Skill Name Description Skill Level Clan Reputation Points Old skills Clan Wind Walk Increases clan members' Speed 1 1500 2 3000 3 7500 Clan Body Increases clan members' Max HP 1 1500 2 3000 3 7500 Clan Spirituality Increases clan members' Max CP 1 10 000 2 20 000 3 50 000 New skills Clan Might Increases clan members' P. Atk. 1 1500 2 3000 3 7500 Clan Empower Increases clan members' M. Atk. 1 1500 2 3000 3 7500 Clan Shield Increases clan members' P. Def. 1 1500 2 3000 3 7500 Clan M. Def. Increases clan members' M.Def. 1 1500 2 3000 3 7500 Clan Guidance Increases clan members' Accuracy 1 1500 2 3000 3 7500 Clan Agility Increases clan members' Evasion 1 1500 2 3000 3 7500 Clan Soul Increases clan members' max MP 1 1500 2 3000 3 7500 Clan Regeneration Increases clan members' HP Regeneration 1 1500 2 3000 3 7500 Clan Clarity Increases clan members' MP Regeneration 1 1500 2 3000 3 7500 Clan Morale Increases clan members' CP Regeneration 1 1500 2 3000 3 7500 Clans with level 3 or higher with receive 30 CRP whenever a member of lvl higher then 76 achieves new level. Clan reward system When invited to a clan, members will receive a new item: Bracelet of Duty Clan rewards system for lv.3+ clans has been added. Can be found in the clan window by pressing the reward bag icon under clan level. Clan rewards are divided into Hunting and Login rewards. The clan rewards for logging in and hunting are reset every day at 6:30 AM Server time. Once you reach the goal for each stage, an icon for the next day's reward will be activated, and you can see the details by hovering over the icon. You must reach the login and hunting goals to receive the rewards for the next day. Once the reward is activated, click on the [Receive Reward] button to retrieve your reward. Click on [Refresh] to check your progress towards the goal. The hunting bonus increases depending on the XP acquired from monster hunting. You must be logged in for 30 minutes for the Clan's attendance bonus to increase. The activities of all clan members will be applied to the clan rewards. Clan Login Bonus Clan Login Bonus grants access to Clan Teamwork Buff: Clan Hunting Bonus From Supply Boxes you can get some Daily Coins and a special box with crafting resources and different supplies OLYMPIADS Grand Olympiad added to the game. The Grand Olympiad is a one-on-one PvP competition held to determine the Hero. Grand Olympiad Participation Conditions Grand Olympiad is held every week on Friday and Saturday from 20.00 to 00.00. It is possible to sign for Grand Olympiad matches through NPC Olympiad Manager from 20.00 to 23.40. No competition requests are taken outside of competition hours. Players with lv. 55+ and 2 class transfer are eligible for Grand Olympiad competition There is no restriction for classes to be eligible for Grand Olympiad competition It is possible to participate in 30 Grand Olympiad matches per week 10 Olympiad points granted to every eligible players per week Characters with 0 Olympiad points are ineligible to compete. Grand Olympiad Penalty After registration your character won't be teleported to the Stadium and will get a penalty of 1/5 points (but no more than 10 points) in the following cases: The character has 20% or less free slots available or weight penalty is more than 80%. The character is being teleported. The character is fishing. The character is dead The character initiated a log out or character selection screen. After registration your character will be teleported from the Stadium and will get a penalty of 1/5 points (but no more than 10 points) in the following cases: The character initiated a log out or character selection screen Grand Olympiad Matches Competitors will be matched randomly and summoned to the Olympiad Staduim for competition. Once transported to the Olympiad Stadium, if a character abnormally leaves the game, he will lose the competition. Every Olympiad participant can choose 5 buffs before a match. Available buffs are: Olympiad Buffs Haste lv.2 Magic Barrier lv.2 Acumen lv.3 Blessed Body lv.4 Wind Walk lv. 2 Blessed Soul lv. 4 Might lv. 3 Berserker Spirit lv. 2 Shield lv.3 The timer for second usage of the skills (which could be used in less than 15 minutes) is reset. Chat functions are not available during Olympiad match Some functions will be restricted during Olympiad match Grand Olympiad Terms of Winning and Losing During the competition, a character whose HP has reached 0 will merely lose the competition, but not die. If no participant drops below 0 HP till the end of the match, the character, who has inflicted most of the damage will become the winner Winner of match will get 1/5 points of loser (but no more than 10 points) If olympiad participants don’t attack each other during Olympiad match they will get a tie. Both participants lose 1/5 of their points (but no more than 10 points). Grand Olympiad Hero Determination Following a month-long PvP competition, the Hero is selected according to Olympiad points, and the Hero retains the title throughout the duration of the next month’s competition. The Hero is determined on the first day of every month. The Hero will be the individual who has accumulated the most Olympiad points according to their class, has competed more than 10 matches in that period, and claimed at least 1 victory. Only one Hero is possible in each class (matching 2nd and 3rd class transfers are considered as one). There can't be more than 31 Heroes on each server. Grand Olympiad Rewards As a result of participation in the Great Olympiad, each participant has a certain number of Olympiad points. They are the criteria for the selection of the Hero at the end of the cycle of the Great Olympiad. If a character participates in more than 10 Olympiad matches, he will be eligible for final ranking of the Great Olympiad cycle. Olympiad points undergo the procedure of conversion, and each player will be able to exchange them at the rate of 20 Marks of Battle per 1 Olympiad point. Different goods are available for all Olympiad participants The character with Hero status gets Hero's Cloak, ability to use hero shout and hero skills. The ones who achieved the Hero status will also receive Hero's Cloak HERO WEAPONS: They are already on the client and instaled on the server tho its not yet decided if they gonna be available for the first few olympiad cycles. More on this later. Every clan will get 1.000 Clan Reputation Points per Hero clan member There are 3 Olympiad Stadiums available for Olympiad Matches: - Olympiad Stadium - Hall of Heroes - Orbis Arena FISHING A different experience from combat and leveling up, fishing has been added to catch ingredients for item creation. Process of fishing is fully automated: All fishing places are marked on the game map with special symbols When player arrives to the fishing place, he will see a special fishing icon Player needs to equip a fishing rod and a bait to start fishing. Process of fishing starts automatically. You can now earn XP and SP through fishing. Available only for characters level 20 or above. Different goods and skills are available for purchase in exchange for fish Achievement System An Achievement System has been added for players lv.1-50 Level-up Rewards are found in the new Daily Mission window. Daily Reward System A Daily reward system has been added Daily Coin and Daily Mission Reward Chests can be earned for participation in game activities: Redeem Daily Coin for special rewards through any Hierarch/High Priest NPC in any village: CHARACTER The max level cap has been removed. Character development is only restricted with level of monsters. DEX bonuses slightly improved: DEX 1-30: +0.9 → +1.2% per 1 point of DEX DEX 31-99: +0.5% → +0.8% per 1 point of DEX WIT bonuses slightly decreased: WIT 1-30: +5% → +3.5% per 1 point of WIT WIT 31-99: +2.5% → +1.5% per 1 point of WIT All mystic classes get new passive skills "Spell Master" MOUNTS Every player can get a mount as a reward for completion of 3rd class transfer quest Skill Description Race Mount Golden Lion Allows to mount a Golden Lion Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Human Skill Description Race Mount Pegasus Allows to mount a Pegasus Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Elf Skill Description Race Mount Saber Tooth Cougar Allows to mount a Saber Tooth Cougar Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Dark Elf Skill Description Race Mount Black Bear Allows to mount a Black Bear Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Orc Skill Description Race Mount Kukuru Allows to mount a Kukuru Active skill available: «Fast Run»: For 30 seconds, Speed + 95. Dwarf SKILLS New skills added for some characters on 2nd class. Skill Description Class Focus Attack When using a spear, allows user to attack a single enemy with increases in P. Accuracy of 2 and P. Critical Damage of 3% Warlord Type Toggle Level 46 Casting time – Reuse time – Skill Description Class Angelic Archon Channels the gods' strength to greatly increase your combat effectiveness. For 1 minute, increases Debuff Resistance by 20%, P. Def. by 20%, M. Def. by 20%, P. Accuracy by 4 when a sword/blunt weapon is equipped, Speed by 6, Atk. Spd. by 10% when a sword/blunt weapon is equipped, P. Critical Rate by 20 when a sword is equipped, P. Critical Damage by 10% when a blunt weapon is equipped, and Buff-canceling Attack Resistance by 20%. Decreases the effect of recovery magic by -40%. Available when HP is 12% or lower. Paladin Type Active Level 58 Casting time 2 sec. Reuse time 5 min. Skill Description Class Might of Heaven Inflicts holy damage on the undead with 29 Power added to M. Atk Shillien Elder, Prophet Type Active Level 40 Casting time 2,5 sec. Reuse time 4 sec. Skill Description Class Shadow Step Moves a character behind enemy's back. Cancels the target All rogues(after 2nd class transfer) Type Active Level 50 Casting time 0,1 sec. Reuse time 1 min. Skill Description Class Spell master Humans Cst.Spd. +10%, M. Critical Rate +10. Elves Cst.Spd. +13%, M. Critical Rate +10. Dark Elves Cst.Spd. +9%, M. Critical Rate +10. Orcs Cst.Spd. +5%, M. Critical Rate +10. All mystics Type Passive Level 40 Casting time - Reuse time - Skill Description Class Summon Soulshots With a 100% probability summons 20 Beast Soulshots. Consumes 4 Soulstones. All summoners (after 2nd class transfer) Type Active Level 40 Casting time 1 sec. Reuse time 3 sec. Skill Description Class Summon Spiritshots With a 100% probability summons 16 Beast Soulshots. Consumes 4 Spirit Ore. All summoners (after 2nd class transfer) Type Active Level 40 Casting time 1 sec. Reuse time 3 sec. New skills added for 3rd class characters. Knights Skill Description Class Chain Strike Pulls a selected target to you. Requires a shield. All knights (after 3rd class transfer) Type Active Level 76 Casting time 2 sec. Reuse time 15 sec. Skill Description Class Vengeance Provokes nearby enemies to switch targets with 7985 Power. For 30 seconds, increases P. Def. by +5400, M. Def. by +4050, and Buff-canceling Attack Resistance by +50%. Speed -40%. Requires a shield. All knights (after 3rd class transfer) Type Active Level 77 Casting time 2 sec. Reuse time 15 min. Skill Description Class Toughness Increases Paralysis/Stun Resistance by 30. Continuously consumes MP proportionately to your level. All knights (after 3rd class transfer) Type Toggle Level 76 Casting time - Reuse time - Skill Description Class Deflect Magic Increases Magic Attack Resistance by 50% for 20 minutes All knights (after 3rd class transfer) Type Active Level 77 Casting time 1,5 sec. Reuse time 3 sec. Skill Description Class Knighthood Increases P. Def. by +87.1, Shield Defense by 10%, and Bow Resistance by +10% when equipped with heavy armor. All knights (after 3rd class transfer) Type Passive Level 78 Casting time - Reuse time - Skill Description Class Touch of Life Grants a divine blessing by sacrificing oneself. For 2 minutes, restores HP by 30%, Buff-canceling Attack Resistance +40%, Debuff Resistance +10%, Healing power received +10%. Restores 30 HP every second. Phoenix Knight Eva’s Templar Type Active Level 78 Item Scroll: Touch of Life Casting time 1,8 sec. Reuse time 5 min. Skill Description Class Shield of Faith For 15 seconds, increases party members' P. Def. by +3600 and M. Def. by +2700, and absorbs 90% of any damage received by a party member. Phoenix Knight Hell Knight Eva’s Templar Shilien Templar Type Active Level 79 Item Scroll: Shield of Faith Casting time 2,5 sec. Reuse time 15 min. Skill Description Class Shield of Sacrifice Sacrifices oneself, decreasing Max HP by 20%. For party members P. Def. +15%, M. Def. +20%, Healing Power +20% for 3 min. Requires a shield. Phoenix Knight Type Active Level 80 Item Scroll: Shield of Sacrifice Casting time 2 sec. Reuse time 10 min. Skill Description Class Touch of Death Sacrifices oneself to pronounce an Dark curse on the enemy. Cancels up to 3 buffs with 25% probability and consumes 50% CP. For 2 minutes, decreases Max CP by 50% and the Healing power received by 10%. Increases susceptibility to de-buff by 10%. Hell Knight, shilien knight Type Active Level 78 Item Scroll: Touch of Death Casting time 1,8 sec. Reuse time 2,5 min. Skill Description Class Insane Crusher Unleashes a powerful strike with 8409 Power added to P. Atk. and Dark Curse to surrounding enemies when rage reaches its peak. Cancels at least one of the enemy's buffs, and temporarily decreases Max CP significantly. Decreases Debuff Resistance, and effectiveness of receiving HP recovery. Requires a sword or blunt weapon. Ignores shield defense. Critical and Over-hit are possible Hell Knight Type Active Level 80 Item Scroll: Insane Crusher Casting time 1,3 sec. Reuse time 10 sec. Skill Description Class Eva’s Protection For party members P. Def. +15%, M.Def. +10%. Speed +4 for 3 min. Shield is required. Eva’s Templar Type Active Level 80 Item Scroll: Eva’s Protection Casting time 2 sec. Reuse time 10 min. Skill Description Class Mass Lightning Strike A lightning strike inflicts damage to the target and nearby enemies. Power 1997. Paralyzes enemies for 5 seconds Consumes 1 Soulstone(s). Shillien Templar Type Active Level 80 Item Scroll: Mass Lightning Stroke Casting time 0.5 sec. Reuse time 60 sec. Warriors Skill Description Class Braveheart Increases combat spirit and restores 1000 CP All warriors (after 3rd class transfer) Type Active Level 78 Casting time 1,5 sec. Reuse time 2,5 min. Skill Description Class Master of Combat Max. CP +4%, Max. HP +8%. All warriors (after 3rd class transfer) Type Passive Level 78 Casting time – Reuse time – Skill Description Class Sonic Rage Attacks the target with a devastating burst of wind with 195 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. Duelist Type Active Level 76 Casting time 1,2 sec. Reuse time 0 sec. Skill Description Class Sonic Barrier Uses Momentum make user invincible against standard targets, skills and debuffs for 10 seconds. Requires a dualsword. Requires 5th stage Momentum Duelist Type Active Level 77 Item Scroll: Sonic Barrier Casting time 2 sec. Reuse time 15 min. Skill Description Class Indestructible Sound Using Momentum, throws a powerful strike with a sword, blocking the target for 10 sec. Decreases damage received by the target by 50%, blocks target's movements and skill usage. This condition cannot be removed. Requires a dualsword. Requires 7th stage Momentum Duelist Type Active Level 78 Item Scroll: Indestructible Sound Casting time 2,5 sec. Reuse time 2 min. Skill Description Class Final Secret Uses hidden spirit resources. For 30 seconds, Skill Power +10%, damage from regular attacks during PvP +8%. All warriors (after 3rd class transfer) Type Active Level 79 Item Scroll: Final Secret Casting time 1,5 sec. Reuse time 2,5 min. Skill Description Class Maximum Sonic Focus Immediately increases Momentum to its maximum level. Available if the charge is below 8th level. Requires a dualsword Duelist Type Active Level 80 Item Scroll: Maximum Sonic Focus Casting time 0,9 sec. Reuse time 1 min 15 sec. Skill Description Class Spike Thrust Attacks a target and inflicts damage. Power 3849. Over-hit and critical are possible. Ignores Shield Defense. Dreadnought Type Active Level 76 Casting time 1,08 sec. Reuse time 3 sec. Skill Description Class Stun Blast Creates a powerful shock wave with 2486 Power, inflicting damage and stunning the target and nearby enemies for 7 seconds. Decreases their P. Def. by 30% and M. Def. by 30%. Requires a polearm. Over-hit and Critical are possible. Ignores Shield Defense. Target cancel is possible. Dreadnought Type Active Level 77 Item Scroll: Stun Blast Casting time 2,5 sec. Reuse time 8 sec. Skill Description Class Throwing Spear Throws a spear at an enemy with 801 Power. Stuns for 10 seconds. Requires a polearm. Over-hit is possible. Ignores Shield Defense Dreadnought Type Passive Level 78 Casting time 1,5 sec. Reuse time 10 sec. Skill Description Class Spear Howl With a spear strike, deals physical damage to enemies in the affected area. Power 2911. Removes speed-increasing Buffs. Requires a polearm. Dreadnought Type Active Level 80 Item Scroll: Spear Howl Casting time 1 sec. Reuse time 8 sec. Skill Description Class Broad Sweep For 2 minutes the number enemies being attacked +2. Requires a sword / two-handed sword. Titan Type Active Level 76 Casting time 2 sec. Reuse time 1 min 15 sec. Skill Description Class Destroyer’s Roar By striking nearby enemies with terror, decreases their Speed by 90%. Requires a sword / blunt weapon / two-handed sword. Titan Type Active Level 77 Item Scroll: Destroyer’s Roar Casting time 1 sec. Reuse time 1 min. Skill Description Class Over the Body Expends combat spirit. For 60 seconds, Max HP +35%, HP Recovery Bonus +15%, P. Atk. +10%, P. Def. +20%, Atk. Spd. +15%, and Speed +20%. Can be used when CP is more than 80%. Titan Type Active Level 78 Item Scroll: Over the Body Casting time 2 sec. Reuse time 15 min. Skill Description Class Demolition Impact Crushes an enemy with a devastating impulse. For 10 sec. P. Def. -30%, M. Def. -30%. Requires a sword / blunt weapon / two-handed sword / two-handed blunt weapon. Over-hit and Critical are possible. Power 5980. Titan Type Active Level 80 Item Scroll: Demolition Impact Casting time 1,2 sec. Reuse time 1 min 15 sec. Skill Description Class Raging Force Attacks the target with a devastating burst of wind with 195 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, or dualsword. Grand Khavatari Type Active Level 76 Casting time 1.2 sec. Reuse time 0 sec. Skill Description Class Force Barrier Uses spirit to make user invincible against standard targets, skills and debuffs for 10 seconds. Requires a fist weapon. Requires 4th stage Momentum. Grand Khavatari Type Active Level 77 Item Scroll: Force Barrier Casting time 2 sec. Reuse time 15 min. Skill Description Class Rush Charges toward the enemy. Requires 1st stage Momentum. Cannot be used when a bow/crossbow is equipped. Grand Khavatari Type Active Level 78 Item Scroll: Rush Casting time 0,8 sec. Reuse time 3 sec. Skill Description Class Maximum Force Focus Immediately increases Momentum to its maximum level. Available if the charge is below 8th level. Requires a fist weapon. Grand Khavatari Type Active Level 80 Item Scroll: Maximum Force Focus Casting time 0,9 sec. Reuse time 0 sec. Skill Description Class Earthquake Attacks nearby enemies with a powerful strike and cancels their targets. Power 3878. Requires a polearm. Over-hit and Critical are possible. Ignores Shield Defense Fortune Seeker Maestr Type Active Level 76 Casting time 1,8 sec. Reuse time 8 sec. Skill Description Class Spoil Crush Causes a change inside the monster while attacking the enemy and permits use of the Sweeper skill. Requires a sword or blunt weapon to be equipped. Over-hit and Critical are possible Fortune Seeker Type Active Level 77 Item Scroll: Spoil Crush Casting time 1,7 sec. Reuse time 3 sec. Skill Description Class Armor Crush Attacks the enemy with 3077 Power. Stuns the enemy for 7 seconds, and decreases their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense Fortune Seeker Maestro Type Active Level 77 Item Scroll: Armor Crush Casting time 1,9 sec. Reuse time 4 sec. Rogues Skill Description Class Clear Movements All senses sharpen, resetting Cooldown time of "Hide" and "Shadow Step" All rogues (after 3rd class transfer) Type Active Level 77 Item Scroll: Clear Movements Casting time 1 sec. Reuse time 10 min. Skill Description Class Critical Wound Increases Critical Damage by +10%. Vital points attack resistance -10%. Requires a dagger All rogues (after 3rd class transfer) Type Active Level 77 Item Scroll: Critical Wound Casting time 1,5 sec. Reuse time 8 sec. Skill Description Class Lethal Blow Attacks the target's vital points. Power 5773. Over-hit is possible. Requires a dagger. Critical hit is possible. All rogues (after 3rd class transfer) Type Active Level 76 Casting time 1,8 sec. Reuse time 4 sec. Skill Description Class Throw Dagger in Wrist Throws a dagger at an enemy. Power 396. With a certain probability, blocks target's skill usage for 1 second. Requires a dagger Adventurer Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Focus Power For 2 minutes, decreases frontal Critical Damage by -30%, increases side Critical Damage by +30%. Increases the chance of deadly attack by +60%. Requires a dagger. Adventurer Ghost Hunter Type Active Level 78 Item Scroll: Focus Power Casting time 2 sec. Reuse time 30 sec. Skill Description Class Focus Chance For 2 minutes, decreases frontal Critical Rate by +30%, Vital points attacks success rate by +20% and side Critical Damage by +30%. Increases the chance of deadly attack by +60%. Requires a dagger. Adventurer Wind Rider Type Active Level 78 Item Scroll: Focus Chance Casting time 2 sec. Reuse time 30 sec. Skill Description Class Mirage For 2 minutes, provides a chance to cancel the target of an attacking enemy. Adventurer Type Active Level 79 Item Scroll: Mirage Casting time 2 sec. Reuse time 5 min. Skill Description Class Exciting Adventure Feels extreme excitement during a melee. For 30 seconds, increases Speed by +10, P. Evasion by +10, vital point attack rate by +15%, P. skill Evasion Rate by 40%, and Buff-canceling Attack Resistance by +90. Adventurer Type Active Level 80 Item Scroll: Exciting Adventure Casting time 1 sec. Reuse time 15 min. Skill Description Class Throw Dagger Throws a dagger at an enemy. Power 396. Speed -60 seconds for 10 seconds. Requires a dagger. Over-hit is possible. Wind Rider Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Focus Death For 2 minutes Critical rate -20%, frontal Critical Damage -30%. Vital points attacks success rate +40%, rear Critical Damage +90%. Requires a dagger Wind Rider Ghost Hunter Type Active Level 78 Item Scroll: Focus Death Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Evasion Allows user to evade short-range and long-range physical attack skills for 15 seconds. Wind Rider Type Active Level 79 Item Scroll: Evasion Casting time 0,5 sec. Reuse time 2 min. Skill Description Class Wind Riding Storms the battleground riding the Wind. For 30 seconds, increases Speed by +30, Evasion by +15, vital point attack rate by +10%, physical skill Evasion Rate by +60%, and Buff-canceling Attack Resistance by +80. Wind Rider Type Active Level 80 Item Scroll: Wind Riding Casting time 1 sec. Reuse time 15 min. Skill Description Class Throwing Blood Dagger Throws a dagger at an enemy. Power 396. For 20 seconds, with a certain probability, decreases target's HP when it tries to use skills. Requires a dagger. Over-hit is possible. Ghost Hunter Type Active Level 76 Casting time 1,5 sec. Reuse time 30 sec. Skill Description Class Counterattack For 15 seconds, transfers damage from melee attacks and skills back to the enemy. Ghost Hunter Type Active Level 79 Item Scroll: Counterattack Casting time 0,5 sec. Reuse time 2 min. Skill Description Class Ghost Walking Infiltrates the battleground like a ghost. For 30 seconds, increases Speed by +20, P. Evasion by +10, vital point attack rate by +20%, P. Skills Evasion by 50%, and Buff-canceling Attack Resistance by +80. Ghost Hunter Type Active Level 80 Item Scroll: Ghost Walking Casting time 1 sec. Reuse time 15 min. Archers Skill Description Class Lethal Shot Shoots an arrow that is aimed at a vital spot with 6503 power. Over-hit and Critical are possible. Requires a bow. All archers (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 8 sec. Skill Description Class Spirit of Sagittarius For 20 minutes, decreases physical skill MP Consumption by 10%. All archers (after 3rd class transfer) Type Active Level 76 Casting time 2 sec. Reuse time 4 sec. Skill Description Class Hamstring Shot Shoots an arrow at the enemy with 1973 Power, and decreases the enemy's Speed by 30% for 1 minute. Requires a bow. Over-hit and Critical are possible All archers (after 3rd class transfer) Type Active Level 77 Casting time 4 sec. Reuse time 15 sec. Skill Description Class Real Target For 30 seconds, decreases Bow Resistance by 12%. All archers (after 3rd class transfer) Type Active Level 78 Item Scroll: Real Target Casting time 1,5 sec. Reuse time 3 sec. Skill Description Class Death Sting Fires an arrow of death at an enemy. Power 13006. Additionally, blocks magic skills usage for 10 sec. Requires a bow. Over-hit and Critical are possible. All archers (after 3rd class transfer) Type Active Level 79 Item Scroll: Death Sting Casting time 3,5 sec. Reuse time 12 sec. Skill Description Class Flame Hawk Fires an arrow full of phoenix energy, attacking the target and enemies at the front. Power 8049, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Sagittarius Type Active Level 80 Item Scroll: Flame Hawk Casting time 4,5 sec. Reuse time 1 min 15 sec. Skill Description Class Arrow Rain Brings down a rain of arrows, attacking the target and nearby enemies. Power 7043, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Moonlight Sentinel Type Active Level 80 Item Scroll: Arrow Rain Casting time 5 sec. Reuse time 1 min 15 sec. Skill Description Class Ghost Piercing Fires spectral arrows, attacking the target and enemies at the front. Power 8452, deals additional damage of 150 every second for 10 sec. Requires a bow. Over-hit and Critical are possible. Ghost Sentinel Type Active Level 80 Item Scroll: Ghost Piercing Casting time 4 sec. Reuse time 1 min 15 sec. Enchanters Skill Description Class Song of Renewal For 2 minutes, decreases physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. Sword Muse Type Active Level 77 Item Scroll: Song of Renewal Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Champion Song For 2 minutes, decreases all party members' physical/sing/dance skill use MP Consumption by 20% and physical/sing/dance skill reuse time by 10%. Additionally increases MP Consumption when singing while song/dance is in effect. Sword Muse Type Active Level 78 Item Scroll: Champion Song Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Song of Silence Sings a Song of Silence. Blocks all the enemies' physical/magic skills for 10 seconds Sword Muse Type Active Level 79 Item Scroll: Song of Silence Casting time 3 sec. Reuse time 2 min. Skill Description Class Song of Purification With 50% probability removes debuffs from party members. Debuff Resistance +80%, Healing Power +30% for 2 min. Sword Muse Type Active Level 80 Item Scroll: Song of Purification Casting time 2,5 sec. Reuse time 4 min. Skill Description Class Deadly Strike Quickly strikes the target three times with 583 Power. For 10 seconds decreases enemy’s P. Def. by 23%. Requires dual swords. Over-hit is possible. Sword Muse Spectral Dancer Type Active Level 76 Casting time 2 sec. Reuse time 5 sec. Skill Description Class Dance of Shadows For 2 minutes, decreases all party members' Speed by 50% and prevents them from being pre-emptively attacked by monsters. The effect will be canceled if any party member launches an attack. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. Spectral Dancer Type Active Level 77 Item Scroll: Dance of Shadows Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Dance of Siren For 2 minutes, increases party members' M. Critical Rate by 50%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. Spectral Dancer Type Active Level 78 Item Scroll: Dance of Siren Casting time 2,5 sec. Reuse time 3 sec. Skill Description Class Dance of Medusa Spectral Medusa summoning dance. Paralyzes nearby enemies for 10 seconds. Requires a dualsword Spectral Dancer Type Active Level 79 Item Scroll: Dance of Medusa Casting time 2,7 sec. Reuse time 2 min. Skill Description Class Dance of Berserker For 2 minutes, decreases P. Def by -4%, M. Def by -8%, P. Evasion by -2 and increases P. Atk by +4%, M. Atk by +8%, Atk. Spd by +4%, and Speed by +4 for party members Spectral Dancer Type Active Level 80 Item Scroll: Dance of Berserker Casting time 2,5 sec. Reuse time 4 min. Skill Description Class Victory of Pa'agrio For 5 minutes, receives help from a great spirit for nearby clan members. Max CP +10%, CP Recovery bonus +20%, P. / M. Accuracy +4, P. / M. Evasion +4, P. Atk. / M. Atk. +15%, Atk. Spd. / Casting Spd. +10%, P. Critical / M. Critical +15%, P. Critical / M. Critical Damage +15%. Consumes 60 Spirit Ore. Dominator Type Active Level 76 Item Scroll: Victories of Pa’agrio Casting time 2,5 sec. Reuse time 5 min. Skill Description Class Seal of Disease For 2 minutes decreases nearby enemies’ healing through magic by -50%. Dominator Type Active Level 77 Item Scroll: Seal of Disease Casting time 4 sec. Reuse time 15 sec. Skill Description Class Pa'agrio's Fist For 30 seconds, restores and increases clan members' Max CP by 4%. Dominator Type Active Level 78 Item Scroll: Pa'agrio's Fist Casting time 3 sec. Reuse time 10 sec. Skill Description Class Seal of Despair For 30 sec., decreases nearby enemies' P. Accuracy by -6, P. Atk. by -10%, P. Critical Rate by 30%, P. Critical Damage by 30%, Speed by 20%, M. Def. by 30%, and Atk. Spd. by 30% Dominator Type Active Level 79 Item Scroll: Seal of Despair Casting time 4 sec. Reuse time 30 sec. Skill Description Class Flames of Invincibility Calls down a blessing of flames on nearby clan members to make them invincible. Consumes 100 Spirit Ore. Dominator Type Active Level 80 Item Scroll: Flames of Invincibility Casting time 5 sec. Reuse time 30 sec. Skill Description Class Chant of Victory Receives Soul Power for 5 min. For members of a party HP / MP Recovery bonus +20%, P. / M. Accuracy +4, P. / M. Evasion +4, P. Atk. / M. Atk. +15%, Atk. Spd. / Casting Spd. +10%, P. Critical / M. Critical +15%, P. Critical / M. Critical Damage +15%. Consumes 60 Spirit Ore Doomcryer Type Active Level 76 Item Scroll: Chant of Victory Casting time 2,5 sec. Reuse time 5 min Skill Description Class Chant of Spirit For 20 minutes, increases all party members' Buff-canceling Attack Resistance by +30 and Debuff Resistance by +20. Doomcryer Type Active Level 77 Item Scroll: Chant of Spirit Casting time 2,5 sec. Reuse time 5 sec. Skill Description Class Chant of Gate Summons party members. Consumes 500 Spirit Ore Doomcryer Type Active Level 78 Item Scroll: Chant of Gate Casting time 15 sec. Reuse time 10 min Skill Description Class Chant of Protection Increases party members' Critical attack Resistance by 30% for 20 minutes. Doomcryer Type Active Level 79 Item Scroll: Chant of Protection Casting time 2,5 sec. Reuse time 5 sec. Skill Description Class Great Fury With a certain probability, party members are seized with Great Fury after a regular attack on a character. Doomcryer Type Passive Level 80 Item Scroll: Great Fury Casting time - Reuse time - Skill Description Class Prophecy of Fire Receives Soul Power for 5 min. For a member of a party increases Max HP by +10%, HP Recovery bonus by + 10%, P. Atk by +10%, P. Def by +10%, Atk. Spd. by +5%, and Debuff Resistance by +10%. Consumes 20 Spirit Ore. Hierophant Type Active Level 76 Item Scroll: Prophecy of Fire Casting time 4 sec. Reuse time 4 sec. Skill Description Class Block Shield Cancels a buff that increases the enemy's P. Def. For 2 minutes, decreases P. Def. by 10% and prevents him from receiving P. Def.-increasing buffs. Hierophant Type Active Level 77 Item Scroll: Block Shield Casting time 4 sec. Reuse time 8 sec. Skill Description Class Block Wind Walk Cancels a buff that increases the enemy's Speed. For 2 minutes, decreases Speed by 10% and prevents him from receiving Speed-increasing buffs. Hierophant Type Active Level 77 Item Scroll: Block Wind Walk Casting time 4 sec. Reuse time 8 sec. Skill Description Class Enlightenment For 20 seconds, the character receives mystical enlightenment, increasing M. Atk. by 10%, Heal by 20%, Casting Spd. by 30% and M. Critical Rate by 50%, and decreasing MP Consumption by 70%. Hierophant Eva’s Saint Shillien Saint Type Active Level 78 Item Scroll: Enlightenment Casting time 1,5 sec. Reuse time 10 min. Skill Description Class Turn to Stone Petrifies oneself for 8 seconds to avoid incurring damage Hierophant Type Active Level 79 Item Scroll: Turn to Stone Casting time 1,2 sec. Reuse time 10 min. Skill Description Class Counter Critical For 20 minutes, increases the target's P. Def. against Critical by 30%. When the target receives an attack above a certain amount of damage, increases Critical Damage of basic melee attack for 8 seconds. Hierophant Type Active Level 80 Item Scroll: Counter Critical Casting time 4 sec. Reuse time 2 sec. Summoners Skill Description Class Warrior Bane Removes buffs that increase Atk. Spd. and Speed from the enemy. All summoners (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 3 sec. Skill Description Class Mage Bane Removes buffs that increase M. Atk. and Casting Spd. from the enemy All summoners (after 3rd class transfer) Type Active Level 76 Casting time 4 sec. Reuse time 3 sec. Skill Description Class Servitor Share Extends the summoner's abilities to the servitor. Using the summoner's abilities as the basis, extends to the servitor P. Atk./P. Def. by 30%, M. Atk./M. Def. by 10%, Max HP/MP by 10%, Atk. Spd. by 10%, and Casting Spd. by 3%. All summoners (after 3rd class transfer) Type Active Level 80 Item Scroll: Servitor Share Casting time 1 sec. Reuse time 1 min. Skill Description Class Final Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP / MP by +10%, P. / M. Accuracy by +4, P. / M. Evasion by +4, P. / M. Atk. by +10%, P. / M. Def. by +10%, Atk. Spd. / Casting Spd. by +5%, P. / M. Critical Rate by +10%, P. / M. Critical Damage by +10%, and Debuff Resistance by +20. Consumes 20 Spirit Ore All summoners (after 3rd class transfer) Type Active Level 79 Item Scroll: Final Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Feline King Summons a Feline King. Requires 12 Spirit Ore. Arcana Lord Type Active Level 77 Casting time 6 sec. Reuse time 5 sec. Skill Description Class Warrior Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero. For 5 minutes, increases Max HP by +10%, P. Def by +10%, P. Atk. by +5%, Debuff Resistance by +20%. Consumes 20 Spirit Ore. Arcana Lord Type Active Level 78 Item Scroll: Warrior Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Magnus the Unicorn Summons Magnus the Unicorn. Requires 12 Spirit Ore. Elemental Master Type Active Level 77 Casting time 6 sec. Reuse time 5 sec. Skill Description Class Wizard Servitor For 5 minutes, causes the servitor to be possessed with the spirit of an ancient wizard. Increases MP Recovery Bonus by +10%, M. Def. by +10%, Casting Spd. by +5%, Debuff Resistance by +20%. Decreases MP Consumption by -3%. Consumes 20 Spirit Ore. Elemental Master Type Active Level 78 Item Scroll: Wizard Servitor Casting time 4 sec. Reuse time 1 min. Skill Description Class Summon Spectral Lord Summons a Spectral Lord. Requires 12 Spirit Ore. Spectral Master Type Active Level 77 Casting time 6 sec. Reuse time 5 sec. Skill Description Class Assassin Servitor Possesses a Servitor with a spirit of ancient assassins. For 5 min. P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +20%. Consumes 20 Spirit Ore. Spectral Master Type Active Level 78 Item Scroll: Assassin Servitor Casting time 4 sec. Reuse time 1 min. Wizards Skill Description Class Fire Vortex Stirs up a vortex connecting to the dimension of fire and inflicts 126 fire damage on the enemy. For 30 seconds, decreases Speed by -5%, Atk. Spd. by -5%, and Casting Spd. by -5%. Consumes 12 MP every second. Over-hit is possible Archmage Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Arcane Power Maximizes magic efficiency by increasing M. Atk. by 10% and MP Consumption by 5%. Every second, 30 HP is consumed Archmage Mystic Muse Storm Screamer Type Toggle Level 77 Item Scroll: Arcane Power Casting time - Reuse time - Skill Description Class Fire Vortex Buster Detonates a Fire Vortex that inflicts Fire damage on the enemy with 175 Power added to M. Atk. Archmage Type Active Level 78 Item Scroll: Fire Vortex Buster Casting time 2 sec. Reuse time 15 sec. Skill Description Class Arcane Chaos For 30 seconds, decreases Buff-canceling Attack Resistance by 30%, Debuff Resistance by 30% and drains 24 MP every second. Increases physical skill MP Consumption by 10% and magic skill MP Consumption by 30%. Archmage Mystic Muse Storm Screamer Type Active Level 79 Item Scroll: Arcane Chaos Casting time 4 sec. Reuse time 15 sec. Skill Description Class Arcane Shield For 10 seconds, decreases the damage received by 50% and turns the remaining damage into MP Consumption. When MP becomes 0, the skill's effect disappears Archmage Mystic Muse Storm Screamer Type Active Level 80 Item Scroll: Arcane Shield Casting time 1 sec. Reuse time 5 min. Skill Description Class Dark Vortex Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 125 Power added to M. Atk. Absorbs 15% as HP. For 30 seconds, decreases Accuracy by 6 and Dark Resistance by 30. Consumes 12 MP every second. Soultaker Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Curse of Doom Blocks all physical/magic skills for 24 seconds. Soultaker Type Active Level 77 Item Scroll: Curse of Doom Casting time 4 sec. Reuse time 30 sec. Skill Description Class Curse of Abyss For 30 seconds decreases target’s Speed by 10%, P. Def. by 30%, Evasion by 6, M. Atk. by 30%, Casting Spd. by 20% and magic Crit. Rate by 30% Soultaker Type Active Level 78 Item Scroll: Curse of Abyss Casting time 4 sec. Reuse time 30 sec. Skill Description Class Summon Cursed Man Summons a Cursed Man. Requires 12 Spirit Ore. Soultaker Type Active Level 79 Casting time 4 sec. Reuse time 5 sec. Skill Description Class Vampiric Mist Scatters a fog of death to inflict 117 dark damage on nearby enemies. Absorbs 20% of the damage as HP. For 10 seconds, decreases Speed / P. Atk. / Atk. Spd. by -30% and Accuracy by -8. Soultaker Type Active Level 80 Item Scroll: Vampiric Mist Casting time 4 sec. Reuse time 1 min. Skill Description Class Wind Vortex Stirs up a vortex connecting to the dimension of wind and inflicts 126 wind damage on the enemy. For 30, decreases Atk. Spd by -10%, Casting Spd. by -10%. Consumes 12 MP every second. Over-hit is possible. Storm Screamer Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Wind Vortex Slug Detonates a powerful Wind Vortex that inflicts Wind damage on the enemy with 175 Power added to M. Atk. Storm Screamer Type Active Level 78 Item Scroll: Wind Vortex Slug Casting time 2 sec. Reuse time 15 sec. Skill Description Class Ice Vortex Stirs up a vortex connecting to the dimension of water and inflicts 126 water damage on the enemy. For 30 seconds, decreases Speed by -20%. Consumes 12 MP every second. Over-hit is possible Mystic Muse Type Active Level 76 Casting time 6 sec. Reuse time 15 sec. Skill Description Class Ice Vortex Crusher Detonates an Ice Vortex that inflicts Water damage on the enemy with 175 Power added to M. Atk Mystic Muse Type Active Level 78 Item Scroll: Ice Vortex Crusher Casting time 2 sec. Reuse time 15 sec. Healers Skill Description Class Balance Life Equalizes HP of all party members. Cardinal Type Active Level 76 Item Scroll: Balance Life Casting time 5 sec. Reuse time 30 sec. Skill Description Class Cleanse Removes debuffs from the target. Consumes 100 Spirit Ore Cardinal Type Active Level 77 Item Scroll: Cleanse Casting time 4 sec. Reuse time 8 sec. Skill Description Class Chain Heal Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore. Cardinal Type Active Level 78 Item Scroll: Chain Heal Casting time 3 sec. Reuse time 5 sec. Skill Description Class Salvation Allows to resurrect a fully-restored character. Additionally keeps buffs and debuffs even after death. Consumes 200 Spirit Ore. Cardinal Type Active Level 79 Item Scroll: Salvation Casting time 4 sec. Reuse time 1 ч. Skill Description Class Miracle Fully recovers HP of nearby clan members. Consumes 200 Spirit Ore Cardinal Type Active Level 80 Item Scroll: Miracle Casting time 5 sec. Reuse time 1 ч. Skill Description Class Prophecy of Water Receives Soul Power for 5 min. For a member of a party increases MP Recovery bonus by +10%, M. Atk. by + 10%, M. Def by +10%, Casting Spd. by +5%, Debuff Resistance by +10%. MP Consumption for all skills -3%. Consumes 20 Spirit Ore. Eva’s Saint Type Active Level 76 Item Scroll: Prophecy of Water Casting time 4 sec. Reuse time 4 sec. Skill Description Class Mass Cure Poison Cures all poisoned party members. Eva’s Saint Shillien Saint Type Active Level 77 Item Scroll: Mass Cure Poison Casting time 4 sec. Reuse time 15 sec. Skill Description Class Mass Vitalize Restores HP of party members with 796 Power, and also cures poison and bleed condition of all party members. Eva’s Saint Type Active Level 77 Item Scroll: Mass Vitalize Casting time 4 sec. Reuse time 9 sec. Skill Description Class Mana Gain Target's recovery rate of MP +85 for 20 min Eva’s Saint Shillien Saint Type Active Level 79 Item Scroll: Mana Gain Casting time 3 sec. Reuse time 2 min 30 sec. Skill Description Class Blessing of Eva By casting Eva's blessing, it recovers HP/MP/CP, and cancels bad abnormal conditions by rate. Eva’s Saint Type Active Level 80 Item Scroll: Blessing of Eva Casting time 3 sec. Reuse time 20 min. Skill Description Class Prophecy of Wind Receives Soul Power for 5 min. For a member of a party P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +10%. Consumes 20 Spirit Ore. Shillien Saint Type Active Level 76 Item Scroll: Prophecy of Wind Casting time 4 sec. Reuse time 4 sec. Skill Description Class Mass Purify Cancels paralysis and petrification effects, and also cures poison and bleed condition of all party members. Shillien Saint Type Active Level 77 Item Scroll: Mass Purify Casting time 3 sec. Reuse time 9 sec. Skill Description Class Lord of Vampires For 30 sec., 80% of the standard melee damage inflicted on the enemy is recovered as HP with a certain probability. Shillien Saint Type Active Level 80 Item Scroll: Lord of Vampires Casting time 4 sec. Reuse time 2 min 30 sec. Skill levels of some active 2nd class transfer skills have been increased to make classes more effective in combat: Knights Class Skill All knight Classes Aggression Aggression Aura Phoenix Knight Sanctuary Mass Shackling Shield Stun Shield Strike Sacrifice Hell Knight Life Scavenge Hamstring Horror Corpse Plague Drain Energy Shield Stun Shield Strike Summon Dark Panther Eva’s Templar Holy Aura Tribunal Entangle Charm Shillien Templar Corpse Plague Drain Energy Life Leech Judgement Lightning Strike Hex Sting Freezing Strike Power Break Warriors Class Skill Duelist Triple Slash Double Sonic Slash Sonic Blaster Sonic Buster Sonic Storm Triple Sonic Slash Dreadnought Spinning Slasher Thunder Storm Howl Provoke Quick Spear Titan Excruciating Strike Immortal Life Fatal Strike Hammer Crush Grand Khavatari Burning Fist Soul Breaker Force Blaster Cripple Force Burst Hurricane Assault Force Storm Fortune Seeker Body Impale Spoil Spoil Festival Hammer Crush Spinning Slasher Maestro Hammer Crush Spinning Slasher Summon Mechanic Golem Rogues Class Skill Adventurer Backstab Deadly Blow Sand Bomb Wind Rider Backstab Deadly Blow Sand Bomb Entangle Charm Ghost Hunter Backstab Deadly Blow Sand Bomb Hex Sting Freezing Strike Power Break Drain Energy Archers Class Skill Saggitarius Double Shot Stun Shot Burst Shot Moonlight Sentinel Double Shot Stun Shot Burst Shot Entangle Charm Ghost Sentinel Double Shot Stun Shot Fatal Counter Hex Sting Freezing Strike Power Break Drain Energy Enchanters Class Skill Sword Muse Sword Symphony Spectral Dancer Poison Blade Dance Arrest Dominator Seal of Silence Seal of Scourge Seal of Suspension Pa'agrio's Heart Pa'agrio's Honor Ritual of Life Seal of Winter Seal of Slow Steal Essence Fear Dreaming Spirit Doomcryer Steal Essence Fear Dreaming Spirit Chant of Life Freezing Flame Hierophant Word of Fear Dryad Root Summoners and Mages Class Skill Arcana Lord Servitor Recharge Servitor Heal Power Supremacy Elemental Master Servitor Recharge Servitor Heal Power Supremacy Spectral Master Servitor Recharge Servitor Heal Power Supremacy Archmage Blazing Circle Prominence Rain of Fire Inferno Sleeping Cloud Aura Flare Decrease Speed Sleep Soultaker Mass Sleep Curse Disease Death Spike Corpse Burst Curse Fear Anchor Mass Curse Gloom Curse Weakness Poison Cloud Curse Death Link Silence Curse Chaos Vampiric Claw Corpse Life Drain Sleep Mystic Muse Sleeping Cloud Aura Flare Curse Weakness Aqua Blast Blizzard Frost Wall Hydro Blast Frost Bolt Ice Dagger Storm Screamer Poison Cloud Curse Death Link Silence Curse Chaos Vampiric Claw Corpse Life Drain Decrease Speed Sleep Tempest Hurricane Demon Wind Healers Class Skill Cardinal Sleep Magical Backfire Hold Undead Divine Blessing Greater Heal Greater Battle Heal Might of Heaven Eva’s Saint Sleep Might of Heaven Eva's Serenade Wind Shackle Recharge Shillien Saint Dryad Root Wind Shackle Recharge Stigma of Shilen Skill levels of some passive 2nd class transfer skills has been increased: Skill Dagger Mastery Dual Weapon Mastery Light Armor Mastery Robe Mastery M. Def. Bow Mastery Sword/Blunt Weapon Mastery Antimagic Weapon Mastery Two-handed Weapon Mastery Polearm Mastery Fist Weapon Mastery Higher Mana Gain Heavy Armor Mastery Duration of debuff skills has been changed: Skill Duration Shock Attack 7 sec. Stunning Fist Armor Crush Shield Stun Hammer Crush Soul Breaker Stun Shot Thunder Storm Stun Blast Curse Fear Fear Horror Word of Fear Dryad Root 15 sec. Seal of Binding Sleep Dreaming Spirit Sleeping Cloud Silence 24 sec. Seal of Silence OTHER CHANGES TO SKILLS: - Added Gutts lvl 4 at level 64 for destroyers. - Changes to Zealot: Now sword takes both crit damage bonus and crit chance bonus. - Nightshade, Feline Queen and Seraphim cannot be used on olympiads. (for the moment no further changes will be applied to see how it will end up and later we will decide if it will be needed some more balancing changes or not.) ITEMS A-Grade Equipment A-grade armors, weapons, accessories added to the game: Recipes and materials for A-grade items can be obtained from Rift of Heaven, and later on PVP-events in Lair of Anthraras and Tower of Insolence. A-grade armors, weapons, accessories can be obtained from Baium and later from PVP-events in Lair of Anthraras and Tower of Insolence. Dark Crystal Armor (Heavy) Item Type P.Def. Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: STR-2, CON+2, healing efficiency +4%, Paralysis Resistance +50% 5 items + shield: Shield block chance +18%. Dark Crystal Breastplate Heavy 171 Dark Crystal Gaiters Heavy 107 Dark Crystal Gloves Heavy 46 Dark Crystal Boots Heavy 46 Dark Crystal Shield Heavy - Dark Crystal Armor (Light) Item Type P.Def. Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: STR+1, CON-1, P.Atk +4%, atk.spd. +4%, paralysis resistance +50% Dark Crystal Leather Armor Light 128 Dark Crystal Leather Leggings Light 80 Dark Crystal Gloves Light 46 Dark Crystal Boots Light 46 Dark Crystal Armor (Robe) Item Type P.Def./MP bonus Set effect Dark Crystal Helmet – 69 2 items: no effect 3 items: no effect 4 items: WIT+2, MEN-3, P.Def. +8%, cst.spd. +15%, speed +7, chance to interrupt casting of spells -50%, paralysis resistance +50% Dark Crystal Robe Robe 139 / 665 MP Dark Crystal Gloves Robe 46 Dark Crystal Boots Robe 46 Tallum Armor (Heavy) Item Type P.Def. Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: STR+2, CON-2, atk.spd +8%, weight limit +5759, poison/bleeding resistance +80% Tallum Breastplate Heavy 278 Tallum Gloves Heavy 46 Tallum Boots Heavy 46 Tallum Armor (Light) Item Type P.Def. Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: MEN+2, WIT-2, MP recovery bonus +8%, Max.MP+222, poison/bleeding resistance +80% Tallum Leather Armor Light 209 Tallum Gloves Light 46 Tallum Boots Light 46 Tallum Armor (Robe) Item Type P.Def./MP bonus Set effect Tallum Helmet – 69 2 items: no effect 3 items: no effect 4 items: no effect 5 items: INT-2, WIT+2, cst.spd +15%, M.Def. +8%, , poison/bleeding resistance +80% Tallum Tunic Robe 86 / 409 MP Tallum Stockings Robe 53 / 256 MP Tallum Gloves Robe 46 Tallum Boots Robe 46 Nightmare Armor (Heavy) Item Type P.Def. Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: CON+2, DEX-2, P.Atk. +4%, Sleep/Hold resistance +70% 4 items + shield: reflect damage +5% Armor of Nightmare Heavy 293 Gauntlets of Nightmare Heavy 49 Boots of Nightmare Heavy 49 Shield of Nightmare Heavy – Nightmare Armor (Light) Item Type P.Def. Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: DEX+1, CON-1, M.Def. +4%, Vampiric Rage +3%, Sleep/Hold resistance +70% Leather Armor of Nightmare Light 220 Gauntlets of Nightmare Light 49 Boots of Nightmare Light 49 Nightmare Armor (Robe) Item Type P.Def./MP bonus Set effect Helm of Nightmare – 73 2 items: no effect 3 items: no effect 4 items: INT+2, WIT-2, MP recovery bonus +4%, M.Atk. +8%, Sleep/Hold resistance +70% Robe of Nightmare Robe 147 / 718 MP Gauntlets of Nightmare Robe 49 Boots of Nightmare Robe 49 Majestic Armor (Heavy) Item Type P.Def. Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: STR+2, CON-2, P.Atk. +4%, P.Accuracy +3, Stun resistance +50% Majestic Plate Armor Heavy 293 Majestic Gauntlets Heavy 49 Majestic Boots Heavy 49 Majestic Armor (Light) Item Type P.Def. Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: DEX+1, CON-1, bow/crossbow attack +8%, Max.MP +240, weight limit +5759, Stun resistance +50% Majestic Leather Armor Light 220 Majestic Gauntlets Light 49 Majestic Boots Light 49 Majestic Armor (Robe) Item Type P.Def./MP bonus Set effect Majestic Circlet – 73 2 items: no effect 3 items: no effect 4 items: MEN+1, INT-1, Max.MP +240, cst.spd +15%, MP recovery bonus +8%, Stun resistance +50% Majestic Robe Robe 147 / 718 MP Majestic Gauntlets Robe 49 Majestic Boots Robe 49 Unsealing A grade armor can be done on giran blacksmith. Cloth Pieces can be obtained during the Bomb mission on Rift of Heaven. A GRADE WEAPONS: The following A grade weapons were added to the game. Carnage Bow Meteor Shower Bloody Orchid Soul Bow Destroyer Hammer Sword of Miracles Spiritual Eye Tallum Blade Elemental Sword Blood Tornado Halberd Infernal Master Flaming Dragon Skull Tallum Glaive Dragon Grinder Doom Crusher Dasparion's Staff Elysian Soul Separator Dark Legion's Edge Dragon Slayer Branch of the Mother Tree kesh*kesh Runes – New Weapon Properties Runes added to the game. Rune is a special item to add new properties to the weapons. Runes can be inserted into any weapon (D-grade or higher) through NPC Blacksmith Kusto in Giran 8 types of runes are available(Sigel’s, Tyrr’s, Othell’s, Yul’s, Feoh’s, Iss’s, Wynn’s, Aeore’s). These runes can be upgraded up to 13 level. You can upgrade them through compounding in character inventory. all runes have 2 properties. Every player needs to choose one of them Runes can be obtained from NPC Olympiad Manager and raid bosses Runes have following effects: you can change effect of rune through blacksmith NPC in Giran: Rune Lv. Effect Sigel’s Rune 1 Increases P.Def. 20.2 Increases Max. HP 73 Sigel’s Rune 2 Increases P.Def. 24.6 Increases Max. HP 94 Sigel’s Rune 3 Increases P.Def. 29.8 Increases Max. HP 129 Sigel’s Rune 4 Increases P.Def. 35.7 Increases Max. HP 154 Sigel’s Rune 5 Increases P.Def. 42.6 Increases Max. HP 185 Sigel’s Rune 6 Increases P.Def. 50.7 Increases Max. HP 223 Sigel’s Rune 7 Increases P.Def. 57.9 Increases Max. HP 249 Sigel’s Rune 8 Increases P.Def. 66.1 Increases Max. HP 276 Sigel’s Rune 9 Increases P.Def. 75.3 Increases Max. HP 303 Sigel’s Rune 10 Increases P.Def. 83.5 Increases Max. HP 331 Sigel’s Rune 11 Increases P.Def. 92.2 Increases Max. HP 359 Sigel’s Rune 12 Increases P.Def. 101.6 Increases Max. HP 388 Sigel’s Rune 13 Increases P.Def. 112.7 Increases Max. HP 418 Rune Lv. Effect Tyrr’s Rune 1 Increases P.Atk 2.8 Increases Atk.spd. 2% Tyrr’s Rune 2 Increases P.Atk 3.8 Increases Atk.spd. 2.25% Tyrr’s Rune 3 Increases P.Atk 5.1 Increases Atk.spd. 2.5% Tyrr’s Rune 4 Increases P.Atk 7.8 Increases Atk.spd. 2.75% Tyrr’s Rune 5 Increases P.Atk 10.1 Increases Atk.spd. 3% Tyrr’s Rune 6 Increases P.Atk 12.9 Increases Atk.spd. 3.25% Tyrr’s Rune 7 Increases P.Atk 15.3 Increases Atk.spd. 3.5% Tyrr’s Rune 8 Increases P.Atk 18.1 Increases Atk.spd. 3.75% Tyrr’s Rune 9 Increases P.Atk 21.2 Increases Atk.spd. 4% Tyrr’s Rune 10 Increases P.Atk 24.3 Increases Atk.spd. 4.25% Tyrr’s Rune 11 Increases P.Atk 28 Increases Atk.spd. 4.5% Tyrr’s Rune 12 Increases P.Atk 31.9 Increases Atk.spd. 4.75% Tyrr’s Rune 13 Increases P.Atk 36.5 Increases Atk.spd. 5% Rune Lv. Effect Othell’s Rune 1 Increases P.Critical Attack chance 75 Increases P.Critical Attack power 20 Othell’s Rune 2 Increases P.Critical Attack chance 100 Increases P.Critical Attack power 97 Othell’s Rune 3 Increases P.Critical Attack chance 125 Increases P.Critical Attack power 114 Othell’s Rune 4 Increases P.Critical Attack chance 150 Increases P.Critical Attack power 131 Othell’s Rune 5 Increases P.Critical Attack chance 175 Increases P.Critical Attack power 148 Othell’s Rune 6 Increases P.Critical Attack chance 200 Increases P.Critical Attack power 165 Othell’s Rune 7 Increases P.Critical Attack chance 225 Increases P.Critical Attack power 182 Othell’s Rune 8 Increases P.Critical Attack chance 250 Increases P.Critical Attack power 199 Othell’s Rune 9 Increases P.Critical Attack chance 275 Increases P.Critical Attack power 216 Othell’s Rune 10 Increases P.Critical Attack chance 300 Increases P.Critical Attack power 233 Othell’s Rune 11 Increases P.Critical Attack chance 325 Increases P.Critical Attack power 251 Othell’s Rune 12 Increases P.Critical Attack chance 350 Increases P.Critical Attack power 268 Othell’s Rune 13 Increases P.Critical Attack chance 375 Increases P.Critical Attack power 285 Rune Lv. Effect Yul's Rune 1 Increases Speed 4 Increases P.Accuracy 2.47 Yul's Rune 2 Increases Speed 4.5 Increases P.Accuracy 2.67 Yul's Rune 3 Increases Speed 5 Increases P.Accuracy 2.87 Yul's Rune 4 Increases Speed 5.5 Increases P.Accuracy 3.07 Yul's Rune 5 Increases Speed 6 Increases P.Accuracy 3.27 Yul's Rune 6 Increases Speed 6.5 Increases P.Accuracy 3.47 Yul's Rune 7 Increases Speed 7 Increases P.Accuracy 3.62 Yul's Rune 8 Increases Speed 7.5 Increases P.Accuracy 3.77 Yul's Rune 9 Increases Speed 8 Increases P.Accuracy 3.92 Yul's Rune 10 Increases Speed 8.5 Increases P.Accuracy 4.07 Yul's Rune 11 Increases Speed 9 Increases P.Accuracy 4.22 Yul's Rune 12 Increases Speed 9.5 Increases P.Accuracy 4.37 Yul's Rune 13 Increases Speed 10 Increases P.Accuracy 4.52 Rune Lv. Effect Feoh’s Rune 1 Increases M.Atk. Increases magic skills MP consumption 15.97 15% Increases M.Atk. 20 Feoh’s Rune 2 Increases M.Atk. Increases magic skills MP consumption 19.84 15% Increases M.Atk. 27 Feoh’s Rune 3 Increases M.Atk. Increases magic skills MP consumption 24.31 15% Increases M.Atk. 34 Feoh’s Rune 4 Increases M.Atk. Increases magic skills MP consumption 30.48 15% Increases M.Atk. 41 Feoh’s Rune 5 Increases M.Atk. Increases magic skills MP consumption 35.84 15% Increases M.Atk. 48 Feoh’s Rune 6 Increases M.Atk. Increases magic skills MP consumption 49.24 15% Increases M.Atk. 55 Feoh’s Rune 7 Increases M.Atk. Increases magic skills MP consumption 62.99 15% Increases M.Atk. 62 Feoh’s Rune 8 Increases M.Atk. Increases magic skills MP consumption 75.86 15% Increases M.Atk. 69 Feoh’s Rune 9 Increases M.Atk. Increases magic skills MP consumption 87.22 15% Increases M.Atk. 76 Feoh’s Rune 10 Increases M.Atk. Increases magic skills MP consumption 99.39 15% Increases M.Atk. 83 Feoh’s Rune 11 Increases M.Atk. Increases magic skills MP consumption 112.26 15% Increases M.Atk. 90 Feoh’s Rune 12 Increases M.Atk. Increases magic skills MP consumption 125.66 15% Increases M.Atk. 97 Feoh’s Rune 13 Increases M.Atk. Increases magic skills MP consumption 139.41 15% Increases M.Atk. 104 Rune Lv. Effect Iss’s Rune 1 MP recovery bonus 0.3 Increases Max. MP 3.89 Iss’s Rune 2 MP recovery bonus 0.39 Increases Max. MP 5 Iss’s Rune 3 MP recovery bonus 0.41 Increases Max. MP 6.1 Iss’s Rune 4 MP recovery bonus 0.51 Increases Max. MP 7.2 Iss’s Rune 5 MP recovery bonus 1.03 Increases Max. MP 8.3 Iss’s Rune 6 MP recovery bonus 1.05 Increases Max. MP 9.4 Iss’s Rune 7 MP recovery bonus 1.22 Increases Max. MP 10.5 Iss’s Rune 8 MP recovery bonus 1.24 Increases Max. MP 11.6 Iss’s Rune 9 MP recovery bonus 1.32 Increases Max. MP 12.7 Iss’s Rune 10 MP recovery bonus 1.43 Increases Max. MP 13.8 Iss’s Rune 11 MP recovery bonus 1.51 Increases Max. MP 14.9 Iss’s Rune 12 MP recovery bonus 1.53 Increases Max. MP 16 Iss’s Rune 13 MP recovery bonus 1.65 Increases Max. MP 17.1 Rune Lv. Effect Wynn’s Rune 1 Increases Cst.spd 2.665% Increases Weight Limit 1000 Wynn’s Rune 2 Increases Cst.spd 3% Increases Weight Limit 1400 Wynn’s Rune 3 Increases Cst.spd 3.33% Increases Weight Limit 1800 Wynn’s Rune 4 Increases Cst.spd 3.66% Increases Weight Limit 2200 Wynn’s Rune 5 Increases Cst.spd 4% Increases Weight Limit 2600 Wynn’s Rune 6 Increases Cst.spd 4.32% Increases Weight Limit 3000 Wynn’s Rune 7 Increases Cst.spd 4.65% Increases Weight Limit 3400 Wynn’s Rune 8 Increases Cst.spd 4.98% Increases Weight Limit 3800 Wynn’s Rune 9 Increases Cst.spd 5.31% Increases Weight Limit 4200 Wynn’s Rune 10 Increases Cst.spd 5.64% Increases Weight Limit 4600 Wynn’s Rune 11 Increases Cst.spd 5.97% Increases Weight Limit 5000 Wynn’s Rune 12 Increases Cst.spd 6.3% Increases Weight Limit 5600 Wynn’s Rune 13 Increases Cst.spd 6.63% Increases Weight Limit 5900 Rune Lv. Effect Aeore’s Rune 1 HP recovery bonus 0.57 Healing efficiency 15.1 Aeore’s Rune 2 HP recovery bonus 0.88 Healing efficiency 18.5 Aeore’s Rune 3 HP recovery bonus 0.92 Healing efficiency 22.4 Aeore’s Rune 4 HP recovery bonus 0.95 Healing efficiency 24.5 Aeore’s Rune 5 HP recovery bonus 0.98 Healing efficiency 30.1 Aeore’s Rune 6 HP recovery bonus 1.01 Healing efficiency 35 Aeore’s Rune 7 HP recovery bonus 1.38 Healing efficiency 38.9 Aeore’s Rune 8 HP recovery bonus 1.41 Healing efficiency 42.7 Aeore’s Rune 9 HP recovery bonus 1.44 Healing efficiency 45.3 Aeore’s Rune 10 HP recovery bonus 1.47 Healing efficiency 50.6 Aeore’s Rune 11 HP recovery bonus 1.5 Healing efficiency 54.4 Aeore’s Rune 12 HP recovery bonus 1.53 Healing efficiency 58.2 Aeore’s Rune 13 HP recovery bonus 1.96 Healing efficiency 62.1 If you need to insert a new rune or change it to another, you need to pay commission fee. Weapon grade Gemstone 1st rune mounting 2nd rune mounting 1st rune change 2nd rune change Rune extraction D D 107 535 89 89 89 C C 177 885 89 89 89 B B 112 560 56 56 19 + 700.000 adena A A 24 240 12 12 240 + 6.500.000 adena There are no restrictions on the type of weapon or character class. For example, you can insert magic rune to fighter weapon. All runes are exchangeable and tradable. Weapons with runes are also exchangeable and tradable. New Epic Jewelry New epic jewelry added to the game: Baium Ring. Baium Ring can be obtained from world boss Baium (Tower of Insolence) It is possible to upgrade Baium Ring through NPC Baggins (Giran) Upgraded Accessory Items to exchange Reinforced Baium's Ring (Lv.2) = Baium Ring (Lv.1) + Baium Ring (Lv.1) + 1,000,000 adena Refined Baium's Ring (Lv.3) = Reinforced Baium's Ring (Lv.2) + Reinforced Baium's Ring (Lv.2) + 2,000,000 adena Following effects are available for Baium Ring Talismans Talisman slots added to character inventory: You need to equip a bracelet to use talismans Talismans can be purchased through NPC Pona (Giran) Item Grade Price Description Steel Bracelet No Grade 1.080.000 adena When equipped, opens up 1 Talisman slot. Bronze Bracelet No Grade 5.400.000 adena When equipped, opens up 2 Talisman slot. All talismans can be purchased only in boxes. These boxes are tradable and exchangeable. Also you can open talisman boxes in any time Unboxed talismans are not tradable. They also have a time limit Rare items Talisman of Insolence and Talisman of Baium added to the game Talisman of Insolence can be purchased through NPC Baggins (Giran) Talisman of Insolence can be upgraded up to 6 stage Talisman of Insolence VI can be upgraded to Talisman of Baium by NPC Baggins. You need to have special item Baium Soul. Talisman of Insolence VI has a unique blue visual effect on the right hand of the character Talisman of Baium has a unique red visual effect on the right hand of the character Talisman of Insolence and Talisman of Baium don't have time limit. You can get Energy of Insolence from Lady of Elmoraden and Powerful Angel Amon talisman crystals sells on CHs npcs and elemental stone sells on pona npc Weapon Modification Weapon modification bonus increased: P./M.Atk. bonus drastically increased in modification of D/C-grade weapons B-grade weapons are not affected Weapon +1…+3 modification Modification +4 or more P.Atk. M.Atk. P.Atk. M.Atk. Dagger 4 3 8 6 One handed sword 4 3 8 6 Two handed sword 5 3 10 6 Dual Sword 5 3 10 6 One handed blunt 4 3 8 6 Two handed blunt 5 3 10 6 Spear 4 3 8 6 Bow 8 3 16 6 Fists 5 3 10 6 Magic Weapon 4 3 8 6 Weapon modification affects on soulshot/spiritshot damage You will get more crystals from D-B grade items crystallisation Modification rate of magic weapons(D-grade) has been increased +6 armor modification bonus has been increased New Grocery Goods 3rd class transfer dyes added to the game: Some of the dyes can be purchased from NPC Carson(Aden) and NPC Gruth(Giran) It is possible to exchange 2nd class transfer dyes with 3rd class transfer dyes through NPC Carson(Aden) and 3rd class transfer spellbooks added to the game: Spellbooks can be purchased from NPC Harmony(Gludio) and NPC Lorenzo(Aden) for the following price: 31 Magic Tablet +100.000 adena per 1 spellbook. Magic Tablets can be obtained from some monsters in Blazing Swamp and Tower of Insolence Beast soulshots/beast spiritshots added to the game. These items can be purchased in grocery stores of Aden and Giran 1 Beast Soulshot = 75 adena 1 Beast Spiritshot = 150 adena New items added to NPC Pona stock: 1 CP Potion = 10.000 adena 1 Greater CP Potion = 50.000 adena - PK scrolls B and higher price has been increased. Old scrolls will now be unusable. ( you can sell them on npc for same price you bought them) - Refined orfen earring effect changed to match the official function. 3 % of damage is restored as MP with some chance. - XP/SP Scrolls added to castles and CHs to CH merchants:XP/SP Scroll (3 per hour) - 150k adenaXP/SP Scroll - Normal (2 per hour) - 250k adena to castle npcs: Castle XP/SP Scroll - Normal (3 per hour) - 200k adenaCastle XP/SP Scroll - Medium (2 per hour) - 300k adena - Added more B grade Weapons Ice Storm Hammer Kaim Vanul's Bones Sword of Sentinel Spell Breaker Star Buster Wizard's Tear - Adde Scroll of Castle Blessing to Chamberlain of darkness and Chamberlain of light. 1 scroll per hour will be available for the price of 500k adena. HUNTING ZONES Tower of Insolence New hunting zone Tower of Insolence added to the game: This zone is suitable for characters lv. 51 and above This zone is a 14-floor tower with a lot of rooms and stairs. You need to use gatekeeper of Aden to visit the Tower of Insolence Monsters' power and capabilities vary, depending on the Tower's floor: Floor Monster Level Groups Type 1 51-54 Small Group 2 54-58 Small Group 3 57-61 Small Group 4 61-64 Small Group /Full Group 5 64-66 1-2 Full Groups 6 65-67 1-2 Full Groups 7 68-72 1-2 Full Groups 8 68-72 1-2 Full Groups 9 72-74 2 Full Groups 10 74-75 2 Full Groups 11 74-75 3 Full Groups 12 74-75 3 Full Groups It is impossible to use Free Teleport functions on the 10th floor of the Tower of Insolence or higher You can get Energy of Insolence from Lady of Elmoraden and Powerful Angel Amon Some monsters have Silence resistance Lady of Elmoraden cannot be killed until you kill all her minions Baium Angelic Vortex added to 13th floor of Tower of insolence. This is a teleport to new epic boss Baium. In order to participate in Baium Raid you need to have Blooded Fabric. This item can be obtained from the special "Arrogant Search" quest. Characteristics of epic boss Baium: Epic Boss Name Level HP Drop List Baium 75 41.958.002 A-grade weapons & armor, Baium Ring, Baium Talisman, Baium Soul Drop pickup right is granted to Command Channel of 90 people or more for 30 min. In other cases standard drop pickup right is applied. Raid battle resets in 2 hours. You have only 10 minutes to leave Baium Raid Zone after successful attack. Rift of Heaven Hidden hunting zone Rift of Heaven added to the Tower of Insolence: Required Items Unidentified Rock can be obtained from monsters in Tower of Insolence(6 floor or higher) Celestial Shard and Broken Celestial Shard can be obtained by opening Unidentified Rock with high probability Broken Celestial Shard can be exchanged on Scroll of Heavenly Protection through NPC Dimensional Vortex (Tower of Insolence – 1st floor) How to Enter You can enter Rift of Heaven in a group of 2-9 players through NPC Dimensional Vortex. Party leader need to have 1 Celestial Shard It is impossible to reenter Rift of Heaven in a state of death It is impossible to reenter Rift of Heaven by client relogging You have only 30 minutes to complete Rift of Heaven random task. You will be teleported out of the zone when time expires or after completing the task. Rift of Heaven is a hidden zone only for 1 group of players. Other players need to wait for 30 minutes to enter inside. Rift of Heaven Missions Party leader must choose Rift of Heaven task by speaking with NPC 3 random tasks are available to complete Rift of Heaven zone: Mission Task Reward Growth You need to kill all monsters in zone Experience and SP Bomb You need to open barrels. A grade items Protection You need to protect crystal from monster’s attack Exp Scroll Raid Bosses 5 new raid bosses added to the game Shilen's Messenger Cabrio Roaring Skylancer Palibati Queen Themis Kernon’s Faithful Servant Kelone Meanas Anor Other Hunting Zones 4 new solo hunting grounds added: Hunting Zone Recommended Level How to Enter War Torn Plains 60 ~ 66 Near Town of Aden Plains of Glory 60 ~ 66 Near Town of Aden Forsaken Plains 67 ~ 72 Gatekeeper of Aden Silent Valley 72 ~ 75 Gatekeeper of Aden Antharas Lair New drop items added to some monsters in Lair of Antharas Pytan : Bow of Peril, Bow of Peril Shaft Karik : Doom Helmet Pattern, Blue Wolf Helmet Pattern Experience points and SP raised from all monsters, except Knoriks Banshees and Cave Banshees now have chance to spawn when Maluk monsters die. Bloody Snipers now have chance to spawn when Limal Kariness dies. QUESTS New Quests New repeatable quest added in Town of Aden Quest Level Description Type NPC A game of cards 55+ Clump promiced big rewards to anyone, who plays card games well. Repeatable [Aden] Clump New repeatable quest added in Tower of Insolence Quest Level Description Type NPC An Arrogant Search 60+ Magister Hanellin suggests to prepare for the battle with Baium, the prisoner of Tower of Insolence Repeatable [Aden] Hanellin 3rd class transfer quests added You need a character lv. 76 or above with 2nd class transfer passed: Class Quest Name NPC Paladin Saga of the Phoenix knight [Aden] Sedrick Temple Knight Saga of Eva’s Templar [Aden] Sinden Sword Singer Saga of the Sword Muse [Aden] Raien Gladiator Saga of the Duelist [Aden] Sedrick Warlord Saga of the Dreadnought [Aden] Aiken Destroyer Saga of the Titan [Aden] Ladanza Tyrant Saga of the Grand Khavatari [Aden] Marestella Overlord Saga of the Dominator [Aden] Reva Warcryer Saga of the Doomcryer [Aden] Reva Treasure Hunter Saga of the Adventurer [Hunters Village] Black Cat Plains Walker Saga of the Wind Rider [Hunters Village] Black Cat Abyss Walker Saga of the Ghost Hunter [Hunters Village] Black Cat Hawkeye Saga of the Sagittarius [Hunters Village] Bernard Silver Ranger Saga of the Moonlight Sentinel [Hunters Village] Bernard Phantom Ranger Saga of the Ghost Sentinel [Hunters Village] Bernard Bishop Saga of the Cardinal [Aden] Orven Prophet Saga of the Hierophant [Aden] Orven Elven Elder Saga of Eva’s Saint [Aden] Orven Sorcerer Saga of the Archmage [Ivory Tower] Valleria Spellsinger Saga of the Mystic Muse [Ivory Tower] Arkenias Spellhowler Saga of the Storm Screamer [Ivory Tower] Fairen Warlock Saga of the Arcana Lord [Ivory Tower] Kinsley Elemental Summoner Saga of the Elemental Master [Ivory Tower] Arkenias Phantom Summoner Saga of the Spectral Master [Ivory Tower] Faire Necromancer Saga of the Soultaker [Hardin’s Academy] Hardin Dark Avenger Saga of the Hell Knight [Hardin’s Academy] Mordred Blade Dancer Saga of the Spectral Dancer [Hardin’s Academy] Mordred Shillien Knight Saga of the Shillien Templar [Hardin’s Academy] Galadrid Shillien Elder Saga of the Shillien Saint [Hardin’s Academy] Anastia Bounty Hunter Saga of the Fortune Seeker [Oren] Mond Warsmith Saga of the Maestro [Hunters Village] Balthazar ADDITIONAL CHANGES - Implemented new tool to assist on the targeting function and party organization - Tactical Signs. Players in party can now mark their targets with symbols and rest of the party members can simply assist that same symbol to get the marked target. - Implemented new macro system with new functions, icons and lot of autonomous functions and cyclical option for macros. (still under discussion if it will be on live or not) - Increased Reward for all the First class quests. - Added new Auto Soulshot bar. - Added more available hotbars in general and panel is now extendable up to 5 bars. SIEGES: CRP lost and gain added to the clans who win/loose a castle. - when conquering or defending a castle clan will be rewarded with 1500 CRP. - when loosing a castle clan with be penalized with - 1500 CRP.
  17. 1 point
    lol u guys u didnt lose any %(exp) the amount needed to reach next lvl went up so ur 650kk w/e u farmed is still 650kk only now u need more exp to lvl up hence ur % went down not the exp u had pretty basic stuff... mistake ur making is comparing % of the old exp needed 10% isnt 10% anymore its not the same value that it had since im bored enouf il type it out 76-77 old guy farmed 1000 exp(100%) our friend rip farmed 10%(or 100exp) now the new value for 76-77 is 2000 exp(100%) now suddenly 1000 exp became 50% (help i lost 50%) but rip only farmed 100 exp wich is now 5% doesnt get more simple then that ;p
  18. 1 point
  19. 1 point
    My Samurai Long sword is with the katana skin.
  20. 1 point
    yes, it need sls look not katana.
  21. 1 point
  22. 1 point
    Dear friends! Get ready! Server is going Live in 40 minutes at 22:00 CEST!
  23. 1 point
    cazzo è vero pensavo fosse la sezione ita
  24. 1 point
    2.0 soon, so relax boy by watching on SM best skill. Run, run, run...
  25. 1 point
    "Can't Be Stop" that was painful to look at
  26. 1 point
  27. 1 point
  28. 1 point
    Cool changes... NOT! So unfair. On 2.0 every archer gonna exp same as pr - 2shot mobs with 500 crit rate with othel rune so dunno why u made PR "SPECIAL" Nice way to take free 20 euraski. Grats..
  29. 1 point
    people hit page refresh like this
  30. 1 point
  31. 1 point
    Dear players! Update is taking more time than expected. It will take 2-3 more hours. If we will manage to make it faster, we will let you know. Best regards, Classic Team
  32. 1 point
    What? Have you ever played any other MMO? This is how it works. New patch/expansion and your class is reworked/nerfed/buffed. Deal with it.
  33. 1 point
    @ProGressive - best disguise ever! 100 Points
  34. 1 point
    Classes Groups changes will apply from November, 6 2017! If do you like the PR you can stay with PR... if don't.. you can make reclass... I dont understand why so much drama..
  35. 1 point
    proud as always killing 8 people with 2 nukers,i wasnt even there. And you're missing my point, my point was not that you're weak, my point was that you have full epic cp, higher levels and still suck at it.
  36. 1 point
    No. Your race will be changed as it was always.
  37. 1 point
    I think the idea behind this groups is: 1st - Only party gameplay class 2nd - Party preferrable, but solo possible class 3rd - solo comfortable class, but not very party demanded 4th - very solo comfortable and party demanded class Anyway, I agree with these class group changes, except one - Summoners should be moved to a 5th class without an option for change to any other class except other summoners. They are too easy for solo exp with their pet SS, self buff and press f1 to kill gameplay.
  38. 1 point
    no s€ns€ at all this chang€s. mag€s class€s who lvl€d so fast @ 1.5 now got a chanc€ to r€roll for warfront's lol. only a way to grab mor€ mon€y from ppl. milking machine @ L2 is real
  39. 1 point
    Actually the problem is way around LOL. U see it from one perspective but its pretty bad from another lol. look i have all supports unlimited, rent from alliance/clan members, EE/SE/PRP/bards/buffers and so on. And u decide to level up a recharger, how will you do it? How to level up fast rechargers as a cp member? GO with dagger one by one, kill undead (and u cant recharge your self) ? Bishop/sws/bd/wc/ol/prp can level up very simple alone. But not rechargers. I would say is way more broken that u can change prophet to recharger. Most of people who gather after 65+ have atleast one prophet which now can easy become aoe partner for cp. All in all, its the only good tier i think
  40. 1 point
    PR is very easy to farm, at least easier then orther 2 archers classes, i know few guys from my prime reach 73 just due to EE box, so i think its ok if put them in mage group /nerft PR \m/
  41. 1 point
    Mages had 2 years easy xp farm meanwhile melee's were not that good, now that melee's will shine they get into the mage class change group.... i think nothing else needs to be said. But yeh thats how it is gl and hf in 2.0 see you in the battlefields.
  42. 1 point
    Exactly, a lot of topic are just gold, and even the small ones are great because they're part of the servers' history. Also it's naive to believe that if old topics get deleted, people will suddenly start using search more - the problem aren't old topics, the problem is the f#@!ing search delay! Just take a look how F***ING STUPID IT IS! Some newbie wants to find where they can get EWC, so they search for EWC. Well f*ck them, they need to " Try broadening their criteria or choosing a different content area". Well s***, ok, let's try "enchant weapon C" then. WELL F*CK THEM AGAIN BECAUSE Sorry, there is a problem Please wait 12 seconds before attempting another search But it's ok, let's chill out because they're calm people and there is no reason to be upset. They go make a coffee, have a nap and search delay will reset. Ok let's type "enchant weapon C" again. Well guess what! FOUND 0 RESULTS Their hands are shaking, their face is red, tears coming down their eyes, how is possible? Has nobody ever talked about weapon enchants before? As the despair is consuming their souls they figure the cause: THE SEARCH AREA AUTOMATICALLY CHANGED TO F***ING STATUS UPDATES. So they just go out and make a new topic asking where they can find enchant weapon C. First reply?
  43. 1 point
    Damn, this one's good. But it has this kind of bitter taste to it because the dwarfie seems to be enjoying the fishing, however here on the patch 2.0 the fishing will be absolutely zero fun, because it will be basically a soft botting (we'll just click fishing and the bot will activate automatic fishing - zero initiative, zero fun) . It's a complete disaster that admins couldn't keep their word in making the fishing as fun as the dwarfie seems to be enjoying - the oldschool manual fishing. I wouldn't even mind if the fishing had 90% chance of catching old boot because it would still be infinitely more fun, infinitely more classic and infinitely more lineage. The automated fishing is a tragicomedy. But as I said it's really nice wallpaper, definitely one of my favorites here.
  44. 1 point
    Wallpaper category: (eventho there is no flare for baium talisman, hopefully it will come soon)
  45. 1 point
  46. 1 point
    Hi! This is my second entry in art category, I wanted to welcome the grade A to our server
  47. 1 point
    Due to the fact that sammoners did not have ss - they were very weak. Admins added new skills to the sammoners to provide little help to the players. To take them with them to the exp to the party. In order to be useful to the party. Also admins immediately explained that as soon as the Summoner will get ss, it all added skills will be deleted. Admins try all the time to maximize the server's settings to the classics. They change only what they think can be improved. The class of summoners was improved for fans of this class. Now it's time to update 2.0. Summoners are given ss and make them again as they should be.
  48. 1 point
    This is my entry for the Art category
  49. 1 point